paxxton wrote...
TJ, look what you've done. Now everybody's going to bring up asset reusage as a proper explanation.
Coats' body at the Citadel was mentioned but I don't remember if we reached any conclusion.
Well it is proven that BioWare uses the same assets all the time. Like enemies. You think they make each one separately? NO. They make one and cookiecutterlike place spawns for that model in specific places on the map. Scenery is another one. You think they make individual trees? NO. They make a specific number and place them similarily to enemies. Now if the company is any good they don't make it too evident. One company that makes it quite plain....Bethesda with FALLOUT. BioWare is just really good at hiding it. Now if it is plain when we see sloppy reused assets from a good company then something is up. No doubt.




Ce sujet est fermé
Retour en haut





