HagarIshay wrote...
TSA_383 wrote...
Things to note:
-The catalyst disappears as soon as you shoot the tube (in the other two endings it lingers).
-As you continue shooting the tube, the sound gets more and more reverb and you get a bass "rushing" kind of effect, much like you have when coming around from dream sequences in movies and such.
-If you have enough EMS, you DO wake up. Destroy is the only ending that you can survive, even if we take the endings at face value (and I don't).
Then there's the whole thing with those two random soldiers seeming to have more fight in them in the destroy ending than in the others which is as-yet unexplained but surely means something as it's an entire new FMV that it doesn't make sense to have made...
But if Shepard went of and blowed the reapers up, it means that they don't have their hold on Shepard. All the Normandy's cutscenes, the soldiers on Earth, Hackett's monologue shouldn't exist. It should right away go to Shepard waking up. If Shepard resisted the reapers, why is the hallucination they planted still going on?
Meta reason: Because skipping straight to the breath scene following picking destroy and then credits without showing the epilogue would be just about the same as confirming Indoctrination.
Not so meta reason: It has been wondered that the hallucination that follows is build more by Shepard than the Reapers, that he is imagining a good outcome for his crew in his weakened state. This off course is heavily disputed by Reject having nothing of the kind.
But another possibility is that the Reapers are still trying to break Shepard. Even if he escapes once, he is not out of the danger zone with indoctrination, he just needs more time. Showing him a vision of him winning before he snaps back to reality could be a way of breaking his spirit.
Also something that is always interesting to note is that the Breath Scene happens after the entire Epilogue and "Paradise Planet" scenes.
Modifié par Raistlin Majare 1992, 28 juillet 2012 - 06:41 .