They're clearly alien, but the idea that they could beat the reapers is a fallacy, and therefore makes no sense out of Shepard's head. That seems to be a recurring theme...Mister Mexican wrote...
BansheeOwnage wrote...
A lot of differing opinion about refuse. We can't really say for sure. I think it was added to give players with low EMS and a saved collector base an option to break free. BleedingUranium suggested that refuse and destroy are akin to a standard paragon response and a charm response, respectively. So basically, if you pick refuse, you say pretty much the same thing, but with much less effect = maybe Shepard would die in refuse or something.Mister Mexican wrote...
I feel that Shepard does make it to the Crucible but from the moment TIM appears the Reapers are attempting to indoctrinate him. When Shep gets to the catalyst the star child is Harbinger taking the form of the child because Shep is sympathetic because he represents humanity that Shep couldn't save. If refusal is chosen the star child reveals its true form because Shep has rejected indoctrination. So (for me) refusal is the most logical or truest ending.
It seems to be the only option where Shepard still acts like Shep for me. I think he does die in refuse and the stargazers are a different type of alien rather than humans.
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#55026
Posté 29 juillet 2012 - 06:12
#55027
Posté 29 juillet 2012 - 06:14
A good guess. But what's the (brithday?) cake for? They may be just screwing with us...comrade gando wrote...
hmm about the jack o lantern, valentines gift, and easter egg basket (this is some straw grasping). what if they put those in there as hints to when they'll release dlc for single player? jack o lantern: dlc coming in october, valentine's: dlc coming in february, easter eggs: dlc in april?
just a guess.
Hope not.
#55028
Posté 29 juillet 2012 - 06:18
BansheeOwnage wrote...
No, I was just thinking of saying something like:RavenEyry wrote...
Don't ASK him to lock the thread. Some people think we're raving loonies as it is.
"Hey, the last IT thread was closed in part because of its length. We are approaching the same threshold now. So I was wondering: Should we prepare to make another (gather relevant data, links posts etc.)? We would just prefer not to get caught off guard. Thanks!"
Good enough? Suggestions?
I've been working with paxx and others to compile everything about IT into one google doc.
#55029
Posté 29 juillet 2012 - 06:20
Yes I saw that. LooksGethPrimeMKII wrote...
BansheeOwnage wrote...
No, I was just thinking of saying something like:RavenEyry wrote...
Don't ASK him to lock the thread. Some people think we're raving loonies as it is.
"Hey, the last IT thread was closed in part because of its length. We are approaching the same threshold now. So I was wondering: Should we prepare to make another (gather relevant data, links posts etc.)? We would just prefer not to get caught off guard. Thanks!"
Good enough? Suggestions?
I've been working with paxx and others to compile everything about IT into one google doc.
#55030
Posté 29 juillet 2012 - 06:20
#55031
Posté 29 juillet 2012 - 06:25
Or both! I really want to fight in a battle with four Glass Cannons.BansheeOwnage wrote...
That's funny. It's always funny to play a game with either 4 people with the same weapons (1 day I will play with 4 Typhoons [smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]paxxton wrote...
I once played MP as a human with 2 krogan Vanguards. It was weird constantly hearing growls and seeing flashes of light flying all around.BansheeOwnage wrote...
You. Are. KROGAN!masster blaster wrote...
Why Raven?
That's probably why.
Modifié par Either.Ardrey, 29 juillet 2012 - 06:26 .
#55032
Posté 29 juillet 2012 - 06:26
BansheeOwnage wrote...
Yes I saw that. LooksGethPrimeMKII wrote...
BansheeOwnage wrote...
No, I was just thinking of saying something like:RavenEyry wrote...
Don't ASK him to lock the thread. Some people think we're raving loonies as it is.
"Hey, the last IT thread was closed in part because of its length. We are approaching the same threshold now. So I was wondering: Should we prepare to make another (gather relevant data, links posts etc.)? We would just prefer not to get caught off guard. Thanks!"
Good enough? Suggestions?
I've been working with paxx and others to compile everything about IT into one google doc.goodgreat! You should inculde my grasping atstrawsemergency induction ports about Rio being an SP location.
Im glad you like it. Anyone is free to contribute to it. Could use the help to be honest. I have a demanding work schedule and I'm not the most capable writter.
#55033
Posté 29 juillet 2012 - 06:30
Modifié par MaximizedAction, 29 juillet 2012 - 06:33 .
#55034
Posté 29 juillet 2012 - 06:32
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
Don't click on the alien.
Modifié par FellishBeast, 29 juillet 2012 - 06:37 .
#55035
Posté 29 juillet 2012 - 06:32
I was executed today just before being revived.MaximizedAction wrote...
I just got stomped by a Geth in the same moment he killed me. Didn't even let my fall to the ground...
Modifié par paxxton, 29 juillet 2012 - 06:34 .
#55036
Posté 29 juillet 2012 - 06:34
I know he said that, but it too is a fallacy. Here's how I see it:masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
1. The next cycle used the crucible to beat the reapers. Which option did they pick? Presumebly destroy. But it's so vague. We faught a battle (and lost horribly) so the next cycle could win 50000 years later? Makes no sense. Plus if they used the crucible to beat them that just makes refuse pointless.
2. How did they use the crucible? It's completely implausible that the reapers would allow them to come anywhere near that end. Since apparently, they new about the crucible before and tried to hide it, but failed. This leaves 2 possiblities:
A. The crucible is of reaper design, used every cycle to trick the resistance. They next cycle then uses that reaper tech. Great idea.
B. The reapers are retarded and even though they failed at hiding the crucible before, they didn't learn from their mistakes and let the next cycle use it?
3. Ignore Gamble; they didn't use the crucible. Basically impossible. The vanguard would not let them amass such an enormous fleet large enough to take on the reaper armada.
4. They only reason the coucil cycle did so well was because of Shepard, Sovereign's failures, and a lot of luck. The reapers wouldn't let that happen again.
#55037
Posté 29 juillet 2012 - 06:35
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
That's an... interesting observation.
#55038
Posté 29 juillet 2012 - 06:36
Sucks. A lot.MaximizedAction wrote...
I just got stomped by a Geth in the same moment he killed me. Didn't even let me fall to the ground...
#55039
Posté 29 juillet 2012 - 06:43
#55040
Posté 29 juillet 2012 - 06:47
RavenEyry wrote...
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
That's an... interesting observation.
It's plausible. I am not saying that it could be really, but It could be the case.
#55041
Posté 29 juillet 2012 - 06:54
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
the least they could have done is explain that in game if that's true. if they have to explain at a panel what the ending meant then.. they're ending isn't very clear at all. and that's the problem, the endings are so very vague and confusing that any explanation is as good as any other. and what kind of closure is that?!
#55042
Posté 29 juillet 2012 - 06:57
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
How exactly did you get from "used Crucible" to "choosing destroy"?
#55043
Posté 29 juillet 2012 - 06:58
We don't actually know what the Crucible did. Maybe it indoctrinated everybody to think that the Reapers had been destroyed.comrade gando wrote...
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
the least they could have done is explain that in game if that's true. if they have to explain at a panel what the ending meant then.. they're ending isn't very clear at all. and that's the problem, the endings are so very vague and confusing that any explanation is as good as any other. and what kind of closure is that?!
Modifié par paxxton, 29 juillet 2012 - 06:59 .
#55044
Posté 29 juillet 2012 - 06:59
In the mind of Shepard you are grasping to hold onto one self. Harbinger is prying its way into your mind and your mind is resisting but weak. You are aware you should not be here in some small way and as such you bring together familiar places and themes in which to try to make sense of this invasion of your mind.
First is the battle of your inner self. The two sides which the games have given you all this time are Paragon or Renegade the internal struggle. You play out this battle and you are able to win no matter who you are because it is only the beginning. This is only a test to see how strong you are. Your game played up until this point will determine that. Harbinger now sees the weakness in you. An opening if you will is what it sees. An elevator up and thus begins the second battle. Now on what can only be described as the eternal plain of your subconscious you are awakened by the star child (Harbinger). Weak, exhausted and indeed broken in some way you stand and confront this reaper in its unassuming form (is it really though). It forces decisions on you that are all familiar and unfamiliar at the same time not unlike your real dreams. Control (TIM), Synthesis (Saren) and Destroy (You). In the EC you are given a fourth option Refuse (aka I am finished). No matter the dialogue used or the dialogue given your choices up until this point matter because they give you the endings based on them.
In control, synthesis and refuse your fate is the same. For in each you have stated that you have either given up, joined in the reapers ambitions or simply can not go any further.
Destroy is what you have been fighting for all this time. Every game you have resisted the reapers and what they stand for. You have had to make the hard choices all away through. People have died as a result of your decisions. It is no different here even if you believe what the star child (Harbinger) says. Can you see through the lie that is told to you and see that small but obvious window of light in front of you. Will you stand firm and finish what you started and end them once and for all. That is the only choice all should have taken. No matter what the cost. You choose destroy and in doing so save your self from indoctrination and breathe. Now should be the third and final battle.
What we all crave is the chance to finish this fight for earth and indeed the galaxy. That we did not give up hope and that we prevailed against Harbingers attempts at indoctrination. Hope is what we all have to have in Bioware to deliver us the ending they truly wanted to give to us.
#55045
Posté 29 juillet 2012 - 07:00
None. Why add an ending and leave it like the originals? Not even some scenes of awesome battles squadmates fighting, dying, all lost. Reapers destroying Hackett's ship maybe? No, EC provided superficial closure. There was a little closure about the galaxy. But that's not what most people wanted. What they really wanted was closure for Shepard and her squad! And I can speak for myself when I say, I will never have closure until Shepard reunites with her squad/LI. EVER.comrade gando wrote...
masster blaster wrote...
Banshee didn't Gamble say that the next cycle used the Crucible. And if they did that means they killed the Reapers, instead of saveing them. So in other words that could be a hint from Bioware that you have to pick Destroy, if you want to bet the Reapers/ bet the Indoctrination.
the least they could have done is explain that in game if that's true. if they have to explain at a panel what the ending meant then.. they're ending isn't very clear at all. and that's the problem, the endings are so very vague and confusing that any explanation is as good as any other. and what kind of closure is that?!
Modifié par BansheeOwnage, 29 juillet 2012 - 07:06 .
#55046
Posté 29 juillet 2012 - 07:01
BansheeOwnage wrote...
They're clearly alien, but the idea that they could beat the reapers is a fallacy, and therefore makes no sense out of Shepard's head. That seems to be a recurring theme...Mister Mexican wrote...
BansheeOwnage wrote...
A lot of differing opinion about refuse. We can't really say for sure. I think it was added to give players with low EMS and a saved collector base an option to break free. BleedingUranium suggested that refuse and destroy are akin to a standard paragon response and a charm response, respectively. So basically, if you pick refuse, you say pretty much the same thing, but with much less effect = maybe Shepard would die in refuse or something.Mister Mexican wrote...
I feel that Shepard does make it to the Crucible but from the moment TIM appears the Reapers are attempting to indoctrinate him. When Shep gets to the catalyst the star child is Harbinger taking the form of the child because Shep is sympathetic because he represents humanity that Shep couldn't save. If refusal is chosen the star child reveals its true form because Shep has rejected indoctrination. So (for me) refusal is the most logical or truest ending.
It seems to be the only option where Shepard still acts like Shep for me. I think he does die in refuse and the stargazers are a different type of alien rather than humans.
Could it not be that Shepard knew he would lose if he refused but that the advances they had made would help one of the next cycles to win.
#55047
Posté 29 juillet 2012 - 07:02
Because they defeated the reapers.SubAstris wrote...
How exactly did you get from "used Crucible" to "choosing destroy"?
#55048
Posté 29 juillet 2012 - 07:04
Read my more recent post. What advances did they make to help someone in 50000 years?Mister Mexican wrote...
BansheeOwnage wrote...
They're clearly alien, but the idea that they could beat the reapers is a fallacy, and therefore makes no sense out of Shepard's head. That seems to be a recurring theme...Mister Mexican wrote...
BansheeOwnage wrote...
A lot of differing opinion about refuse. We can't really say for sure. I think it was added to give players with low EMS and a saved collector base an option to break free. BleedingUranium suggested that refuse and destroy are akin to a standard paragon response and a charm response, respectively. So basically, if you pick refuse, you say pretty much the same thing, but with much less effect = maybe Shepard would die in refuse or something.Mister Mexican wrote...
I feel that Shepard does make it to the Crucible but from the moment TIM appears the Reapers are attempting to indoctrinate him. When Shep gets to the catalyst the star child is Harbinger taking the form of the child because Shep is sympathetic because he represents humanity that Shep couldn't save. If refusal is chosen the star child reveals its true form because Shep has rejected indoctrination. So (for me) refusal is the most logical or truest ending.
It seems to be the only option where Shepard still acts like Shep for me. I think he does die in refuse and the stargazers are a different type of alien rather than humans.
Could it not be that Shepard knew he would lose if he refused but that the advances they had made would help one of the next cycles to win.
#55049
Posté 29 juillet 2012 - 07:06
Modifié par BansheeOwnage, 29 juillet 2012 - 07:06 .
#55050
Posté 29 juillet 2012 - 07:07
At least it thanks you for playing now instead of asking for more money.BansheeOwnage wrote...
Also, when I did refuse and the same pop-up message you get for all endings I was like OMGWTFBBQ? "Commander Shepard has become a legend by ending the reaper threat"? Orly? Could've sworn I just lost!




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