Birthday? Anyway, I just said what my opinion on the matter was. Doesn't mean I'm right.Raistlin Majare 1992 wrote...
estebanus wrote...
Think about it. Bioware is (or was, respectively) a canadian company. It doesn't seem that unlikely that they just wanted to pay some homage to their own country, right?Raistlin Majare 1992 wrote...
estebanus wrote...
So? What does that have to do with anything? Aren't those just easter eggs?Raistlin Majare 1992 wrote...
estebanus wrote...
Wow, do I feel relaxed now. So what is this actually about valentines day and gifts and firebase vancouver and so forth? What did I miss?
Basicly a basket of Easter Eggs, a Pumpkin Head, a Present, a bottle of what could be Champagne, a Cake and Valentines Chocolate was found on the Vancouver map.
It is a bit strange to find all of that in a single map when none of the other MP contain easter eggs like that (at least that we have found) , dont you think? Also is it not the least bit strange that each item is so different, that there is no overall theme to them except different holidays?
All of the Holidays you would asociate those items with a pretty international...well except the cake, but cant really figure out what that one would mean.
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#55151
Posté 29 juillet 2012 - 09:46
#55152
Posté 29 juillet 2012 - 09:47
estebanus wrote...
But they were originally from Canada.masster blaster wrote...
Wow, do I feel relaxed now. So what is this actually about valentines day and gifts and firebase vancouver and so f
Yes but there is also one in Austin TX, and guess what I live in TX.
Yes but they could have worked on it in Austin TX. We can't always think that it's always plained in Canada. yes that is were THEY have their main base of operations, but the other braches help in creating the ME contents/MP Contents.
#55153
Posté 29 juillet 2012 - 09:48
The cake is a lie!Raistlin Majare 1992 wrote...
It is a bit strange to find all of that in a single map when none of the other MP contain easter eggs like that (at least that we have found) , dont you think? Also is it not the least bit strange that each item is so different, that there is no overall theme to them except different holidays?
Think about it. Bioware is (or was, respectively) a canadian company. It doesn't seem that unlikely that they just wanted to pay some homage to their own country, right?
All of the Holidays you would asociate those items with a pretty international...well except the cake, but cant really figure out what that one would mean.
Modifié par Big_Boss9, 29 juillet 2012 - 09:49 .
#55154
Posté 29 juillet 2012 - 09:48
Whut. You do know it's Bioware Montreal working on MP, right? Austin is working on TOR.masster blaster wrote...
estebanus wrote...
But they were originally from Canada.masster blaster wrote...
Wow, do I feel relaxed now. So what is this actually about valentines day and gifts and firebase vancouver and so f
Yes but there is also one in Austin TX, and guess what I live in TX.
Yes but they could have worked on it in Austin TX. We can't always think that it's always plained in Canada. yes that is were THEY have their main base of operations, but the other braches help in creating the ME contents/MP Contents.
#55155
Posté 29 juillet 2012 - 09:51
I was replaying ME2 (which I am almost finished with once I do Arrival) I noticed something interesting to me. Remember the setting and mood of the high EMS endings when they are in the Normandy flying at FTL speed from the choice shockwave? It's surprisingly calm for the fact that they are running away from an unknown shockwave approaching at faster than FTL speed. You would think that would sort of cause at least a little more of a panic or supporting words or SOMETHING. Then I realized the scene actually resembled this.
Speculations!!!
#55156
Posté 29 juillet 2012 - 10:00
TJBartlemus wrote...
I'm back! And I come with presents!!!
I was replaying ME2 (which I am almost finished with once I do Arrival) I noticed something interesting to me. Remember the setting and mood of the high EMS endings when they are in the Normandy flying at FTL speed from the choice shockwave? It's surprisingly calm for the fact that they are running away from an unknown shockwave approaching at faster than FTL speed. You would think that would sort of cause at least a little more of a panic or supporting words or SOMETHING. Then I realized the scene actually resembled this.
Speculations!!!
In addition to that, isn't that projector such that you can see either the galaxy map OR the Normandy (red hologram). The EC cutscene was the first time I saw both being projected...
#55157
Posté 29 juillet 2012 - 10:01
Raistlin Majare 1992 wrote...
estebanus wrote...
Think about it. Bioware is (or was, respectively) a canadian company. It doesn't seem that unlikely that they just wanted to pay some homage to their own country, right?Raistlin Majare 1992 wrote...
estebanus wrote...
So? What does that have to do with anything? Aren't those just easter eggs?Raistlin Majare 1992 wrote...
estebanus wrote...
Wow, do I feel relaxed now. So what is this actually about valentines day and gifts and firebase vancouver and so forth? What did I miss?
Basicly a basket of Easter Eggs, a Pumpkin Head, a Present, a bottle of what could be Champagne, a Cake and Valentines Chocolate was found on the Vancouver map.
It is a bit strange to find all of that in a single map when none of the other MP contain easter eggs like that (at least that we have found) , dont you think? Also is it not the least bit strange that each item is so different, that there is no overall theme to them except different holidays?
All of the Holidays you would asociate those items with a pretty international...well except the cake, but cant really figure out what that one would mean.
The cake is a lie.
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
#55158
Posté 29 juillet 2012 - 10:10
MaximizedAction wrote...
TJBartlemus wrote...
I'm back! And I come with presents!!!
I was replaying ME2 (which I am almost finished with once I do Arrival) I noticed something interesting to me. Remember the setting and mood of the high EMS endings when they are in the Normandy flying at FTL speed from the choice shockwave? It's surprisingly calm for the fact that they are running away from an unknown shockwave approaching at faster than FTL speed. You would think that would sort of cause at least a little more of a panic or supporting words or SOMETHING. Then I realized the scene actually resembled this.
Speculations!!!
In addition to that, isn't that projector such that you can see either the galaxy map OR the Normandy (red hologram). The EC cutscene was the first time I saw both being projected...
Yeah, I noticed that but I didn't know what to make of it...
#55159
Posté 29 juillet 2012 - 10:14
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....
#55160
Posté 29 juillet 2012 - 10:16
#55161
Posté 29 juillet 2012 - 10:17
TJBartlemus wrote...
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....![]()
woah.jpg
#55162
Posté 29 juillet 2012 - 10:23
TJBartlemus wrote...
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....![]()
............so next we're going to have Mass Effect Olympic Water Polo?
#55163
Posté 29 juillet 2012 - 10:33
ZerebusPrime wrote...
TJBartlemus wrote...
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....![]()
............so next we're going to have Mass Effect Olympic Water Polo?
Probably...most likely with mainly Hanar based teams though...
Modifié par TJBartlemus, 29 juillet 2012 - 10:34 .
#55164
Posté 29 juillet 2012 - 10:38
Nah, I'm quite sure there are some Atlas in the game.TJBartlemus wrote...
ZerebusPrime wrote...
TJBartlemus wrote...
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....![]()
............so next we're going to have Mass Effect Olympic Water Polo?
Probably...most likely with mainly Hanar based teams though...
#55165
Posté 29 juillet 2012 - 10:47
There is one snippet about the ending, but it seems they wanted the original hallway (the one they wanted to resemble the collector base/ship) to be filled with Cerberus troops in the Cerberus base. Just before the final throw-down with TIM.
Ideas?
Modifié par SwiftSlash, 29 juillet 2012 - 10:48 .
#55166
Posté 29 juillet 2012 - 10:49
Modifié par TJBartlemus, 29 juillet 2012 - 10:52 .
#55167
Posté 29 juillet 2012 - 10:55
Nope sorry.masster blaster wrote...
Banshee any word form Chris yet?
#55168
Posté 29 juillet 2012 - 10:56
#55169
Posté 29 juillet 2012 - 10:56
No ideas...yet!SwiftSlash wrote...
Just a small, bite-sized piece of speculation for you: why does the Art of Mass Effect go into such intricate detail about every level/character/world and have absolutely NOTHING about the series finale? I mean, I can tell you why Vermire looks like Vermire, and where they wanted to go with it. And where it ended up going.
There is one snippet about the ending, but it seems they wanted the original hallway (the one they wanted to resemble the collector base/ship) to be filled with Cerberus troops in the Cerberus base. Just before the final throw-down with TIM.
Ideas?
#55170
Posté 29 juillet 2012 - 10:58
Yeah. It's rediculous how much actually.GethPrimeMKII wrote...
It's good that you brought up that recent point TJ. It strengthens the evidence that the ending is a hallucination almost completely made up of Shepard's past memories.
#55171
Posté 29 juillet 2012 - 11:01
Do you by any chance have a picture of the underwateratlas?MegumiAzusa wrote...
Nah, I'm quite sure there are some Atlas in the game.TJBartlemus wrote...
ZerebusPrime wrote...
TJBartlemus wrote...
ZerebusPrime wrote...
snip*
Don't forget that the Vancouver map also has that lightning bolt to the head sign.
I noticed something interesting today as well. Winter Olympics - Vancouver - 2010, Summer Olympics - London - 2012, Summer Olympics - Rio - 2016. Nothing odd there...nothing at ALL....![]()
............so next we're going to have Mass Effect Olympic Water Polo?
Probably...most likely with mainly Hanar based teams though...
#55172
Posté 29 juillet 2012 - 11:01
HagarIshay wrote...
Some questions, if you don't mind.
So there is that battle for control of Shepard's mind, right? The inodctinated part vs the sane part, In the form of TIM and Anderson. Now, I get why Shepard is controlled by TIM, since it means that the indocrinated part is winning in taking control (up until Shepard shoots TIM/TIM shoots himself, that is). What I don't get is why Anderson is also under TIM's control. I get it if he will be shown weak or something, since Shepard's sanity is loosing itself, but why under TIM's control?
Also, what does TIM shooting himself means? That the reapers having seconds thoughts of controlling Shepard or something?
Shepard shooting Anderson means that Shepard also shot him/herself. So doesn't this means Shepard should die when Anderson dies?
Last question on subject. TIM was never an agent of the reapers. In fact, the reapers seemed to want to destroy sanctuary, showing they don't really support being controlled. TIM says that the reapers are still his enemies. So why show TIM as the indoctrinated part of Shepard, if he was never seem to be indoctrinated until this point, (and if it was all a hallucination in the first place, most likely that TIM is not indoctrinated as far as we know)?
And now a different question on another topic. I read this and there is something I don't understand. I assume this is an agreed interpetation on most, so forgive me if it's not.
"So, what if you kept the collector base in ME2?
...if Shepard made the immoral choice of retaining a technology that is that perverse and than decides to freely handed it over to the most sinister man in the whole galaxy, it’s pretty clear that Shepard’s resolve to destroy the Reapers has started to wane...."
Shepard says to TIM in ME3 that s/he only kept the base so TIM will find a way to destroy the reapers. Shepard was never on TIM's side throughout all ME3 (up until the very end, which it's totally optional choice of dialogue and doesn't affect anything), and as I said before, TIM was never an agent of the reapers (as far as we and Shepard know), so even siding with him in ME2 shouldn't make a Shepard who kept the base seem weaker than a one who didn't.
What I'm asking is, considering the fact Shepard isn't easier to be indoctrinated if you kept the base and can stand up against the reapers just as much as a Shepard who desotryed the base, what if you kept the collecor base in ME2?
Sorry for the amount of questions.
If you pay attention, you notice there is only one person being actually controlled. Shepard. Anderson is left immoble, incapable of doing anything, but only Shepard actually does anything against his will.
TIM shooting himself indicates a self-realization, like that of Fai-Dan and Saren, the indoctrinated aspect of Shepard's psyche realizes it is under the control of another, and uses a symbological association it bears with suicide and the release of control. Shepard subconciously associates a person shooting himself in the head with a Predator pistol with breaking free from the direct control of others.
Shepard has symbolically weakened the "Defender". Think of the three of them in a sort of pseudo-Freudian way. Shepard is the ego, the concious part that reconciles the others, TIM is the Id, the baser part under control of the Reapers. Anderson is the Superego, the conscience. Think of them as three personalities we have labelled, "The Ego", "The Defender", and "The Invader".
Anderson, the Defender, is the subconcious aspect of Shepard that has resisted the subconcious attacks of the Reapers since ME1 ("It feels like years since I just sat down.") He is Shepard's moral compass, the part that has kept him on target from the beginning. What better individual to personify that for Shepard, than the father-figure of David Anderson? Anderson is also vastly simplified from real life, as we see, he is less a personality and more a symbol, Shepard perceives him as a single, aging soldier, who never had a family, and always does right by whatever he does. In reality, the actual Anderson DOES have a family, and while he does the right thing, even when others think he is wrong, he isn't actually the complete paragon of honor and nobility Shepard thinks he is. It's also why Anderson looks absolutely pristine, untouched and uninjured, because he is "pure".
The Illusive Man, the Invader, is the subconcious aspect of Shepard that has succumbed to the Reapers. It is NOT indoctrination or a Reaper itself, merely an aspect of Shepard's mind that has given in. It require's Shepard's belief to survive, to exist. It's also why TIM himself seems to be as simplified as Anderson. He suddenly goes from "I neither need your support nor your approval." to suddenly being "I need you to believe." you can also see why he not only looks slightly younger than the Real TIM, (since his appearance here is based off of what Shepard has seen of him through a QEC) but also why his appearance looks like a husk, when mere hours ago, he looked fine.
And part of the major reason the two are there, is because to Shepard's mind, as well as ours, it seems logical that they would be there. As far as Shepard knows, TIM is on the Citadel, and it makes sense to him for Anderson to be there as well.
So by being forced by The Invader, to fire upon The Defender, Shepard, The Ego, has weakened the part of himself that has stood firm until now. If Anderson survives, Shepard has an opportunity to reconcile with the aspect of his personality that has defended him so long, allowing him to come to terms with himself. It's also a bit like Dragon Age, when you speak to the wraith of the person from your past, like your father if you were a human noble, or being forgiven by Leske, even if the real one did not and would not forgive you, you get a bit of a pep-talk from them, as well as getting an answer to the effect of; "Even if it's not real, you needed this catharsis, to talk to this person, to let some of that negative emotion loose, so you could move forward, unburdened."
TIM is an agent of the Reapers. He is an unwilling agent, much like Saren, as Megumi pointed out, but he does their bidding nonetheless. Indoctrination is not mind control. It's slightly altered convincing. As Benezia said "his arguments become more persuasive." It's in the name, indoctrination, meaning to align to a set of ideas or philosophies.
Shepard's resolve has started to wane, because he let up on that diamond hard core of anathema. He is willing to accept that there is some part of the Reapers that is useful, and can be turned to good purposes, even if it means seizing a base where people got liqufied.
The fact is, the Reapers, by their very nature, are damaging to others with their existence.
#55173
Posté 29 juillet 2012 - 11:03
TJBartlemus wrote...
I'm back! And I come with presents!!!
I was replaying ME2 (which I am almost finished with once I do Arrival) I noticed something interesting to me. Remember the setting and mood of the high EMS endings when they are in the Normandy flying at FTL speed from the choice shockwave? It's surprisingly calm for the fact that they are running away from an unknown shockwave approaching at faster than FTL speed. You would think that would sort of cause at least a little more of a panic or supporting words or SOMETHING. Then I realized the scene actually resembled this.
Speculations!!!
The odd thing about that new high EMS escape scene is that it makes the crash landing make even less sense than it did before.
And that no body cares seems very Shepard like to me:
F*CK THE ODDS; business as usual! That was the motto of my ME1/ME2's Shepard.
Maybe that's the interpretation of the calmness: it's a representation of Shepard.
Modifié par MaximizedAction, 29 juillet 2012 - 11:06 .
#55174
Posté 29 juillet 2012 - 11:08
Arian Dynas wrote...
Shepard has symbolically weakened the "Defender".
...you can also see why he not only looks slightly younger than the Real TIM, (since his appearance here is based off of what Shepard has seen of him through a QEC) but also why his appearance looks like a husk, when mere hours ago, he looked fine.
1. That's why if you convince him to commit suicide (convince that part of your mind it is wrong) the EMS required for the breath scene is lowered. This also would make no sense in a literal ending. Nothing new there though.
2. Hey! Someone else noticed TIM looks much younger in the QEC! Could be some sort of auto touch-up software like Allers mentinoned, or TIM trying to hide his implants. Maybe both. Or maybe neither.
#55175
Posté 29 juillet 2012 - 11:09
MaximizedAction wrote...
TJBartlemus wrote...
I'm back! And I come with presents!!!
I was replaying ME2 (which I am almost finished with once I do Arrival) I noticed something interesting to me. Remember the setting and mood of the high EMS endings when they are in the Normandy flying at FTL speed from the choice shockwave? It's surprisingly calm for the fact that they are running away from an unknown shockwave approaching at faster than FTL speed. You would think that would sort of cause at least a little more of a panic or supporting words or SOMETHING. Then I realized the scene actually resembled this.
Speculations!!!
The odd thing about that new high EMS escape scene is that it makes the crash landing make even less sense than it did before.
And that no body cares seems very Shepard like to me:
F*CK THE ODDS; business as usual! That was the motto of my ME1/ME2's Shepard.
Maybe that's the interpretation of the calmness: it's a representation of Shepard.
Calmness usually doesn't happen when 1- Shepard is assumed dead, the image of all of humanity 2- You are running at FTL from a shockwave that looks like the explosion in ME2 from the collector base, but more transparent 3- The shockwave is faster than your ship
YEP that would totally make me calm....




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