Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#5551
Posté 24 mai 2012 - 07:58
#5552
Posté 24 mai 2012 - 08:19
#5553
Posté 24 mai 2012 - 08:21
StElmo wrote...
Moar Evidence??? www.youtube.com/watch
Hm, I've heard that at random parts in the game on the Normandy, pretty sure it's just some kind of lag-based bug. Like one of your squadmates was walking somewhere before the mission ended so the footfalls kept going. Or, your Shepard was getting on an Elevator and hit the button while still moving.
#5554
Posté 24 mai 2012 - 08:22
#5555
Posté 24 mai 2012 - 08:27
How does the 1000 point war asset bonus for Anderson work?
Is it only if you do the renegade interrupt while he's pointing the gun at Anderson?
If you make TIM shoot himself, does it give you the bonus?
What about if he shoves Anderson down?
It very much looks like her...DJBare wrote...
Is it just me, or does anyone else think this is Jack?
Modifié par Bill Casey, 24 mai 2012 - 08:30 .
#5556
Posté 24 mai 2012 - 08:30
#5557
Posté 24 mai 2012 - 08:31
paxxton wrote...
I'm not sure but I heard white noise in Shepard's cabin.prettz wrote...
hears a vid of the sounds on the Normandy. Was trying to compare areas to the one Vega in where you can hear the hum. Did not turn out the way I wanted but hear it is, maybe someone will find it useful.
www.youtube.com/watch
Are you sure about the hum in engineering? It rather sounds like a high-frequency engine.
No not sure but it's the way I've always listen to it. always sounded like a mitalic hum with similar vibrations that a reaper scream sounds like. Then Vega said he heard a hum so thought he was talking about the same thing.
I'm sleepy and off to bed and it's probably why I have a unfocused thought that maybe Indoctrination might have a connection with tone and vibration and when a reaper finds the right tone they indoctrination you. so maybe the three tones at the end is Shepard's frequency for indoctrination. maybe stronger tones can indoctrinate weaker tones better and that's why they want Shepard.
yeah im need some sleep cause this theory really stretching it.. night.
#5558
Posté 24 mai 2012 - 08:34
Nazara means "evil eye" in Turkish...pirate1802 wrote...
Nazara means scenery in Hindi..
translation.babylon.com/turkish/to-english/Nazara/
Modifié par Bill Casey, 24 mai 2012 - 08:38 .
#5559
Posté 24 mai 2012 - 08:35
gunslinger_ruiz wrote...
StElmo wrote...
Moar Evidence??? www.youtube.com/watch
Hm, I've heard that at random parts in the game on the Normandy, pretty sure it's just some kind of lag-based bug. Like one of your squadmates was walking somewhere before the mission ended so the footfalls kept going. Or, your Shepard was getting on an Elevator and hit the button while still moving.
Do you remember that soldier on the second floor walking around the room? You can hear footsteps in Shep's cabin If he was near the elevator last time you saw him.
Modifié par Ravereth, 24 mai 2012 - 08:36 .
#5560
Posté 24 mai 2012 - 08:35
Rifneno wrote...
TheConstantOne wrote...
I think it is grasping for straws but hey, still an interesting idea. The best part about this thread is that it makes people question EVERYTHING haha
That's why I haven't commented in a while. Most of my ideas are spent; I'm just a news commentator now haha
I've got one that's kind of... out there. I haven't mentioned it because I figure I'll get lots of "lulz grasping @ straws no mergency inducktion ports!!!!!!!1111111" posts (seriously, I hate memes). But what the hell. Forewarning people, I am NOT saying that this IS the case, just a random thought I'm throwing out there.
Quoteth the greatest gestalt intelligence ever:Legion said...
"Nazara. That was what the programs within the Reaper called themselves. "Sovereign" was a title given by Saren Arterius. Saren and the heretics believed Nazara to be a surpreme ruler. A sovereign."
One of the symptoms of indoctrination is viewing the Reapers with "superstitious awe." Sounds like it had a hand in Saren's giving him that dubious title. What if it's the same way Harbinger got his "name"? Think about it. We just hear Harbinger's voice in our, Shepard's, mind. There's no evidence that anyone else ever heard that voice. The only time someone besides Shepard mentions it in ME2 is one of TIM's synopsises of a mission. He probably read it in Shepard's report and even if not, TIM is mildly indoctrinated himself at that point.
Harbinger, like Sovereign, is a word with a meaning. A foreboding one. Nazara means nothing (at least in English, and all kinds of meaningless stuff translates to something in other languages). If Nazara was Sovereign's actual name, why would Harbinger's really be "Harbinger"? Doesn't make sense. Unless it was Shepard's awed subconscious from the early stages of indoctrination simply trying to interpret things.
I have an alternate theory about Harbinger's name if you're willing to entertain it. I know that you are a supporter of the theory that Harbinger is a Prothean Reaper. I played From Ashes again the other day in a NG+ and Javik says among his people there were certain individuals who personified traits for their species. Perhaps Harbinger was the name the Prothean who became the central mind for Harbinger chose. Perhaps he had another name before that, like Herald, for instance, a person who might have been at the top of the Prothean Media Empire. Herald is a synonym for Harbinger.
He maybe changed his name once he was indoctrinated, seeing himself as a disciple bringing forth the message of the Reapers and using the media to do it, and since he was savvy and maybe the Reapers needed a PR guy, they chose Harbinger to be the central mind. His creepy obsession with Shepard? Well it almost has a paparazzi obsession in it, I think.
Anyway, I don't necessarily agree with your theory, but this could flesh it out more. I agree that it isn't definitive that the Protheans didn't have a Reaper made from them. There were many individual species that called themselves Protheans when they were taken over by the Prothean empire, so it may not have even had to be Javik's species, the original Protheans, who could be Harbinger. But anyway, just throwing you a bone to chew on.
#5561
Posté 24 mai 2012 - 08:40
#5562
Posté 24 mai 2012 - 08:44
Actually, the footsteps you hear in Shepards cabin are made by an NPC outside the ship, it's walking but not moving, just suspended in space, you have to use flycam to see it.Ravereth wrote...
gunslinger_ruiz wrote...
StElmo wrote...
Moar Evidence??? www.youtube.com/watch
Hm, I've heard that at random parts in the game on the Normandy, pretty sure it's just some kind of lag-based bug. Like one of your squadmates was walking somewhere before the mission ended so the footfalls kept going. Or, your Shepard was getting on an Elevator and hit the button while still moving.
Do you remember that soldier on the second floor walking around the room? You can hear footsteps in Shep's cabin If he was near the elevator last time you saw him.
#5563
Posté 24 mai 2012 - 08:45
Destructorlio wrote...
blooregard wrote...
I never understood the hatred towards Ash. I almost always choose her as a LI and she's always my VS.
I think it has to do with her racism. I was downright flabbergasted when a friend of mine who is really into archeology picked Ash instead of Liara. I was like: "Wait... you picked the racist over the archeologist?!?"
I did Miranda in ME2 but Liara is my real love.
Ashley is not racist. She would more correctly be termed a speciesist. But she doesn't hate aliens, she's just not comfortable around them. Her family history, that goes back through the First Contact War, gives her a reason to feel that way, but I don't think she stays that way. I think Shep changes her views, like Pressly, once Shepard shows that aliens can be trusted and they're people just like us with their own problems, hang-ups, and personalities (which is cool, because you get a lot of sci-fi that seems to make all the aliens have essentially the same personality, and Mass Effect shatters this trope).
Ashley can be compared to Tali, who is... well I don't know what to call it since Geth are machines but I'll just go with speciesist since Geth can technically reproduce. When Tali meets Legion and comes to some kind of understanding about the Geth, she changes her mind about them or at least gains a strong sense of doubt. The moment she and Legion came to an understanding was a great scene of character growth and I came to respect Tali far more after that.
#5564
Posté 24 mai 2012 - 08:49
#5565
Posté 24 mai 2012 - 08:50
DJBare wrote...
Remember Shepard getting radio contact with Anderson when he reached the citadel, look what Anderson is wearing but Shepard is not.
Shepard's used some kind of radio without one actually being on his/her ear numerous times (Shepard will put two fingers up to one ear when a message comes through). What I figure is there's some kind of ear implant or maybe just a very small earbud we can't see, explains how Anderson and Hacket reach you on the Citadel but with the amount of blood coming out of Shepard's head there it's possible th trauma to break the "radio implant".
Another good question: If Anderson and Hacket could reach you on the comm, why couldn't Coats or the other retreating Hammer forces?
#5566
Posté 24 mai 2012 - 08:54
DJBare wrote...
Remember Shepard getting radio contact with Anderson when he reached the citadel, look what Anderson is wearing but Shepard is not.
Hmm.... I've seen multiple times where Shep put a hand up to his ear (or not) when speaking to someone over a com channel, implying that there might be an implant that is part of the greater implant that interprets alien language and body language. I'm saying, it may be common to have a "cell-phone" impant, if you will, among the populace and especially in the military.
EDIT: ninja'd by Gunslinger
Modifié par BatmanTurian, 24 mai 2012 - 08:55 .
#5567
Posté 24 mai 2012 - 08:58
gunslinger_ruiz wrote...
DJBare wrote...
Remember Shepard getting radio contact with Anderson when he reached the citadel, look what Anderson is wearing but Shepard is not.
Shepard's used some kind of radio without one actually being on his/her ear numerous times (Shepard will put two fingers up to one ear when a message comes through). What I figure is there's some kind of ear implant or maybe just a very small earbud we can't see, explains how Anderson and Hacket reach you on the Citadel but with the amount of blood coming out of Shepard's head there it's possible th trauma to break the "radio implant".
Another good question: If Anderson and Hacket could reach you on the comm, why couldn't Coats or the other retreating Hammer forces?
Signal interference by Harbinger (Sovereign did it on Eden Prime) or a more sinister explanation involving Coates being indoctrinated or only existing in a shared delusion by Anderson and Shepard as a Reaper mouthpiece influencing them.
#5568
Posté 24 mai 2012 - 09:05
BatmanTurian wrote...
gunslinger_ruiz wrote...
DJBare wrote...
Remember Shepard getting radio contact with Anderson when he reached the citadel, look what Anderson is wearing but Shepard is not.
Shepard's used some kind of radio without one actually being on his/her ear numerous times (Shepard will put two fingers up to one ear when a message comes through). What I figure is there's some kind of ear implant or maybe just a very small earbud we can't see, explains how Anderson and Hacket reach you on the Citadel but with the amount of blood coming out of Shepard's head there it's possible th trauma to break the "radio implant".
Another good question: If Anderson and Hacket could reach you on the comm, why couldn't Coats or the other retreating Hammer forces?
Signal interference by Harbinger (Sovereign did it on Eden Prime) or a more sinister explanation involving Coates being indoctrinated or only existing in a shared delusion by Anderson and Shepard as a Reaper mouthpiece influencing them.
Wait what I'm talking about, the Beam itself was interfering with all sorts transmissions..... *queue dramatic hamster* Then how did Shepard even hear the message from Coats??
The Hackett part makes some sense, even if comms were blocked the Citadel arms are open so it could have gone through and who else would've made it to the beam and gotten those arms open if not Shepard. But the message from Coats, and the Alliance chatter in response... I don't think those could've gone through so close to the Beam.
#5569
Posté 24 mai 2012 - 09:07
DJBare wrote...
Actually, the footsteps you hear in Shepards cabin are made by an NPC outside the ship, it's walking but not moving, just suspended in space, you have to use flycam to see it.Ravereth wrote...
gunslinger_ruiz wrote...
StElmo wrote...
Moar Evidence??? www.youtube.com/watch
Hm, I've heard that at random parts in the game on the Normandy, pretty sure it's just some kind of lag-based bug. Like one of your squadmates was walking somewhere before the mission ended so the footfalls kept going. Or, your Shepard was getting on an Elevator and hit the button while still moving.
Do you remember that soldier on the second floor walking around the room? You can hear footsteps in Shep's cabin If he was near the elevator last time you saw him.
Why haven't they deleted it in a patcvh?
#5570
Posté 24 mai 2012 - 09:08
gunslinger_ruiz wrote...
BatmanTurian wrote...
gunslinger_ruiz wrote...
DJBare wrote...
Remember Shepard getting radio contact with Anderson when he reached the citadel, look what Anderson is wearing but Shepard is not.
Shepard's used some kind of radio without one actually being on his/her ear numerous times (Shepard will put two fingers up to one ear when a message comes through). What I figure is there's some kind of ear implant or maybe just a very small earbud we can't see, explains how Anderson and Hacket reach you on the Citadel but with the amount of blood coming out of Shepard's head there it's possible th trauma to break the "radio implant".
Another good question: If Anderson and Hacket could reach you on the comm, why couldn't Coats or the other retreating Hammer forces?
Signal interference by Harbinger (Sovereign did it on Eden Prime) or a more sinister explanation involving Coates being indoctrinated or only existing in a shared delusion by Anderson and Shepard as a Reaper mouthpiece influencing them.
Wait what I'm talking about, the Beam itself was interfering with all sorts transmissions..... *queue dramatic hamster* Then how did Shepard even hear the message from Coats??
The Hackett part makes some sense, even if comms were blocked the Citadel arms are open so it could have gone through and who else would've made it to the beam and gotten those arms open if not Shepard. But the message from Coats, and the Alliance chatter in response... I don't think those could've gone through so close to the Beam.
We don't actually know if the Beam causes a breakdown in communication. That's an assumption based on little evidence that I can see. I could be wrong though.
#5571
Posté 24 mai 2012 - 09:10
StElmo wrote...
DJBare wrote...
Actually, the footsteps you hear in Shepards cabin are made by an NPC outside the ship, it's walking but not moving, just suspended in space, you have to use flycam to see it.Ravereth wrote...
gunslinger_ruiz wrote...
StElmo wrote...
Moar Evidence??? www.youtube.com/watch
Hm, I've heard that at random parts in the game on the Normandy, pretty sure it's just some kind of lag-based bug. Like one of your squadmates was walking somewhere before the mission ended so the footfalls kept going. Or, your Shepard was getting on an Elevator and hit the button while still moving.
Do you remember that soldier on the second floor walking around the room? You can hear footsteps in Shep's cabin If he was near the elevator last time you saw him.
Why haven't they deleted it in a patcvh?
I hate that guy. My headcanon is that it's EDI+Joker trolling my Shep with a recording of that one soldier who walks the crew deck and playing it over and over in a loop.
#5572
Guest_FemaleMageFan_*
Posté 24 mai 2012 - 09:12
Guest_FemaleMageFan_*
#5573
Posté 24 mai 2012 - 09:23
FemaleMageFan wrote...
www.youtube.com/watch is there any mod that allows this song to play in my cabin?
Not that I've heard of but there's always hope in the future. I can't remember where but I'd heard some Bioware intereview or another where they said something about releasing a toolset for ME3 like they did with DA: Origins. I never messed with the toolset for that game but I'd defintiley be interested in it for ME3. Or maybe I misheard them...
#5574
Posté 24 mai 2012 - 09:39
Possibly because it's not an error, the player would not normally see outside unless using flycam, they may have stuck the npc there for the footstep sound effect, I noticed it can also shift, when entering the cabin at one time the footsteps were coming from the left, where as they are normally heard coming from the right.StElmo wrote...
Why haven't they deleted it in a patcvh?
#5575
Posté 24 mai 2012 - 10:08
Sca2pula wrote...
https://twitter.com/...492753411473408
What
I took away from this tweet from Gamble today was that he "played" some
gameplay from EC. Don't know why you'd brag about playing any other
form of DLC. If it was just a cinematic he would also have said
"watched".
The other Bioware employees tagged are also
specifically gameplay designers... so yea. Evidence for gameplay in EC
is certainly starting to appear in my books.




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