byne wrote...
EpyonX3 wrote...
TJBartlemus wrote...
You know what I don't get is that BioWare showed that blowing up a relay in #2 = the destruction of a solar system. So why change this in #3? The math doesn't add up.
Asteroid + relay = explosion destroying system
Space magic + relays = explosion but system lives
It just doesn't add up. And the amount of assets you have shouldn't be able to change any of that.
Asteroid hits relay, Energy in the Relay core is released uncontrollably in all directions.
Space Magic overloads relay and transfer the majority of the energy to the next relay. The rest is left to spread out in all directions.
So won't the last relay in the chain reaction still destroy whatever system is unlucky enough to be last, since there are no further relays to transfer the energy to?
Yes. But it might actually end up in where ever the reapers lurk during their 50K year vacation. Ever thought about how they were going to even make it to the Citadel from deep space? Probably something similar to this.




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