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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#6326
TJBartlemus

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I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?

#6327
byne

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TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

#6328
MegumiAzusa

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byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D

#6329
masster blaster

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TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Bioware is a complex company that likes twist and turns, yet the ending is so out of place.

#6330
TSA_383

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byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

There is! Save editor ftw! :lol:

#6331
masster blaster

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MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


Maybe for a DLC?

#6332
D.Sharrah

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JasonSic wrote...

Is this the marketing theory you were looking for?


Yes and thank you.

Byne you should add this to the OP.

http://social.biowar.../index/12162340

#6333
OneWithTheAssassins

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Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.

#6334
paxxton

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masster blaster wrote...

MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


Maybe for a DLC?

I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.

Modifié par paxxton, 25 mai 2012 - 01:58 .


#6335
masster blaster

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paxxton wrote...

masster blaster wrote...

MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


Maybe for a DLC?

I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.


Need elcor tanks and drell assassians in the retake earth battle.Also a MAko DLC were you can get the mako back for good.

Modifié par masster blaster, 25 mai 2012 - 02:04 .


#6336
OH-UP-THIS!

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As far as I'm concerned, Bioware can take Omega, and ram it down MP's gullets.

I've no interest in trying to take that rock back, because the plot would need further hemorrhage prevention.

#6337
masster blaster

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ohupthis wrote...

As far as I'm concerned, Bioware can take Omega, and ram it down MP's gullets.

I've no interest in trying to take that rock back, because the plot would need further hemorrhage prevention.


What why do you say that. Omega is were I found Garrus, and Mordin. It has good and bad memories for Commander Shepard, and love the Archangle mission. Plus I would only take Omega for Shepards intreset alone.

Also are would kill Shepard, and try to take out Ash ans Liara, so ya it's worth it.

Modifié par masster blaster, 25 mai 2012 - 02:11 .


#6338
Dwailing

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OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


  GameStop, FTW!

#6339
OH-UP-THIS!

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Bill Casey wrote...

HellishFiend wrote...

byne wrote...

If Jondum Bau survives the mission you encounter him on, you get a Spectre unit as a war asset:



Jondum Bau can die on that mission? The heck?

If Kasumi is dead or you never recruited her, you will have to pick between saving Bau and saving the Hanar homeworld...



Wait!!

I had both, recruited her, and loyalty mission'd, and the Hanar still lost the homeworld, where did I go wrong, or did Bioware do the pooch again?

#6340
MegumiAzusa

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paxxton wrote...

masster blaster wrote...

MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


Maybe for a DLC?

I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.

They really should do Elcor Hamlet or another Elcor Shakespeare.

#6341
masster blaster

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ohupthis wrote...

Bill Casey wrote...

HellishFiend wrote...

byne wrote...

If Jondum Bau survives the mission you encounter him on, you get a Spectre unit as a war asset:



Jondum Bau can die on that mission? The heck?

If Kasumi is dead or you never recruited her, you will have to pick between saving Bau and saving the Hanar homeworld...



Wait!!

I had both, recruited her, and loyalty mission'd, and the Hanar still lost the homeworld, where did I go wrong, or did Bioware do the pooch again?


depending on your choice you made on Kasumi's mission, if not then I don't know.

#6342
OH-UP-THIS!

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Mcfly616 wrote...

Alpha and Omega......think of Omega as the anti-Citadel



Maybe we get to utilize some form of propulsion units, to ram Omega into the Citadel.Posted Image

That would be spectacular, and kill two birdbrains with one toss.Posted Image

#6343
BleedingUranium

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MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


I've always though they'd be for DLC, maybe if you actually go back to the Citadel, and your CDF War Assets matter, or rather, help you. Bailey as squadmate

#6344
Hihoshi101

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OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing. :unsure:

#6345
NoSpin

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Hihoshi101 wrote...

OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing. :unsure:


Exactly, people act like Gamestop employees have a magical knowledge of all things gaming. Bioware has't told anyone anything and it is very likely they don't know themselves.

Gamestop has no crystal ball.

#6346
Dwailing

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Hihoshi101 wrote...

OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing. :unsure:


Still, that would seem reasonable.  I hope it's accurate, 'cause I'll admit, I'm getting tired of waiting.

#6347
dmay7

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Just got back from work, can I get a rundown of today's discussion?

#6348
OneWithTheAssassins

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NoSpin wrote...

Hihoshi101 wrote...

OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing. :unsure:


Exactly, people act like Gamestop employees have a magical knowledge of all things gaming. Bioware has't told anyone anything and it is very likely they don't know themselves.

Gamestop has no crystal ball.

Just telling you guys what I was told, thats it.

Modifié par OneWithTheAssassins, 25 mai 2012 - 02:26 .


#6349
Arian Dynas

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MegumiAzusa wrote...

byne wrote...

TJBartlemus wrote...

I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?


Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.

I kept thinking there had to be a way to get to them.

Me too :D


Me three.

#6350
Arian Dynas

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Dwailing wrote...

OneWithTheAssassins wrote...

Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.


  GameStop, FTW!


Posted Image