Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#6326
Posté 25 mai 2012 - 01:47
#6327
Posté 25 mai 2012 - 01:48
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
#6328
Posté 25 mai 2012 - 01:50
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
#6329
Posté 25 mai 2012 - 01:50
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Bioware is a complex company that likes twist and turns, yet the ending is so out of place.
#6330
Posté 25 mai 2012 - 01:50
There is! Save editor ftw!byne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
#6331
Posté 25 mai 2012 - 01:51
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
Maybe for a DLC?
#6332
Posté 25 mai 2012 - 01:51
JasonSic wrote...
Is this the marketing theory you were looking for?
Yes and thank you.
Byne you should add this to the OP.
http://social.biowar.../index/12162340
#6333
Posté 25 mai 2012 - 01:52
#6334
Posté 25 mai 2012 - 01:56
I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.masster blaster wrote...
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
Maybe for a DLC?
Modifié par paxxton, 25 mai 2012 - 01:58 .
#6335
Posté 25 mai 2012 - 02:03
paxxton wrote...
I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.masster blaster wrote...
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
Maybe for a DLC?
Need elcor tanks and drell assassians in the retake earth battle.Also a MAko DLC were you can get the mako back for good.
Modifié par masster blaster, 25 mai 2012 - 02:04 .
#6336
Posté 25 mai 2012 - 02:06
I've no interest in trying to take that rock back, because the plot would need further hemorrhage prevention.
#6337
Posté 25 mai 2012 - 02:09
ohupthis wrote...
As far as I'm concerned, Bioware can take Omega, and ram it down MP's gullets.
I've no interest in trying to take that rock back, because the plot would need further hemorrhage prevention.
What why do you say that. Omega is were I found Garrus, and Mordin. It has good and bad memories for Commander Shepard, and love the Archangle mission. Plus I would only take Omega for Shepards intreset alone.
Also are would kill Shepard, and try to take out Ash ans Liara, so ya it's worth it.
Modifié par masster blaster, 25 mai 2012 - 02:11 .
#6338
Posté 25 mai 2012 - 02:09
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
GameStop, FTW!
#6339
Posté 25 mai 2012 - 02:10
Bill Casey wrote...
If Kasumi is dead or you never recruited her, you will have to pick between saving Bau and saving the Hanar homeworld...HellishFiend wrote...
byne wrote...
If Jondum Bau survives the mission you encounter him on, you get a Spectre unit as a war asset:
Jondum Bau can die on that mission? The heck?
Wait!!
I had both, recruited her, and loyalty mission'd, and the Hanar still lost the homeworld, where did I go wrong, or did Bioware do the pooch again?
#6340
Posté 25 mai 2012 - 02:12
They really should do Elcor Hamlet or another Elcor Shakespeare.paxxton wrote...
I'd rather see more cities on different planets for DLC. Or something like LotSB but bigger and better.masster blaster wrote...
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
Maybe for a DLC?
#6341
Posté 25 mai 2012 - 02:13
ohupthis wrote...
Bill Casey wrote...
If Kasumi is dead or you never recruited her, you will have to pick between saving Bau and saving the Hanar homeworld...HellishFiend wrote...
byne wrote...
If Jondum Bau survives the mission you encounter him on, you get a Spectre unit as a war asset:
Jondum Bau can die on that mission? The heck?
Wait!!
I had both, recruited her, and loyalty mission'd, and the Hanar still lost the homeworld, where did I go wrong, or did Bioware do the pooch again?
depending on your choice you made on Kasumi's mission, if not then I don't know.
#6342
Posté 25 mai 2012 - 02:14
Mcfly616 wrote...
Alpha and Omega......think of Omega as the anti-Citadel
Maybe we get to utilize some form of propulsion units, to ram Omega into the Citadel.
That would be spectacular, and kill two birdbrains with one toss.
#6343
Posté 25 mai 2012 - 02:16
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
I've always though they'd be for DLC, maybe if you actually go back to the Citadel, and your CDF War Assets matter, or rather, help you. Bailey as squadmate
#6344
Posté 25 mai 2012 - 02:16
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing.
#6345
Posté 25 mai 2012 - 02:20
Hihoshi101 wrote...
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing.
Exactly, people act like Gamestop employees have a magical knowledge of all things gaming. Bioware has't told anyone anything and it is very likely they don't know themselves.
Gamestop has no crystal ball.
#6346
Posté 25 mai 2012 - 02:20
Hihoshi101 wrote...
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing.
Still, that would seem reasonable. I hope it's accurate, 'cause I'll admit, I'm getting tired of waiting.
#6347
Posté 25 mai 2012 - 02:25
#6348
Posté 25 mai 2012 - 02:26
Just telling you guys what I was told, thats it.NoSpin wrote...
Hihoshi101 wrote...
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
Um... What Gamestop employee would have that kind of inside knowlege...?
Also July-August kind covers a good portion of summer so I would say he is just guessing.
Exactly, people act like Gamestop employees have a magical knowledge of all things gaming. Bioware has't told anyone anything and it is very likely they don't know themselves.
Gamestop has no crystal ball.
Modifié par OneWithTheAssassins, 25 mai 2012 - 02:26 .
#6349
Posté 25 mai 2012 - 02:30
MegumiAzusa wrote...
Me toobyne wrote...
TJBartlemus wrote...
I don't get why BioWare even added the part where when the reapers invade earth you look down and you can see the boy run through the locked door. I mean it explains how he gets there but it's so discreet I didn't notice it till someone told me. And why can he suddenly open locked doors? BioWare is good. They had doors behind desks that had open holos that you couldn't reach to make for decoration and better inclusion to the game but why not have the door green till he runs through it and then let it change red like he locked the door to keep away the reapers?
Man, those unlocked doors I couldnt get to on the Citadel Docking Bay drove me crazy.
I kept thinking there had to be a way to get to them.
Me three.
#6350
Posté 25 mai 2012 - 02:33
Dwailing wrote...
OneWithTheAssassins wrote...
Hey guys, just got back from Gamestop. I talked to one of the emplyees about the EC DLC and when it might be released. He informed me that he was told that Bioware's looking at a mid July to late August relase and that they've only recoreded half of the dialogue so far. Just thought I'd mention that.
GameStop, FTW!




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