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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#6426
Arian Dynas

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plfranke wrote...

gunslinger_ruiz wrote...

plfranke wrote...

gunslinger_ruiz wrote...

plfranke wrote...

so if IT is confirmed in the extended cut do you guys figure we'll get to see The Illusive Man again?


IF it's true probably yes, either that or see his lifeless body somewhere (like if we got him to shoot himself).

lol if I just walked by TIM's dead body I would stop playing the game then and there


Wait, why? Are you hoping he's alive to further mess with Shepard? Even if you paragon'd the hell out of him he's still a Reaper thrall, with just enough control left o put a bullet in his head.

nah I always liked The Illusive Man, he's my favorite character. I'm hoping everything was a hallucination after Harbinger's beam and either TIM does something at the last minute to save Shepard or at least something against the Reapers. I don't wanna see him as a villain though.


Come to think of it, that's a very good way to think of TIM.

He's NOT the villain, he's an antagonist, there is a very distinct difference, what he does he does with his heart in the right place, but usually with the most questionable of methods.

#6427
Destructorlio

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[quote]Stornskar wrote...

I mean - say you chose synthesis and control, does the game just end there with "Critical Mission Failure?" That would be a bummer if so ... does the game start back up in London with you still having to storm the Citadel to arm the Crucible? It just seems that mechanically it would be an awkward thing to implement the IT

[/quote]

I posted a theory a few pages back- I think the game should punish you for choosing wrongly, but it probably will give you another chance to 'break free' for all those n00bs out there.

[quote]EpyonX3 wrote...

Well if they are then I'm confused and mistaken. Still I acknowledge the gun switch. Just not the IT implications.

[/quote] 

What other implication could you draw from it?

[quote]balance5050 wrote...

[quote]llbountyhunter wrote...

I might sound kinda like a fanboy, but is any Mass Effect game "complete" without it's DLC?

[/quote] 

Word.

[quote]IsaacShep wrote...

So the endings never happened, it was a hallucination and Mike Gamble knows about it because he was one of the people who made the game yet convinces himself that he will think that the endings did in fact happen, contrary to what he and the team created. Right?
[/quote] 

I think, in fairness, if ITers (of which I am one) are going to weigh the evidence in ITs favor, then we must also weigh the evidence against it, of which I think this is a good (if anecdotal) example. Unfortunately it is heavily outweighed by the masses of evidence for IT.

#6428
Destructorlio

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Golferguy758 wrote...

Haven't played Mass Effect 3 since... like March 20 something haha. Is it bad that I'm pretty much over it at this point? =P


No. When you finish a really good book you don't just keep reading it over and over again. Mass Effect is designed to be a story. While I still play mutliplayer ME3, my gaming time is split over a number of games, and I probably won't go back to ME3 until the EC comes out. This is fine, we can still talk EC/IT.

#6429
Raistlin Majare 1992

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Destructorlio wrote...

Stornskar wrote...

I mean - say you chose synthesis and control, does the game just end there with "Critical Mission Failure?" That would be a bummer if so ... does the game start back up in London with you still having to storm the Citadel to arm the Crucible? It just seems that mechanically it would be an awkward thing to implement the IT



To elaborate on that I too have been putting some thought into how you could avoid a instant game over in case of Control/Synthesis.

My primary idea comes down to that in addition to EMS there might be several safety nets as I like to call them which a player could have gotten throughout the game which might help Shepard in case of Indoctrination. Such safety nets might allow a good ending to be achieved despite the choice of Control / Synthesis, but a rule of thumb of mine is that to keepm the fact that you choose one Control or Syntheis relevant, each safety net also comes with a cost. Such cost might be the death of Squadmates, Shepard or something else.

To repeat the example that got me started on the idea. The Rachni Queen if you have spared her in ME1 and ME3 might become such a safety. We know she can interact with the mind of living creatures (Asari ME2) and she is immune or near immune to Indoctrination (ME3) as such if your Shepard succumbs to Indoctrination while you have her, she might interfere, linking her mind to Shepards to allow him to break free. The cost here could be the Queens death as she has to get close to Shepard. This paticular point would also full fill Bioware´s quote on the Rachni Choice beeing important in the ending.

Other possible safety nets might include Shepards Love interest, Eve´s Crystal and Javik´s memory shard. Off course each safety net would have varius degrees of success and differents costs.

#6430
Arian Dynas

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Stornskar wrote...

I mean - say you chose synthesis and control, does the game just end there with "Critical Mission Failure?" That would be a bummer if so ... does the game start back up in London with you still having to storm the Citadel to arm the Crucible? It just seems that mechanically it would be an awkward thing to implement the IT


Looks like I gotta finish that script re-write if I wanna prove this point again, huh?

Modifié par Arian Dynas, 25 mai 2012 - 07:03 .


#6431
RavenEyry

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Hey, what if EC IS retake omega? That way it gets to be plot important!

Modifié par RavenEyry, 25 mai 2012 - 08:33 .


#6432
liggy002

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Destructorlio wrote...

balance5050 wrote...

I actually kinda felt bad that we failed the last weekend challenge, I'll be sure to participate more in the future.


It's neat how they are integrating our failure into the next challenge, though. I like it. Would be cool if they did a head-to-head mode, though.

plfranke wrote...

so if IT is confirmed in the extended cut do you guys figure we'll get to see The Illusive Man again?

 

If IT is confirmed, I think we will, and he'll probably be (or become) the 'big boss' we saw in the Final Hours app.

Still, even if IT is confirmed, some part of what happened on the Citadel may or may not have occured- we don't really know the specifics.


I really don't mind this as long as Harbinger is controlling TIM and we get to hear him speak through TIM.  I will say though that I would still be disappointed because the fight would be way too much like ME1 where Sovereign assumed control of Saren.  We should get a fight against Harbinger itself as well if this is going to be the way it is.

#6433
gunslinger_ruiz

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liggy002 wrote...

Destructorlio wrote...

balance5050 wrote...

I actually kinda felt bad that we failed the last weekend challenge, I'll be sure to participate more in the future.


It's neat how they are integrating our failure into the next challenge, though. I like it. Would be cool if they did a head-to-head mode, though.

plfranke wrote...

so if IT is confirmed in the extended cut do you guys figure we'll get to see The Illusive Man again?

 

If IT is confirmed, I think we will, and he'll probably be (or become) the 'big boss' we saw in the Final Hours app.

Still, even if IT is confirmed, some part of what happened on the Citadel may or may not have occured- we don't really know the specifics.


I really don't mind this as long as Harbinger is controlling TIM and we get to hear him speak through TIM.  I will say though that I would still be disappointed because the fight would be way too much like ME1 where Sovereign assumed control of Saren.  We should get a fight against Harbinger itself as well if this is going to be the way it is.


I doubt it will be the exact same fight if that happens, with TIM hopping around the room and firing red crap out of his mouth. The concept art of it looked like a Brute, so it's probably going to be a lot more melee oriented, either that or a mix of both. That'll be fun on Insanity, dodging brute attacks and ranged whiel trying to deal out damage, and that's on top of whatever injuries Shepard might have from Harbingers attack. Fight against Harbinger? Give us the Normandy Bioware!

#6434
Guest_Flaming Snake_*

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Has anyone considered that perhaps Bioware is Indoctrinated?

And that the reapers wouldn't want to give away their real weakness to humanity so they gave the story of Shepard a false ending completely? I mean, why would they tell us that their one weakness is a AI on the citadel? Doesn't make sense to me...

And what if they actually exist, and are out there watching us right now, laughing at us, but still angry that we discovered the true nature of Marauder Shields...

Maybe if we stop thinking that they exist at all, then they will cease to exist, but then, there will still be mass effect.

OR maybe Earth is one big IT hallucination? And we ARE a reaper...

My theory, or maybe ITs theory.............. Who knows? :devil:

Modifié par Flaming Snake, 25 mai 2012 - 08:47 .


#6435
Arian Dynas

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Flaming Snake wrote...

Has anyone considered that perhaps Bioware is Indoctrinated?

And that the reapers wouldn't want to give away their real weakness to humanity so they gave the story of Shepard a false ending completely? And what if they actually exist, and are out there watching us right now, laughing at us, but still angry that we discovered the true nature of Marauder Shields...

My theory, or maybe ITs theory.............. Who knows?


Now, actually injecting some seriousness into this. "Bioware is indoctrinated" actually is one of my theories... sort of. I've already postulated on how I think the whole buisness with the ending and IT was all designed to be a big alternate reality game, meant to keep up the interest of the fan base, and you'll note some of the more interesting phrases coming out of Bioware's mouth, like "Synthesis is the best ending" and "We want the player to feel what Shepard feels" and it adds up to an interesting picture. Life is imitating art. We're Shepard, they're the Reapers.

#6436
MaximizedAction

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Big Bad wrote...

Arian Dynas wrote...

Big Bad wrote...

spotlessvoid wrote...

The cashier at Target told me the ec dlc is a musical


Like "Once More with Feeling?"  SWEET!:D


The feature song? Don't Fear The Reaper.


One internet for you, good sir!


I want Blue Oyster Cult to play during the final charge against the Reapers. Might be expensive in terms of rights, but...damn, it would be epic!

#6437
Rosewind

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MaximizedAction wrote...

Big Bad wrote...

Arian Dynas wrote...

Big Bad wrote...

spotlessvoid wrote...

The cashier at Target told me the ec dlc is a musical


Like "Once More with Feeling?"  SWEET!:D


The feature song? Don't Fear The Reaper.


One internet for you, good sir!


I want Blue Oyster Cult to play during the final charge against the Reapers. Might be expensive in terms of rights, but...damn, it would be epic!


Spaaaaaaaaaaaaaaace is aliiiive with the sound of Reaaaapers!

#6438
gunslinger_ruiz

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Arian Dynas wrote...

Flaming Snake wrote...

Has anyone considered that perhaps Bioware is Indoctrinated?

And that the reapers wouldn't want to give away their real weakness to humanity so they gave the story of Shepard a false ending completely? And what if they actually exist, and are out there watching us right now, laughing at us, but still angry that we discovered the true nature of Marauder Shields...

My theory, or maybe ITs theory.............. Who knows?


Now, actually injecting some seriousness into this. "Bioware is indoctrinated" actually is one of my theories... sort of. I've already postulated on how I think the whole buisness with the ending and IT was all designed to be a big alternate reality game, meant to keep up the interest of the fan base, and you'll note some of the more interesting phrases coming out of Bioware's mouth, like "Synthesis is the best ending" and "We want the player to feel what Shepard feels" and it adds up to an interesting picture. Life is imitating art. We're Shepard, they're the Reapers.


That...actually makes some sense. Bioware/EA playing the part of Cerberus/The Reapers (supported by their opinion of Synthesis) and letting us play the part of Shepard/organics (supported by our various reactions). . . . I might just freak out a bit if all of a sudden http://masseffect.bioware.com background switched to Harbinger and all the text was his rambling, "WHY DO YOU CONTINUE TO RESIST"

Least we'll know we're on the right track though.

#6439
gunslinger_ruiz

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This may be the lack of sleep talking but I'm getting a kick out of imagining some Bioware folk following along the IT threads in frustration going "DAMNIT they found another piece of evidence! There on to us Gamble, it was supposed to be a surprise!"

#6440
UrgentArchengel

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gunslinger_ruiz wrote...

This may be the lack of sleep talking but I'm getting a kick out of imagining some Bioware folk following along the IT threads in frustration going "DAMNIT they found another piece of evidence! There on to us Gamble, it was supposed to be a surprise!"


Nah, I'd think they'd be proud that at least some fans aren't all grumble grumble bad writing grumble grumble liars grumble grumble unfinished game grumble grumble.  They'd be proud that some people can see their...gulp...artistic integrity.  Oh s*** I did it now.  Lol.

#6441
HellishFiend

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gunslinger_ruiz wrote...

This may be the lack of sleep talking but I'm getting a kick out of imagining some Bioware folk following along the IT threads in frustration going "DAMNIT they found another piece of evidence! There on to us Gamble, it was supposed to be a surprise!"


I imagine the opposite, actually. For example, I would think the fellow who came up with the idea of making the Carnifex -> Predator switch in the Destroy ending is quite excited that we finally found it. In that position, I'd love to come up with an awesome symbolic clue and get to watch as the fans discover and ponder over it. 

#6442
HellishFiend

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UrgentArchengel wrote...

gunslinger_ruiz wrote...

This may be the lack of sleep talking but I'm getting a kick out of imagining some Bioware folk following along the IT threads in frustration going "DAMNIT they found another piece of evidence! There on to us Gamble, it was supposed to be a surprise!"


Nah, I'd think they'd be proud that at least some fans aren't all grumble grumble bad writing grumble grumble liars grumble grumble unfinished game grumble grumble.  They'd be proud that some people can see their...gulp...artistic integrity.  Oh s*** I did it now.  Lol.


Hey, artistic integrity was always meant to be positive. The angry folk just pulled a TIM and said "I took what I wanted from them! Made it my own!"

#6443
DJBare

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Jade8aby88 wrote...

@ DJBare, did you check out the slow-mo vids of Shepards pistol change? I heard you were pretty caught up in that last time I was around....

I've seen all the details, and while I do find them interesting, I like conspiracies more, I'm focusing on the main characters of the game currently, and Hackett is at the top of my suspects list followed by Anderson and Liara, I've got some things that point to Anderson that most of us have seen, but with Liara it's more a gut feeling, I still question why she executed those cerberus soldiers, it does not fit her character even when taking into account the new Liara, she is the shadow broker, information is her business, you'd have thought she would attempt to question those soldiers first.

#6444
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...

This may be the lack of sleep talking but I'm getting a kick out of imagining some Bioware folk following along the IT threads in frustration going "DAMNIT they found another piece of evidence! There on to us Gamble, it was supposed to be a surprise!"


I imagine the opposite, actually. For example, I would think the fellow who came up with the idea of making the Carnifex -> Predator switch in the Destroy ending is quite excited that we finally found it. In that position, I'd love to come up with an awesome symbolic clue and get to watch as the fans discover and ponder over it. 


Speaking of, have we found any other of that yet? Another "odd" thing that could be attributed as a bug but likely isn't because it almsot had to be intentionally put in. i thought those "cable" details on Shepard's dissolving skin could be, always thought it was odd but didn't question it much until someone showed a close-up.

By the way, Arian, I was recently going through the ending sequence again and tried that "turn around and watch the color fade from the corridor" thing, I believe my exact words were "Holy ****"

HellishFiend, still can't hear that chime in the breath scene, and I think the first chime I thought I heard was leftovers from the Paradise Planet track playing over the breath scene since they do overlap a bit. I'm sure I'll be able to pick it out eventually, got a new recording focused a bit more on sound and less on brightness, will report back in a few hundred views.

#6445
Jadebaby

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DJBare wrote...

Jade8aby88 wrote...

@ DJBare, did you check out the slow-mo vids of Shepards pistol change? I heard you were pretty caught up in that last time I was around....

I've seen all the details, and while I do find them interesting, I like conspiracies more, I'm focusing on the main characters of the game currently, and Hackett is at the top of my suspects list followed by Anderson and Liara, I've got some things that point to Anderson that most of us have seen, but with Liara it's more a gut feeling, I still question why she executed those cerberus soldiers, it does not fit her character even when taking into account the new Liara, she is the shadow broker, information is her business, you'd have thought she would attempt to question those soldiers first.


I dont think Bioware would do that to their precious.... I think she killed them because she thought she was there alone and she was outnumbered...

#6446
Gulaman

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My biggest problem with IT is that I just do not believe that the writers are that clever to have come up with the ending the IT crowd have dreamt up. Fans have active imaginations and can conjure theories like this. Writers of video games hardly ever put such imagination into practice. The ending is what we saw, there's nothing more to it, the developers have said as much. Anyone who continues to believe the writers intentionally left all these clues that point to Shep being indoctrinated are simply deluded.

#6447
HellishFiend

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gunslinger_ruiz wrote...


By the way, Arian, I was recently going through the ending sequence again and tried that "turn around and watch the color fade from the corridor" thing, I believe my exact words were "Holy ****"

HellishFiend, still can't hear that chime in the breath scene, and I think the first chime I thought I heard was leftovers from the Paradise Planet track playing over the breath scene since they do overlap a bit. I'm sure I'll be able to pick it out eventually, got a new recording focused a bit more on sound and less on brightness, will report back in a few hundred views.


I'm really not convinced by the color fade thing, because I suspect it may just be some kind of color saturation filter (not sure if I'm using the right terminology) that has to be turned off before the doors open, so it doesnt affect the area it doesnt apply to. Who knows though, I could be wrong about that. 

Thanks for reminding me about the Big Ben chime though, I should still try to put together something that highlights it. 

Modifié par HellishFiend, 25 mai 2012 - 09:56 .


#6448
HellishFiend

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Gulaman wrote...
*generic objection*


Objection noted. 

Modifié par HellishFiend, 25 mai 2012 - 09:57 .


#6449
Jadebaby

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Gulaman wrote...

My biggest problem with IT is that I just do not believe that the writers are that clever to have come up with the ending the IT crowd have dreamt up. Fans have active imaginations and can conjure theories like this. Writers of video games hardly ever put such imagination into practice. The ending is what we saw, there's nothing more to it, the developers have said as much. Anyone who continues to believe the writers intentionally left all these clues that point to Shep being indoctrinated are simply deluded.


It's easier to believe they are of this caliber than the ending they delivered, simple.

#6450
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...


By the way, Arian, I was recently going through the ending sequence again and tried that "turn around and watch the color fade from the corridor" thing, I believe my exact words were "Holy ****"

HellishFiend, still can't hear that chime in the breath scene, and I think the first chime I thought I heard was leftovers from the Paradise Planet track playing over the breath scene since they do overlap a bit. I'm sure I'll be able to pick it out eventually, got a new recording focused a bit more on sound and less on brightness, will report back in a few hundred views.


I'm really not convinced by the color fade thing, because I suspect it may just be some kind of color saturation filter (not sure if I'm using the right terminology) that has to be turned off before the doors open, so it doesnt affect the area it doesnt apply to. Who knows though, I could be wrong about that. 

Thanks for reminding me about the Big Ben chime though, I should still try to put together something that highlights it. 


I thought as much about the light change, but I made special note that the color starts to drain before the doors even opened (walked backwards a few times, made sure to listen for the door opening sounds). Could just be a lag queue but... I don't know, "bugs" and "inconsistencies" are looking more and more like pieces of the puzzle now.