Besides if you die in a dream, you die for real.GethPrimeMKII wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
The way I interpret that is this way:
Its the same reasoning you can use as to why Marauder shields and the husk trio can kill shepard, or why TIM can kill Shepard. Its her dream, but even in a dream your mind makes up the rules and physics that your dream will follow based on actual experiences and information from the real world.
Shepard knows the crucible and citadel are sitting out there in the open space amidst a full scale reaper attack. It's perfectly reasonable for her to assume that the reapers will turn around and open fire on the crucible if enough time is wasted.
Does that help?
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#6976
Posté 25 mai 2012 - 11:28
#6977
Posté 25 mai 2012 - 11:29
llbountyhunter wrote...
EpyonX3 wrote...
Side note.
Did you guys know that the gash on Mars was likely done by a moon or small proto planet? This is where the red dust comes from. Mars is actually dusted by red powder that's foreign to it. Interesting huh?
the red dust is actually there becausemars is heavy in iron.... its "rusting" in a sense.
sorry, had to correct this. couldnt help myself.
It's actually a theory that still needs further stufy but the uncovered elements under the dust that isn't the same as the red powder. The gash also points to a massive hit to the planet by an object of equally massive size.
#6978
Posté 25 mai 2012 - 11:34
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
#6979
Posté 25 mai 2012 - 11:34
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
#6980
Posté 25 mai 2012 - 11:34
GethPrimeMKII wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
The way I interpret that is this way:
Its the same reasoning you can use as to why Marauder shields and the husk trio can kill shepard, or why TIM can kill Shepard. Its her dream, but even in a dream your mind makes up the rules and physics that your dream will follow based on actual experiences and information from the real world.
Shepard knows the crucible and citadel are sitting out there in the open space amidst a full scale reaper attack. It's perfectly reasonable for her to assume that the reapers will turn around and open fire on the crucible if enough time is wasted.
Does that help?
No, I understand these things but do we have something concrete?
#6981
Posté 25 mai 2012 - 11:40
Of course.EpyonX3 wrote...
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
#6982
Posté 25 mai 2012 - 11:40
byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
Did you also know that once you get to a certain point you get drawn into the decision and can't turn back?
Why I think it's mission failed is because you have to follow through with the choice. If it's about Shepard dying from his injuries, why can you stand there for hours making up your mind?
#6983
Posté 25 mai 2012 - 11:40
Yeah, I know. They come up with some new thing every day or grab some old thing that we've already refuted over and over.byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
#6984
Posté 25 mai 2012 - 11:41
EpyonX3 wrote...
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
Huh, I just watched the low EMS battle.
I kinda wish the destroyer scene was in the high EMS battle. Or maybe a variant where one of your ships saves the turian ship.
#6985
Posté 25 mai 2012 - 11:42
EpyonX3 wrote...
byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
Did you also know that once you get to a certain point you get drawn into the decision and can't turn back?
Why I think it's mission failed is because you have to follow through with the choice. If it's about Shepard dying from his injuries, why can you stand there for hours making up your mind?
Why can you stand there for hours making up your mind if the Reapers are actively trying to destroy the Crucible?
#6986
Posté 25 mai 2012 - 11:44
byne wrote...
EpyonX3 wrote...
byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
Did you also know that once you get to a certain point you get drawn into the decision and can't turn back?
Why I think it's mission failed is because you have to follow through with the choice. If it's about Shepard dying from his injuries, why can you stand there for hours making up your mind?
Why can you stand there for hours making up your mind if the Reapers are actively trying to destroy the Crucible?
Exactly what I was trying to explain.
#6987
Posté 25 mai 2012 - 11:51
EpyonX3 wrote...
llbountyhunter wrote...
EpyonX3 wrote...
Side note.
Did you guys know that the gash on Mars was likely done by a moon or small proto planet? This is where the red dust comes from. Mars is actually dusted by red powder that's foreign to it. Interesting huh?
the red dust is actually there becausemars is heavy in iron.... its "rusting" in a sense.
sorry, had to correct this. couldnt help myself.
It's actually a theory that still needs further stufy but the uncovered elements under the dust that isn't the same as the red powder. The gash also points to a massive hit to the planet by an object of equally massive size.
the rust under a iron bar isnt the same. the reddness of mars is not a theory, is been proven by many probes.
however, the large planet gash is still up to debate.
#6988
Posté 25 mai 2012 - 11:55
llbountyhunter wrote...
EpyonX3 wrote...
llbountyhunter wrote...
EpyonX3 wrote...
Side note.
Did you guys know that the gash on Mars was likely done by a moon or small proto planet? This is where the red dust comes from. Mars is actually dusted by red powder that's foreign to it. Interesting huh?
the red dust is actually there becausemars is heavy in iron.... its "rusting" in a sense.
sorry, had to correct this. couldnt help myself.
It's actually a theory that still needs further stufy but the uncovered elements under the dust that isn't the same as the red powder. The gash also points to a massive hit to the planet by an object of equally massive size.
the rust under a iron bar isnt the same. the reddness of mars is not a theory, is been proven by many probes.
however, the large planet gash is still up to debate.
http://en.wikipedia....alles_Marineris
"...scientists agree that there was liquid water flowing on the Martian surface in the past. Valles Marineris may have
been formed by flowing water at this time. Another hypothesis by McCauley in 1972 was that the canyons formed by withdrawal of subsurface magma. Around 1989 Tanaka and Golombek proposed a theory of formation by tensional fracturing. The most agreed upon theory today is that Valles Marineris was formed by rift faults like the East African Rift, later made bigger by erosion and collapsing of the rift walls. "
Modifié par BatmanTurian, 25 mai 2012 - 11:56 .
#6989
Posté 25 mai 2012 - 11:56
byne wrote...
EpyonX3 wrote...
byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
Did you also know that once you get to a certain point you get drawn into the decision and can't turn back?
Why I think it's mission failed is because you have to follow through with the choice. If it's about Shepard dying from his injuries, why can you stand there for hours making up your mind?
Why can you stand there for hours making up your mind if the Reapers are actively trying to destroy the Crucible?
It's a video game. There may be some background loading or preparations going on when you commit to your choice. Going back means unloading it all and reloading it. This could cause issues so it's best to just reload the level from a checkpoint.
Remember this game had to work the same across three platforms with different hardware requirements. This is why I would never call Bioware lazy, since they managed all of this with very few glitches compared to other multiplatform games.
#6990
Posté 25 mai 2012 - 11:57
Yeah, it was jaw-dropping to see it live.byne wrote...
EpyonX3 wrote...
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
Huh, I just watched the low EMS battle.
I kinda wish the destroyer scene was in the high EMS battle. Or maybe a variant where one of your ships saves the turian ship.
Modifié par paxxton, 26 mai 2012 - 12:06 .
#6991
Posté 26 mai 2012 - 12:00
byne wrote...
EpyonX3 wrote...
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
Huh, I just watched the low EMS battle.
I kinda wish the destroyer scene was in the high EMS battle. Or maybe a variant where one of your ships saves the turian ship.
Boy, that hurt watching this
On the other hand, it shows that the battle was indeed orchestrated to take EMS into account.
#6992
Posté 26 mai 2012 - 12:03
#6993
Posté 26 mai 2012 - 12:13
BatmanTurian wrote...
I'm off to go do OP Shieldwall, talk to you guys later.
*salute* See you here within the hour soldier, good luck.
In the mean time, here's some cables for the rest of you to speculate on. Geth? Quarian? Human? Or Reaper? They're from Firebase: Hydra

I vote Reaper, Geth cables seem less wire-y on the inside for the lack of a better term.
#6994
Posté 26 mai 2012 - 12:18
I dont wanna promote my Infiltrator or Vanguard, because when I want to just have fun I play either my geth hunter or human vanguard.
The vorcha have soldier and sentinel, and ex-Cerberus has adept, right?
Might do those...
Hrmm
Modifié par byne, 26 mai 2012 - 12:19 .
#6995
Posté 26 mai 2012 - 12:28
paxxton wrote...
Yeah, it was jaw-dropping to see it live.byne wrote...
EpyonX3 wrote...
Arian Dynas wrote...
paxxton wrote...
Anyway, my point is still valid. No REAL Reaper has fallen in ME3.
We see a few get chunked in the opening salvo of the Siege of Earth.
With enough EMS of course.
Huh, I just watched the low EMS battle.
I kinda wish the destroyer scene was in the high EMS battle. Or maybe a variant where one of your ships saves the turian ship.
I saw it my first playthrough. It was a sloppy first for me. made a lot of mistakes. But at the time I thought this was the best it would get. I mean it's the reapers you know?
#6996
Posté 26 mai 2012 - 12:31
gunslinger_ruiz wrote...
BatmanTurian wrote...
I'm off to go do OP Shieldwall, talk to you guys later.
*salute* See you here within the hour soldier, good luck.
In the mean time, here's some cables for the rest of you to speculate on. Geth? Quarian? Human? Or Reaper? They're from Firebase: Hydra
I vote Reaper, Geth cables seem less wire-y on the inside for the lack of a better term.
Cables are named differently based on what level you're on. I think these are reaper cables. It looks like a reaper device it's powering.
#6997
Posté 26 mai 2012 - 12:46
#6998
Posté 26 mai 2012 - 12:47
My theory is if Shepard is indecisive in this last fight against indoctrination or questioning his beliefs he's already lost. That's why if you try to go back on your choice you get a critical mission failure. This hallucination is probably going on within seconds back on Earth so time isn't the issue, but rather your resolve.GethPrimeMKII wrote...
byne wrote...
EpyonX3 wrote...
byne wrote...
BatmanTurian wrote...
does Parabolee handle the question of why there is a critical mission failure if you don't make a choice fast enough? Because that's the new ****** in our armor they're trying to pierce.
Do the literalists handle the question?
Godchild clearly wants to use the Crucible, or he wouldnt have brought you to the decision chamber.
He claims to control the Reapers.
The Reapers destroy the Crucible if you take too long.
In IT Shepard is still lying in the rubble in London.
Maybe if you take too long, you simply die from your wounds.
That makes far more sense than the Reapers destroying the Crucible despite godchild's wishes, as the literalists apparently believe.
Did you also know that once you get to a certain point you get drawn into the decision and can't turn back?
Why I think it's mission failed is because you have to follow through with the choice. If it's about Shepard dying from his injuries, why can you stand there for hours making up your mind?
Why can you stand there for hours making up your mind if the Reapers are actively trying to destroy the Crucible?
Exactly what I was trying to explain.
#6999
Posté 26 mai 2012 - 12:49
In particular the "gun strangeness" and especially the Carnifex/Predator transformation at the very end blew my tiny mind. I'm not sure exactly what it tells us from an IT perspective, but how do the literalists view it? It surely proves conclusively that *something* "unreal" is happening in that sequence, no?
Have people who insist that the ending is 100% real and straight-forward offered an explanation for it? Surely they can't play the old laziness/goof card, since it requires specific intervention to make it happen, and actually makes it harder/more time consuming to program?
#7000
Posté 26 mai 2012 - 12:54
Arian Dynas wrote...
byne wrote...
Except, according to the codex, just 'Commander' isnt a rank
Perhaps "Commander" is short for "Staff Commander" or perhaps it's an interim rank, granted only by Shepard's N7 rating, which marks him as a suprelative leader, as far as the Alliance is concerned.
Well, the wiki lists shep as Lieutenant Commander, not Staff Commander
Arian Dynas wrote...
byne wrote...
Ash doesnt outrank Shep, she's the same rank.
Always annoyed me that Ash and Kaidan got multiple promotions but Shep never got a single one.
Well, he was dead for two years, AWOL for another, and they weren't.
Yeah, but Shep didnt get promoted for stopping Saren after ME1? There were at least a few weeks between the end of ME1 and Shep dying.
Arian Dynas wrote...
Byne wrote...
I personally doubt even the Reapers actually know. I figure the cycles have been going on so long, the original Reapers will have been destroyed by now.
Its like that experiment where they put a banana at the top of a ladder and then put 5 monkeys into the room with it.
Every time one of the monkeys went for the banana they all got sprayed with cold water, until eventually none of them ever tried to go for it.
Eventually they replaced one of the monkeys with a new one. Whenever it tried to go for the banana the other monkeys attacked him, not wanting to be sprayed. He eventually stopped going for the banana too.
They then replaced yet another of the original monkeys with a new one. When it tried going for the banana, all the monkeys attacked it, including the one who hadnt been sprayed.
They repeated this until no monkeys in the group had ever been sprayed, but they all knew to stay the **** away from the banana, and to attack any new monkey who tried to get it.
The reapers are kind of like those monkeys.
They know they have to kill organics every 50,000 years, but they dont exactly know why.
They just do it because thats the way its always been.
That's a possibility, and not a bad one, but they did say that Reapers rarely take any capital ship losses in a cycle, even 5 is a loss they can't afford. Hence all their tactics, to make the possible danger to the fleet as minimal as possible.
Well, there have been at least 20,000 cycles. Even with losses being rare, I'm willing to bet there were quite a few of them. And any losses would likely be the original, less advanced Reapers as well.
That was difficult.
'Tis why I dont usually reply to your textwalls. So many quote tags it makes my head spin.
Modifié par byne, 26 mai 2012 - 12:57 .




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