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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#7226
DJBare

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estebanus wrote...
Yeah, it seems to me that there are lots of people on this network who aren't fans of analyzng stuff.
Although, since I'm studying literature and history, I may just be a fan of analyzing!

daveshepard is frustrated and angry, it's made him stubborn to any new ideas, years ago at a job seek session I had a guy sitting next to me who was very much the same, the lecturer asked the percentage of jobs NOT advertized, my answer was 70%, the guy next to me called me stupid and stated 30%, I tried to reason with him because I knew I was right, sound egotistical?, nope, the lecturer asked me why I said 70%, I answered, because the poster on the wall behind you states only 30% of jobs are advertized, you should have seen the face on the guy sitting next to me, I thought he was going to explode.

#7227
D.Sharrah

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TSA_383 wrote...

Rosewind wrote...

Hey look at that Aequitas has been enabled, currently in between Tuchunka and the Cerberus take over of the citadel. (am I the only one who think it sounds like a Spanish dish?)

Just the name of Aequitas makes me wonder what further purpose it has...

æquitas is the nominative form of the Latin æquitatem, meaning justice,
equality, conformity, symmetry, or fairness, and is the source of the
modern word "equity". In ancient Rome, it could refer to either the
legal concept of equity, or fairness between individuals.



May be nothing, might be worth looking at.

By the by, does anyone have any non-indoctrination way that Shepard could directly understand the Rannoch reaper?


I know that there is material that says the Reapers only ever talk in "reaper" but aren't we then limiting the super intelligent robot species that are so above us...I mean is it really hard to fathom, that because of their interst in Shepard, that given they learned how to communicate with him so that given the opportunity they could...

#7228
byne

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D.Sharrah wrote...

TSA_383 wrote...

By the by, does anyone have any non-indoctrination way that Shepard could directly understand the Rannoch reaper?


I know that there is material that says the Reapers only ever talk in "reaper" but aren't we then limiting the super intelligent robot species that are so above us...I mean is it really hard to fathom, that because of their interst in Shepard, that given they learned how to communicate with him so that given the opportunity they could...


I dont know why people accept that Shepard can understand Sovereign and Harbinger when they talk through holograms, but suddenly when no holograms are involved, Reapers become too stupid to speak english.

It'd be like talking to a german person who spoke english as a second language over the phone, but then meeting him in person and being surprised he still knew english when not using a phone.

Saying Shep only understands the Reaper because  she's indoctrinated is grasping at straws, even for me.

#7229
BatmanTurian

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DJBare wrote...

estebanus wrote...
Yeah, it seems to me that there are lots of people on this network who aren't fans of analyzng stuff.
Although, since I'm studying literature and history, I may just be a fan of analyzing!

daveshepard is frustrated and angry, it's made him stubborn to any new ideas, years ago at a job seek session I had a guy sitting next to me who was very much the same, the lecturer asked the percentage of jobs NOT advertized, my answer was 70%, the guy next to me called me stupid and stated 30%, I tried to reason with him because I knew I was right, sound egotistical?, nope, the lecturer asked me why I said 70%, I answered, because the poster on the wall behind you states only 30% of jobs are advertized, you should have seen the face on the guy sitting next to me, I thought he was going to explode.


That is an awesome story. Two thumbs up.

#7230
EpyonX3

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D.Sharrah wrote...

TSA_383 wrote...

Rosewind wrote...

Hey look at that Aequitas has been enabled, currently in between Tuchunka and the Cerberus take over of the citadel. (am I the only one who think it sounds like a Spanish dish?)

Just the name of Aequitas makes me wonder what further purpose it has...

æquitas is the nominative form of the Latin æquitatem, meaning justice,
equality, conformity, symmetry, or fairness, and is the source of the
modern word "equity". In ancient Rome, it could refer to either the
legal concept of equity, or fairness between individuals.



May be nothing, might be worth looking at.

By the by, does anyone have any non-indoctrination way that Shepard could directly understand the Rannoch reaper?


I know that there is material that says the Reapers only ever talk in "reaper" but aren't we then limiting the super intelligent robot species that are so above us...I mean is it really hard to fathom, that because of their interst in Shepard, that given they learned how to communicate with him so that given the opportunity they could...


I love this situation because this has been a topic for a long while in the real world.

Consider yourself and a roach. How do you explain yourself to a roach? Why would you? It'd be much easier to just step on him then try to negotiate a truce and have him leave your home.

Also, we're forgetting that in ME1, Shepard "touched" Sovereigns mind and boom we understood Sovereign and every other reaper afterwards.

#7231
MegumiAzusa

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MaximizedAction wrote...

HellishFiend wrote...

Corik wrote...


He already talked to sovereign. And Harbinger also talked to him.


Yes, but the Sovereign conversation was done through an interface, not direct communication. The nature of Harbinger's communication with Shepard is unknown.


Obviously, Reaper 'communication' is not bound by distance: "Struggle if you wish, your mind will be mine". Harbinger was nowhere near Object Rho. But the artifact might've been a hub for it.
Also, Harbinger was obviously able to cummunicate on Horizon: "Assuming direct control". Either there was something on Horizon or it was through the Collectors.

Btw someone realized that Object Rho can't be the start of Sheps indoctrination, or that the indoctrination was quite strong (you do hear voices like when Shep hits her head in Vancouver and during the Anderson/TIM conflict), but as a counter that would seriously damage Shep.
Kenson says "Give it a moment, Shepard. It'll give you the proof you need."
And after that Shep just walks even a bit closer, not trying to get away, or even argue, she just takes a few steps forward.
If that doesn't remind one of "he Reaper's resulting control over the limbic system leaves the victim highly susceptible to its suggestions. [...] A Reaper's "suggestions" can manipulate victims into [...] trusting enemies"
Also "Ultimately, the Reaper gains the ability to use the victim's body to amplify its signals, manifesting as "alien" voices in the mind." which would mean as you can hear alien voices in each of these three scenes Sheps indoctrination is already full blown.
qed

Modifié par MegumiAzusa, 26 mai 2012 - 08:16 .


#7232
D.Sharrah

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BatmanTurian wrote...

D.Sharrah wrote...

BatmanTurian wrote...

marcelo_sdk wrote...

I just don't understand why some people think that symbolism and subtle messages during the game are crazy things that just us ITers can see.

They don't remember Overlord, when the Rogue VI kept saying non-sense sounds and, in the end, it we discovered he was trying to say "please, make it stop". Just suppose that Overlord finished before we discovered that the VI was David and they were going to launch the "end DLC" after some time. During this time, in the debates, the VI sounds would mean nothing to those "true fans", as they like to call themselves?


That " VI " freaked me out so much. Then when I found out it was a person in pain crying out in fear and for help, I felt soooo bad.


I still can't believe that for my super renegade playthough that I am doing right now that I left David w/his brother...


You horrible person.


I know....

#7233
byne

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D.Sharrah wrote...

BatmanTurian wrote...

D.Sharrah wrote...

BatmanTurian wrote...

marcelo_sdk wrote...

I just don't understand why some people think that symbolism and subtle messages during the game are crazy things that just us ITers can see.

They don't remember Overlord, when the Rogue VI kept saying non-sense sounds and, in the end, it we discovered he was trying to say "please, make it stop". Just suppose that Overlord finished before we discovered that the VI was David and they were going to launch the "end DLC" after some time. During this time, in the debates, the VI sounds would mean nothing to those "true fans", as they like to call themselves?


That " VI " freaked me out so much. Then when I found out it was a person in pain crying out in fear and for help, I felt soooo bad.


I still can't believe that for my super renegade playthough that I am doing right now that I left David w/his brother...


You horrible person.


I know....


When I first played that DLC, that damned "VI" screaming at me annoyed me so much, I shot out every camera in the entire facility.

I felt like a jerk when I realized that every time I shot a camera, I was basically shooting a helpless autistic man in the face.

#7234
D.Sharrah

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D.Sharrah wrote...

BatmanTurian wrote...

D.Sharrah wrote...

BatmanTurian wrote...

marcelo_sdk wrote...

I just don't understand why some people think that symbolism and subtle messages during the game are crazy things that just us ITers can see.

They don't remember Overlord, when the Rogue VI kept saying non-sense sounds and, in the end, it we discovered he was trying to say "please, make it stop". Just suppose that Overlord finished before we discovered that the VI was David and they were going to launch the "end DLC" after some time. During this time, in the debates, the VI sounds would mean nothing to those "true fans", as they like to call themselves?


That " VI " freaked me out so much. Then when I found out it was a person in pain crying out in fear and for help, I felt soooo bad.


I still can't believe that for my super renegade playthough that I am doing right now that I left David w/his brother...


You horrible person.


I know....


I really do hate playing Renegade...but if I was going to do it, wanted to go all the way...and man it sucks.  Probably explains why I have been on this thread more recently instead of working on that play through.

#7235
estebanus

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DJBare wrote...

estebanus wrote...
Yeah, it seems to me that there are lots of people on this network who aren't fans of analyzng stuff.
Although, since I'm studying literature and history, I may just be a fan of analyzing!

daveshepard is frustrated and angry, it's made him stubborn to any new ideas, years ago at a job seek session I had a guy sitting next to me who was very much the same, the lecturer asked the percentage of jobs NOT advertized, my answer was 70%, the guy next to me called me stupid and stated 30%, I tried to reason with him because I knew I was right, sound egotistical?, nope, the lecturer asked me why I said 70%, I answered, because the poster on the wall behind you states only 30% of jobs are advertized, you should have seen the face on the guy sitting next to me, I thought he was going to explode.



Hmm.. well, I'm still studying, so I don't have a job, but I think I can relate to your story. When I was in the 13th grade, there was a history lesson where we were discussing the movie "Schindler's list" (Great movie, btw). Our teacher asked us what we thought about the movie, and then one of my classmates said that Schindler was only in it for the money, and that it was all polished up by the americans, and that it actually wasn't true what there was in the movie.
So I replied and said, that if Schindler truly only were in it for the money, he wouldn't have spent almost all his money on bying each and every single of those 1100 jews. He would have just gotten new one. But no, he spent his own money on bying those jews, even the children and elderly. She If he truly only wanted the money, he might as well have just built a factory outside of Auschwitz, where he constantly could get new fresh people, but he didn't.
My classmate said that that's not true, and that the movie peobably was made up, but when my history teacher told her that all that actually happened, she totally got pissed. Damn, you should have seen the look on her face! It was as if she was about to jump me and claw my throat out!

Anyway, back on-topic!

#7236
Rosewind

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Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.

Edit: Ignoring the ones at the end of cause.

Modifié par Rosewind, 26 mai 2012 - 08:21 .


#7237
estebanus

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Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.



Uhmmm... There are certainly more than one keeper in ME 3.

#7238
D.Sharrah

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byne wrote...

D.Sharrah wrote...

BatmanTurian wrote...

D.Sharrah wrote...

BatmanTurian wrote...

marcelo_sdk wrote...

I just don't understand why some people think that symbolism and subtle messages during the game are crazy things that just us ITers can see.

They don't remember Overlord, when the Rogue VI kept saying non-sense sounds and, in the end, it we discovered he was trying to say "please, make it stop". Just suppose that Overlord finished before we discovered that the VI was David and they were going to launch the "end DLC" after some time. During this time, in the debates, the VI sounds would mean nothing to those "true fans", as they like to call themselves?


That " VI " freaked me out so much. Then when I found out it was a person in pain crying out in fear and for help, I felt soooo bad.


I still can't believe that for my super renegade playthough that I am doing right now that I left David w/his brother...


You horrible person.


I know....


When I first played that DLC, that damned "VI" screaming at me annoyed me so much, I shot out every camera in the entire facility.

I felt like a jerk when I realized that every time I shot a camera, I was basically shooting a helpless autistic man in the face.


I did that once...half expected to get an acievement for it...would have been awesome...."Stop staring at me" - 10g

#7239
byne

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D.Sharrah wrote...

I really do hate playing Renegade...but if I was going to do it, wanted to go all the way...and man it sucks.  Probably explains why I have been on this thread more recently instead of working on that play through.


I'll never understand the people who play renegade as their canon playthroughs. They always talk about being no-nonsense tough guys who do whatever it takes to get the job done, but like 98% of renegade choices are just being cruel for the sake of being cruel.

#7240
MaximizedAction

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MegumiAzusa wrote...

MaximizedAction wrote...

HellishFiend wrote...

Corik wrote...


He already talked to sovereign. And Harbinger also talked to him.


Yes, but the Sovereign conversation was done through an interface, not direct communication. The nature of Harbinger's communication with Shepard is unknown.


Obviously, Reaper 'communication' is not bound by distance: "Struggle if you wish, your mind will be mine". Harbinger was nowhere near Object Rho. But the artifact might've been a hub for it.
Also, Harbinger was obviously able to cummunicate on Horizon: "Assuming direct control". Either there was something on Horizon or it was through the Collectors.

Btw someone realized that Object Rho can't be the start of Sheps indoctrination, or that the indoctrination was quite strong (you do hear voices like when Shep hits her head in Vancouver and during the Anderson/TIM conflict), but as a counter that would seriously damage Shep.
Kenson says "Give it a moment, Shepard. It'll give you the proof you need."
And after that Shep just walks even a bit closer, not trying to get away, or even argue, she just takes a few steps forward.
If that doesn't remind one of "he Reaper's resulting control over the limbic system leaves the victim highly susceptible to its suggestions. [...] A Reaper's "suggestions" can manipulate victims into [...] trusting enemies"
Also "Ultimately, the Reaper gains the ability to use the victim's body to amplify its signals, manifesting as "alien" voices in the mind." which would mean as you can hear alien voices in each of these three scenes Sheps indoctrination is already full blown.
qed


Good proof.

I would say, it is impossible to pin point the beginning of indoctrination, because basically everything important in the ME universe is Reaper tech. The Citadel, the Relays, maybe even the Prothean beacons. For Shepard it might've started the moment he first travelled through a Relay.
But Harbinger's interest in Shepard is intriguing, though.

What does the Rannoch destroyer 'say' if the player didn't import? Is it still "Harbinger speaks of you"? After all, Anderson doesn't mention Harbinger, if you didn't use your ME2 char.

#7241
MegumiAzusa

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byne wrote...

D.Sharrah wrote...

BatmanTurian wrote...

D.Sharrah wrote...

BatmanTurian wrote...

marcelo_sdk wrote...

I just don't understand why some people think that symbolism and subtle messages during the game are crazy things that just us ITers can see.

They don't remember Overlord, when the Rogue VI kept saying non-sense sounds and, in the end, it we discovered he was trying to say "please, make it stop". Just suppose that Overlord finished before we discovered that the VI was David and they were going to launch the "end DLC" after some time. During this time, in the debates, the VI sounds would mean nothing to those "true fans", as they like to call themselves?


That " VI " freaked me out so much. Then when I found out it was a person in pain crying out in fear and for help, I felt soooo bad.


I still can't believe that for my super renegade playthough that I am doing right now that I left David w/his brother...


You horrible person.


I know....


When I first played that DLC, that damned "VI" screaming at me annoyed me so much, I shot out every camera in the entire facility.

I felt like a jerk when I realized that every time I shot a camera, I was basically shooting a helpless autistic man in the face.

Seriously I immediately recognized it saying "please, make it stop" and was palming my face all the time anyone said they couldn't understand it. Also when shooting the one security bot after disarming... I was all like "Nooo why would you do that, can't you hear it crying for help?"
Only bad part for me in the DLC (though it made nearly anything until entering the VR bad for me the first time I played it) that was completely saved in the conversation with David at the end, that made it for me one of the best things in Mass Effect.

#7242
DJBare

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Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.

Edit: Ignoring the ones at the end of cause.

Vega: It's like this place wants you to forget.

Interestingly that single keeper just happend to be on D24, the Nomandy's docking bay.

#7243
estebanus

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byne wrote...

D.Sharrah wrote...

I really do hate playing Renegade...but if I was going to do it, wanted to go all the way...and man it sucks.  Probably explains why I have been on this thread more recently instead of working on that play through.


I'll never understand the people who play renegade as their canon playthroughs. They always talk about being no-nonsense tough guys who do whatever it takes to get the job done, but like 98% of renegade choices are just being cruel for the sake of being cruel.



I've got 3 full-on renegades, 3 full-on paragons, 1 paragade and 1 renegon. I'm pretty sure that I haven't cried in ME3 more than I did with my first renegade playthrough. It just makes me feel so crappy about myself!

Killing Wrex, killing Mordin, seeing Legion and the whole Geth race being destroyed... Damn!

#7244
Rosewind

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estebanus wrote...

Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.



Uhmmm... There are certainly more than one keeper in ME 3.


Read my edit :P

#7245
byne

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DJBare wrote...

Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.

Edit: Ignoring the ones at the end of cause.

Vega: It's like this place wants you to forget.

Interestingly that single keeper just happend to be on D24, the Nomandy's docking bay.


It also always tried stopping me from getting to the Normandy. I hated that thing.

#7246
estebanus

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Rosewind wrote...

estebanus wrote...

Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.



Uhmmm... There are certainly more than one keeper in ME 3.


Read my edit :P



But aren't there also some in the commons? Or in the holding area? I also think there was one in purgatory...

#7247
MegumiAzusa

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MaximizedAction wrote...

MegumiAzusa wrote...

MaximizedAction wrote...

HellishFiend wrote...

Corik wrote...


He already talked to sovereign. And Harbinger also talked to him.


Yes, but the Sovereign conversation was done through an interface, not direct communication. The nature of Harbinger's communication with Shepard is unknown.


Obviously, Reaper 'communication' is not bound by distance: "Struggle if you wish, your mind will be mine". Harbinger was nowhere near Object Rho. But the artifact might've been a hub for it.
Also, Harbinger was obviously able to cummunicate on Horizon: "Assuming direct control". Either there was something on Horizon or it was through the Collectors.

Btw someone realized that Object Rho can't be the start of Sheps indoctrination, or that the indoctrination was quite strong (you do hear voices like when Shep hits her head in Vancouver and during the Anderson/TIM conflict), but as a counter that would seriously damage Shep.
Kenson says "Give it a moment, Shepard. It'll give you the proof you need."
And after that Shep just walks even a bit closer, not trying to get away, or even argue, she just takes a few steps forward.
If that doesn't remind one of "he Reaper's resulting control over the limbic system leaves the victim highly susceptible to its suggestions. [...] A Reaper's "suggestions" can manipulate victims into [...] trusting enemies"
Also "Ultimately, the Reaper gains the ability to use the victim's body to amplify its signals, manifesting as "alien" voices in the mind." which would mean as you can hear alien voices in each of these three scenes Sheps indoctrination is already full blown.
qed


Good proof.

I would say, it is impossible to pin point the beginning of indoctrination, because basically everything important in the ME universe is Reaper tech. The Citadel, the Relays, maybe even the Prothean beacons. For Shepard it might've started the moment he first travelled through a Relay.
But Harbinger's interest in Shepard is intriguing, though.

What does the Rannoch destroyer 'say' if the player didn't import? Is it still "Harbinger speaks of you"? After all, Anderson doesn't mention Harbinger, if you didn't use your ME2 char.

Yes it does say that, there is only one condition in the whole conversation and that is if you sided with the quarians or either sided with geth or made peace.

#7248
Rosewind

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estebanus wrote...

Rosewind wrote...

estebanus wrote...

Rosewind wrote...

Hmmmmm you know what strikes me as odd, the fact that there is only one keeper in the whole of ME3. It's like they are trying to makes us not notice them.



Uhmmm... There are certainly more than one keeper in ME 3.


Read my edit :P



But aren't there also some in the commons? Or in the holding area? I also think there was one in purgatory...


Don't see any in the commons and haven't check purgatory.

Edit: Besides the butt scratching Turians nope no keepers there.

Modifié par Rosewind, 26 mai 2012 - 08:34 .


#7249
estebanus

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Also, almost 81% have voted "yes" on the IT poll in the HTL forums.

#7250
DJBare

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MegumiAzusa wrote...
Seriously I immediately recognized it saying "please, make it stop" and was palming my face all the time anyone said they couldn't understand it. Also when shooting the one security bot after disarming... I was all like "Nooo why would you do that, can't you hear it crying for help?"
Only bad part for me in the DLC (though it made nearly anything until entering the VR bad for me the first time I played it) that was completely saved in the conversation with David at the end, that made it for me one of the best things in Mass Effect.

You might have an ability you are not aware of, as a child I could understand a girl in my class who had a severe speech impediment, yet everyone else had a lot of difficulty understanding her, the teacher would call on me when she needed to ask the girl any questions, and yes, I understood the garbled "please make it stop" also.