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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#7501
EpyonX3

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byne wrote...



>cant jump through matter
>beam deposits you in a hallway with walls all around you

Wat


I also find it very hard to believe that every single mass relay has a clear empty shot in with nothing between it andthe connecting relay.

Stuff moves around in space


I can't imagine the relays having things like planets and star in the way. How would a star or planet fair getting a mass free corridor ripped into it at any given moment?

That wouldn't work at all.

Also, the room is not as closed off as you think.

One possibility is this:

Posted Image

It's possible Shepard originated somewhere else and slid in through the cieling like common slime.

But then he may have gotten impaled by the device below. But since Shep survived a graze from the reaper beam then I can't see why he got lucky twice.

#7502
byne

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D.Sharrah wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


He raised his right arm yes but your assertion would be true if the beam came directly from his right. The angle was good enough to graze his right arm but hit his left.


So why didnt the beam kill Shepard then, Epyon?

Harby completely vaporizes every other soldier he hits.

He also hits every other soldier with pinpoint accuracy. No starting in front of them and slowly inching the beam closer.


I would ask bioware that. They left the hints to how Shepard survived the attack in his armor.


Armor that magically changes to a default set for everyone...


To be completely fair, I find that to be one of the weaker arguments.

Making a burned appearance for every single possible armor configuration would have taken quite a bit of work, and just settling on the default appearance would be almost as good.

If they made a burned appearance for every suit of armor, they'd also have to include burned appearances for any new DLC armor they plan to release in the future.

The switch to default is more out of practicality than anything else in my mind.

While it could be construed as simply calling Bioware lazy, thats not how I intend my statement to come across.

Though the fact that in a NG+ it switches back to your default armor and default casual wear bugs me.

I always have to wait till after the first visit to the Citadel to change back into my hoodie and preferred armor set.

Fighting through Vancouver in my N7 hoodie would have been fun.

#7503
EpyonX3

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byne wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


He raised his right arm yes but your assertion would be true if the beam came directly from his right. The angle was good enough to graze his right arm but hit his left.


So why didnt the beam kill Shepard then, Epyon?

Harby completely vaporizes every other soldier he hits.

He also hits every other soldier with pinpoint accuracy. No starting in front of them and slowly inching the beam closer.


I would ask bioware that. They left the hints to how Shepard survived the attack in his armor.


So in other words, you dont know?

But you were supposed to have all the answers, Epyon! :crying:


I can admit when I don't know something silly. This is one of them. However, I do know that based on the angle Shepard got hit, it's entirely possible that he would survive, especially with blood on his arms.

#7504
EpyonX3

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byne wrote...

D.Sharrah wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


He raised his right arm yes but your assertion would be true if the beam came directly from his right. The angle was good enough to graze his right arm but hit his left.


So why didnt the beam kill Shepard then, Epyon?

Harby completely vaporizes every other soldier he hits.

He also hits every other soldier with pinpoint accuracy. No starting in front of them and slowly inching the beam closer.


I would ask bioware that. They left the hints to how Shepard survived the attack in his armor.


Armor that magically changes to a default set for everyone...


To be completely fair, I find that to be one of the weaker arguments.

Making a burned appearance for every single possible armor configuration would have taken quite a bit of work, and just settling on the default appearance would be almost as good.

If they made a burned appearance for every suit of armor, they'd also have to include burned appearances for any new DLC armor they plan to release in the future.

The switch to default is more out of practicality than anything else in my mind.

While it could be construed as simply calling Bioware lazy, thats not how I intend my statement to come across.

Though the fact that in a NG+ it switches back to your default armor and default casual wear bugs me.

I always have to wait till after the first visit to the Citadel to change back into my hoodie and preferred armor set.

Fighting through Vancouver in my N7 hoodie would have been fun.


Ahh see we agree on that. I remember stating just that to (I believe) HellishFiend. Theres no way theyd do all of that while pressed for time.

#7505
Ytook

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Why would a glancing hit from a large beam cause a small but deep bleeding wound in your side like getting shot would?

#7506
byne

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EpyonX3 wrote...

Also, the room is not as closed off as you think.

One possibility is this:

*img snip*

It's possible Shepard originated somewhere else and slid in through the cieling like common slime.

But then he may have gotten impaled by the device below. But since Shep survived a graze from the reaper beam then I can't see why he got lucky twice.


For some reason I am now imagining that hole connecting to an awesome slide that Shep got to ride before the confrontation with TIM.

Like the slide Fry and Leela rode in that Robot Hell song.

So, yknow, thanks for that awesome mental image. :D

#7507
D.Sharrah

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byne wrote...

D.Sharrah wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


He raised his right arm yes but your assertion would be true if the beam came directly from his right. The angle was good enough to graze his right arm but hit his left.


So why didnt the beam kill Shepard then, Epyon?

Harby completely vaporizes every other soldier he hits.

He also hits every other soldier with pinpoint accuracy. No starting in front of them and slowly inching the beam closer.


I would ask bioware that. They left the hints to how Shepard survived the attack in his armor.


Armor that magically changes to a default set for everyone...


To be completely fair, I find that to be one of the weaker arguments.

Making a burned appearance for every single possible armor configuration would have taken quite a bit of work, and just settling on the default appearance would be almost as good.

If they made a burned appearance for every suit of armor, they'd also have to include burned appearances for any new DLC armor they plan to release in the future.

The switch to default is more out of practicality than anything else in my mind.

While it could be construed as simply calling Bioware lazy, thats not how I intend my statement to come across.

Though the fact that in a NG+ it switches back to your default armor and default casual wear bugs me.

I always have to wait till after the first visit to the Citadel to change back into my hoodie and preferred armor set.

Fighting through Vancouver in my N7 hoodie would have been fun.


Fair point...agree about NG+...

#7508
MegumiAzusa

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paxxton wrote...

MegumiAzusa wrote...

From another topic some time ago:
Posted Image
You can see it completely closed, maybe there are some small openings in the size of a human but nothing as big as on your screen.
Also the Mako could jump into the Presidium in ME1 which is closed.

LOL. That's no Harby.

Why not? As you can see in ME3 Harby looks like any other and this is the Reaper the camera focuses on when being told by Anderson "including Harbinger"... was more of an educated guess and not really the main point of the image anyway :P

#7509
D.Sharrah

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byne wrote...

EpyonX3 wrote...

Also, the room is not as closed off as you think.

One possibility is this:

*img snip*

It's possible Shepard originated somewhere else and slid in through the cieling like common slime.

But then he may have gotten impaled by the device below. But since Shep survived a graze from the reaper beam then I can't see why he got lucky twice.


For some reason I am now imagining that hole connecting to an awesome slide that Shep got to ride before the confrontation with TIM.

Like the slide Fry and Leela rode in that Robot Hell song.

So, yknow, thanks for that awesome mental image. :D


Or perhaps an homage to ESB...

#7510
paxxton

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MegumiAzusa wrote...

paxxton wrote...

MegumiAzusa wrote...

From another topic some time ago:
Posted Image
You can see it completely closed, maybe there are some small openings in the size of a human but nothing as big as on your screen.
Also the Mako could jump into the Presidium in ME1 which is closed.

LOL. That's no Harby.

Why not? As you can see in ME3 Harby looks like any other and this is the Reaper the camera focuses on when being told by Anderson "including Harbinger"... was more of an educated guess and not really the main point of the image anyway :P

This one has a central tentacle which Harbinger doesn't have. Anderson tells you about SEVERAL Sovereign-class Reapers headed towards London.

Modifié par paxxton, 27 mai 2012 - 04:55 .


#7511
EpyonX3

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byne wrote...

EpyonX3 wrote...

Also, the room is not as closed off as you think.

One possibility is this:

*img snip*

It's possible Shepard originated somewhere else and slid in through the cieling like common slime.

But then he may have gotten impaled by the device below. But since Shep survived a graze from the reaper beam then I can't see why he got lucky twice.


For some reason I am now imagining that hole connecting to an awesome slide that Shep got to ride before the confrontation with TIM.

Like the slide Fry and Leela rode in that Robot Hell song.

So, yknow, thanks for that awesome mental image. :D


Well isn't the reaper war sorta like robot hell?

#7512
MegumiAzusa

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byne wrote...

D.Sharrah wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


He raised his right arm yes but your assertion would be true if the beam came directly from his right. The angle was good enough to graze his right arm but hit his left.


So why didnt the beam kill Shepard then, Epyon?

Harby completely vaporizes every other soldier he hits.

He also hits every other soldier with pinpoint accuracy. No starting in front of them and slowly inching the beam closer.


I would ask bioware that. They left the hints to how Shepard survived the attack in his armor.


Armor that magically changes to a default set for everyone...


To be completely fair, I find that to be one of the weaker arguments.

Making a burned appearance for every single possible armor configuration would have taken quite a bit of work, and just settling on the default appearance would be almost as good.

If they made a burned appearance for every suit of armor, they'd also have to include burned appearances for any new DLC armor they plan to release in the future.

The switch to default is more out of practicality than anything else in my mind.

While it could be construed as simply calling Bioware lazy, thats not how I intend my statement to come across.

Though the fact that in a NG+ it switches back to your default armor and default casual wear bugs me.

I always have to wait till after the first visit to the Citadel to change back into my hoodie and preferred armor set.

Fighting through Vancouver in my N7 hoodie would have been fun.

What you're wearing is reset on starting the game, on PC you could basically Alt+F4 out and then set a new set of clothes in an editor :P
But it is done because after the trial room is hit you get a ragged version of that armor.

#7513
D.Sharrah

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Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

#7514
paxxton

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EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...

Also, the room is not as closed off as you think.

One possibility is this:

*img snip*

It's possible Shepard originated somewhere else and slid in through the cieling like common slime.

But then he may have gotten impaled by the device below. But since Shep survived a graze from the reaper beam then I can't see why he got lucky twice.


For some reason I am now imagining that hole connecting to an awesome slide that Shep got to ride before the confrontation with TIM.

Like the slide Fry and Leela rode in that Robot Hell song.

So, yknow, thanks for that awesome mental image. :D


Well isn't the reaper war sorta like robot hell?

So now Shepard becomes a slimey goo? Posted Image

#7515
EpyonX3

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Ytook wrote...

Why would a glancing hit from a large beam cause a small but deep bleeding wound in your side like getting shot would?


This question comes from the assumption that Shepard's arm blood comes from his gut.

#7516
EpyonX3

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paxxton wrote...

MegumiAzusa wrote...

paxxton wrote...

MegumiAzusa wrote...

From another topic some time ago:
Posted Image
You can see it completely closed, maybe there are some small openings in the size of a human but nothing as big as on your screen.
Also the Mako could jump into the Presidium in ME1 which is closed.

LOL. That's no Harby.

Why not? As you can see in ME3 Harby looks like any other and this is the Reaper the camera focuses on when being told by Anderson "including Harbinger"... was more of an educated guess and not really the main point of the image anyway :P

This one has a central tentacle which Harbinger doesn't have. Anderson tells you about SEVERAL Sovereign-class Reapers headed towards London.


Correct. Harbinger is missing the center tenticle and I thought he had yello lights not blue.

#7517
paxxton

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D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.

Modifié par paxxton, 27 mai 2012 - 05:02 .


#7518
EpyonX3

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paxxton wrote...

D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.


I don't know. In a way Hackett is right. The reapers have done this many times before and don't seem interested in stopping. There's no diplomacy, no communication, no reasoning with them. The only way to survive with what tech is availble is by killing them.

#7519
Ytook

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EpyonX3 wrote...

Ytook wrote...

Why would a glancing hit from a large beam cause a small but deep bleeding wound in your side like getting shot would?


This question comes from the assumption that Shepard's arm blood comes from his gut.


Which is where it is shown to be coming from, and if the beam burns off alot of your armour why would it cause a deep bleeding wound anywhere, also weren't you claiming before that Shepard was clutching his side earlier because of a wound in his side?

#7520
byne

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EpyonX3 wrote...

paxxton wrote...

D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.


I don't know. In a way Hackett is right. The reapers have done this many times before and don't seem interested in stopping. There's no diplomacy, no communication, no reasoning with them. The only way to survive with what tech is availble is by killing them.


Sounds like CVG is indoctrinated if they think we win this with anything but dead Reapers...

Even if you take purely the literal endings into account, destroy is the only one in which the ending message is accurate.

There are no guarantees that you've actually ended the Reaper threat in control or synthesis.

#7521
Corik

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EpyonX3 wrote...

paxxton wrote...

D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.


I don't know. In a way Hackett is right. The reapers have done this many times before and don't seem interested in stopping. There's no diplomacy, no communication, no reasoning with them. The only way to survive with what tech is availble is by killing them.


And that's what we are trying to do since we woke up at Normandy's medbay in ME1. Saren tried to "mix organic and synthetics" and TIM tried to "control the reapers". I don't understand why suddenly we abandon our mission and choose the options our enemies had been defending.

#7522
paxxton

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EpyonX3 wrote...

paxxton wrote...

D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.


I don't know. In a way Hackett is right. The reapers have done this many times before and don't seem interested in stopping. There's no diplomacy, no communication, no reasoning with them. The only way to survive with what tech is availble is by killing them.

Controling the Reapers is the way to go. You not only end the war but also get their technology.

#7523
Corik

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paxxton wrote...
Controling the Reapers is the way to go. You not only end the war but also get their technology.


You can't control the reapers. The reapers control you. That was the message in every ME game.

#7524
paxxton

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byne wrote...

EpyonX3 wrote...

paxxton wrote...

D.Sharrah wrote...

Looked at another anti IT thread...and it needs to be said again, do they play the game w/o paying attention at all? My most recent reason for asking this is the claim that there are no hints that destroy might be the only/best choice...let's see how quickly we can get an exhaustive list of these in game hints...

I'll start...conversation w/Hackett (paraphrased):

Shep - ...he thinks we can control them...

Hackett - ...the only way we win this war is with the reapers dead

P.S. Does anyone else ever feel like they need to offer to hold anti-IT'ers hands while they play, so you can stop them when needed to show them these things?

The emphasized part is an example of moral simplification in Mass Effect 3 the article in CVG was talking about.


I don't know. In a way Hackett is right. The reapers have done this many times before and don't seem interested in stopping. There's no diplomacy, no communication, no reasoning with them. The only way to survive with what tech is availble is by killing them.


Sounds like CVG is indoctrinated if they think we win this with anything but dead Reapers...

Even if you take purely the literal endings into account, destroy is the only one in which the ending message is accurate.

There are no guarantees that you've actually ended the Reaper threat in control or synthesis.

They didn't state it explicitly. I think they might have meant that besides other things.

#7525
paxxton

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Corik wrote...

paxxton wrote...
Controling the Reapers is the way to go. You not only end the war but also get their technology.


You can't control the reapers. The reapers control you. That was the message in every ME game.

Because the game wants you to think that. It indoctrinates you and you gather forces around Earth as the Reapers want.