Aller au contenu

Photo

Was the Ending a Hallucination? - Indoctrination Theory Mark II!


55528 réponses à ce sujet

#8101
StElmo

StElmo
  • Members
  • 4 997 messages

MaximizedAction wrote...

DJBare wrote...

MaximizedAction wrote...

DJBare wrote...

MaximizedAction wrote...

I got you. Sounds ok, that's what we're here for, being open minded.

But wasn't the last dream after the love scene?


Yes, but I don't believe the love scene will have any bearing on it, Shepard will wake started again with company or alone, I'm thinking about those dreams you have where you "think" you have woken up only to really wake moments later.


Yeah I know what you mean. But aren't these kinds of fake wake ups a bit overused, in that something like that wouldn't seem to impressive to the player?

In that sense, I find the theory of everything being a mixture between realitty and hallucination, with it becoming worse and worse at the end -- aka waking dream -- more unusual for the audience.

As I said, it is wild speculation, but the game does load you conveniently back at the point just before the last dream and the attack on chronos station, perhaps I am going overboard, but I still think the EC is going to start there in some form.


No, you're not going too far. I think I see what you mean:
One might wonder why the last dream is placed within the two last missions, where you already crossed the point of no return when you decide to invade Cronos station.


it's just put there to make sure players can access pre-ending dlc.

#8102
DJBare

DJBare
  • Members
  • 6 510 messages

Corik wrote...

Maybe there's an easier way to fix that "choices" problem. A crewmember could be used to wake up Shepard and free him from the hallucination before anything happens to him by choosing Control, Synthesis or Destroy.

But I think that's highly improblable. The problem is that the only choice which allows Shepard to "breathe" is Destroy. And we must remember that. I don't think Bioware put it that way for nothing.

If the choices turn out to be real, then not everyone can be a winner, surely no one is that naive, it would not be a game without the possibility of losing, there would be no point in playing if the only outcome was a win.
But what I am suggesting and someone else just said it, what if Bioware actually mindf*ucked all of us, destroy, control, synthesis, all the biggest gaming mindf*ck ever, there are no winners and no losers, at least not yet, that would mean it does not matter even if you choose one of the options that does NOT show Shepard taking a breath, you just wake up, everyone gets to continue on their journey to stop the reapers.

#8103
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

DJBare wrote...

Corik wrote...

Maybe there's an easier way to fix that "choices" problem. A crewmember could be used to wake up Shepard and free him from the hallucination before anything happens to him by choosing Control, Synthesis or Destroy.

But I think that's highly improblable. The problem is that the only choice which allows Shepard to "breathe" is Destroy. And we must remember that. I don't think Bioware put it that way for nothing.

If the choices turn out to be real, then not everyone can be a winner, surely no one is that naive, it would not be a game without the possibility of losing, there would be no point in playing if the only outcome was a win.
But what I am suggesting and someone else just said it, what if Bioware actually mindf*ucked all of us, destroy, control, synthesis, all the biggest gaming mindf*ck ever, there are no winners and no losers, at least not yet, that would mean it does not matter even if you choose one of the options that does NOT show Shepard taking a breath, you just wake up, everyone gets to continue on their journey to stop the reapers.


That last part fits with the infamous LegendSave not being overwritten after the choices -- at least mine (destroy) and someone else's (control) wasn't.

Modifié par MaximizedAction, 28 mai 2012 - 01:32 .


#8104
Corik

Corik
  • Members
  • 471 messages

DJBare wrote...

Corik wrote...

Maybe there's an easier way to fix that "choices" problem. A crewmember could be used to wake up Shepard and free him from the hallucination before anything happens to him by choosing Control, Synthesis or Destroy.

But I think that's highly improblable. The problem is that the only choice which allows Shepard to "breathe" is Destroy. And we must remember that. I don't think Bioware put it that way for nothing.

If the choices turn out to be real, then not everyone can be a winner, surely no one is that naive, it would not be a game without the possibility of losing, there would be no point in playing if the only outcome was a win.
But what I am suggesting and someone else just said it, what if Bioware actually mindf*ucked all of us, destroy, control, synthesis, all the biggest gaming mindf*ck ever, there are no winners and no losers, at least not yet, that would mean it does not matter even if you choose one of the options that does NOT show Shepard taking a breath, you just wake up, everyone gets to continue on their journey to stop the reapers.


Yes, yes, I understand and agree. But still I think it's too much time. However, if there's some possibility to translate the same effect to London's fight it would be awesome. That's why I suggested one of you crewmates waking you up and releasing you from the hallucination. After that, back to the action could be easy connected without too much time lost.

-Shepard! Shepard! Are you ok? You were saying things without sense. Come up, we have to destroy the reapers!

And tadaaaa! Back on action! No matter what you choose.

#8105
WolfyZA

WolfyZA
  • Members
  • 316 messages
I dunno, sounds a bit too tacky... If the WHOLE London was just a dream then why would we get a game over screen if somebody killed us??? This isn't The Matrix you know.. I also thought about this before I came in here, but I think Bioware did it like that just in case the ending(s) turned out the way they did... To maybe add additional happenings in the final moments or better so you can replay it again when the EC DLC releases.

And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

Modifié par WolfyZA, 28 mai 2012 - 01:49 .


#8106
Ytook

Ytook
  • Members
  • 319 messages
For the ending I made up using IT, (I wont bore you with the details) I thought the final test could be a way of determining whether Shepard dies or not, basically it came down to if you picked destroy Shepard lives, but if you didn't Sheoard dies but s/he gains enough knowledge from resisting the reapers to use the citadel to control the mass relay network, giving the player a big last minuet boost to your EMS (say 1000) as the reapers don't have access to reinforcements and are splintered around the galaxy. So basically if you pick destroy Shepard lives but it is harder (but not impossible) to achieve a better outcome for the galaxy, while if you don't Shepard dies but a better victory for the galaxy at large is easier to achieve with less forces, that way Shep gets an 'epic' end no matter what and no choice is essentially 'right' or better per say.

#8107
DJBare

DJBare
  • Members
  • 6 510 messages

WolfyZA wrote...
And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy, it's an indoctrination attempt while Shepard sleeps, the achievment is beating the attempt, this can play out as a battle because that's what Shepard knows as a soldier.

Disclaimer, I'm not stating anything as fact, this a absolutely pure speculation on my part until Bioware gives some kind of answer, I'm not a dev, I claim to know no facts.

#8108
Corik

Corik
  • Members
  • 471 messages

DJBare wrote...

WolfyZA wrote...
And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy, it's an indoctrination attempt while Shepard sleeps, the achievment is beating the attempt, this can play out as a battle because that's what Shepard knows as a soldier.

Disclaimer, I'm not stating anything as fact, this a absolutely pure speculation on my part until Bioware gives some kind of answer, I'm not a dev, I claim to know no facts.


What's that legendsave you keep talking about?

#8109
Rifneno

Rifneno
  • Members
  • 12 076 messages

MaximizedAction wrote...

Oh man, you know you're speculating when you're disecting the interview with video editing software to make out what the interviewee really said.

I love it!


It's also how we found out about the eyes. It had been pointed out that they looked strangely bluish like TIM's, but it took some TMPGEnc and a 1080 video to be positive they were TIM eyes. Which is why I find it odd that people are so quick to throw away the gun switch thing because "it's too obscure." The eye thing was just as hard to be sure about and it's one of the most quoted parts of IT.

MegumiAzusa wrote...

Why? Parts of it have dreamlike features in it like weapon bob that doesn't exist in any other part of the game.


And there's a lot of... I don't know what to call them. Dead ends? What looks like a passageway but when you try to use it, it's just a dark area that ends in a wall. Cronos Station and London both had them. Seen similar things in other fiction where the character was in a virtual reality, basically as a "no, get back on the path you're supposed to be on, that's not programmed in."

This is probably a bit out there, but the proto-Reaper's printed circuitry always struck me as odd. I don't recall seeing circuitry on Reapers before. Either the capital ships, destroyers, even the Proto-Reaper itself back in ME2. I do remember seeing circuitry in two other places in ME2 though. On TIM in the "Citadel" of course, and on the... walls, I guess, in the Geth Consensus. Neither of which were real.

McGrzegorz wrote...

I think "Bridge Burners" (Team Zeta are combat engineers who specialize in destroying enemy fortifications in hostile territory - 103rd Marine Division.) are reference to the Bridge Burners form "Malazan Book of the Fallen" series. (Great epic fantasy series written by Canadian Steven Erikson which I reaaaaaly like ;) ).


!! *sticks fingers in ears like a literalist presented with evidence* No no, no spoilers please! Friend got me hooked on that damn series a few months ago and I'm only a few thousand pages--err, books in.

WolfyZA wrote...

I dunno, sounds a bit too tacky... If the WHOLE London was just a dream then why would we get a game over screen if somebody killed us??? This isn't The Matrix you know..


If they're trying to trick the player, it's be pretty counterproductive to tell them "nah, death's not real here" when they die (and they will, repeatedly, at the missile truck).

DJBare wrote...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy


"Goddess. He actually kept that morning wood through a battle of indoctrination?" - Liara

#8110
DJBare

DJBare
  • Members
  • 6 510 messages

Corik wrote...

DJBare wrote...

WolfyZA wrote...
And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy, it's an indoctrination attempt while Shepard sleeps, the achievment is beating the attempt, this can play out as a battle because that's what Shepard knows as a soldier.

Disclaimer, I'm not stating anything as fact, this a absolutely pure speculation on my part until Bioware gives some kind of answer, I'm not a dev, I claim to know no facts.


What's that legendsave you keep talking about?

It's a save file created for each character that apparantly cannot be written over by the same character, example if you play through with joe blogs shepard, on completing the game a file is created called legendsave, if you then play through again with joe blogs shepard it will not overwrite that file.

#8111
boeloe

boeloe
  • Members
  • 104 messages

Corik wrote...

DJBare wrote...

WolfyZA wrote...
And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy, it's an indoctrination attempt while Shepard sleeps, the achievment is beating the attempt, this can play out as a battle because that's what Shepard knows as a soldier.

Disclaimer, I'm not stating anything as fact, this a absolutely pure speculation on my part until Bioware gives some kind of answer, I'm not a dev, I claim to know no facts.


What's that legendsave you keep talking about?


Look in your save directory there should be a file named legendsave.

#8112
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

DJBare wrote...

Corik wrote...

DJBare wrote...

WolfyZA wrote...
And just to add a "what if" moment.. Lets say Shepard DOES indeed wake up in his love pad.. Then why give us the "Legend" trophy/achievement?? What is s/he the Legend of then exactly?.... "The legend of Waking up from realistic nightmares"???

Nah I just cant see it...

That's where the Legendsave comes in, think of it this way, the battle against indoctrination was taking place inside Shepard's mind while still in bed on the Normandy, it's an indoctrination attempt while Shepard sleeps, the achievment is beating the attempt, this can play out as a battle because that's what Shepard knows as a soldier.

Disclaimer, I'm not stating anything as fact, this a absolutely pure speculation on my part until Bioware gives some kind of answer, I'm not a dev, I claim to know no facts.


What's that legendsave you keep talking about?

It's a save file created for each character that apparantly cannot be written over by the same character, example if you play through with joe blogs shepard, on completing the game a file is created called legendsave, if you then play through again with joe blogs shepard it will not overwrite that file.


Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.

Modifié par MaximizedAction, 28 mai 2012 - 02:10 .


#8113
Corik

Corik
  • Members
  • 471 messages

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.

#8114
DJBare

DJBare
  • Members
  • 6 510 messages

MaximizedAction wrote...


Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.

My mistake, but that makes it even more intriguing.

Modifié par DJBare, 28 mai 2012 - 02:14 .


#8115
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.

TSA set out to analyze that file, even created a thread, but after knowing two instances where the file is not modified once after it's been created (control and destroy choice) I don't think it contains more than the usual savegame, including the EMS at the point of creation.

Therefore, with this LegendSave not having a predecessor in ME1/2 it makes the reload back to a point before starting the final mission(s) more special than in the previous games.

Modifié par MaximizedAction, 28 mai 2012 - 02:18 .


#8116
boeloe

boeloe
  • Members
  • 104 messages

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.


The way I interpret it is so every player can play the ending dlc with their shepard without him being encumbered by the choices you made in the decision chamber.

#8117
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

boeloe wrote...

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.


The way I interpret it is so every player can play the ending dlc with their shepard without him being encumbered by the choices you made in the decision chamber.


Exactly [/Anderson]

Modifié par MaximizedAction, 28 mai 2012 - 02:19 .


#8118
Corik

Corik
  • Members
  • 471 messages

MaximizedAction wrote...

boeloe wrote...

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.


The way I interpret it is so every player can play the ending dlc with their shepard without him being encumbered by the choices you made in the decision chamber.


Exactly [/Anderson]


But that means it was all planned.

#8119
DJBare

DJBare
  • Members
  • 6 510 messages

Corik wrote...

MaximizedAction wrote...

boeloe wrote...

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.


The way I interpret it is so every player can play the ending dlc with their shepard without him being encumbered by the choices you made in the decision chamber.


Exactly [/Anderson]


But that means it was all planned.


Shhh, don't want to upset the literalists.

#8120
boeloe

boeloe
  • Members
  • 104 messages

Corik wrote...

MaximizedAction wrote...

boeloe wrote...

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.


The way I interpret it is so every player can play the ending dlc with their shepard without him being encumbered by the choices you made in the decision chamber.


Exactly [/Anderson]


But that means it was all planned.


I'm already operating under that assumption. :D

#8121
Corik

Corik
  • Members
  • 471 messages
I think I've already left my post-ME3 depression behind. EC might be what we're looking for. Maybe not 100% what we think... but I have hope! :D

#8122
Rosewind

Rosewind
  • Members
  • 1 801 messages

MaximizedAction wrote...

*snip*

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


What are we in a Phoenix Wright Ace Attorney game?

#8123
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

MaximizedAction wrote...

DJBare wrote...

Corik wrote...

What's that legendsave you keep talking about?

It's a save file created for each character that apparantly cannot be written over by the same character, example if you play through with joe blogs shepard, on completing the game a file is created called legendsave, if you then play through again with joe blogs shepard it will not overwrite that file.


Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.

Objection!

It's created when telling Hackett to go now.

#8124
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

MaximizedAction wrote...

Corik wrote...

MaximizedAction wrote...

Objection!

The file is created the moment you click on the Cronos station assault on the galaxy map.


That's... interesting, to say the least.


And it stays that way. I.e. isn't modified when you finish the game.
The file is (probably) literally what its name says: it saves the Legend Shepard you help built. That way it ties in to that DLC dialog.

TSA set out to analyze that file, even created a thread, but after knowing two instances where the file is not modified once after it's been created (control and destroy choice) I don't think it contains more than the usual savegame, including the EMS at the point of creation.

Therefore, with this LegendSave not having a predecessor in ME1/2 it makes the reload back to a point before starting the final mission(s) more special than in the previous games.

You can rename any save to LegendSave and then make your choice, you will end up at that save.

#8125
DJBare

DJBare
  • Members
  • 6 510 messages

MegumiAzusa wrote...


It's created when telling Hackett to go now.

Well, bang goes my idea then, that's before the last dream, I was kinda hoping the last dream would have a bearing on the legendsave.