Wouldn't change much, also Project Overlord shows us pretty good what can happen even without the "help" of the Reapers.D.Sharrah wrote...
Ok...just had a brain wave. Not sure that it will make entire sense but here it goes...
Protheans became advanced enough that were dabbling in affecting the evolution of younger species. We learn in game (from conversations, etc.) that they had a direct impact on the evolution of at the very least the Asari, Humans, Turians and Hanar. In a way, the Protheans were very much a part of the creation of the major civilizations that are in power during this cycle. Following Starbinger's logic, it would have only been a matter of time before the powers of this cycle (again, the humans, asari, and turians) had rebelled against and destroyed the Protheans. Meaning that when the Reapers wiped out the Protheans, they were not saving them from a technological singularity but from the "next cycle".
We know that the Salarians have been very quick to dabble in the evolution of other species (most prominently the Krogan and the Yahg)...could it be, that this is what has garnered the attention of the Reapers. And that these species will be the "next cycle" - that would have eventually rebelled and wiped out the current cycle?
Edit: The bigger point being that we tend to get so caught up on the organics vs synthetics (at least I do) part of the arguement. That we lose sight of the bigger picture and all the other possible permuations that can come from the creator/created paradigm. And if we do take that step back, and we can see that bigger picture...does it change anything?
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#8326
Posté 28 mai 2012 - 09:52
#8327
Posté 28 mai 2012 - 09:56
MegumiAzusa wrote...
It usually takes some time, tomorrow would be the soonest to expect them.estebanus wrote...
Totally off-topic, but has anyone gotten their victory and/or commendation packs for operation Shieldwall yet? Because I haven't.
Well, then I can get it with the rebellion pack, I guess!
#8328
Posté 28 mai 2012 - 09:57
estebanus wrote...
MegumiAzusa wrote...
It usually takes some time, tomorrow would be the soonest to expect them.estebanus wrote...
Totally off-topic, but has anyone gotten their victory and/or commendation packs for operation Shieldwall yet? Because I haven't.
Well, then I can get it with the rebellion pack, I guess!
And the patch.
#8329
Posté 28 mai 2012 - 10:07
MaximizedAction wrote...
estebanus wrote...
MegumiAzusa wrote...
It usually takes some time, tomorrow would be the soonest to expect them.estebanus wrote...
Totally off-topic, but has anyone gotten their victory and/or commendation packs for operation Shieldwall yet? Because I haven't.
Well, then I can get it with the rebellion pack, I guess!
And the patch.
Of course. I'm wondering what it will fix. I heard it won't be fixing the Aequitas "bug." Hmmmmm...
#8330
Posté 28 mai 2012 - 10:09
estebanus wrote...
MaximizedAction wrote...
estebanus wrote...
MegumiAzusa wrote...
It usually takes some time, tomorrow would be the soonest to expect them.estebanus wrote...
Totally off-topic, but has anyone gotten their victory and/or commendation packs for operation Shieldwall yet? Because I haven't.
Well, then I can get it with the rebellion pack, I guess!
And the patch.
Of course. I'm wondering what it will fix. I heard it won't be fixing the Aequitas "bug." Hmmmmm...
Here's the list: social.bioware.com/forum/1/topic/324/index/12276459/1#12276459
Modifié par MaximizedAction, 28 mai 2012 - 10:09 .
#8331
Posté 28 mai 2012 - 10:21

I get that about half the time when I start the mission to assault TIM's base.
I kinda hope the patch doesnt fix it, because it's pretty entertaining to die at the squad select menu.
That pic also reminds me: Javik either needs to learn how to use shotguns, or hold a different weapon in his picture on the squad select menu.
Modifié par byne, 28 mai 2012 - 10:22 .
#8332
Posté 28 mai 2012 - 10:32
Jalp, that is not a bug, that is indoctrination for sure.byne wrote...
I wonder if the patch will fix this bug:
I get that about half the time when I start the mission to assault TIM's base.
I kinda hope the patch doesnt fix it, because it's pretty entertaining to die at the squad select menu.
That pic also reminds me: Javik either needs to learn how to use shotguns, or hold a different weapon in his picture on the squad select menu.
Now I am playing the game again -and I know this was said before-, the scene with Eva in Mars reminds me a lot to the one with the husks are out to get you... but terribly alike they are, it was like a déjà vu.
#8333
Posté 28 mai 2012 - 10:59
It is utterly pointless to discuss anything with them. Go ahead, check for yourself!
#8334
Posté 28 mai 2012 - 11:01
estebanus wrote...
I've been arguing with the people over in the control thread recently. Dear god, is that pointless. There is this one guy who doesn't understand what the concept of betrayal is, and another one saying that whoever chose destroy is not a true paragon, and that a paragon would rather sacrifice himself and save everyone than rejecting the enemies' philosophy. Plus, there's also the occasional IT bashing.
It is utterly pointless to discuss anything with them. Go ahead, check for yourself!
Slavery: Because thats what a paragon would do!
#8335
Posté 28 mai 2012 - 11:01
#8336
Posté 28 mai 2012 - 11:02
draken-heart wrote...
what if IT is not even involved and the ending is just Shepard fighting himself/herself?
You mean fighting by herself, or punching herself in the face?
#8337
Posté 28 mai 2012 - 11:02
byne wrote...
estebanus wrote...
I've been arguing with the people over in the control thread recently. Dear god, is that pointless. There is this one guy who doesn't understand what the concept of betrayal is, and another one saying that whoever chose destroy is not a true paragon, and that a paragon would rather sacrifice himself and save everyone than rejecting the enemies' philosophy. Plus, there's also the occasional IT bashing.
It is utterly pointless to discuss anything with them. Go ahead, check for yourself!
Slavery: Because thats what a paragon would do!
Obviously!
#8338
Posté 28 mai 2012 - 11:02
draken-heart wrote...
what if IT is not even involved and the ending is just Shepard fighting himself/herself?
Whut
#8339
Posté 28 mai 2012 - 11:07
estebanus wrote...
byne wrote...
estebanus wrote...
I've been arguing with the people over in the control thread recently. Dear god, is that pointless. There is this one guy who doesn't understand what the concept of betrayal is, and another one saying that whoever chose destroy is not a true paragon, and that a paragon would rather sacrifice himself and save everyone than rejecting the enemies' philosophy. Plus, there's also the occasional IT bashing.
It is utterly pointless to discuss anything with them. Go ahead, check for yourself!
Slavery: Because thats what a paragon would do!
Obviously!
To be serious about it, even if the endings were literal, destroy is what I'd pick.
Whether or not destroy is more paragon is irrelevant. The literal endings are all fairly evil in their own way. There is no clear paragon or renegade decision.
If the endings are literal, having no specific paragon or renegade choice is the entire point of the way the choices were presented.
Applying paragon or renegade morality to any of them shows you have no clear understanding of any of them, and just think control is paragon because it is blue.
#8340
Posté 28 mai 2012 - 11:09
byne wrote...
draken-heart wrote...
what if IT is not even involved and the ending is just Shepard fighting himself/herself?
You mean fighting by herself, or punching herself in the face?
no i mean fighting herself mentally, that starbrat is Shepard's doubt about the path he/she is set on (destroy reapers).
Modifié par draken-heart, 28 mai 2012 - 11:11 .
#8341
Posté 28 mai 2012 - 11:11
Chapter 1 will be released to sponsors in 50 minutes.
Gah! Hurry up! I need my RvB fix! *twitch*
#8342
Posté 28 mai 2012 - 11:14
byne wrote...
estebanus wrote...
byne wrote...
estebanus wrote...
I've been arguing with the people over in the control thread recently. Dear god, is that pointless. There is this one guy who doesn't understand what the concept of betrayal is, and another one saying that whoever chose destroy is not a true paragon, and that a paragon would rather sacrifice himself and save everyone than rejecting the enemies' philosophy. Plus, there's also the occasional IT bashing.
It is utterly pointless to discuss anything with them. Go ahead, check for yourself!
Slavery: Because thats what a paragon would do!
Obviously!
To be serious about it, even if the endings were literal, destroy is what I'd pick.
Whether or not destroy is more paragon is irrelevant. The literal endings are all fairly evil in their own way. There is no clear paragon or renegade decision.
If the endings are literal, having no specific paragon or renegade choice is the entire point of the way the choices were presented.
Applying paragon or renegade morality to any of them shows you have no clear understanding of any of them, and just think control is paragon because it is blue.
In the literal endings, I'd still pick destroy. That's what I set out to do, and that's what I will complete. Both control and destroy are very grey areas of morality, because both have very good points, and both have very bad points towards them.
And it's true what you said, it is not right to put paragon or renegade into the endings, because no such thing exists in the end.
I even told them that picking control because it's blue does not mean it's paragon, and as an exapmle, I brought up the collector base. If you choose to preserve it, a blue wave emanates from the base.However, preserving it is renegade.
Also, was TIM ever a paragon? (We all know the answer to that)
#8343
Posté 28 mai 2012 - 11:16
estebanus wrote...
draken-heart wrote...
what if IT is not even involved and the ending is just Shepard fighting himself/herself?
Whut
i mean Shepard lost the asari homeworld, may have lost the support of the Salarian/Krogan forces. all the potential allies Shepard lost during the war and all the deaths on earth can wear down even the strongest of wills, leading way to doubt wich if the war in Shepard's head against Shepard theory is true would take the form of a kid, which is what Shepard has been focusing on since the start of ME3.
Modifié par draken-heart, 28 mai 2012 - 11:16 .
#8344
Posté 28 mai 2012 - 11:20
draken-heart wrote...
estebanus wrote...
draken-heart wrote...
what if IT is not even involved and the ending is just Shepard fighting himself/herself?
Whut
i mean Shepard lost the asari homeworld, may have lost the support of the Salarian/Krogan forces. all the potential allies Shepard lost during the war and all the deaths on earth can wear down even the strongest of wills, leading way to doubt wich if the war in Shepard's head against Shepard theory is true would take the form of a kid, which is what Shepard has been focusing on since the start of ME3.
ah.
#8345
Posté 28 mai 2012 - 11:20
It didn't sound right to me, because in my playthrough the war between geth and quarians has been resolved peacefully and the geth even helped building the crucible, etc. So the kid's reasoning seems flawed - and stupid. But it also fits well with what Javik is saying. The Protheans had their own version of the geth and there was some kind of war between organics and synthetics as well.
He is also essentially saying the same thing as the reaper that you kill on Rannoch: Synthetics represent order, organics represent chaos.
#8346
Posté 28 mai 2012 - 11:20
It seems I need to drag out my own theory on the Reapers again, for the benefit of this thread, and for great justice.
Here is their beginning, in my humble opinion;
Millions of years ago, the evil alien lord Xenu..
Wait, wrong one. *pulls out the disc and snaps it in half* damn Scientologists...
Sorry about that;
Millions of years ago, when the Milky Way was still young, a species of carnivores arose to sentience, they were intelligent, murderously so, being far more canny than they prey they hunted.
As they evolved, they developed a natural talent for both science, and war. They conquered their own planet, setting out into the Milky Way in their newly made ships, bristling with horrifying technology.
Planet after planet fell to them, as their empire grew, they mastered yet more wicked sciences, learning how to manipulate the minds of their enemies, how to render down one thing they had in surplus, bodies, into useable building material, they mastered use of the Mass Effect, discovered quantum shielding, and created the first Mass Relays to facillitate speedy travel from one end of their empire to another.
Soon they drew the attention of another, equally powerful foe, a species of insectoid aliens, known for their impressive technical skills, and their abilty as engineers, holding one of the most powerful navies in the galaxy.
The two species clashed with one another, horrifying weapons of war being designed and stolen by each, kinetic accelerator cannons finding themselves replaced with heat generating weapons, firing channels of superaccelerated liquid metal, deep cover agents being created from once trusted friends, forces turning on oneanother, fighters running kamikazi runs at light speed into the sides of powerful dreadnoughts and capital ships, a war that left scars on every world they fought, and eventually lost.
This dark race that arose to face their insectiod enemies was eventually pushed back to their homeworld, a dying, slowly withering rock, orbiting a dying star, a star due to finally die in a massive conflagration that will take with it, it's stony children, including this homeworld.
Desperation sets in, this violent race, desiring to see the continued existence of their species begins work on a method of saving their future.
Soon they realize all their hopes are for naught, there is no possible way for them to save themselves, they simply do not have the means to transport sufficient numbers of their population offworld, to survive the vengeance of their enemies.
Then, one brilliant mind comes upon a soloution. Space and resources preclude the body from traveling, but nothing at all precludes the mind from doing so.
Their hope rekindled, they begin work upon the refit of the greatest of their flagships, turning it into the mightiest ship ever seen, a monster nearly three kilometers in length, a suitable chariot for their species' collective intellect.
They incorporate their mightiest weapons, their most efficient and powerful kinetic barriers and engines, even developing an entirely new form of engine, creating areas of mass free space their flagship will "fall into" they pour all their resources into it, and find them insufficient.
They have run out of building materials.
But, not to be stopped, one of their most brilliant military minds comes to two realizations;
One, they won't need their bodies if they are transporting their minds with the ship, hence they can easily render them down for more building materials needed for the mind storage core.
And two, the ship, then if deprived of the crew needed to help provide building materials, will need someone to crew her, and if they should be attacked, or need to take a world to form their new homeworld, they will need groundtroops, an army.
They turn again to their grim technologies, and find the answer already prepared for them, they turn to their mental manipulation equipment, making it more efficient, and developing new, more effective ways to manipulate the body, as well as the mind, for they long ago mastered the technique of forging flesh as easily as metal.
Soon their great work is to be completed, they near the birth of the great ship that shall be the salvation of their race, taking them and their collective minds far from their dying home. The last minds are transferred into the completed ship, with their greatest military mind, whom is also their ruler, being the last to "board".
He joins his mind to the rest, and then something goes horribly wrong. Rather than maintaining a million distinct personalities, minds and psyches, they form into one horrifying gestalt, a single mind formed of many, a mind more horrible than all of their collective cruelties inflicted upon the galaxy, something perfect, and terrible in it's perfection.
A mind that belives itself to be the end of evolution, a single mind now, which has come to the realization that it is the child of an entire great species, a species which sacrificed everything for it's creation, it's perfection. A perfection it must share, this is the greatest achivement that it's species could form, nay that ANY species could possibly achive, the creation of a collective mind so great, so mighty, a mind that is immortal, not subject to the ravages of time, capable of leveling continents and cities with insulting ease, surely something so great MUST be perfection incarnate, surely this is what is must be to be a God, and as we all know, Gods, are perfect, and all others must find a way to achive this perfection, no all others must be MADE to become as perfect as this new being.
It will help all others ascend to it's level, or if they refuse, they will be forced. This new being will bring them perfection, their destiny, it will be a Harbinger of all they will become.
This new Harbinger, as it calls itself, first attacks their old enemies, causing great harm and massive damage before being driven off, nearly destroyed in it's own attempt, leading it to realize, that despite it's perfection, it remains subject to being killed. Therfore, it requires allies. The Harbinger attacks the remains of several of the old empire's enemies, forming new capital ships of the "worthy" enemies, ones as diverse, intellectual, and strong as its own progenitors, while lesser enemies lose their individuality to become Destroyers, and the animals of these broken planets, rather than being left to simply rot and go to waste, are rendered down into becoming the unintelligent Processing Ships and Troop Transports piloted by other, more worthy ships.
Soon, even their greatest enemy, the insectoid species of engineers falls to their might, the first cycle having completed.
When at this point, the Harbinger comes to a realization. It has scoured the galaxy clean of advanced life, it could destroy all organic life now if it wished.
But that would deny future races the chance at perfection attained by it and it's compatriots. It makes a descision, they will allow organic life to thrive for a time, until it achives greatness as it's own species did, before they return and capture it in the apex of it's greatness, storing it in their new form, making way for other species to join their ranks, but they will need a method of control, a way to ensure their victory before the war has already begun, so that their technology might evolve along paths they understand and know, therefore they create the Mass Relay network, and the Citadel, taking their greatest enemy and repurposing them into the "Keepers" of this new Citadel, so that it's secrets may not be found, and as a final insult to the foe whom nearly drove them to extinction. Every cycle they extend their understanding with the great discoveries of the next species to join them, stripping worlds of their technology to study and understand, learning more of the universe, and ensuring they are prepared for yet more technologies designed by these younger races. They choose to leave behind one of the mightiest of their number, the second of their kind, formed by the Harbinger, the one known as Nazara, to be their vanguard in the next cycle, making the case that the second strongest of their number should be the first strike they make.
And thus, the new "Reapers" begin to gather in dark space, waiting for their crop of flesh to arise anew.
#8347
Posté 28 mai 2012 - 11:22
#8348
Posté 28 mai 2012 - 11:23
#8349
Posté 28 mai 2012 - 11:23
#8350
Posté 28 mai 2012 - 11:30
Arian Dynas wrote...
*brohug* Yo.
'Sup.




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