Corik wrote...
I can imagine the situation at Bioware's offices.
-Dev. A: Oh ****, we have run out of space... we need to cut something.
-Dev. B: Oh, ok, don't worry. Take out the roof from the building where the child was playing. That would make the fans freak out.
Seriously. That's obviously deliberate. They took out the roof for some reason. Maybe they wanted us to keep speculating about he child being real all the time or just an illusion except the first time.
QFT. With all the crap in Vancouver, that's what they decided to remove? Whoever honestly thinks that, get a stepstool or you'll never reach those straws.
Corik wrote...
I would agreee IF the vent on Earth didn't make any noise before Shepard went to see what was in there. But all of us heard the noise after Anderson crossed the door. That's why we went to check the vent. If the boy made noise then, he should make noise when he disappeared.
In fact, If we heard the noise at the door, we should hear it more clearly when standing just next to the vent!
One of the lesser quoted but IMO very compelling parts of IT is the audio in that scene. I'll repeat it here because many of the newer readers probably haven't heard it.
First, as you say, Shepard is distracted by the sound of the kid in the vent. He goes to look and "An End Once and For All" (the theme that also plays at the ending with starbinger) and all background audio is cut off. You can't hear the Reapers in the background or anything. Just the kid and that song. Shepard's undivided attention is on the kid. When Anderson calls Shepard and distracts him, background audio comes back and the kid disappears into thin air without any exiting noise (which as we established is impossible). This is the most interesting part: the first thing you hear from background audio returning is a Reaper growl. If you have surround sound, you can tell that it is coming from all channels. It is
not coming from outside like the rest of the Reaper noise. In the books, when Paul Grayson would get distracted from an indoctrination hallucination, he would hear a growl as if losing his attention frustrated the Reaper.
The vent scene is just jam packed with IT clues. Wall to wall. There's the audio, that unique "shock to the head" warning label that makes no sense, the utterly creepy dialogue of the kid...
paxxton wrote...
Corik wrote...
paxxton wrote...
DJBare wrote...
Oh, and to add, Anderson never once acknowledges the kids presence or the reason Shepard is talking to an empty air vent.
What for? It's perfectly normal and widely accepted around the Galaxy.
He's commander Shepard and that's his favourite ventilation shaft on Earth.
Hah! But seriously, from Anderson's perspective it looked like Shepard was looking for something. He appeared when Shepard silently stretched his hand into the vent.
"Shepard!"
"Sir! I lost my contacts in this vent!"
"How the hell did you... nevermind, we've got to get out of here!"
Arian Dynas wrote...
Oh, so the pheonixes were ex- Cerberus then?
Yeah. Wondering if it was originally going to be something else though... somebody dissected the files and found that the DLC has a MP version of Javik's particle rifle which didn't wind up being used in the live version.
Speaking of updates, the patch sucks quad. The SMG ULM bug and the vanguard bug are both alive and well, just slightly different. I was playing a round with my kroguard on the new Firebase Jade map, and as you can see, my planet (Tuchanka) needed me: