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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#9051
HellishFiend

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DJBare wrote...

As I've said before, I think the kid is real the first time we see him, but he never got off that roof garden, click thumbnail for larger image, to me that's a scorched rooftop not a removed asset.
Posted Image


Can you explain why/how the roof was "scorched" but somehow structurally intact? 

Modifié par HellishFiend, 30 mai 2012 - 05:07 .


#9052
Fingertrip

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I would not look into that. It's probably something about not using asset in vain.

#9053
Destructorlio

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masster blaster wrote...

I get the feeling Bioware would say " Oh that. That was just an error that we never fixed." I would hate it if they did that.


I hope you're not being serious. Why do all of these bugs seem to revolve around the starchild and tie into Indoctrination Theory?! 

masster blaster wrote...

Well yes but I hate it that Bioware had to put in Joker fleeing the battle field, and if you chose destroy either your love intreset comes out with him or Edi which makes no sense since Edi should be dead but so should Shepard. 
It also is a slap to the face since Joker was with you to the death and so was everyone but then he just left with everyon Shepard cared about. except Anderson

 

Yes, it was a slap in the face. It was Bioware slapping you in the face, saying: "YOU ARE BEING INDOCTRINATED, THERE IS NO WAY THIS WOULD EVER HAPPEN!"

#9054
prettz

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did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch

Modifié par prettz, 30 mai 2012 - 07:07 .


#9055
paxxton

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prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch

Sovereign theme when Shepard and Anderson got out of the building??? Posted Image Did you add it yourself?

I heard the music from the dreams when Shepard hit the bench. Wasn't there a Reaper growl (from the center speaker) when Shepard regained conciousness?

Modifié par paxxton, 30 mai 2012 - 07:33 .


#9056
Corik

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Good morning guys!

prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch


Honestly, I don't think there's anything there suggesting any evidence towards IT. I always say the same, evidences must be really clear to see/hear. There's no point in hiding things.

Like "The Illusive Kid" making noises in the Vent before you talk to him and not making a single noise when he disappears. Or the balcony where you see him the second time being completely isolated (except for the structure of the Alliance building). Or the dream transition (bright glow screen) when you are "hit" by Harby. Or the blood coming from you when you shot Anderson. Or the radio chatter when you "stand up" after Harby's hit. Or the weird behaviour of Joker fleeing the battle and leaving you behind. Or why your crewmates are on the normandy when minutes ago they were with you in London. Or the weird symbolism in your dreams. Or the "oily" shadows on screen when you are talking to TIM. Or the people ignoring the child during the shuttle scene even when they have been helping everyone who was trying to escape. Or Rieperbieber (starchild) using the same sintax than Harby. Or Harby leaving the beam defenseless when there are still human troops in the area. Or how Shepard recovers his spirit when choosing the destroy option. Or how Shepard recovers from his injuries after the "magic elevator" scene. Or why the roof where the child was playing doesn't exist anymore when fleeing from the Alliance building.

Just woke up, probably I forgot a lot of clear evidences. But my point is... there's no need of secret evidence hid in the game and only noticeable with editing programs.

Modifié par Corik, 30 mai 2012 - 07:35 .


#9057
paxxton

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Corik wrote...

Good morning guys!

prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch


Honestly, I don't think there's anything there suggesting any evidence towards IT. I always say the same, evidences must be really clear to see/hear. There's no point in hiding things.

Like "The Illusive Kid" making noises in the Vent before you talk to him and not making a single noise when he disappears. Or the balcony where you see him the second time being completely isolated (except for the structure of the Alliance building). Or the dream transition (bright glow screen) when you are "hit" by Harby. Or the blood coming from you when you shot Anderson. Or the radio chatter when you "stand up" after Harby's hit. Or the weird behaviour of Joker fleeing the battle and leaving you behind. Or why your crewmates are on the normandy when minutes ago they were with you in London. Or the weird symbolism in your dreams. Or the "oily" shadows on screen when you are talking to TIM. Or the people ignoring the child during the shuttle scene even when they have been helping everyone who was trying to escape. Or Rieperbieber (starchild) using the same sintax than Harby. Or Harby leaving the beam defenseless when there are still human troops in the area. Or how Shepard recovers his spirit when choosing the destroy option. Or how Shepard recovers from his injuries after the "magic elevator" scene. Or why the roof where the child was playing doesn't exist anymore when fleeing from the Alliance building.

Just woke up, probably I forgot a lot of clear evidences. But my point is... there's no need of secret evidence hid in the game and only noticeable with editing programs.

Those hidden sounds are subliminal stimuli. They are meant to influence the player on a subconcious level.

Modifié par paxxton, 30 mai 2012 - 07:40 .


#9058
Corik

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paxxton wrote...

Corik wrote...

Good morning guys!

prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch


Honestly, I don't think there's anything there suggesting any evidence towards IT. I always say the same, evidences must be really clear to see/hear. There's no point in hiding things.

Like "The Illusive Kid" making noises in the Vent before you talk to him and not making a single noise when he disappears. Or the balcony where you see him the second time being completely isolated (except for the structure of the Alliance building). Or the dream transition (bright glow screen) when you are "hit" by Harby. Or the blood coming from you when you shot Anderson. Or the radio chatter when you "stand up" after Harby's hit. Or the weird behaviour of Joker fleeing the battle and leaving you behind. Or why your crewmates are on the normandy when minutes ago they were with you in London. Or the weird symbolism in your dreams. Or the "oily" shadows on screen when you are talking to TIM. Or the people ignoring the child during the shuttle scene even when they have been helping everyone who was trying to escape. Or Rieperbieber (starchild) using the same sintax than Harby. Or Harby leaving the beam defenseless when there are still human troops in the area. Or how Shepard recovers his spirit when choosing the destroy option. Or how Shepard recovers from his injuries after the "magic elevator" scene. Or why the roof where the child was playing doesn't exist anymore when fleeing from the Alliance building.

Just woke up, probably I forgot a lot of clear evidences. But my point is... there's no need of secret evidence hid in the game and only noticeable with editing programs.

Those hidden sounds are subliminal stimuli. They are meant to influence the player on a subconcious level.


Agreed. But they are not meant to be found by the players or to speculate with. IMO.

#9059
paxxton

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Corik wrote...

paxxton wrote...

Corik wrote...

Good morning guys!

prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch


Honestly, I don't think there's anything there suggesting any evidence towards IT. I always say the same, evidences must be really clear to see/hear. There's no point in hiding things.

Like "The Illusive Kid" making noises in the Vent before you talk to him and not making a single noise when he disappears. Or the balcony where you see him the second time being completely isolated (except for the structure of the Alliance building). Or the dream transition (bright glow screen) when you are "hit" by Harby. Or the blood coming from you when you shot Anderson. Or the radio chatter when you "stand up" after Harby's hit. Or the weird behaviour of Joker fleeing the battle and leaving you behind. Or why your crewmates are on the normandy when minutes ago they were with you in London. Or the weird symbolism in your dreams. Or the "oily" shadows on screen when you are talking to TIM. Or the people ignoring the child during the shuttle scene even when they have been helping everyone who was trying to escape. Or Rieperbieber (starchild) using the same sintax than Harby. Or Harby leaving the beam defenseless when there are still human troops in the area. Or how Shepard recovers his spirit when choosing the destroy option. Or how Shepard recovers from his injuries after the "magic elevator" scene. Or why the roof where the child was playing doesn't exist anymore when fleeing from the Alliance building.

Just woke up, probably I forgot a lot of clear evidences. But my point is... there's no need of secret evidence hid in the game and only noticeable with editing programs.

Those hidden sounds are subliminal stimuli. They are meant to influence the player on a subconcious level.


Agreed. But they are not meant to be found by the players or to speculate with. IMO.

Not during an average first playthrough. Otherwise there would be no point in putting them in the game.

But afterwards people just start searching for clues and find them.

#9060
Bill Casey

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You know the weird out of place train sound in the Control ending?
I've been looking at a little dream symbolism...



http://www.shirleyma...ams/article-142

Trains in dreams symbolize a feeling of someone else controlling your life.

http://en.allexperts.com/q/Dream-Interpretation-2204/2008/6/Dream-train-loss-ex.htm

A train as a mode of transportation is one in which you have no control over the route or destination. Riding on a train is sort of like letting life take you where it will.

http://www.focusing.org/gendlin/docs/gol_2169.html

A train: it transports and can take you somewhere, but you don't control its moving

http://ezinearticles.com/?The-Importance-of-The-Dream-Symbols-in-Dream-Translation&id=6886519

The train - When you travel by train in dreams this means that your life is following a known route limited by the trails. You have no chances to follow a different lifestyle or discover something different.


Modifié par Bill Casey, 30 mai 2012 - 07:58 .


#9061
prettz

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paxxton wrote...

prettz wrote...

did a video on reaper sounds at he the trial from the beginning of the game. cut out some tracks and amplified the others, give it look.

www.youtube.com/watch

Sovereign theme when Shepard and Anderson got out of the building??? Posted Image Did you add it yourself?

I heard the music from the dreams when Shepard hit the bench. Wasn't there a Reaper growl (from the center speaker) when Shepard regained conciousness?


yeah I did, it's kind of end credit music:whistle:   as for the reaper growl, it might be. for me I'm hearing a lot of reaper sounds that are odd.  the dream music was a big wow for me when I first tinkered with the audio. 

Bill Casey wrote...

You know the weird out of place train sound in the Control ending?
I've been looking at a little dream symbolism...



http://www.shirleyma...ams/article-142

Trains in dreams symbolize a feeling of someone else controlling your life.


http://en.allexperts...ain-loss-ex.htm

A train as a mode of transportation is one in which you have no control over the route or destination. Riding on a train is sort of like letting life take you where it will.


http://www.focusing....s/gol_2169.html

A train: it transports and can take you somewhere, but you don't control its moving


http://ezinearticles...tion&id=6886519

The train - When you travel by train in dreams this means that your life is following a known route limited by the trails. You have no chances to follow a different lifestyle or discover something different.


:o:O:O wow, I find this info exciting.

Modifié par prettz, 30 mai 2012 - 08:10 .


#9062
Corik

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Bill Casey wrote...

You know the weird out of place train sound in the Control ending?
I've been looking at a little dream symbolism...



http://www.shirleyma...ams/article-142

Trains in dreams symbolize a feeling of someone else controlling your life.

http://en.allexperts.com/q/Dream-Interpretation-2204/2008/6/Dream-train-loss-ex.htm

A train as a mode of transportation is one in which you have no control over the route or destination. Riding on a train is sort of like letting life take you where it will.

http://www.focusing.org/gendlin/docs/gol_2169.html

A train: it transports and can take you somewhere, but you don't control its moving

http://ezinearticles.com/?The-Importance-of-The-Dream-Symbols-in-Dream-Translation&id=6886519

The train - When you travel by train in dreams this means that your life is following a known route limited by the trails. You have no chances to follow a different lifestyle or discover something different.


Hah, funny. Is the train sound clear? Never heard it. In any case, more about dreams. Fire tends to be some sort of purification. The fact that the child in his dreams is in flames confuses me when trying to explain how can be related purification and a reaper trick.

#9063
Bill Casey

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Here's the sound effect...
Judge for yourself...

www.youtube.com/watch

#9064
Bill Casey

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Corik wrote...

Fire tends to be some sort of purification. The fact that the child in his dreams is in flames confuses me when trying to explain how can be related purification and a reaper trick.

http://www.unclesirbobby.org.uk/dreamdictionaryfire.php

FIRE : Fire is a symbol of destruction and can link to friendships or situations in our life which have been destroyed.

http://www.experiencefestival.com/a/Meaning_of_Dreams_about_Fire/id/241660

Fire
This is a very complex symbol that can have both negative and positive connotations. When interpreting this dream, you need to consider all of its details and your emotional responses in the dream. Fire can be a deeply spiritual symbol representing transformation and enlightenment. On the other hand, it could represent danger, anger, passion, pain or fear. Is the fire in your dream destroying something or simply warming you? Are you currently engaging in negative behaviors or are knowingly making wrong (or destructive) choices? Your unconscious mind may be warning you and at the same time encouraging you to alter those things in your life that may be hurtful and dangerous.



#9065
Corik

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Bill Casey wrote...

Here's the sound effect...
Judge for yourself...

www.youtube.com/watch


Indeed. It really sounds like a train.

#9066
paxxton

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Bill Casey wrote...

You know the weird out of place train sound in the Control ending?
I've been looking at a little dream symbolism...



http://www.shirleyma...ams/article-142




Trains in dreams symbolize a feeling of someone else controlling your life.

http://en.allexperts.com/q/Dream-Interpretation-2204/2008/6/Dream-train-loss-ex.htm




A train as a mode of transportation is one in which you have no control over the route or destination. Riding on a train is sort of like letting life take you where it will.

http://www.focusing.org/gendlin/docs/gol_2169.html




A train: it transports and can take you somewhere, but you don't control its moving

http://ezinearticles.com/?The-Importance-of-The-Dream-Symbols-in-Dream-Translation&id=6886519




The train - When you travel by train in dreams this means that your life is following a known route limited by the trails. You have no chances to follow a different lifestyle or discover something different.

All aboard! [the train leaves Station Reaper] I guess that's so much for the Control ending being the best one. Dammit! Posted Image

Unless that refers to the Starkid losing control of his Reapers and Shepard gaining control as a train driver. And considering that in the future flying trains won't need railways he is obviously in control of the Reapers. Posted Image 

Modifié par paxxton, 30 mai 2012 - 08:39 .


#9067
gunslinger_ruiz

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Thinking again about the entire end sequence being a puzzle. The "bugs" or "glitches" along with dream like quality.

I'm wondering now, what if those flashback of Liara/Ashley/Kaidan are another piece. What we know, or maybe what we've assumed, is they show your Love Interest BUT only if your LI was one of those three doesn't show any other (Tali, Garrus, Jack, Miranda, Thane etc).

Potential meanings beyond "Bioware didn't have time to render all the LI's"? I've no idea, maybe the characters represent something. All three have been with you from the beginning (obviously not including the one who didn't survive Virmire), the only one who isn't romance-able by both gendered Shepard's is Ashley who is also the only non-biotic, Moreover why would it show Joker then Anderson then your LI? Maybe they represent a part of your mind/soul.... Your skill, your courage, your heart?

#9068
Quilate

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Bill Casey wrote...

You know the weird out of place train sound in the Control ending?
I've been looking at a little dream symbolism...



http://www.shirleyma...ams/article-142

Trains in dreams symbolize a feeling of someone else controlling your life.

http://en.allexperts.com/q/Dream-Interpretation-2204/2008/6/Dream-train-loss-ex.htm

A train as a mode of transportation is one in which you have no control over the route or destination. Riding on a train is sort of like letting life take you where it will.

http://www.focusing.org/gendlin/docs/gol_2169.html

A train: it transports and can take you somewhere, but you don't control its moving

http://ezinearticles.com/?The-Importance-of-The-Dream-Symbols-in-Dream-Translation&id=6886519

The train - When you travel by train in dreams this means that your life is following a known route limited by the trails. You have no chances to follow a different lifestyle or discover something different.



I definitly think that is really significant ! You hear sound of train when you supposedly take control of "them", but the symbolism said that you have no control. 

#9069
Stigweird85

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byne wrote...

Ok, so, the results of spending all my credits:

Vorcha Sentinel
Male Quarian Engineer
Cerberus Adept
Krysae Sniper Rifle III
Harrier Assault Rifle I

Thats not including all the older stuff I also unlocked.

Time to go get something to drink and then play some multiplayer!


Damn, I haven't even unlock any Asari troops yet, mind you I don't play MP that often. Usually play once or twice a week and just long enough to earn credits for the premium spectre pack - I refuse to pay REAL money for them.

#9070
Lat2oo5

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gunslinger_ruiz wrote...

Thinking again about the entire end sequence being a puzzle. The "bugs" or "glitches" along with dream like quality.

I'm wondering now, what if those flashback of Liara/Ashley/Kaidan are another piece. What we know, or maybe what we've assumed, is they show your Love Interest BUT only if your LI was one of those three doesn't show any other (Tali, Garrus, Jack, Miranda, Thane etc).

Potential meanings beyond "Bioware didn't have time to render all the LI's"? I've no idea, maybe the characters represent something. All three have been with you from the beginning (obviously not including the one who didn't survive Virmire), the only one who isn't romance-able by both gendered Shepard's is Ashley who is also the only non-biotic, Moreover why would it show Joker then Anderson then your LI? Maybe they represent a part of your mind/soul.... Your skill, your courage, your heart?

Well, but Garrus was with us from the beginning as well (although not as LI, that's true, the same thing happens with Tali)... I think Liara is the one who gives us a lot of support on the entire serie. Kaidan or Ashley represent our weakness when one of them died in Virmire and, later, Eva attacked the other one. In fact, I see these two scenes very alike:
Posted Image
Posted Image

As to the rest, I do not know... Anderson is almost like our "father" or "mentor" from my point of view but I do not know what to say about Joker in the ending...

Modifié par Lat2oo5, 30 mai 2012 - 08:55 .


#9071
Quilate

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I don't know... Joker is a great support too, after all, is your pilot for the very begining... He is the "brokable one" from his disease... And Shepard already died once because she was going to rescue him from crashing with the Normandy...

#9072
UrgentArchengel

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So wait. The train sound is only in Control? Interesting.

#9073
DJBare

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Bill Casey wrote...

Here's the sound effect...
Judge for yourself...

www.youtube.com/watch

I also note what appears to be the sound of the coupling of the train as Shepard grabs the first handle, good find.

#9074
gunslinger_ruiz

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Lat2oo5 wrote...

*snip*
Well, but Garrus was with us from the beginning as well... I think Liara is the one who gives us a lot of support on the entire serie. Kaidan or Ashley represent our weakness when one of them died in Virmire and, later, Eva attacked the other one. In fact, I see these two scenes very alike:
*image snip*
As to the rest, I do not know... Anderson is almost your "father" or "mentor" from my point of view but I do not know what to say about Joker in the ending...


"Kaidan or Ashley represent our weakness when one of them died" while yes, true for the Nightmare scenes, but untrue for the ending sequence. You see the Survivor if you romanced the, in that sense they  could represent your .... dedication? resolve? success? Or maybe just loyal friend.

Garrus and Tali also with you from the beginning, but neither romancable until ME2. And I got the feeling neither were very plot-important after their indroductions in ME1. Liara had her knowledge of the Protheans and the ability to Meld, Kaiden/Ashley both have tons of dialogue with either Shepard and you get a sense of familiarity with them as fellow Alliance soldiers and friends. Joker and Anderson also with you from the beginning, and both are close to Shepard's inner circle.

Modifié par gunslinger_ruiz, 30 mai 2012 - 09:07 .


#9075
gunslinger_ruiz

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Hm, @Quilate good point. Shepard died saving Joker in ME2, Ashley/Kaidan died when the other was being saved by Shepard, Anderson you either save and talk as he dies or you watch him die outright executed. Liara and Virmire Survivor neither dies unless you have very low EMS for the end run so that's where the theme of saving and failing to save/as you save a life ends. Unless you count rescuing Liara in the first game when you save/recruit her from the ruins...

Speculations. Puzzles. We have pieces. Not enough for big picture. I've got this feeling there's more to it all than what we've given our best guesses at with Indoctrination Theory.

Modifié par gunslinger_ruiz, 30 mai 2012 - 09:01 .