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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#9601
EpyonX3

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Rosewind wrote...

EpyonX3 wrote...

Rosewind wrote...

EpyonX3 wrote...

Corik wrote...

paxxton wrote...

Earthborn_Shepard wrote...

DJBare wrote...

A bit late to the party on this one, but if you watch the child closely, notice the left leg as it draws back www.youtube.com/watch, I've only seen that idle animation on Shepard when left standing for a few moments, if it's been used on other characters then I've missed them.


...dude... is it just me or is the "child" actually just a smaller adult model?

What's so important about those models in the context of IT? Those are future humans, evolved. That's why they are vertically stretched.


Evolution doesn't work that way. At least not in a reasonable time lapse.


Well 10,000 years passed apparently. Also bodies on that planet may have adjusted to the gravity, which might be slightly lower than earth. This would actually make people taller over that amount of time.


But children wouldn't have the same frames of adults


I was more addressing the point paxxton made about stretched bodies. About the child having an adult frame, this is an easy answer. Bioware used an adult model and shrunk him down. It's much easier than to spend time making a brand new model just fro that scene. You wouldn't have noticed if you never zoomed in that close.

Also, stretched bodies isn't evolution, it's adaptation. All you need is one child to be born and have a growth spur under lower gravity. They're boddies didn't evolve, they just adapted to the environment.


Why would they need to make a whole new model? They could just use starbrat not like we actully see who they are.


That wouldn't have worked. TIB would have been too short. Also I believe his colthing would have messed things up. They probably took the adult model in that scene and just shrunk it down. Copy/Paste.

#9602
paxxton

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EpyonX3 wrote...

Rosewind wrote...

EpyonX3 wrote...

Rosewind wrote...

EpyonX3 wrote...

Corik wrote...

paxxton wrote...

Earthborn_Shepard wrote...

DJBare wrote...

A bit late to the party on this one, but if you watch the child closely, notice the left leg as it draws back www.youtube.com/watch, I've only seen that idle animation on Shepard when left standing for a few moments, if it's been used on other characters then I've missed them.


...dude... is it just me or is the "child" actually just a smaller adult model?

What's so important about those models in the context of IT? Those are future humans, evolved. That's why they are vertically stretched.


Evolution doesn't work that way. At least not in a reasonable time lapse.


Well 10,000 years passed apparently. Also bodies on that planet may have adjusted to the gravity, which might be slightly lower than earth. This would actually make people taller over that amount of time.


But children wouldn't have the same frames of adults


I was more addressing the point paxxton made about stretched bodies. About the child having an adult frame, this is an easy answer. Bioware used an adult model and shrunk him down. It's much easier than to spend time making a brand new model just fro that scene. You wouldn't have noticed if you never zoomed in that close.

Also, stretched bodies isn't evolution, it's adaptation. All you need is one child to be born and have a growth spur under lower gravity. They're boddies didn't evolve, they just adapted to the environment.


Why would they need to make a whole new model? They could just use starbrat not like we actully see who they are.


That wouldn't have worked. TIB would have been too short. Also I believe his colthing would have messed things up. They probably took the adult model in that scene and just shrunk it down. Copy/Paste.

Translation, Scaling Transform and Index Buffers or Instancing. Posted Image

#9603
EpyonX3

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paxxton wrote...

Translation, Scaling Transform and Index Buffers or Instancing. Posted Image


My way was easier...:P

#9604
DJBare

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StElmo wrote...

UrgedDuke wrote...

dreamgazer wrote...

UrgedDuke wrote...

what was in the new patch today


Stuff ... and things. Unsure if they ninja-slipped anything new narrative-wise into the mix, but I doubt it (I wonder if they included a EMS fix very quietly, as I see this being the way they'd do it).  Here's the thread discussing what the patch does on the surface: 

http://social.biowar...ndex/12276459/1 


they still haven't fixed the footstep sound in Shep's cabin. I've always wondered if it was a bug or meant to be there


I think it's meant to be there, it makes the player feel like they are being watched IMHO. I always thought it was creepy.

Sorry, but again I have to disagree, it's an error, the guy walking the floor around the CiC does not unload when you head to the cabin, if they just wanted foot step audio they could just add in a sound object, like I said, when using flycam and head outside the ship from Shepard's cabin you will find the two female crew guarding the entrance/exit of the combat center, Adams and if you have Ken and Gabby are also out there, they are just assets that have not been unloaded when you head to the cabin.
This is not an I.T thing, just a simple game engine glitch.

#9605
Corik

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paxxton wrote...

Corik wrote...

Rosewind wrote...

EpyonX3 wrote...

Corik wrote...

paxxton wrote...

Earthborn_Shepard wrote...

DJBare wrote...

A bit late to the party on this one, but if you watch the child closely, notice the left leg as it draws back www.youtube.com/watch, I've only seen that idle animation on Shepard when left standing for a few moments, if it's been used on other characters then I've missed them.


...dude... is it just me or is the "child" actually just a smaller adult model?

What's so important about those models in the context of IT? Those are future humans, evolved. That's why they are vertically stretched.


Evolution doesn't work that way. At least not in a reasonable time lapse.


Well 10,000 years passed apparently. Also bodies on that planet may have adjusted to the gravity, which might be slightly lower than earth. This would actually make people taller over that amount of time.


But children wouldn't have the same frames of adults


Again, evolution is not that fast. 10k years is nothing. Even 100k years is nothing.

100000 years? This is already evolutionary time, I think.


The oldest ****** Sapiens bones are 200k years old, so yeah, 100k years is nothing, hehe.

#9606
RavenEyry

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Arian Dynas wrote...

Anywho, night folks. Stayed up too late again, and right now, my heart goes out to the Spoony One, I just watched part 1 of his Ultima IX review, and I gotta say, chilling similarities. At least on our side is the fact that Mass Effect 3 is superlative all the way to the last 5 minutes, rather than sucking dick for merely existing.


I thought that was weird because he bashed ME fans after the release for overreacting while admitting to not being a fan, then justifies his rage here because you'd only understand if you were an Ultima fan.

#9607
ZerebusPrime

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This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....

#9608
WinterCrow

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Corik wrote...

WinterCrow wrote...

Lat2oo5 wrote...

@WinterCrow: http://blogs.vandal....m/1755302352012
Is that what you are referring to?


Yep, that's the interview they linked me to. On a different place though, a forum, but anyway, it's exactly that.

So, is it fake? Gotta say it's quite a relief. I didn't really search about it to confirm or whatever so I pretty much thought it was real. My bad.

I guess  I get somehow nervous when I see things like that lately. We're getting closer to the EC release and I'm kind of scared about the result lol. I feel like I should protect myself and not get too hyped about IDT, in case they slap another disappointment in my face :D

Thanks for the answer, everyone, I'll go inform that other forum. I should go.


We can always reject their reality and substitute our own.

Lot of us are scared. We want an ending to be proud of.




That's pretty much what I'll do if I'm faced with another disappointment. Mass Effect 3 will have ended prior to the beam run, and then I'll fanfic inside my brain :D

Well, off to play Dragon Age Origins again, I guess. For now.

#9609
Rosewind

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DJBare wrote...

StElmo wrote...

UrgedDuke wrote...

dreamgazer wrote...

UrgedDuke wrote...

what was in the new patch today


Stuff ... and things. Unsure if they ninja-slipped anything new narrative-wise into the mix, but I doubt it (I wonder if they included a EMS fix very quietly, as I see this being the way they'd do it).  Here's the thread discussing what the patch does on the surface: 

http://social.biowar...ndex/12276459/1 


they still haven't fixed the footstep sound in Shep's cabin. I've always wondered if it was a bug or meant to be there


I think it's meant to be there, it makes the player feel like they are being watched IMHO. I always thought it was creepy.

Sorry, but again I have to disagree, it's an error, the guy walking the floor around the CiC does not unload when you head to the cabin, if they just wanted foot step audio they could just add in a sound object, like I said, when using flycam and head outside the ship from Shepard's cabin you will find the two female crew guarding the entrance/exit of the combat center, Adams and if you have Ken and Gabby are also out there, they are just assets that have not been unloaded when you head to the cabin.
This is not an I.T thing, just a simple game engine glitch.


I agree, cortez loads if you in engneering but not vega hey you can even see cortez from the window.

#9610
DJBare

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ZerebusPrime wrote...

This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....

And he calls Femshep Lola, he uses nicknames because he feels some people don't fit their real names, so that's out, sorry.

#9611
lex0r11

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ZerebusPrime wrote...

This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....


As far as I remember it, the nickname "Loco" reflects the crazy fights and stunts Shepard pulled off over the years.

And their little chat about it was more superficial in nature. Vega never said Shepard was nuts. Only that he had grit.

#9612
paxxton

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ZerebusPrime wrote...

This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....

Good catch. It was suggested some time ago Shepard might be going insane. He already sees dead people and deceased plants everywhere. Furthermore, he hears voices.

Modifié par paxxton, 31 mai 2012 - 03:31 .


#9613
paxxton

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DJBare wrote...

ZerebusPrime wrote...

This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....

And he calls Femshep Lola, he uses nicknames because he feels some people don't fit their real names, so that's out, sorry.

This is the official version. Posted Image

#9614
DJBare

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If it's a good catch, why does he call fenshep Lola?

#9615
Quilate

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Because she reminds him of a Lola he knews (sister of I don't remember who, something like that xD).

#9616
paxxton

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DJBare wrote...

If it's a good catch, why does he call fenshep Lola?

This one is self-explanatory. Posted Image

#9617
DJBare

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if calling maleshep loco is a reference to indoc crazy, then why is femshep not addressed with something similar?

#9618
legaldinho

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femshep is a tranny, that's why he calls her lola.

=> Kinks ref, I'm sick and tired to all the death metal bands that get linked to round here.

#9619
dreamgazer

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ZerebusPrime wrote...

This just hit me: Vega calls Shepard "Loco".

As in not right in the head. Seems innocent enough but when you add it to all the other warning signs....


Makes sense, but how could the same point get across to FemShep being called "Lola"?

My mind goes towards the song "Whatever Lola Wants", which, in context of dancing, starts pointing towards Damn Yankees (a modern usage of Faust-esque ideas) and Lola Montez.

We're starting to get a little elaborate in thought once we go beyond that, though.

#9620
paxxton

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DJBare wrote...

if calling maleshep loco is a reference to indoc crazy, then why is femshep not addressed with something similar?

Because it would be too obvious a clue towards IT. Posted Image Or maybe Lola has some hidden meaning.

Modifié par paxxton, 31 mai 2012 - 03:46 .


#9621
DJBare

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Never mind, I'm outta the whole loco/Lola discussion, it mean's nothing in my opinion.

#9622
Macross

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The Loco thing could be a narrative hint from the developers but I doubt it. It's a fun little nickname. I mean, I'm called nut and insane on a regular bases but that isn't because I'm clinically insane or going insane. It's just a nickname.

On a side note, I've been out of the indoc theory for a month and a bit now. Anything happened that I need to catch up on? and new and interest evidence?

#9623
Corik

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DJBare wrote...

Never mind, I'm outta the whole loco/Lola discussion, it mean's nothing in my opinion.


Agreed.

#9624
paxxton

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Corik wrote...

DJBare wrote...

Never mind, I'm outta the whole loco/Lola discussion, it mean's nothing in my opinion.


Agreed.

[in TIM's voice] Have a little faith.

#9625
dreamgazer

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Macross wrote...

The Loco thing could be a narrative hint from the developers but I doubt it. It's a fun little nickname. I mean, I'm called nut and insane on a regular bases but that isn't because I'm clinically insane or going insane. It's just a nickname.


Agreed.