Rosewind wrote...
EpyonX3 wrote...
Rosewind wrote...
EpyonX3 wrote...
Corik wrote...
paxxton wrote...
What's so important about those models in the context of IT? Those are future humans, evolved. That's why they are vertically stretched.Earthborn_Shepard wrote...
DJBare wrote...
A bit late to the party on this one, but if you watch the child closely, notice the left leg as it draws back www.youtube.com/watch, I've only seen that idle animation on Shepard when left standing for a few moments, if it's been used on other characters then I've missed them.
...dude... is it just me or is the "child" actually just a smaller adult model?
Evolution doesn't work that way. At least not in a reasonable time lapse.
Well 10,000 years passed apparently. Also bodies on that planet may have adjusted to the gravity, which might be slightly lower than earth. This would actually make people taller over that amount of time.
But children wouldn't have the same frames of adults
I was more addressing the point paxxton made about stretched bodies. About the child having an adult frame, this is an easy answer. Bioware used an adult model and shrunk him down. It's much easier than to spend time making a brand new model just fro that scene. You wouldn't have noticed if you never zoomed in that close.
Also, stretched bodies isn't evolution, it's adaptation. All you need is one child to be born and have a growth spur under lower gravity. They're boddies didn't evolve, they just adapted to the environment.
Why would they need to make a whole new model? They could just use starbrat not like we actully see who they are.
That wouldn't have worked. TIB would have been too short. Also I believe his colthing would have messed things up. They probably took the adult model in that scene and just shrunk it down. Copy/Paste.




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