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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#10326
gunslinger_ruiz

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Rosewind wrote...

Lat2oo5 wrote...

Well, when I did modding to my character in ME2 the LI were all we know but, in ME3, there were only three options: Kaidan, Ashley and Liara, including points of affection which it was the first time I saw them. In my case, my LI was Miranda (or that is what I thought) and I had got Liara's flashback... ****.


I got called Laira's gf by her dad even thought my femshep was single on that play through.


Same thing happened to my femshep that didn't romance anybody in ME1 (default history) or ME2. Maybe I was being flirty with Liara and her dad overheard? No idea.

#10327
Rosewind

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gunslinger_ruiz wrote...

Rosewind wrote...

Lat2oo5 wrote...

Well, when I did modding to my character in ME2 the LI were all we know but, in ME3, there were only three options: Kaidan, Ashley and Liara, including points of affection which it was the first time I saw them. In my case, my LI was Miranda (or that is what I thought) and I had got Liara's flashback... ****.


I got called Laira's gf by her dad even thought my femshep was single on that play through.


Same thing happened to my femshep that didn't romance anybody in ME1 (default history) or ME2. Maybe I was being flirty with Liara and her dad overheard? No idea.


No clue used the same lines I always use with her.

#10328
gunslinger_ruiz

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It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.

#10329
RavenEyry

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What you guys never had a father jokingly ask "So, who's your girlfriend?"?

#10330
Lat2oo5

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I was wrong in something, in ME3 you can choose more romances (Miranda is not in there...) but the only ones who have progress are Kaidan, Ash and Liara, from the very first game:
Posted Image
Posted Image
I haven't got my savedata when I got the flashback of Liara but I am pretty sure that she is the one who has got the most progress points.

And yes, the same thing with her dad happened to me when I was going out with Miranda...

Modifié par Lat2oo5, 02 juin 2012 - 11:23 .


#10331
Lat2oo5

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Ups, I chose "quote" instead of "edit". :(

Modifié par Lat2oo5, 02 juin 2012 - 11:24 .


#10332
paxxton

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You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

#10333
gunslinger_ruiz

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Interesting Lat2oo5, and thank you for posting that. Still, begs the question Why only those three and not any others... Heading to bed, will think more on it later.

#10334
Lat2oo5

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paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Modifié par Lat2oo5, 02 juin 2012 - 11:44 .


#10335
paxxton

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Lat2oo5 wrote...

paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Yeah, Miranda was treated really poorly in the main game. Compared with ME2 where her character was really greatly developed. Maybe, as you say, the DLC might change it - we still don't know why she needed access to Alliance data. I doubt it was merely to get to Sanctuary because the Alliance didn't know about the secret facility at that time (Or did they? see Kasumi's graybox). She might get a DLC like Liara. Liara was also absent from ME2 (compared to ME1) and then got a DLC devoted to her. Also both of them have some big mystery to solve.

Modifié par paxxton, 02 juin 2012 - 11:53 .


#10336
Arian Dynas

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Hey guys, hitting the sack, but before I do, figured I would pop in and remind (or point out to you if you didn't know before) This isn't the first time that a game has been ended with no big bad to fight, not the first time when the penultimate climax was a battle of words and wits, rather than a big old slugfest.Bioware's old buddy Black Isle, back then run by Fearghus Earqhart (yes he has a funny name, shut up.) designed a game called Planscape Torment, featuring the old Infinity Engine that had been designed for Baldur's Gate one and two. Why do I mention this? Because Bioware and what's left of Black Isle, the company Obsidian entertainment, founded after Black Isle was cut loose by Interplay, tend to have effects on one another, and while I can' find specifics on whom, my memory tells me I am quite certain there are a number of Black Isle alumni among Bioware's ranks. So basically it's food for thought.

(Spoilers, huge, massive, game ruining spoilers for Planescape: Torment below, proceed at your own risk.)

For those not in the know, Planscape Torment was basically the story of a man trying to die. You take the role of the Nameless One, the only true immortal throughout the planes, a man incapable of achieving death, his memory stripped from him every time he shuffles off his mortal coil. You take control of the last incarnation, trying to piece together who you are and finally achieve your end while you still can, seeing as you have an edge the other incarnations did not and happen to be capable of dying while maintaining your memory.

(seriously last chance if ya wanna turn back, don't wanna spoil the 20 year old game.)

In the end you have to fight your own mortality, which has achieved a state of being, known as the Transcendent One, you can fight him in the traditional way yes, getting one of the worse endings however.

Or, if your wisdom is high enough (seriously, high wisdom is god in this game) you can remind him of his nature and basically talk him into reuniting with you, so that you both can finally achieve the death you deserve. No need to even draw a weapon.

So, food for thought, make of this what you will, I could just be out of my mind right now.

#10337
Rosewind

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paxxton wrote...

Lat2oo5 wrote...

paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Yeah, Miranda was treated really poorly in the main game. Compared with ME2 where her character was really greatly developed. Maybe, as you say, the DLC might change it - we still don't know why she needed access to Alliance data. I doubt it was merely to get to Sanctuary because the Alliance didn't know about the secret facility at that time (Or did they? see Kasumi's graybox). She might get a DLC like Liara. Liara was also absent from ME2 (compared to ME1) and then got a DLC devoted to her. Also both of them have some big mystery to solve.


 I actually liked Miranda, she was developed well in ME 3

#10338
paxxton

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Rosewind wrote...

paxxton wrote...

Lat2oo5 wrote...

paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Yeah, Miranda was treated really poorly in the main game. Compared with ME2 where her character was really greatly developed. Maybe, as you say, the DLC might change it - we still don't know why she needed access to Alliance data. I doubt it was merely to get to Sanctuary because the Alliance didn't know about the secret facility at that time (Or did they? see Kasumi's graybox). She might get a DLC like Liara. Liara was also absent from ME2 (compared to ME1) and then got a DLC devoted to her. Also both of them have some big mystery to solve.


 I actually liked Miranda, she was developed well in ME 3


She had just a cameo with vague dialog. I anticipated more from a character that was the face of ME2. She seemed depressed and unwilling. Compare it with ME2 where she was really prominent (like Liara in ME1).

Modifié par paxxton, 02 juin 2012 - 12:23 .


#10339
Rosewind

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paxxton wrote...

Rosewind wrote...

paxxton wrote...

Lat2oo5 wrote...

paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Yeah, Miranda was treated really poorly in the main game. Compared with ME2 where her character was really greatly developed. Maybe, as you say, the DLC might change it - we still don't know why she needed access to Alliance data. I doubt it was merely to get to Sanctuary because the Alliance didn't know about the secret facility at that time (Or did they? see Kasumi's graybox). She might get a DLC like Liara. Liara was also absent from ME2 (compared to ME1) and then got a DLC devoted to her. Also both of them have some big mystery to solve.


 I actually liked Miranda, she was developed well in ME 3


She had just a cameo with vague dialog. I anticipated more from a character that was the face of ME2. She seemed depressed and unwilling. Compare it with ME2 where she was really prominent (like Liara in ME1).


Never know they might plan a DLC with her, she did have ME2 plot armour but she still is dead in new games right? Cause I know she can die in ME2 but not till the last minute.

#10340
Rosewind

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Arian Dynas wrote...

Hey guys, hitting the sack, but before I do, figured I would pop in and remind (or point out to you if you didn't know before) This isn't the first time that a game has been ended with no big bad to fight, not the first time when the penultimate climax was a battle of words and wits, rather than a big old slugfest.Bioware's old buddy Black Isle, back then run by Fearghus Earqhart (yes he has a funny name, shut up.) designed a game called Planscape Torment, featuring the old Infinity Engine that had been designed for Baldur's Gate one and two. Why do I mention this? Because Bioware and what's left of Black Isle, the company Obsidian entertainment, founded after Black Isle was cut loose by Interplay, tend to have effects on one another, and while I can' find specifics on whom, my memory tells me I am quite certain there are a number of Black Isle alumni among Bioware's ranks. So basically it's food for thought.

(Spoilers, huge, massive, game ruining spoilers for Planescape: Torment below, proceed at your own risk.)

For those not in the know, Planscape Torment was basically the story of a man trying to die. You take the role of the Nameless One, the only true immortal throughout the planes, a man incapable of achieving death, his memory stripped from him every time he shuffles off his mortal coil. You take control of the last incarnation, trying to piece together who you are and finally achieve your end while you still can, seeing as you have an edge the other incarnations did not and happen to be capable of dying while maintaining your memory.

(seriously last chance if ya wanna turn back, don't wanna spoil the 20 year old game.)

In the end you have to fight your own mortality, which has achieved a state of being, known as the Transcendent One, you can fight him in the traditional way yes, getting one of the worse endings however.

Or, if your wisdom is high enough (seriously, high wisdom is god in this game) you can remind him of his nature and basically talk him into reuniting with you, so that you both can finally achieve the death you deserve. No need to even draw a weapon.

So, food for thought, make of this what you will, I could just be out of my mind right now.


Wasn't there a Planetscape 2? and isn't Black Isle the company that was going to make Fallout 3 aka Van Buren.

#10341
paxxton

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Rosewind wrote...

paxxton wrote...

Rosewind wrote...

paxxton wrote...

Lat2oo5 wrote...

paxxton wrote...

You can romance Miranda in ME3 if you romanced her in ME2. It happens during her second visit to the Citadel. I'm not sure but romancing her in ME2 seems to block all other options in ME3.

No, I was thinking the same but I realized that I could choose Liara or Ashley if I would have followed the conversations but I didn't want to (I tried once with Liara, and they kissed each other on that moment...) . Miranda as LI is bland, very very bland, it's not worth it (unless the dlc changes this).

I will see the information of that savedata, I have never touched it and now, I am curious about it.

Yeah, Miranda was treated really poorly in the main game. Compared with ME2 where her character was really greatly developed. Maybe, as you say, the DLC might change it - we still don't know why she needed access to Alliance data. I doubt it was merely to get to Sanctuary because the Alliance didn't know about the secret facility at that time (Or did they? see Kasumi's graybox). She might get a DLC like Liara. Liara was also absent from ME2 (compared to ME1) and then got a DLC devoted to her. Also both of them have some big mystery to solve.


 I actually liked Miranda, she was developed well in ME 3


She had just a cameo with vague dialog. I anticipated more from a character that was the face of ME2. She seemed depressed and unwilling. Compare it with ME2 where she was really prominent (like Liara in ME1).


Never know they might plan a DLC with her, she did have ME2 plot armour but she still is dead in new games right? Cause I know she can die in ME2 but not till the last minute.

In all my non-import and non-import NG+ playthroughs she dies. Maybe I'm doing something wrong. Still the DLC might show some events before that.

Modifié par paxxton, 02 juin 2012 - 12:32 .


#10342
RavenEyry

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Black Isle made Fallout 1 and 2. Since Obsidian spawned from their ashes, a lot of people were happy they made New Vegas.

#10343
Rosewind

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RavenEyry wrote...

Black Isle made Fallout 1 and 2. Since Obsidian spawned from their ashes, a lot of people were happy they made New Vegas.


I knew had something to do with Fallout lol, yes I am glad they made new vages but fallout 3 was still better.

#10344
Rifneno

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Turbo_J wrote...

Harbinger wants you to think dark energy build up is inconsequential... So does Bioware. It gives them something to write about in ME4


I sincerely hope it is inconsequential. It's got a colossal flaw. The Milky Way is one galaxy of hundreds of billions in the observable universe. If dark energy was going to rip reality apart, it's going to do it regardless. Fixing the problem in the Milky Way and expecting the universe to keep going is like sticking a wine cork in an iceberg shaped hole and expecting the Titanic to be fine.

The typical response I get to that issue is that they can adjust the story so rather than tearing apart the universe itself, dark energy would just rip apart the galaxy that let it get out of hand. That introduces its own set of problems though. First, it'd be a well known and documented phenomenon that galaxies would occasionally just... poof. It's not. Second, since it's ludicrous to assume that the Reapers have kept the problem in check here for a billion years or more and it hasn't become acute yet in the other hundreds of billions, that means that they've come up with solutions as well. While crossing between galaxies is an insane task for organics with Mass Effect's technology, the Reapers could most certainly have gotten emissaries to many closeby galaxies and asked their denizens how they're solving the dark energy problem. I'm sure someone has come up with something that doesn't rely on incomprehensible amounts of horror and genocide.

Then there's the solution that the other galaxies have their own Reapers. It's impossible for the Reapers as we know them to spread beyond some nearby galaxies. They have neither the tech nor the numbers. Not to mention they would run into something that makes them look weak and helpless. So the only remotely viable possibility is that each surviving galaxy has ended up doing the Reapers' thing on their own. They each realized it was the only way and went about it with their own methods. But... My God... what a horrible story that would be. It would not just make the Reapers out to be unsung heroes, it would trivialize the entire struggle against the Reapers because in the end, it's all hopeless.

****** on dark energy. I hope they never bring it up again.

byne wrote...

Didnt you listen to the Drill Sergeant in ME2?

This, recruits, is a 20-kilo ferris slug, feel the weight. Every five seconds, the main gun of an everest class dreadnought accelerates one to 1.3% of light-speed. It impacts with the force of a 38-kiloton bomb. That is three times the yield of the city-buster dropped on Hiroshima back on Earth. That means- Sir Issac Newton is the deadliest son-of-a-**** in space.

Our dreadnoughts already have guns that shoot with the same force as a nuke, so nuking them would be pointless.

Though at Palaven they managed to smuggle warp bombs  inside Reapers and blow em up, but getting inside a Reaper would be tricky.


Nope. Two reasons. First, Reapers' best defense is their kinetic barrier. It's made to deflect shots from a mass accelerator cannon. Probably part of the reason they left that technology around, so organics would be dependant on something they're well guarded against. Nuclear weapons operate completely differently. A kinetic barrier would be meaningless. Second, the nuke dropped on Hiroshima was nothing compared to high yield thermonuclear bombs. Hiroshima's was a fission bomb. About 15 kiltons. Fission bombs are believed to have a maximum yield of about 500 kiltons. Thermonuclear weapons, which are fusion bombs, are far more powerful. The most powerful bomb ever detonated by mankind was a Soviet fusion bomb, the Tsar Bomb. It had a yield of 50 megatons. 3,333 times the power of the one dropped on Hiroshima. Keep in mind, that was 1961. No larger bombs were ever built because they serve no practical purpose, but the technology is capable of significantly more than 50 megatons. There's also the theorized "pure" fusion bomb. Current fusion bombs use a smaller fission explosion to set themselves off whereas a pure fusion bomb would not require that. If such a thing is possible, its yield would likely dwarf fusion bombs the way fusion bombs did to fission bombs.

tl'dr version: nukes > reapers. There's a reason that nuclear missile silos were first strike targets for the Reapers. Remember what happened to the mothership in Independence Day? That's a more realistic depiction of the kind of nukes Mass Effect would have than Hiroshima.

Arian Dynas wrote...

<stuff about Planescape: Torment>


Seriously, am I the only person alive that hated that game?

#10345
Rosewind

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Rifneno wrote...

Arian Dynas wrote...

<stuff about Planescape: Torment>


Seriously, am I the only person alive that hated that game?


Hard to hate something you never played.

#10346
Unschuld

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gunslinger_ruiz wrote...

It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.


:devil:

#10347
Rosewind

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gunslinger_ruiz wrote...

It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.


lol don;t know about Liara but I do know some one in real life who purposely made tali commit suicide

#10348
MaximizedAction

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Unschuld wrote...

gunslinger_ruiz wrote...

It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.


:devil:


As a ME1 Liara romancer...well...ok, it's hard to be rude to her in ME1. In ME3...let's say the writers did a good job in progressing the bromance with Garrus, but Liara...not so much.

Maybe the lack of the romantic equivalent with Liara is intended, since I definitely felt a distance between Shep and Liara in ME3. In other threads they would hang me for writing this because in ME3 the romance with her is said to feel more canony and present than with other characters.

And in my head this always brings me back to her maybe being under Reaper influence. As is probably every single one else in the galaxy. <_<

Modifié par MaximizedAction, 02 juin 2012 - 01:08 .


#10349
Big G13

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MaximizedAction wrote...

Unschuld wrote...

gunslinger_ruiz wrote...

It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.


:devil:


As a ME1 Liara romancer...well...ok, it's hard to be rude to her in ME1. In ME3...let's say the writers did a good job in progressing the bromance with Garrus, but Liara...not so much.

Maybe the lack of the romantic equivalent with Liara is intended, since I definitely felt a distance between Shep and Liara in ME3. In other threads they would hang me for writing this because in ME3 the romance with her is said to feel more canony and present than with other characters.

And in my head this always brings me back to her maybe being under Reaper influence. As is probably every single one else in the galaxy. <_<

I totally agree. As soon as she knew she had you it was all business after that. Shep talks sweet and tries to get her to relax on the Citadel, and she sends him on an errand for the SB. Definitely not as much magic there in ME3.:unsure:

#10350
Rosewind

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Big G13 wrote...

MaximizedAction wrote...

Unschuld wrote...

gunslinger_ruiz wrote...

It might be that using all the "polite" responses builds affections and can be seen as "flirting" by the game. But c'mon who's rude to Liara.


:devil:


As a ME1 Liara romancer...well...ok, it's hard to be rude to her in ME1. In ME3...let's say the writers did a good job in progressing the bromance with Garrus, but Liara...not so much.

Maybe the lack of the romantic equivalent with Liara is intended, since I definitely felt a distance between Shep and Liara in ME3. In other threads they would hang me for writing this because in ME3 the romance with her is said to feel more canony and present than with other characters.

And in my head this always brings me back to her maybe being under Reaper influence. As is probably every single one else in the galaxy. <_<

I totally agree. As soon as she knew she had you it was all business after that. Shep talks sweet and tries to get her to relax on the Citadel, and she sends him on an errand for the SB. Definitely not as much magic there in ME3.:unsure:


Don't get me started on that errand makes no sense that i have to go to the SB to tell me to see her peon who then tells me the SB wants me to find someone, its like WHY DIDN"T YOU JUST TELL ME THAT!!

Modifié par Rosewind, 02 juin 2012 - 01:23 .