been looking through the in game models and textures again and I found something interesting. Correct me if I’m wrong, but the main idea behind the indoc theory is that the entire ending was a hallucination and everything we see is based upon something Shepard has seen while fighting the Reapers. While this could just be another case of Bioware re-using models/textures I found that the Reaper spikes/shards, whatever you want to call them, that make up the base of the conduit have been seen once before in the game. In the level with the Rachni Queen.
According to the game files this is one of the Reaper shards we see during the Rachni level.

And this is the Reaper shard that's a part of the Conduit.

Also I think the textures on the Shard look similar to those on that weird metal object we see in the scene
where Shepard breathes.
Modifié par FFZero, 03 juin 2012 - 08:50 .




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