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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#10876
FFZero

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Okay I’ve
been looking through the in game models and textures again and I found something interesting. Correct me if I’m wrong, but the main idea behind the indoc theory is that the entire ending was a hallucination and everything we see is based upon something Shepard has seen while fighting the Reapers. While this could just be another case of Bioware re-using models/textures I found that the Reaper spikes/shards, whatever you want to call them, that make up the base of the conduit have been seen once before in the game. In the level with the Rachni Queen.


According to the game files this is one of the Reaper shards we see during the Rachni level.



Posted Image



And this is the Reaper shard that's a part of the Conduit.



Posted Image

Also I think the textures on the Shard look similar to those on that weird metal object we see in the scene
where Shepard breathes.

Modifié par FFZero, 03 juin 2012 - 08:50 .


#10877
MegumiAzusa

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balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

Posted Image 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?

Modifié par MegumiAzusa, 03 juin 2012 - 08:59 .


#10878
paxxton

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FFZero wrote...



Okay I’ve
been looking through the in game models and textures again and I found something interesting. Correct me if I’m wrong, but the main idea behind the indoc theory is that the entire ending was a hallucination and everything we see is based upon something Shepard has seen while fighting the Reapers. While this could just be another case of Bioware re-using models/textures I found that the Reaper spikes/shards, whatever you want to call them, that make up the base of the conduit have been seen once before in the game. In the level with the Rachni Queen.


According to the game files this is one of the Reaper shards we see during the Rachni level.

And this is the Reaper shard that's a part of the Conduit.

Also I think the textures on the Shard look similar to those on that weird metal object we see in the scene
where Shepard breathes.

They aren't the same. They have different proportions. The first has a base. The second is elongated in the vertical dimension.

Modifié par paxxton, 03 juin 2012 - 08:54 .


#10879
Unschuld

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FFZero wrote...

Okay first of all you're looking in the right place,
CookedPC is where all of the game files are. Those .pcc files are packages that
contain the game models, Umodel basically opens those and extracts whatever
files are within. You can use Umodel simply by dragging the file you want over
the icon to open it up. Once it’s open in umodel you can just scroll through
the files inside using the page up or down key and to extract them just use
ctrl + x.




Thanks!!

Currently sifting through some junk. Found the M-080 and M-35 Mako wreckage I was looking for. Nothing conclusive yet, but fun is being had.

#10880
ivenoidea

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Unschuld wrote...

Thanks!!

Currently sifting through some junk. Found the M-080 and M-35 Mako wreckage I was looking for. Nothing conclusive yet, but fun is being had.


Mind sharing the exact file names? I'd love to check them out myself.

#10881
balance5050

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MegumiAzusa wrote...

balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

Posted Image 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?


Yeah but what does "SFXGUI_W_A_Prothean_MP.pcc" mean? The "MP" part leads me to believe that it's the "MultiPlayer" model, considering that "Quarian" and "Turian" are right next to it. 

Modifié par balance5050, 03 juin 2012 - 09:25 .


#10882
MaximizedAction

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MegumiAzusa wrote...

balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

Posted Image 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?


And here I was, secretly thinking to myself how they probably just reused some model parts. Nowadays everything is up for speculations, huh? :lol:

Modifié par MaximizedAction, 03 juin 2012 - 09:30 .


#10883
Unschuld

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ivenoidea wrote...

Unschuld wrote...

Thanks!!

Currently sifting through some junk. Found the M-080 and M-35 Mako wreckage I was looking for. Nothing conclusive yet, but fun is being had.


Mind sharing the exact file names? I'd love to check them out myself.


There's quite a lot to sift through. Right now I'm going through BioA_End003_Planet and I'm finding... strange stuff? In addition to some textures for the leaves and the surrounding cliffs, I found the "trauma mask" that's on Shepard's face, lots of blood splatter maps, and a few normal maps for tear streaks and tear droplets... I don't remember anyone crying in those scenes. For the most part these seem to be packaged based on where they're used, so I'm confused. I'm really just going down the list of the files that have "end" in them to see the vehicles, but I'm finding a lot of other stuff on the way.

#10884
MegumiAzusa

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balance5050 wrote...

MegumiAzusa wrote...

balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

Posted Image 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?


Yeah but what does "SFXGUI_W_A_Prothean_MP.pcc" mean? The "MP" part leads me to believe that it's the "MultiPlayer" model, considering that "Quarian" and "Turian" are right next to it.

SFX <- Mass Effect
GUI <- Interface
W <- Weapon
A <- Assault Rifle
Prothean <- Name
MP <- Multiplayer

#10885
paxxton

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MegumiAzusa wrote...

balance5050 wrote...

MegumiAzusa wrote...

balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

Posted Image 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?


Yeah but what does "SFXGUI_W_A_Prothean_MP.pcc" mean? The "MP" part leads me to believe that it's the "MultiPlayer" model, considering that "Quarian" and "Turian" are right next to it.

SFX <- Mass Effect
GUI <- Interface
W <- Weapon
A <- Assault Rifle
Prothean <- Name
MP <- Multiplayer

How do you know that SFX means Mass Effect and not sound effect?

#10886
balance5050

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MegumiAzusa wrote...

balance5050 wrote...

MegumiAzusa wrote...

balance5050 wrote...

 I thought you guys might want to see this after all the talk of Protheans in multiplayer..... I was wondering if you guys could tell me how legit it is and possibly what it means.

http://i.imgur.com/97PRV.jpg 

snip 

100% legit.
But as you can see it's only the Prothean AR, not an actual Prothean.
Also did anyone notice how similar the Reegar gun and the Collector Assault Rifle looks (the serrated front part)?


Yeah but what does "SFXGUI_W_A_Prothean_MP.pcc" mean? The "MP" part leads me to believe that it's the "MultiPlayer" model, considering that "Quarian" and "Turian" are right next to it.

SFX <- Mass Effect
GUI <- Interface
W <- Weapon
A <- Assault Rifle
Prothean <- Name
MP <- Multiplayer


Ok that clears it up, thanks. I assume that this file has the "MP" while the others don't is because they're differentiating from the SP prothean stuff.

Modifié par balance5050, 03 juin 2012 - 09:56 .


#10887
paxxton

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Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???



#10888
balance5050

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paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

#10889
paxxton

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balance5050 wrote...

paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

The backdoor was developed on Ilos (still not even tested). Vigil said that after the Reapers attack comms were cut off and worlds isolated. How would the Protheans even start planning on retaking the Citadel? All the records on the facility on Ilos were lost during the attack on the Citadel.

Modifié par paxxton, 03 juin 2012 - 10:14 .


#10890
balance5050

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paxxton wrote...

balance5050 wrote...

paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

The backdoor was developed on Ilos (still not even tested). Vigil said that after the Reapers attack comms were cut off and worlds isolated. How would the Protheans even start planning on retaking the Citadel? All the records on the facility on Ilos were lost during the attack on the Citadel.


I don't know, all I know is they must have built a backdoor to the citadel for a reason, and the crucible could be that reason.

#10891
paxxton

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balance5050 wrote...

paxxton wrote...

balance5050 wrote...

paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

The backdoor was developed on Ilos (still not even tested). Vigil said that after the Reapers attack comms were cut off and worlds isolated. How would the Protheans even start planning on retaking the Citadel? All the records on the facility on Ilos were lost during the attack on the Citadel.


I don't know, all I know is they must have built a backdoor to the citadel for a reason, and the crucible could be that reason.

Nah. The reason was scientific curiosity. Posted Image At least that's what I understood from the talk with Vigil.

Modifié par paxxton, 03 juin 2012 - 10:24 .


#10892
BleedingUranium

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FFZero wrote...



Okay I’ve
been looking through the in game models and textures again and I found something interesting. Correct me if I’m wrong, but the main idea behind the indoc theory is that the entire ending was a hallucination and everything we see is based upon something Shepard has seen while fighting the Reapers. While this could just be another case of Bioware re-using models/textures I found that the Reaper spikes/shards, whatever you want to call them, that make up the base of the conduit have been seen once before in the game. In the level with the Rachni Queen.


According to the game files this is one of the Reaper shards we see during the Rachni level.



Posted Image



And this is the Reaper shard that's a part of the Conduit.



Posted Image

Also I think the textures on the Shard look similar to those on that weird metal object we see in the scene
where Shepard breathes.





Well the bottom on is just a part of the top one, look. The top one is similar to the lower legs of Destroyers.

Modifié par BleedingUranium, 03 juin 2012 - 10:28 .


#10893
balance5050

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paxxton wrote...

balance5050 wrote...

I don't know, all I know is they must have built a backdoor to the citadel for a reason, and the crucible could be that reason.

Nah. The reason was scientific curiosity. Posted Image At least that's what I understood from the talk with Vigil.


Well, they obviously knew that the Citadel was essentially just a massive relay, relays have eezo cores, and it's speculated in the codex that the citadel was suppsed to just power the crucible, esentially just  turning it into a massive laser weapon.

I don't see how the Protheans attempting to retake the Citadel is any crazier than Shepard and Hammer trying to ratake the citadel. The Thessia VI even said that they made progress on the crucible but was sabatoged by an indoctrinated splinter group. SO if they had already been working on it and realized that they needed the Citadel to make it work then, then a back door entrance would be their best bet. Everyone obviously died or retreated into cryosleep before a suitable team was assembled.

Whether the Crucible is a reaper trap or not is independant of this because they (the reapers) obviously put that plan into place hundreds of cycles ago because hundreds of cycles "built and added to it". It's going to far to believe that the V.I.'s would lie about this because that would mean that the beacons are also reaper traps, Javik aknowledges the beacons so I think that would be too far of a stretch.

Modifié par balance5050, 03 juin 2012 - 10:55 .


#10894
balance5050

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It's a little depressing but I think the final conclusion of I.T. is that we decide what really happens to "our" Shepard. Whether they were truly going to expand on player feedback or actually justify this with further content will be up for speculation until the EC comes out.

#10895
boeloe

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paxxton wrote...

balance5050 wrote...

paxxton wrote...

balance5050 wrote...

paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

The backdoor was developed on Ilos (still not even tested). Vigil said that after the Reapers attack comms were cut off and worlds isolated. How would the Protheans even start planning on retaking the Citadel? All the records on the facility on Ilos were lost during the attack on the Citadel.


I don't know, all I know is they must have built a backdoor to the citadel for a reason, and the crucible could be that reason.

Nah. The reason was scientific curiosity.  At least that's what I understood from the talk with Vigil.


Maybe I'm missing something in this discussion but as far as I know the scientists on Ilos woke up after the reapers had returned to dark space. They then developed the conduit (a small one-way mass relay to the citadel), then reprogrammed the keepers and then it is assumed they starved.

#10896
Unschuld

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FFZero wrote...



Okay I’ve
been looking through the in game models and textures again and I found something interesting. Correct me if I’m wrong, but the main idea behind the indoc theory is that the entire ending was a hallucination and everything we see is based upon something Shepard has seen while fighting the Reapers. While this could just be another case of Bioware re-using models/textures I found that the Reaper spikes/shards, whatever you want to call them, that make up the base of the conduit have been seen once before in the game. In the level with the Rachni Queen.


According to the game files this is one of the Reaper shards we see during the Rachni level.



*snip*



And this is the Reaper shard that's a part of the Conduit.



*snip*

Also I think the textures on the Shard look similar to those on that weird metal object we see in the scene
where Shepard breathes.





The patterns on them aren't quite identical to the objects in the breath scene though.

I'm not really invested in the whole "scumbag Carnifex/Paragon Predator" theory, but just in case anyone is curious, BioD_End002_510Red.pcc contains both models. The other two packages below it (blue and green) only have the carnifex. Not exactly ground breaking, but I don't think including all the files for an extra pistol model in just one ending is just "oversight".

#10897
Five oH Thre3

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Has the pile of bodies stacked next to the conduit been discussed in while? After completing my second play through yesterday I simply walked to the conduit (like a boss) and with each step I took forward I aimed down my scope to see if I could get a distinct look if there were or were not in fact piles of bodies. I DID see piles of bodies next to the conduits pillars. Has anyone confirmed this yet?

#10898
UrgedDuke

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boeloe wrote...

paxxton wrote...

balance5050 wrote...

paxxton wrote...

balance5050 wrote...

paxxton wrote...

Reposting it cause I want to read your thoughts on that.

paxxton wrote...

@Ethan Saunders made a good point. If the Reapers attacked the Citadel first in Javik's cycle, what was the purpose of building the Crucible if it needed the Citadel to be fully functional???


Well, we do know that the Protheans built a back door onto Citadel anyway. So it would slightly tie in if they had a plan to build the Crucible and then retake the Citadel.

The backdoor was developed on Ilos (still not even tested). Vigil said that after the Reapers attack comms were cut off and worlds isolated. How would the Protheans even start planning on retaking the Citadel? All the records on the facility on Ilos were lost during the attack on the Citadel.


I don't know, all I know is they must have built a backdoor to the citadel for a reason, and the crucible could be that reason.

Nah. The reason was scientific curiosity.  At least that's what I understood from the talk with Vigil.


Maybe I'm missing something in this discussion but as far as I know the scientists on Ilos woke up after the reapers had returned to dark space. They then developed the conduit (a small one-way mass relay to the citadel), then reprogrammed the keepers and then it is assumed they starved.



what if the citadel wasn't really the catalyst :devil:

#10899
balance5050

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Unschuld wrote...

I'm not really invested in the whole "scumbag Carnifex/Paragon Predator" theory, but just in case anyone is curious, BioD_End002_510Red.pcc contains both models. The other two packages below it (blue and green) only have the carnifex. Not exactly ground breaking, but I don't think including all the files for an extra pistol model in just one ending is just "oversight".


Not only that, I don't think it get's much more intentional than the timing of this.

#10900
balance5050

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Five oH Thre3 wrote...

Has the pile of bodies stacked next to the conduit been discussed in while? After completing my second play through yesterday I simply walked to the conduit (like a boss) and with each step I took forward I aimed down my scope to see if I could get a distinct look if there were or were not in fact piles of bodies. I DID see piles of bodies next to the conduits pillars. Has anyone confirmed this yet?


This really doesn't matter to me 'cause I believe the Hallucination/dream thing actuallly started when the Mako crashed, right before the conduit run......

Edit: What I want to know is if those "dream like trees" appear anywhere else in London besides the beam run. I haven't played Priority Earth in ages so I don't remember...

Modifié par balance5050, 03 juin 2012 - 11:05 .