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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#1076
Destructorlio

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Destructorlio wrote...

Anyway, I have a crazy, totally unfounded theory that springs out of IT, inspired by the following factors:

1. There have been rumours going around of a new MP class called 'Pheonix'. Because the Javik dlc was called 'From Ashes', people have naturally been connecting this class to Protheans, but this makes no sense, since Javik is the only Prothean.
2. Collectors seem 'different' from other Reaper forms. They are, as Liara says 'indoctrinated Protheans'- not Reaper-form Protheans (the Reaper-form Prothean failed)
3. Someone posted in the old thread about a theory that perhaps in the previous cycle the Protheans did create the crucible, and whoever-the-Prothean-equivalent-of-Shepard was got onto the Crucible and again had to make the choice- but they made the wrong choice (control, as Javik indicated there was a group trying to do).
4. A lot of people have been asking: If IT is true, then what does the Crucible actually do?

My theory kind of ties all of these elements together. What if the Crucible is a sort of mass-indoctrination device? What is that was the downfall of the Protheans- that when the device was activated, it actually indoctrinated the Prothean race and was the origin of the Collectors?

Now, skip to the EC: Shepard awakes, gets back to the Crucible. Triggers the device but somehow reverses the polarity (as you do), so that every indoctrinated person becomes un-indoctrinated. You know what you've got then? Every Collector becomes a Prothean again (or, at least, a cybernetically-enhanced Protehan). The Prothean race is born again- like a Pheonix from the ashes. So the MP actually ties into the SP- the Protheans are reintroduced in the campaign and then they are available in MP. 

Anyway as I said this it purely speculation and has a lot of problems (like why would the Protheans be fighting the Reaper in MP if you defeat the Reapers in the SP?), but a fun theory nonetheless- would welcome thoughts.


No traction on my crazy theory, then?

#1077
NoSpin

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Destructorlio wrote...

Destructorlio wrote...

Anyway, I have a crazy, totally unfounded theory that springs out of IT, inspired by the following factors:

1. There have been rumours going around of a new MP class called 'Pheonix'. Because the Javik dlc was called 'From Ashes', people have naturally been connecting this class to Protheans, but this makes no sense, since Javik is the only Prothean.
2. Collectors seem 'different' from other Reaper forms. They are, as Liara says 'indoctrinated Protheans'- not Reaper-form Protheans (the Reaper-form Prothean failed)
3. Someone posted in the old thread about a theory that perhaps in the previous cycle the Protheans did create the crucible, and whoever-the-Prothean-equivalent-of-Shepard was got onto the Crucible and again had to make the choice- but they made the wrong choice (control, as Javik indicated there was a group trying to do).
4. A lot of people have been asking: If IT is true, then what does the Crucible actually do?

My theory kind of ties all of these elements together. What if the Crucible is a sort of mass-indoctrination device? What is that was the downfall of the Protheans- that when the device was activated, it actually indoctrinated the Prothean race and was the origin of the Collectors?

Now, skip to the EC: Shepard awakes, gets back to the Crucible. Triggers the device but somehow reverses the polarity (as you do), so that every indoctrinated person becomes un-indoctrinated. You know what you've got then? Every Collector becomes a Prothean again (or, at least, a cybernetically-enhanced Protehan). The Prothean race is born again- like a Pheonix from the ashes. So the MP actually ties into the SP- the Protheans are reintroduced in the campaign and then they are available in MP. 

Anyway as I said this it purely speculation and has a lot of problems (like why would the Protheans be fighting the Reaper in MP if you defeat the Reapers in the SP?), but a fun theory nonetheless- would welcome thoughts.


No traction on my crazy theory, then?


I'm not going to lie, that it pretty f-ing crazy. But I like it.
A lot of people seem to agree that the Crucible is some kind of Reaper trap/device.

#1078
MaximizedAction

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MegumiAzusa wrote...

MaximizedAction wrote...

DJBare wrote...

MaximizedAction wrote...

Fingertrip wrote...

The gun thing sure as **** is delibarely implemented and not a glitch. I don't think indoctrination theory can get any more crystal clear then it already is.

You gotta hand it to Bioware. The ending is indeed artistic.


and probably costed a lot of tears, sweat and a looot of overtime.
As it stands with IT, it is truly a piece of art realized through hard work.

Hope that as many people as possible will get to see it as such and appreciate it for what it (hopefully but also very likely) is.

Anderson: Lets not start handing out medals just yet.....


Yes, but if a gun, which type of model seems to depend on the moral standpoint of the character posessing it does the following:

Shepard that undergoes indoc, has 'bad'/red Carnifex. TIM pulls the gun from 'Admiral' Anderson: 'good'/blue Predator.
We see 'Admiral' Anderson choosing Destroy with the good Predator.
Shep also chooses destroy -> gets his gun turned into the good gun.

Imo, it doesn't get much more evidence-ier interpretation than this. This is practically spoonfed evidence.

Still not convinced?

The gun stays a Carnifex if you only get the bad Destroy (no breath scene): www.youtube.com/watch
and changes to Predator if you get the best Destroy (yes breath scene): www.youtube.com/watch.
Furthermore, the explosion have slightly different animation styles, while the best Destroy makes it harder to spot the gun.

Bioware games, 'glitching' guns like a baws.

So we call them Good Guy Predator and Scumbag Carnifex now? :D
Also repost as no one responded and I don't know if you just ignored or didn't saw it ^^
Posted Image
You can see this flash for the last two shots, that is also the time when the sounds change from clear to like what it sounds when waking up from being unconscious.
Also Shep fired many shots before that flashed the screen somehow, but not in this manner.


Read your post, relistned, missed to comment, sorry. Yeah, I hear the shot sounds change in three stanges, where the last one seems to get more metallic. Interesting correlation between the flash and the sounds. Must be more than just for the dramatic effect.

#1079
Big Bad

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RealStyli wrote...

I support IT - in that it's the only explanation for the ending that makes a lick of sense - but some of these latest bits of evidence are simply clutching at straws and making it look silly. The best evidence came out in the early stages of the IT investigation and, not surprisingly, that early evidence seems to be the strongest.


I mostly agree, but we gotta talk about something, right?

Speculation for everyone!!!:wizard::D

#1080
UrgentArchengel

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I wonder if Bioware is going to show anything for ME3 that is SP related at E3 in a few weeks. It would be cool if they had a trailer for EC. But after what happened at PAX, it's quite doubtful.

#1081
Dwailing

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NoSpin wrote...

Destructorlio wrote...

Destructorlio wrote...

Anyway, I have a crazy, totally unfounded theory that springs out of IT, inspired by the following factors:

1. There have been rumours going around of a new MP class called 'Pheonix'. Because the Javik dlc was called 'From Ashes', people have naturally been connecting this class to Protheans, but this makes no sense, since Javik is the only Prothean.
2. Collectors seem 'different' from other Reaper forms. They are, as Liara says 'indoctrinated Protheans'- not Reaper-form Protheans (the Reaper-form Prothean failed)
3. Someone posted in the old thread about a theory that perhaps in the previous cycle the Protheans did create the crucible, and whoever-the-Prothean-equivalent-of-Shepard was got onto the Crucible and again had to make the choice- but they made the wrong choice (control, as Javik indicated there was a group trying to do).
4. A lot of people have been asking: If IT is true, then what does the Crucible actually do?

My theory kind of ties all of these elements together. What if the Crucible is a sort of mass-indoctrination device? What is that was the downfall of the Protheans- that when the device was activated, it actually indoctrinated the Prothean race and was the origin of the Collectors?

Now, skip to the EC: Shepard awakes, gets back to the Crucible. Triggers the device but somehow reverses the polarity (as you do), so that every indoctrinated person becomes un-indoctrinated. You know what you've got then? Every Collector becomes a Prothean again (or, at least, a cybernetically-enhanced Protehan). The Prothean race is born again- like a Pheonix from the ashes. So the MP actually ties into the SP- the Protheans are reintroduced in the campaign and then they are available in MP. 

Anyway as I said this it purely speculation and has a lot of problems (like why would the Protheans be fighting the Reaper in MP if you defeat the Reapers in the SP?), but a fun theory nonetheless- would welcome thoughts.


No traction on my crazy theory, then?


I'm not going to lie, that it pretty f-ing crazy. But I like it.
A lot of people seem to agree that the Crucible is some kind of Reaper trap/device.


I thought that the Crucible might be some kind of massive Indoc device (That was without seeing that idea on the forums mind you.).  But with this theory... well, like the guy said, it's frakking crazy, but some part of me can't help but like it.

#1082
Guest_ll PAYASO323 ll_*

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Its a pic i seen on the old thread.
From Parabolee's blog. Nice finds

#1083
Rifneno

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SS2Dante wrote...

Do you mean he had a revenant equipped for gameplay? Because most, if not all of the time the game ignores what weapons you've equipped, and assigns it's own for the cutscenes.


Perhaps the most important question is "why would anyone use that abomination of a weapon?" Because man that thing blows in 3. It's got the recoil of an unmounted minigun and it doesn't even hit hard like it did in 2.

Boradam wrote...

I was replaying Mass Effect and never noticed that Vigil states that the Keepers -- prior to being freed by the Prothean Scientists -- were not controlled by the Reaper's themselves, but by a signal that emitted throughout the Citadel every 50,000 years. That's probably well known by people here, but what exactly pulsed the signal?


Hmm. That's an excellent point. It may simply be a countdown clock. Though that seems terribly roundabout since I'd imagine the timer could be directly installed on the relay itself. So it does rather support the vomit-enducing literalist interpretation. OTOH, Vigil also said the keepers now only listen to signals from "the Citadel itself." If spacebrat were what he says, there really wouldn't be any difference between the two. Also it's well known that the original game's writers intended the dark matter ending, so if they planted seeds for the current story arc, it would be an indoctrination story arc.

NYG1991 wrote...

Lol I just noticed the warning sign next to the vent that we meet the kid has I lightning bolt going into a persons head.

Not sure if that's been pointed out before.


The more interesting part of that isn't readily apartment. Myself and a couple others scoured the game and couldn't find it used anywhere else. It's unique to that scene. They made that weird sign just for that vent scene, where it makes no sense for it to be, and then reused the same 3 electricity warning labels 500 times through the rest of the game.

SirRaven10 wrote...

What exactly are tree reflections supposed to prove? To me, all it says is that BW was either rushed, got lazy, or overlooked fixing the textures after updating the catalyst room.


Wow, talk about your logic failures. They did extra work because they're lazy and rushed. Makes sense.

I'm not defending them so it isn't a cop-out. It's just flat out truth.


Glad you cleared that up for us. I was under the impression you understood the difference between opinion and fact. I see that I was mistaken.

paxxton wrote...

This happens only to show that the scene is not real because physical laws are broken down. Besides, it's barely noticeable during a normal playthrough.


Yeah, that's why it's called "subtle." Plot twists aren't plot twists if everyone sees them coming because they ram it down your throat the whole story.

gunslinger_ruiz wrote...

I'm using these expensive things with 7.1 surround and such and can only pick out the sounds we already know about.


Recommend Sennheiser next time BTW. Companies that specialize in sound equipment tend to make better speakers & headphones than companies that only dabble in it. They also wouldn't make the baffling decision to make headphone pads hexagon shaped just so they can fit a Star Wars theme. I can't imagine it's equally comfortable to ergonomic ones and I know it can't sound as good as ones designed to take sound reverberation into account.
Not trying to sound negative or rag on you, just offering some hopefully helpful advice since you also seem to take your headphones seriously.

DJBare wrote...

Not when arguing whether they have been lazy or not, if people want to discuss Biowares motives, then I suggest making another topic on that subject, one of the things that goes wrong with this discussion is sidetracking, I recommend focusing on the topic, evidence for I.T, otherwise it just becomes convoluted again.


Thanks Mom.

#1084
Misguided Terran

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Destructorlio wrote...

Destructorlio wrote...

Anyway, I have a crazy, totally unfounded theory that springs out of IT, inspired by the following factors:

1. There have been rumours going around of a new MP class called 'Pheonix'. Because the Javik dlc was called 'From Ashes', people have naturally been connecting this class to Protheans, but this makes no sense, since Javik is the only Prothean.
2. Collectors seem 'different' from other Reaper forms. They are, as Liara says 'indoctrinated Protheans'- not Reaper-form Protheans (the Reaper-form Prothean failed)
3. Someone posted in the old thread about a theory that perhaps in the previous cycle the Protheans did create the crucible, and whoever-the-Prothean-equivalent-of-Shepard was got onto the Crucible and again had to make the choice- but they made the wrong choice (control, as Javik indicated there was a group trying to do).
4. A lot of people have been asking: If IT is true, then what does the Crucible actually do?

My theory kind of ties all of these elements together. What if the Crucible is a sort of mass-indoctrination device? What is that was the downfall of the Protheans- that when the device was activated, it actually indoctrinated the Prothean race and was the origin of the Collectors?

Now, skip to the EC: Shepard awakes, gets back to the Crucible. Triggers the device but somehow reverses the polarity (as you do), so that every indoctrinated person becomes un-indoctrinated. You know what you've got then? Every Collector becomes a Prothean again (or, at least, a cybernetically-enhanced Protehan). The Prothean race is born again- like a Pheonix from the ashes. So the MP actually ties into the SP- the Protheans are reintroduced in the campaign and then they are available in MP. 

Anyway as I said this it purely speculation and has a lot of problems (like why would the Protheans be fighting the Reaper in MP if you defeat the Reapers in the SP?), but a fun theory nonetheless- would welcome thoughts.


No traction on my crazy theory, then?

I have to disagree, kinda.  Gimme a sec to get my thoughts together.

First, about nothing I have to say will affect the DLC rumors.

Second, I very much doubt the Crucible is meant to indoctrinate everyone.  I find it highly doubtful that the Reapers laid those plans out.  The architecture and whatnot doesn't match up.  Not only that, it's detailed that each cycle adds something new, or tries to improve it, literally large pieces added in each time.  And, if the current choices are the ending, that would have meant the Mass Relays are nowhere to be found.  Great idea, but it doesn't hold with the crazy we already have.  Still, I'd like to add in some more.

My belief is that the Crucible is an answer to Reaper Tech, and yes indeed, perhaps an anti-indoc device or some bull.  During the moments that all is believed lost, perhaps Admiral Hackett orders that they bumrush the Citadel with the Crucible.  What follows surprises everyone, as the Crucible gives off a signal that alerts the Keepers, making them open the Citadel arms and aligning it with the Citadel.  No need for some shmuck to push the button, the work has already been laid out.

"BUT DUDE, THAT SOUNDS STUPID!  HOW CAN THEY MANIPULATE THE KEEPERS?"

Remember in ME1 the Prothean scientist team that survived on Ilos managed to alter the programming the keepers had.  It's possible that Ilos was also working on something for the Crucible, but, like our cycle, they needed to keep hush hush in order to keep from being discovered.  Before their part could be included (or perhaps they WERE trying to make the Crucible there,) , the Citadel was taken, the plans were ruined, and they were forced into hibernation.  Thankfully, they were still able to use their research to alter the Keepers code, thereby giving the next cycle more time.

Again, speculation.  But, this would allow means for a Deus Ex Machina mixed with conventional means, as the Reapers are weakened, but not outright killed.  This allows for a great deal more discovery, I'd love to actually see what the squishy bits of a Reaper are like.

As for the Collectors, it has been strongly alluded that all Collector's were on their base when destroyed.  There's never word of a Collector base elsewhere in the galaxy, it's always said they come from the Omega 4 Relay.  So yeah, there's that.

Again, further speculation, but I enjoy discussing.

#1085
FamilyManFirst

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Arian Dynas wrote...
Also, Familyman, since you seem to be bothered by Casey's statements, can someone find the Casey Hudson January interveiw for me? The one where he claims he wants the player to feel as Shepard does?

Pardon me, Arian, I was mistaken on the source of my pessimism.  It wasn't Casey's statements, it was both the announcement of the DLC from the BioWare Blog (
http://blog.bioware.com/page/8/ if the page numbers stay the same) and a posting by Chris Priestly (
http://www.holdtheli...ended-cut.1672/).

I think that the interview you're looking for is from GameInformer, page 2, his answer to the second-to-last question on that page (http://www.gameinfor...PostPageIndex=2).  Of course, that's the same interview where he references the A, B, C endings ... so take that with a grain of salt.

#1086
Arian Dynas

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RealStyli wrote...

I support IT - in that it's the only explanation for the ending that makes a lick of sense - but some of these latest bits of evidence are simply clutching at straws and making it look silly. The best evidence came out in the early stages of the IT investigation and, not surprisingly, that early evidence seems to be the strongest.


Oh so you mean to say that a gun suddenly shifting from one type to another, both of which bear symbolic meanings to Shepard, and with a morph animation that could only have been coded intentionally, and in fact we even see the files responsible for it which are used nowhere else in the entire game is nothing then?

ll PAYASO323 ll wrote...

wtf? how do you post pics? im sort of new to the forums

 

Find image, right click, select copy image URL, go to forum type [img] and close with   backslash just like quotes.

#1087
Arian Dynas

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FamilyManFirst wrote...

Arian Dynas wrote...
Also, Familyman, since you seem to be bothered by Casey's statements, can someone find the Casey Hudson January interveiw for me? The one where he claims he wants the player to feel as Shepard does?

Pardon me, Arian, I was mistaken on the source of my pessimism.  It wasn't Casey's statements, it was both the announcement of the DLC from the BioWare Blog (
http://blog.bioware.com/page/8/ if the page numbers stay the same) and a posting by Chris Priestly (
http://www.holdtheli...ended-cut.1672/).

I think that the interview you're looking for is from GameInformer, page 2, his answer to the second-to-last question on that page (http://www.gameinfor...PostPageIndex=2).  Of course, that's the same interview where he references the A, B, C endings ... so take that with a grain of salt.



Yes take the fact that he is explicitly telling us things that are supposed to show an entirely different intention with a grain of salt. Come on man.

But the thing ABOUT the EC that so many fail to grasp is the fact that we don't NEED any additonal endings, in fact we already HAVE all the endings we're going to get and or need, we just need more scenes to make what the ending is saying clear, and that is that the ending is IDT. It's not a good ending with indoctrination theory, it's brilliant.

#1088
Destructorlio

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RavenEyry wrote...

FamilyManFirst wrote...

This would account for all of the issues, large and small, that point to Indoctrination in the final sequence: it originally *was* going to be indoctrination.  However, sadly, the ending as-is is the real, actual ending to the game. :crying:


There is certainly precedent for changing the ending to something and forgetting to remove all the foreshadowing. The I am legend film springs to mind.


That's an inappropriate analogy, because films are made differently to games. I am Legend was tested before audiences, and they didn't like the ending, so it was changed (a huge mistake, IMO, as the original ending ruled). ME3 was not tested or altered in that fashion- and besides, if it was tested, IT would be the superior ending.

FamilyMan, what do you think the EC will add, if IT is not true?

Wyatt Shepard wrote...

Ok question, and forgive my noobness: lets assume that IT is true, or some version of it is true (which makes a great deal of sense to me). You reach the full destroy ending, Shepard lives and wakes up in the rubble left by Harbinger's blast.

This means, I think, that the Citadel never blew up. The relay's never destroyed or disabled, and critically, the Crucible never used and the Reapers never beaten. Sooooo...what then?

I'm curious because if the extended cut isn't new game play material, does that mean another DLC is coming to lay a beat down on the Reapers, or despite what Bioware said ME4 will be in the works and the fight against the Reapers continue....basically I just don't see how IT, as much as it makes sense, fits with what we know about the game and it's apparent ending/future.



Bioware have repeatedly said 'keep your save files' and 'your choices will matter'. So after you break free of indoctrination, yes, there will be another 'phase' of the game in which you somehow defeat the Reapers- presumably something to do with the crucible, and surviving the final trial.

hoodaticus wrote...

My self-delusion detector twitches at the notion that Bioware planned this all along. There are too many hallmarks of a rush job.

 

I simply don't believe any other interpretation. Games are not made sequentially like films. You don't make a huge, complex, interwoven, incredibly intricate first 95% and then just **** out a final 5%. The first thing to get cut would be external content like the Javik dlc- which did happen. Then they'd drop side missions. They would not drop the ending. Unless IT is true- and given the HUGE amount of clues, which can be explained no other way, it is only reasonable and logical to assume that this was planned.

Why would Mike Gamble tweet, before EC was even announced, that if we knew what was in store, the reaction would be different. If EC was not planned, why would he say that?

Legion109 wrote...

Fingertrip wrote...

The gun thing sure as **** is delibarely implemented and not a glitch. I don't think indoctrination theory can get any more crystal clear then it already is.

You gotta hand it to Bioware. The ending is indeed artistic.


The Mona Lisa is artistic the ending to ME3 as it stands was a b*tch slap to any long term ME fans.

- I am the Legion of 109 and I am the disturber of the disturbed -  [smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie]

 

Well, it's a **** slap if you take it literally. If you subscribe to IT, it's actually a stroke of genius the likes of which has never been seen in gaming. Not that this will stop the literalists whining and nashing their teeth when it comes.

Must be tough being a literalist:

"Man, Fight Club, what a great movie."

"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"

"No, that makes sense, because Tyler was in Norton's mind."

"What? No he wasn't!"

"Of course he was! Tyler says this himself."

"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."

"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"

"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"

"What about the scene where Marla CALLS NORTON TYLER DURDEN."

"Bad script! I mean, they REALLY dropped the ball on that script!"

"This is crazy! Tyler was in Norton's mind, this is just a fact."

"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."

#1089
Misguided Terran

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Destructorlio wrote...



Must be tough being a literalist:

"Man, Fight Club, what a great movie."

"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"

"No, that makes sense, because Tyler was in Norton's mind."

"What? No he wasn't!"

"Of course he was! Tyler says this himself."

"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."

"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"

"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"

"What about the scene where Marla CALLS NORTON TYLER DURDEN."

"Bad script! I mean, they REALLY dropped the ball on that script!"

"This is crazy! Tyler was in Norton's mind, this is just a fact."

"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."

Heheh, great writing.

#1090
TSA_383

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[quote]ll PAYASO323 ll wrote...

wtf? how do you post pics? im sort of new to the forums[/quote]

[img]*image%20url*[/img]
[quote]Destructorlio wrote...

Must be tough being a literalist:

"Man, Fight Club, what a great movie."

"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"

"No, that makes sense, because Tyler was in Norton's mind."

"What? No he wasn't!"

"Of course he was! Tyler says this himself."

"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."

"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"

"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"

"What about the scene where Marla CALLS NORTON TYLER DURDEN."

"Bad script! I mean, they REALLY dropped the ball on that script!"

"This is crazy! Tyler was in Norton's mind, this is just a fact."

"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."
[/quote]

I love this :lol:

[quote]FFZero wrote...
[quote]TSA_383 wrote...

^For the above I have something of possible relevance:
Posted Image
^What it looks like this is for is (pretty much as it says) rapidly changing the in-use weapon model mid-scene.
I don't see anywhere else in the game it's used...

[/quote]
I'm not 100% sure but it doesn't look like it loads a different model, just a different animation for the gun.
[/quote]

[/quote]
You sure? It doesn't need to load the model, because it already loads both the predator and the carnifex when you pick destroy.

[quote]DJBare wrote...

I'm just throwing this one in as perhaps
warning clues placed by the developers, you can see this before entering
the cockpit of the Normandy, it's on the ceiling
Posted Image

[/quote]
Interesting...
Also, has anyone discovered the texture asset from the lightning bolt to the head warning sign?

[quote]MaximizedAction wrote...
Read your post, relistned, missed to
comment, sorry. Yeah, I hear the shot sounds change in three stanges,
where the last one seems to get more metallic. Interesting correlation
between the flash and the sounds. Must be more than just for the
dramatic effect.

[/quote]
Sounds for that scene only below - have a look in audacity or something to see all the channels:
http://www.sendspace.com/file/zviuow
Basically, every step gets slower with more reverb, which is kind of like waking up... the fact that the fade comes in between shots is fascinating too.

Good work people! Nice to see us still finding new stuff 2 months after release :lol:

Modifié par TSA_383, 16 mai 2012 - 01:00 .


#1091
Arian Dynas

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I believe someone pointed out that these are also the same people who thought Animal Farm was about a bunch of pigs...

#1092
Big G13

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[quote]Destructorlio wrote...


[/quote] 

Well, it's a **** slap if you take it literally. If you subscribe to IT, it's actually a stroke of genius the likes of which has never been seen in gaming. Not that this will stop the literalists whining and nashing their teeth when it comes.

Must be tough being a literalist:

"Man, Fight Club, what a great movie."

"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"

"No, that makes sense, because Tyler was in Norton's mind."

"What? No he wasn't!"

"Of course he was! Tyler says this himself."

"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."

"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"

"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"

"What about the scene where Marla CALLS NORTON TYLER DURDEN."

"Bad script! I mean, they REALLY dropped the ball on that script!"

"This is crazy! Tyler was in Norton's mind, this is just a fact."

"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."


[/quote]Very nice.:lol:

Modifié par Big G13, 16 mai 2012 - 01:01 .


#1093
Misguided Terran

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That NEVER TOUCH sign looks interesting. For one, it's in the area Vega hangs out. For another, haven't seen it anywhere else. Hell I was ready to offset it as a easter egg to something else, like the Blue Suns are a company from Firefly.

Still, maybe.

#1094
gunslinger_ruiz

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ll PAYASO323 ll wrote...

Posted Image
Its a pic i seen on the old thread.
From Parabolee's blog. Nice finds


Links in my sig for some closer comparisons to rubble and the cable if you're interested.

@Rifneno

Thanks for the suggestion, mostly bought these cuz I needed news ones/I'm in love with SWTOR/I figured ME3 would sound awesome in surround. Despite teh hexagonal shape they are quite comfortable, the sound quality and mic are very clear as well. I'll keep Sennheiser in mind next time I'm up for upgrading.

#1095
Parabolee77

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prettz 

yeah once I saw it yesterday I had to do a vid:lol:

also I redid the vid with better grammar.

Mass Effect 3 mystery of the gun

www.youtube.com/watch
glade people are getting something from it.

anyways next vid will be about Anderson and the moving walls.


Brilliant work I'll be sure to add these to my guide!

Modifié par Parabolee77, 16 mai 2012 - 01:15 .


#1096
DJBare

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pirate1802 wrote...

A part of me agrees with you. I'd have considered that gun-swapping evidence clinching if the swapping was visible without using flycam.

While the physical switch goes unnoticed, it is possible to see that Shepard has a different weapon during the explosion, but you have to have a quick eye, flycam not needed, this image did not require flaycam, but it happens so fast you need to record it and pause.
Posted Image

#1097
FFZero

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FFZero wrote...

TSA_383 wrote...

^For the above I have something of possible relevance:
Posted Image
^What it looks like this is for is (pretty much as it says) rapidly changing the in-use weapon model mid-scene.
I don't see anywhere else in the game it's used...

I'm not 100% sure but it doesn't look like it loads a different model, just a different animation for the gun.


TSA_383 wrote...
You sure? It doesn't need to load the model, because it already loads both the predator and the carnifex when you pick destroy.


Like I said I’m not 100% sure, I’m still getting my head around coding. It looks like it's just loading animation sequences but I’ll poke around the ending files a bit and see if I can make some more sense of it.

Modifié par FFZero, 16 mai 2012 - 01:25 .


#1098
UrgentArchengel

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I remember seeing the coding or whatever (not very techy) and it does say both Carnifax and Predator several times. Don't remember where I saw the pic, but it's here somewhere.

#1099
Destructorlio

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Arian Dynas wrote...

I believe someone pointed out that these are also the same people who thought Animal Farm was about a bunch of pigs...


Yeah... Alan Wake must seem like the 'buggiest' game ever to a literalist.

How do the literalists EVER get past the fade demons in Dragon Age? They all present as a friend or a small child with a double-voice, and they all tell a bull**** story while trying to get you to succumb to some kind of illusion. If you take everything you see at face value, you would never get past these bits, and you'd be furious that Bioware 'tricked' you so deviously- or that they 'screwed up the script so badly'.

Anyway, on that topic, someone mentioned that in Neverwinter Nights, if you succumb to the elder brain, it plays a false ending credits, like you 'won' the game (although you actually just succumbed to the illusion that you won).

Someone mentioned the similarity of this sequence in the Fade, where Duncan appears and says that he survived Ostagar and the darkspawn threat is over and you can have a lovely rest now.

http://dragonage.wik...aupt_(The_Fade) 

Obviously no-one ever falls for this incredibly lame fake-out, but does anyone know what happens if you do? Like, does the game end, or do you just stand there, having a rest until you confront Duncan on his obvious fakiness? Does succumbing to any of the Fade illusions cause the game to end?

#1100
MegumiAzusa

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DJBare wrote...

pirate1802 wrote...

A part of me agrees with you. I'd have considered that gun-swapping evidence clinching if the swapping was visible without using flycam.

While the physical switch goes unnoticed, it is possible to see that Shepard has a different weapon during the explosion, but you have to have a quick eye, flycam not needed, this image did not require flaycam, but it happens so fast you need to record it and pause.
Posted Image

You've got way over a second, more than enough time to see it, especially if you know what you are looking for.