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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#11201
paxxton

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MegumiAzusa wrote...

paxxton wrote...

MegumiAzusa wrote...

No, they didn't use their relay. If they'd used the Relay TIM wouldn't have said:
"An Alliance science team recently determined that the "Great Rift" on the planet Klendagon is actually an impact crater from a mass accelerator weapon. A very old mass accelerator. I sent a team to find either the weapon or its target. They found both."
The wording doesn't fit if it would have been a relay.
This in my opinion leads to the Reapers planting plans of a device that is actually a trap, to have a "failsave" a cycle can pour their resources into. The Reapers are described as quite thorough, and they knew about the device for some cycles. It would be illogical to assume they gave the plans a slip without reason as they were aware of them and had indoctrinated agents present. Also there were Reaper voices when Shepard was "sensing" the beacon/Vendetta, which in my opinion was therefor Reaper induced. Additionally if you have trusted the cloned queen they again had indoctrinated agents and therefor knew where it was built but didn't attack, and let's be serious: the Alliance couldn't just have moved it while they were still constructing.
One way or another it's a Reaper trap.

Reaper voices in the temple on Thessia? Posted ImagePosted ImagePosted Image Weren't those just sounds of sensing the beacon?

The Cucible can serve another purpose. If organics can build it it proves to the Reapers that they're no longer sufficiently advanced and have to change the method of annihilating the Galaxy. They are algorithmic machines and completeing the Crucible is a kind of border condition for them.

http://www.youtube.c...t4sTn0hMk#t=55s
clearly Reaper sounds, especially if you compare it with other Prothean sounds:
http://www.youtube.c...4sTn0hMk#t=175s

I think I heard a Collector there.

#11202
paxxton

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LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s

Modifié par paxxton, 04 juin 2012 - 03:57 .


#11203
dreamgazer

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paxxton wrote...

LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s


Honestly, From Ashes is worth the entry price for that conversation alone.

Making him optional DLC---especially with his perception of controlling/destroying synthetics and the input he offers about indoctrination during his cycle---was a big, big mistake.  

BioWare should've made him free for the first three months.

#11204
paxxton

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dreamgazer wrote...

paxxton wrote...

LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s


Honestly, From Ashes is worth the entry price for that conversation alone.

Making him optional DLC---especially with his perception of controlling/destroying synthetics and the input he offers about indoctrination during his cycle---was a big, big mistake.  

BioWare should've made him free for the first three months.

Maybe, but I honestly don't regret a single penny spent on that DLC. Totally worth the amusement it gives. And all Javik's remarks to Liara in the temple on Thessia...priceless. Posted Image

#11205
MegumiAzusa

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Dwailing wrote...

Dwailing wrote...

Oh God, I just realized something in ME2. In the Citadel News Network report on the attack on Freedom's Progress, it says that the Hanar have maintained that the attacks are the wrath of the Protheans for the defiling of the Prothean Beacon on Eden Prime. Well, this is a nice bit of foreshadowing in hindsight since the Collectors are modified Protheans.


Bumping 'cause I really want to see what people think about this.  I think it's a good example of BW foreshadowing a major twist.  Also, I want to put to rest any thoughts that BW is not smart enough to pull off IT.  Have any of you looked at the Fridge Brilliance page for the ME series on tvtropes.org?  Here's the link if any of you are interested.  http://tvtropes.org/...idge/MassEffect  I would suggest that you all take a look.  It's amazing just how much thought went into these games, IT or no.

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png

#11206
Uncle Jo

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Raistlin Majare 1992 wrote...

Hmm

My brother presented an interesting idea today. With IT we dont really know what has happened to the Illusive Man. Best chances are he is Indoctrinated and waiting to make life hell for us on the Citadel.

But my brother had this idea. Back when we watch the video where TIM gets ready to get implants, maybe those implants are not so much Reaper tech as a fail save for himself in terms of Indoctrination. He has realized that he walks a dangerous path in has himself implanted with a control chip similarly to what Miranda said they did not put in Shepard. Someone he trusted, like the doctor we see in the same video, could have the button with orders to press it if he became Indoctrinated.

This off course raises the question as to why he told the Reapers about the Citadel, unless he has a bigger plan with that. Howere something like that would make for a cool twist if you ask me and prove that TIM really thought of practically everything.

Just a thought.


The question about why he let the Reapers know about the Crucible and even let Shep know about the nature of the Catalyst, could be answered by the fact that he knew that the Crucible was a trap and let the allied forces go to Earth hoping that they and the Reapers kill each other or at least that the winner is weakened enough to allow him an "easy" victory after that. Let alone buying himself some time to achieve the Crucible  and maybe discover how to make it really functional (if not already done). That on Omega.

#11207
clos

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I've spent months reading IT threads and other explanations for the crapfest of an ending we have. I've stayed away just to get an opinion and 3 months later I can safely state this:

Right now, IT is the ONLY thing that could explain away the horrible ending. Nothing else could redeem the game as it stands. Nothing. IT allows for a complete wipe of the horror that was the catalyst and last 10 minutes of the game. Bioware needs to latch onto IT like a baby to his mother's ****** and suckle all the awesomeness out of it.

Then, create a proper ending fo the game. Simple Bioware. Very simple.

#11208
SubAstris

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Arian Dynas wrote...

SubAstris wrote...

I wonder what ITers think the Catalyst actually is, since the one in the ending isn't real, and will it be revealed? Or what of Vendetta's comments, that the Reapers were not masters of their own cycles, but servants to something else greater? Will that be dropped for something else?


The Catalyst remains what it always was. The Citadel. And my opinion on the Reaper's beginnings and motives may be found in a link in my sig. If you wish to continue this discussion, come back when you have read it.


So you don't think there is any significance to the fact that Catalyst was only incorporated to the Crucible design many cycles after it was first planned out?

#11209
Rosewind

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paxxton wrote...

dreamgazer wrote...

paxxton wrote...

LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s


Honestly, From Ashes is worth the entry price for that conversation alone.

Making him optional DLC---especially with his perception of controlling/destroying synthetics and the input he offers about indoctrination during his cycle---was a big, big mistake.  

BioWare should've made him free for the first three months.

Maybe, but I honestly don't regret a single penny spent on that DLC. Totally worth the amusement it gives. And all Javik's remarks to Liara in the temple on Thessia...priceless. Posted Image


I still love his comment about the salarans, "they use to eat flys....."

#11210
SubAstris

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clos wrote...

I've spent months reading IT threads and other explanations for the crapfest of an ending we have. I've stayed away just to get an opinion and 3 months later I can safely state this:

Right now, IT is the ONLY thing that could explain away the horrible ending. Nothing else could redeem the game as it stands. Nothing. IT allows for a complete wipe of the horror that was the catalyst and last 10 minutes of the game. Bioware needs to latch onto IT like a baby to his mother's ****** and suckle all the awesomeness out of it.

Then, create a proper ending fo the game. Simple Bioware. Very simple.


Potentially. Others will see it, like myself, as a bad thing, since I truly believe that BW's original vision was not IT at all

#11211
Dwailing

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MegumiAzusa wrote...

Dwailing wrote...

Dwailing wrote...

Oh God, I just realized something in ME2. In the Citadel News Network report on the attack on Freedom's Progress, it says that the Hanar have maintained that the attacks are the wrath of the Protheans for the defiling of the Prothean Beacon on Eden Prime. Well, this is a nice bit of foreshadowing in hindsight since the Collectors are modified Protheans.


Bumping 'cause I really want to see what people think about this.  I think it's a good example of BW foreshadowing a major twist.  Also, I want to put to rest any thoughts that BW is not smart enough to pull off IT.  Have any of you looked at the Fridge Brilliance page for the ME series on tvtropes.org?  Here's the link if any of you are interested.  http://tvtropes.org/...idge/MassEffect  I would suggest that you all take a look.  It's amazing just how much thought went into these games, IT or no.

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.

#11212
Dwailing

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SubAstris wrote...

clos wrote...

I've spent months reading IT threads and other explanations for the crapfest of an ending we have. I've stayed away just to get an opinion and 3 months later I can safely state this:

Right now, IT is the ONLY thing that could explain away the horrible ending. Nothing else could redeem the game as it stands. Nothing. IT allows for a complete wipe of the horror that was the catalyst and last 10 minutes of the game. Bioware needs to latch onto IT like a baby to his mother's ****** and suckle all the awesomeness out of it.

Then, create a proper ending fo the game. Simple Bioware. Very simple.


Potentially. Others will see it, like myself, as a bad thing, since I truly believe that BW's original vision was not IT at all


See, I don't have that problem.  There's too much in game for me NOT to believe that IT was the plan from the start.  And if not, BW is so obsessed with their, "Artistic integrity," that I doubt that they would change their plans even after all this backlash.  Also, if IT is not true, I have faith that whatever BW does, it will be epic and will redefine what we expect from a game yet again. 

#11213
balance5050

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SubAstris wrote...

Arian Dynas wrote...

SubAstris wrote...

I wonder what ITers think the Catalyst actually is, since the one in the ending isn't real, and will it be revealed? Or what of Vendetta's comments, that the Reapers were not masters of their own cycles, but servants to something else greater? Will that be dropped for something else?


The Catalyst remains what it always was. The Citadel. And my opinion on the Reaper's beginnings and motives may be found in a link in my sig. If you wish to continue this discussion, come back when you have read it.


So you don't think there is any significance to the fact that Catalyst was only incorporated to the Crucible design many cycles after it was first planned out?


The V.I. says that each cycle builds and adds to the design of the crucible, The protheans themselves may have thought that the citadel was a good power source hence why they built the backdoor entrance to the citadel via the conduit on Ilos.

#11214
MaximizedAction

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Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

Dwailing wrote...

Oh God, I just realized something in ME2. In the Citadel News Network report on the attack on Freedom's Progress, it says that the Hanar have maintained that the attacks are the wrath of the Protheans for the defiling of the Prothean Beacon on Eden Prime. Well, this is a nice bit of foreshadowing in hindsight since the Collectors are modified Protheans.


Bumping 'cause I really want to see what people think about this.  I think it's a good example of BW foreshadowing a major twist.  Also, I want to put to rest any thoughts that BW is not smart enough to pull off IT.  Have any of you looked at the Fridge Brilliance page for the ME series on tvtropes.org?  Here's the link if any of you are interested.  http://tvtropes.org/...idge/MassEffect  I would suggest that you all take a look.  It's amazing just how much thought went into these games, IT or no.

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.


Remember how we found out on Thessia that asari culture was secretly influnced heavily by Prothean technology, hence also their goddess looking like a prothean?

Modifié par MaximizedAction, 04 juin 2012 - 04:51 .


#11215
DirtyPhoenix

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Rosewind wrote...

paxxton wrote...

dreamgazer wrote...

paxxton wrote...

LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s


Honestly, From Ashes is worth the entry price for that conversation alone.

Making him optional DLC---especially with his perception of controlling/destroying synthetics and the input he offers about indoctrination during his cycle---was a big, big mistake.  

BioWare should've made him free for the first three months.

Maybe, but I honestly don't regret a single penny spent on that DLC. Totally worth the amusement it gives. And all Javik's remarks to Liara in the temple on Thessia...priceless. Posted Image


I still love his comment about the salarans, "they use to eat flys....."


And Salarian livers were apparantly a delicacy in his cycle.. The look on the Salarian's faces are priceless,:D

#11216
MegumiAzusa

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Hmm anyone got an idea as to why BioWare shows us a kind of Reaper in the first mission we get from Hackett
Posted Image
(for further reference it's the class of Reapers here encircled in red)
but any Reaper we encounter at any other point in ME3 are using the Sovereign/Nazara model?

#11217
Rosewind

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pirate1802 wrote...

Rosewind wrote...

paxxton wrote...

dreamgazer wrote...

paxxton wrote...

LOL. Javik shows Liara the door out.
http://www.youtube.c...4sTn0hMk#t=100s


Honestly, From Ashes is worth the entry price for that conversation alone.

Making him optional DLC---especially with his perception of controlling/destroying synthetics and the input he offers about indoctrination during his cycle---was a big, big mistake.  

BioWare should've made him free for the first three months.

Maybe, but I honestly don't regret a single penny spent on that DLC. Totally worth the amusement it gives. And all Javik's remarks to Liara in the temple on Thessia...priceless. Posted Image


I still love his comment about the salarans, "they use to eat flys....."


And Salarian livers were apparantly a delicacy in his cycle.. The look on the Salarian's faces are priceless,:D


Ph with wrex and garrus now that was a fun convo I got a screen of one those guards to every time i click past it when I look for good shoot to modify i always chuckle.

#11218
MegumiAzusa

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MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

Dwailing wrote...

Oh God, I just realized something in ME2. In the Citadel News Network report on the attack on Freedom's Progress, it says that the Hanar have maintained that the attacks are the wrath of the Protheans for the defiling of the Prothean Beacon on Eden Prime. Well, this is a nice bit of foreshadowing in hindsight since the Collectors are modified Protheans.


Bumping 'cause I really want to see what people think about this.  I think it's a good example of BW foreshadowing a major twist.  Also, I want to put to rest any thoughts that BW is not smart enough to pull off IT.  Have any of you looked at the Fridge Brilliance page for the ME series on tvtropes.org?  Here's the link if any of you are interested.  http://tvtropes.org/...idge/MassEffect  I would suggest that you all take a look.  It's amazing just how much thought went into these games, IT or no.

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.


Remember how we found out on Thessia that asari culture was secretly influnced heavily by Prothean technology, hence also their goddess looking like a prothean?

Plus their Beacon creates Reaper sounds.

#11219
TSA_383

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Posted this in a thread on HTL discussing Walter's notes:
http://www.holdtheli...th-the-it.2114/

I wish people would pick up on the significance of "Brave New World".If
you've not read "Brave New World" by Aldous Huxley (pen name) then the
big overarching theme of the book is that it's about a society of people
controlled to obey the whims of their political leaders, who manipulate
them using a variety of techniques, but principly subconscious
suggestion.
These leaders seek to impose "order" upon
the "chaos" created by love and sadness, by creating a society of people
who do not love or have deep emotions, who are happy and easy to
control, despite being not even really human.
One man
manages to defeat the suggestion, leading to a conversation with "the
controller", who is apparently running the whole show, and he tries to
point out that by attempting to impose order, the potential for sadness
and calamity is destroyed, but also the potential for brilliance, and
that in their effort to eliminate the "chaos" created by negative
emotions they have created a populace who are barely even alive. In the
end, he succumbs to the suggestion and kills himself.
The
note Walters uses is this, plus the end of the first matrix (you know,
the one where Neo realises he can overcome the control of the machines,
wakes up and kicks some ass?).
Is this really so difficult to work out?
Brave
New World basically mirrors mass effect, the Reapers control organic
life through suggestion, with their technology (the relays and the
citadel) and through indoctrination, to try to impose "order" in order
to prevent some kind of calamity, yet in the process they destroy the
potential of the galaxy to lead to a better future. This is exactly like Brave New World.In
the end of the first matrix, Neo overcomes the control of the machines,
being strong enough of mind to overcome their control of his mind
inside the matrix, fights back against the alternate reality and comes
back from the dead.
You don't have to be a literary genius to spot the parallels here, guys.

Feels like it's all coming together ^_^

Modifié par TSA_383, 04 juin 2012 - 05:02 .


#11220
Rosewind

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MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

Dwailing wrote...

Oh God, I just realized something in ME2. In the Citadel News Network report on the attack on Freedom's Progress, it says that the Hanar have maintained that the attacks are the wrath of the Protheans for the defiling of the Prothean Beacon on Eden Prime. Well, this is a nice bit of foreshadowing in hindsight since the Collectors are modified Protheans.


Bumping 'cause I really want to see what people think about this.  I think it's a good example of BW foreshadowing a major twist.  Also, I want to put to rest any thoughts that BW is not smart enough to pull off IT.  Have any of you looked at the Fridge Brilliance page for the ME series on tvtropes.org?  Here's the link if any of you are interested.  http://tvtropes.org/...idge/MassEffect  I would suggest that you all take a look.  It's amazing just how much thought went into these games, IT or no.

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.


Remember how we found out on Thessia that asari culture was secretly influnced heavily by Prothean technology, hence also their goddess looking like a prothean?


She looks like an asari to me, Athame wasnt even real it was the protheans lieing to the asari and telling them they where messengers from the goddess

#11221
MaximizedAction

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TSA_383 wrote...

Posted this in a thread on HTL discussing Walter's notes:
http://www.holdtheli...th-the-it.2114/

I wish people would pick up on the significance of "Brave New World".If
you've not read "Brave New World" by Aldous Huxley (pen name) then the
big overarching theme of the book is that it's about a society of people
controlled to obey the whims of their political leaders, who manipulate
them using a variety of techniques, but principly subconscious
suggestion.
These leaders seek to impose "order" upon
the "chaos" created by love and sadness, by creating a society of people
who do not love or have deep emotions, who are happy and easy to
control, despite being not even really human.
One man
manages to defeat the suggestion, leading to a conversation with "the
controller", who is apparently running the whole show, and he tries to
point out that by attempting to impose order, the potential for sadness
and calamity is destroyed, but also the potential for brilliance, and
that in their effort to eliminate the "chaos" created by negative
emotions they have created a populace who are barely even alive. In the
end, he succumbs to the suggestion and kills himself.
The
note Walters uses is this, plus the end of the first matrix (you know,
the one where Neo realises he can overcome the control of the machines,
wakes up and kicks some ass?).
Is this really so difficult to work out?
Brave
New World basically mirrors mass effect, the Reapers control organic
life through suggestion, with their technology (the relays and the
citadel) and through indoctrination, to try to impose "order" in order
to prevent some kind of calamity, yet in the process they destroy the
potential of the galaxy to lead to a better future. This is exactly like Brave New World.In
the end of the first matrix, Neo overcomes the control of the machines,
being strong enough of mind to overcome their control of his mind
inside the matrix, fights back against the alternate reality and comes
back from the dead.
You don't have to be a literary genius to spot the parallels here, guys.

Feels like it's all coming together ^_^


Still dismissing IT...
you can't explain that.
*billoreilly.jpg*

#11222
MaximizedAction

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Rosewind wrote...

MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.


Remember how we found out on Thessia that asari culture was secretly influnced heavily by Prothean technology, hence also their goddess looking like a prothean?


She looks like an asari to me, Athame wasnt even real it was the protheans lieing to the asari and telling them they where messengers from the goddess


Thanks for the link!
Now I know, I was talking about the origin of that myth:

Posted Image

Love the similarity towards the depictions of Egyptian mythology.

Modifié par MaximizedAction, 04 juin 2012 - 05:14 .


#11223
Rosewind

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MaximizedAction wrote...

Rosewind wrote...

MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Another thing in there that peaked my interest:
"Go look at the map of the Citadel Council Chambers in Mass Effect. That's it, really get a good look at the shape of it. Seem familiar?"
Now I made some screens some time ago:
http://thundermods.n.../ME3/rtips0.png
http://thundermods.n.../ME3/rtips1.png
http://thundermods.n.../ME3/rtips2.png
http://thundermods.n.../ME3/rtips3.png


I know.  I remember you posting those before.  I do wonder if they mean anything.


Remember how we found out on Thessia that asari culture was secretly influnced heavily by Prothean technology, hence also their goddess looking like a prothean?


She looks like an asari to me, Athame wasnt even real it was the protheans lieing to the asari and telling them they where messengers from the goddess


Thanks for the link!
Now I know, I was talking about the origin of that myth:

Posted Image


I think that prothean was meant to be either Janiri or Lucen the godesses messengers

#11224
bFootball

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The idea of "warning signs" behind the kid is very interesting. There is also a warning sign behind Shepard when he mentions the kid's death to Garrus. Not sure if it's been noted. I think I'm a bit behind in the IT gossip.

#11225
MaximizedAction

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@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.

Modifié par MaximizedAction, 04 juin 2012 - 05:22 .