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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#11226
Rosewind

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MaximizedAction wrote...

@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.


I still think they don't look like reapers thingies but i was more pointing at you saying the goddess looked like a prothean when she didn't.

#11227
Turbo_J

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MaximizedAction wrote...

@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.


Whoa, slow down... remember. All tech and obviously some of the architecture of said tech descends from Reaper design. The Asari got the influences from the Prothians, The Prothians from the Innusanon or whatever (tentacle faced guys) on Ilos and perhaps other pre Prothian cycle species... go back to Earth and look at the buildings. They have triangular spire shaped building too. One can be seen in the distance, across the river from where the kid was playing. ...from where the kid was supposedly playing, given the park was a figment of Sheps imagination...

Modifié par Turbo_J, 04 juin 2012 - 05:39 .


#11228
Turbo_J

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balance5050 wrote...

SubAstris wrote...

Arian Dynas wrote...

SubAstris wrote...

I wonder what ITers think the Catalyst actually is, since the one in the ending isn't real, and will it be revealed? Or what of Vendetta's comments, that the Reapers were not masters of their own cycles, but servants to something else greater? Will that be dropped for something else?


The Catalyst remains what it always was. The Citadel. And my opinion on the Reaper's beginnings and motives may be found in a link in my sig. If you wish to continue this discussion, come back when you have read it.


So you don't think there is any significance to the fact that Catalyst was only incorporated to the Crucible design many cycles after it was first planned out?


The V.I. says that each cycle builds and adds to the design of the crucible, The protheans themselves may have thought that the citadel was a good power source hence why they built the backdoor entrance to the citadel via the conduit on Ilos.


I've seen this brought up before and just let it go, but I cant this time, sorry.

Ilos was CUT OFF from all communication to the rest of the Prothian empire. They did NOT know about the Crucible at all. They knew about the Keepers and build the mini Relay known as the conduit to get onto the Citadel so they could mess with the single the Keepers were programmed to emit that opens the Citadel wide and activates the Mass Effect Relay core.

They did not build that conduit for ANY OTHER REASON.

The only time Ilos reached out, was to send a message out to the Beakon network - more of a ping to see if they were still active. This likely didn't happen until after the 12 or so scientists were revived, and by that time the Reapers had already gone back into dark space... Or that message would have been intercepted and Ilos probably would have been destroyed outright long before humans moved out of caves.

#11229
MaximizedAction

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Turbo_J wrote...

MaximizedAction wrote...

@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.


Whoa, slow down... remember. All tech and obviously some of the architecture of said tech descends from Reaper design. The Asari got the influences from the Prothians, The Prothians from the Innusanon or whatever (tentacle faced guys) on Ilos and perhaps other pre Prothian cycle species... go back to Earth and look at the buildings. They have triangular spire shaped building too. One can be seen in the distance, across the river from where the kid was playing. ...from where the kid was supposedly playing, given the park was a figment of Sheps imagination...


Ok, slowing down. ^_^

Maybe the architecture is a big stretch, since there are buildings on earth that have similar structure, that is in general a design you'll find in real world architecture models for very high skyskrapers. It has several static advantanges that way.
But anyway, maybe I'll stay with Megumi's screenshots from the monastry she linked on the last page. This curved triangle seems to be their symbol. Maybe they don't have to be related to Prothean styles, if the Protheans wanted to interfere with culture as little as possible -- which is odd, because why stop there, if you already started experimenting with asari genetics.

But nonetheless, as Megumi noted, the Prothean Beacon on Thessia still might have been somehow altered by the Reapers.

Modifié par MaximizedAction, 04 juin 2012 - 05:52 .


#11230
TSA_383

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MaximizedAction wrote...

@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.


Do you remember the "Batchelor Party" conversation in ME2, where it's suggested that the asari manipulate the minds of other species on a subconscious level, hence everyone finding them attractive? (Y'know, asides them being a race entirely composed of busty blue bisexual hotties...)

I wonder if the mental manipulation thing could have something to do with this...

#11231
MaximizedAction

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TSA_383 wrote...

MaximizedAction wrote...

@Rosewind:

Excerpt from the Origin section:

In reality, Athame was not a mythical goddess but a guise crafted by the Protheans. During the height of their empire, the Protheans discovered the asari and judged that they had potential as leaders for the races of the next cycle against the Reapers. They intervened in asari development by creating the myth of a goddess, Athame, who was imparting divine gifts and knowledge through her guides, Janiri and Lucen, who were actually Protheans. Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


Still an interesting coincidence that asari architecture has these Reaper peaks, as if they're culture is derived from worshipping the Reapers. After all, if it were the Protheans, then there would be more rectangular structures, like Javik's memory shard or the buildings we see in the From Ashes flashbacks.


Do you remember the "Batchelor Party" conversation in ME2, where it's suggested that the asari manipulate the minds of other species on a subconscious level, hence everyone finding them attractive? (Y'know, asides them being a race entirely composed of busty blue bisexual hotties...)

I wonder if the mental manipulation thing could have something to do with this...


Manipulation on such a scale would make the asari a truly worthy opponent of the Reapers, they would be basically the organic Reapers, if you wish.

Hm...and here's me guessing whether the Protheans had that in mind by interfering with the asari?

Modifié par MaximizedAction, 04 juin 2012 - 06:02 .


#11232
paxxton

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Microsoft's E3 conference is over. Up next is EA's. Posted Image With Mass Effect 3 EC. Posted Image

Modifié par paxxton, 04 juin 2012 - 06:08 .


#11233
HellishFiend

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EpyonX3 wrote...

paxxton wrote...

You know what is interesting about Reaper indoctrination. Reaper artifacts are merely needed to start the indoctrination. To inject foreign ideas. Then as time passes it becomes a feedback loop. The more you think about it, the more you accept it. It's like a mental bug crawling in your mind. Shepard didn't have to be constantly in the presence of Reaper tech to get fully indoctrinated.


You know, I wouldn't have a problem with that if we saw this slow and gradual acceptance of reaper philosophy throughout the series, or at least ME3. We don't see any of this until you get to the very last scene of the game. This is why I believe that if IT is true, they did it very, very poorly.


Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 

#11234
estebanus

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Goddamn it, one can't answer a simple question out there without anti-and pro-IT zealots swarming in and ruining everything!

I mean, take a look at this thread: http://social.biowar...2120/6#12413609

Absolutely ridiculous!

This social network is really starting to p*ss me off...

Modifié par estebanus, 04 juin 2012 - 06:07 .


#11235
MaximizedAction

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HellishFiend wrote...

EpyonX3 wrote...

paxxton wrote...

You know what is interesting about Reaper indoctrination. Reaper artifacts are merely needed to start the indoctrination. To inject foreign ideas. Then as time passes it becomes a feedback loop. The more you think about it, the more you accept it. It's like a mental bug crawling in your mind. Shepard didn't have to be constantly in the presence of Reaper tech to get fully indoctrinated.


You know, I wouldn't have a problem with that if we saw this slow and gradual acceptance of reaper philosophy throughout the series, or at least ME3. We don't see any of this until you get to the very last scene of the game. This is why I believe that if IT is true, they did it very, very poorly.


Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 


I think a good example for this is Shepard's reaction to the two shuttles being shot down. Maybe I'm such a misanthrop, but I felt forced into feeling what Shepard expressed.

#11236
paxxton

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MaximizedAction wrote...

HellishFiend wrote...

EpyonX3 wrote...

paxxton wrote...

You know what is interesting about Reaper indoctrination. Reaper artifacts are merely needed to start the indoctrination. To inject foreign ideas. Then as time passes it becomes a feedback loop. The more you think about it, the more you accept it. It's like a mental bug crawling in your mind. Shepard didn't have to be constantly in the presence of Reaper tech to get fully indoctrinated.


You know, I wouldn't have a problem with that if we saw this slow and gradual acceptance of reaper philosophy throughout the series, or at least ME3. We don't see any of this until you get to the very last scene of the game. This is why I believe that if IT is true, they did it very, very poorly.


Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 


I think a good example for this is Shepard's reaction to the two shuttles being shot down. Maybe I'm such a misanthrop, but I felt forced into feeling what Shepard expressed.

What shuttles?

#11237
balance5050

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paxxton wrote...

MaximizedAction wrote...

HellishFiend wrote...

EpyonX3 wrote...

paxxton wrote...

You know what is interesting about Reaper indoctrination. Reaper artifacts are merely needed to start the indoctrination. To inject foreign ideas. Then as time passes it becomes a feedback loop. The more you think about it, the more you accept it. It's like a mental bug crawling in your mind. Shepard didn't have to be constantly in the presence of Reaper tech to get fully indoctrinated.


You know, I wouldn't have a problem with that if we saw this slow and gradual acceptance of reaper philosophy throughout the series, or at least ME3. We don't see any of this until you get to the very last scene of the game. This is why I believe that if IT is true, they did it very, very poorly.


Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 


I think a good example for this is Shepard's reaction to the two shuttles being shot down. Maybe I'm such a misanthrop, but I felt forced into feeling what Shepard expressed.

What shuttles?


The very beginnig of the game where the kid's shuttle is shot with a laser.

#11238
MaximizedAction

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nm, balance5050 cleared that up.

Modifié par MaximizedAction, 04 juin 2012 - 06:11 .


#11239
paxxton

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balance5050 wrote...

paxxton wrote...

MaximizedAction wrote...

HellishFiend wrote...

EpyonX3 wrote...

paxxton wrote...

You know what is interesting about Reaper indoctrination. Reaper artifacts are merely needed to start the indoctrination. To inject foreign ideas. Then as time passes it becomes a feedback loop. The more you think about it, the more you accept it. It's like a mental bug crawling in your mind. Shepard didn't have to be constantly in the presence of Reaper tech to get fully indoctrinated.


You know, I wouldn't have a problem with that if we saw this slow and gradual acceptance of reaper philosophy throughout the series, or at least ME3. We don't see any of this until you get to the very last scene of the game. This is why I believe that if IT is true, they did it very, very poorly.

Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 


I think a good example for this is Shepard's reaction to the two shuttles being shot down. Maybe I'm such a misanthrop, but I felt forced into feeling what Shepard expressed.

What shuttles?


The very beginnig of the game where the kid's shuttle is shot with a laser.

LOL. Thanks. I was thinking about the ending and London.

Modifié par paxxton, 04 juin 2012 - 06:12 .


#11240
HellishFiend

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MaximizedAction wrote...

HellishFiend wrote...


Epyon, the whole point is that its the player that goes through the "slow and gradual acceptance", if they do at all. If it was Shepard going through it, it would feel forced, and we would see through it. That would defeat the ENTIRE purpose of IT. Since you seem to be missing the point, it's no surprise that you no longer believe in it. 


I think a good example for this is Shepard's reaction to the two shuttles being shot down. Maybe I'm such a misanthrop, but I felt forced into feeling what Shepard expressed.


Exactly my point. Anytime we are not given a choice as to which emotion Shepard exhibits, it feels forced. It's bad enough that we're forced to exhibit emotional weakness the way we are (though it's possible that is a part of IT as well), if Bioware made him express openness towards the idea of control or synthesis throughout the game, we would have called BS long before the ending. 

#11241
Rosewind

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paxxton wrote...

Microsoft's E3 conference is over. Up next is EA's. Posted Image With Mass Effect 3 EC. Posted Image


Didn't some one post a pic of their twitter saying that they will defiantly not be anything about it at EC

#11242
paxxton

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I don't think it was forced. I didn't feel good seeing that child whom Shepard just failed to help being killed by a Reaper.

#11243
Lakeshow1986

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What's stopping Synthetics from other galaxies coming to ours if the Catalysts logic is true?

#11244
balance5050

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MaximizedAction wrote...

nm, balance5050 cleared that up.


Sorry, didn't mean to interject....

#11245
paxxton

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Rosewind wrote...

paxxton wrote...

Microsoft's E3 conference is over. Up next is EA's. Posted Image With Mass Effect 3 EC. Posted Image


Didn't some one post a pic of their twitter saying that they will defiantly not be anything about it at EC

You can always wish. Posted Image

#11246
HellishFiend

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paxxton wrote...

I don't think it was forced. I didn't feel good seeing that child whom Shepard just failed to help being killed by a Reaper.


The fact that you agreed with his emotional display makes you biased, though. What if someone feels unaffected by it for whatever reason? They would feel their avatar is not being true to their perspective. 

#11247
paxxton

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Lakeshow1986 wrote...

What's stopping Synthetics from other galaxies coming to ours if the Catalysts logic is true?

Almost infinite darkness between Galaxies. And the fact that they move apart at lightspeed.

#11248
MaximizedAction

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balance5050 wrote...

MaximizedAction wrote...

nm, balance5050 cleared that up.


Sorry, didn't mean to interject....


all for one, one for all.
This is why this thread is so awesome. We discuss and everybody is free and welcome to contribute. ;)

Modifié par MaximizedAction, 04 juin 2012 - 06:18 .


#11249
paxxton

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HellishFiend wrote...

paxxton wrote...

I don't think it was forced. I didn't feel good seeing that child whom Shepard just failed to help being killed by a Reaper.


The fact that you agreed with his emotional display makes you biased, though. What if someone feels unaffected by it for whatever reason? They would feel their avatar is not being true to their perspective. 

And someone who was unaffected is biased the other way around?

#11250
Rosewind

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paxxton wrote...

Rosewind wrote...

paxxton wrote...

Microsoft's E3 conference is over. Up next is EA's. Posted Image With Mass Effect 3 EC. Posted Image


Didn't some one post a pic of their twitter saying that they will defiantly not be anything about it at EC

You can always wish. Posted Image


lol you didn't see the twitter did you? said something about "we will definitely not be discussing extended cut , no preview no trailer nothing" or something like, getting it of the top of my head here.