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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#11401
D.Sharrah

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ivenoidea wrote...

I'm wondering, what is this forums opinion on the "beings of light" theory?

I think IT and BOL fit together nicely.

www.youtube.com/watch


So the Beings of Light are protecting organics by turning them into synthetics (synthetics that very easily could be argued as much of "devils" as the synthetic devils that they are protecting them from)...oouuuucccchhhh.  Circular logic makes my head hurt...

#11402
HellishFiend

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EpyonX3 wrote...

balance5050 wrote...

HellishFiend wrote...

It's not Shepard's responses you should be concerned with. It's yours. 


BINGO!

"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."


But how is that different? This is exactly what I'm talking about. How do you understand what Shepard is going through? By dialog. And the player chooses that dialog. So a more effective way to indoctrinate the player would have been to make the player choose those subtle choices in conversation.




I fundamentally and completely disagree. 

Modifié par HellishFiend, 04 juin 2012 - 09:19 .


#11403
paxxton

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EpyonX3 wrote...

balance5050 wrote...

HellishFiend wrote...

EpyonX3 wrote...

balance5050 wrote...


Almost every major conversation has indoc foreshadowing.

Ashley: How would you even know if you were bing controlled? How do you fight something that worms its way into your head"

Vega: The whole citadel convo and "do you hear that buzzing?"

Garrus: "That's reaper tech alright, my brain hurts just looking at it."

And many more....


What are Shepard's responses to it?

Also, the enemies of the entire series are indoctrinated or source of it. It shouldn't be out of the ordinary that the main characters talk about it.


It's not Shepard's responses you should be concerned with. It's yours. 


BINGO!

"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."


But how is that different? This is exactly what I'm talking about. How do you understand what Shepard is going through? By dialog. And the player chooses that dialog. So a more effective way to indoctrinate the player would have been to make the player choose those subtle choices in conversation.



I talked earlier about an emotional feedback loop between Shepard and the player.

#11404
Turbo_J

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MegumiAzusa wrote...

Turbo_J wrote...

MaximizedAction wrote...

Dwailing wrote...

Turbo_J wrote...

...

The Prothians TAUGHT them how to use them effectively.... did they give them the ability to eat too, along with those seeds.

You are making an assumption. He never said we genetically alter you, providing you with biotic powers. They were primitives... would you give humans, who had not even learned to sow fields, Biotic abilities if they didn't have them to a degree already. Showing someone how to plant fields based on season and use Biotics for more than mating is not Genemoding them.

Please read the Codex entry on Thessia.


But the Codex doesn't take into account the revelations that take place on Thessia with Javik.  I could swear that I remember hearing dialogue from him about how the Goddess Athame gave the Asari the gift of Biotics after years of genetic research.


From the Mass Effect wiki:

Among those "gifts" was the asari's natural ability to develop biotics, which was in reality the product of years of Prothean genetic research and manipulation.


I was just going to quote the Wiki... I don't believe it. It does not make sense that it would be necessary when most life of the planet had biotic abilities or resistance.

I deleted Javik anyway, so I guess in my game world, it never happened.

It also does not answer the question of how Asari could possibly reprodue without inherent Biotic abilities. Maybe the genemods sped up the process, but I think they were always heading in that direction. Look what happens to Humans exposed to Eezo. Cancer or Cake.

Edit: Spelling/Typo

To quote the game:
Liara: "Not very useful. It talks about Athame's guide granting us the gift of biotics as a reward for worshipping her."
Javik: "That 'gift' involved years of genetic research."
Liara: "I... this is almost too much to take."


Yep, I already relented to the Wiki and was going to check a vid of Thessia, but logistically it still makes no sense. Javik is an ass and likes to get rises out of people and he's also a liar, so I'm just not willing to take his word on this. If what he says is true then they would have had to bioengineered every life form on the planet to be Biotically active or resistant... Impossible. It would make more sense that Asari always had Biotics. Perhaps the abilities were latenet or underdeveloped like humans who get exposed (need implants + amp interface) to make the abilities useful, whereas Asari only need the amp interface.

Only Bioware can really clear that up. It's their creation.

#11405
balance5050

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I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.

#11406
Ravereth

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balance5050 wrote...

HellishFiend wrote...

Ravereth wrote...

My favorite line from ME3 is "Do your job or get vaporized:o haha... MY first thought after hearing this (on my second playtrough) was "OMG he's talking about the ending!" :o


Yep, if you dont choose to Destroy the Reapers, you get vaporized in the other two choices. <_<


Also, in the final dream you see a "false" Shepard embracing the kid.... and then you see them burning in flames.... You only burn in 2 of the 3 ending....... So, the Shepard that burns during the end ISN'T the true Shepard.


BTW I have no idea why  there are quotation marks around this line... :huh:

#11407
EpyonX3

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dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?

#11408
paxxton

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balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.

He doesn't believe in IT?

#11409
dreamgazer

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EpyonX3 wrote...

dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?



"Leonardo DiCaprio has become a legend by acting in impressive roles". 

That is currently already true.  However, he could be delivering the role of his life in The Great Gatsby this winter---yet, the statement would still stand if it were repeated directly after seeing that performance.  No changes would be necessary.

Other big Reaper-centric stuff can still happen post-awakening (or post-Priority Earth) that can lead to the defeat of the Reapers.  The statement still stands. The message never states that he's ended the Reaper threat by controlling, destroying, or synthesizing in the big choice. 

#11410
balance5050

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EpyonX3 wrote...

balance5050 wrote...

HellishFiend wrote...

EpyonX3 wrote...

balance5050 wrote...


Almost every major conversation has indoc foreshadowing.

Ashley: How would you even know if you were bing controlled? How do you fight something that worms its way into your head"

Vega: The whole citadel convo and "do you hear that buzzing?"

Garrus: "That's reaper tech alright, my brain hurts just looking at it."

And many more....


What are Shepard's responses to it?

Also, the enemies of the entire series are indoctrinated or source of it. It shouldn't be out of the ordinary that the main characters talk about it.


It's not Shepard's responses you should be concerned with. It's yours. 


BINGO!

"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."


But how is that different? This is exactly what I'm talking about. How do you understand what Shepard is going through? By dialog. And the player chooses that dialog. So a more effective way to indoctrinate the player would have been to make the player choose those subtle choices in conversation.




Disagree on every front, there are game with NO dialogue that i feel great emotional significance. Sorry but this quote comes straight from Casey Hudson, you don;t have to agree but this is what he's going for. 

#11411
HellishFiend

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Ravereth wrote...

balance5050 wrote...

HellishFiend wrote...

Ravereth wrote...

My favorite line from ME3 is "Do your job or get vaporized:o haha... MY first thought after hearing this (on my second playtrough) was "OMG he's talking about the ending!" :o


Yep, if you dont choose to Destroy the Reapers, you get vaporized in the other two choices. <_<


Also, in the final dream you see a "false" Shepard embracing the kid.... and then you see them burning in flames.... You only burn in 2 of the 3 ending....... So, the Shepard that burns during the end ISN'T the true Shepard.


BTW I have no idea why  there are quotation marks around this line... :huh:


I think the quotes are just there to show that Shepard is making a quotation rather than telling Adams to do his job or get vaporized. It's a pretty necessary thing when it comes to text. It's obvious in the audio, not so obvious if you're reading. 

#11412
balance5050

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paxxton wrote...

balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.

He doesn't believe in IT?


No Epyon is a literalist, he believes in.... NM.

#11413
EpyonX3

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balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Funny enough if you guys can remember when I first started here, I mentioned that people who disagree with IT are just as valuable as those who do only because they challange the ideas and make them stronger if possible. I like IT and I still think that if it's true they need to really do it well. As it stands, if true, I hate the way it's presented. It's not clever, it's deceptive and insulting.

#11414
Ravereth

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EpyonX3 wrote...

dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?


Stargazer' scene can't be real if Shepard's story is... 

#11415
Bill Casey

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balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Posted Image

#11416
HellishFiend

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balance5050 wrote...

EpyonX3 wrote...

balance5050 wrote...


BINGO!

"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."


But how is that different? This is exactly what I'm talking about. How do you understand what Shepard is going through? By dialog. And the player chooses that dialog. So a more effective way to indoctrinate the player would have been to make the player choose those subtle choices in conversation.




Disagree on every front, there are game with NO dialogue that i feel great emotional significance. Sorry but this quote comes straight from Casey Hudson, you don;t have to agree but this is what he's going for. 


Not to mention games with silent protagonists. Dragon Age: Origins anyone? 

#11417
SS2Dante

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EpyonX3 wrote...

balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Funny enough if you guys can remember when I first started here, I mentioned that people who disagree with IT are just as valuable as those who do only because they challange the ideas and make them stronger if possible. I like IT and I still think that if it's true they need to really do it well. As it stands, if true, I hate the way it's presented. It's not clever, it's deceptive and insulting.



How could you possibly make IT not deceptive?

#11418
Corik

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EpyonX3 wrote...

dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?


You're slowly crossing the trolling red line. Your point is clear, you don't believe the evidences. I can't understand how denying everything all the time in this thread could be possitive for the debate.

#11419
byne

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balance5050 wrote...

EpyonX3 wrote...

balance5050 wrote...

BINGO!

"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."


But how is that different? This is exactly what I'm talking about. How do you understand what Shepard is going through? By dialog. And the player chooses that dialog. So a more effective way to indoctrinate the player would have been to make the player choose those subtle choices in conversation.


Disagree on every front, there are game with NO dialogue that i feel great emotional significance. Sorry but this quote comes straight from Casey Hudson, you don;t have to agree but this is what he's going for. 


The thing is, I cant name a single scene in the game where it actually tried to make me understand or feel what Shepard was going through. I dont really understand what else that quote could be talking about.

#11420
balance5050

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EpyonX3 wrote...

balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Funny enough if you guys can remember when I first started here, I mentioned that people who disagree with IT are just as valuable as those who do only because they challange the ideas and make them stronger if possible. I like IT and I still think that if it's true they need to really do it well. As it stands, if true, I hate the way it's presented. It's not clever, it's deceptive and insulting.



It's clever IMO becasue it doesn't insult my intelligence and lets me figure thing out on my own with out holding my hand.

#11421
SS2Dante

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Corik wrote...

EpyonX3 wrote...

dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?


You're slowly crossing the trolling red line. Your point is clear, you don't believe the evidences. I can't understand how denying everything all the time in this thread could be possitive for the debate.


Epyon's been here forever and has been perfectly polite and helpful.

He no troll.

#11422
balance5050

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SS2Dante wrote...

EpyonX3 wrote...

balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Funny enough if you guys can remember when I first started here, I mentioned that people who disagree with IT are just as valuable as those who do only because they challange the ideas and make them stronger if possible. I like IT and I still think that if it's true they need to really do it well. As it stands, if true, I hate the way it's presented. It's not clever, it's deceptive and insulting.



How could you possibly make IT not deceptive?


I know right? That's kinda the point of indoctrination.

#11423
Corik

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SS2Dante wrote...

Corik wrote...

EpyonX3 wrote...

dreamgazer wrote...

EpyonX3 wrote...

That's even worse. Why? Because Bioware gives you the clues but tells you at the end of the game that the shows over and you won at the end of the game.


Yeah, the end message can be dissected as a giant play on semantics.  I've said why once or twice in the thread---it says it's happened, never says when---so I'll spare you of my yammering.  It ain't finite


Well Shepard finished either killing, controlling or synthesizing the reapers and are gone in some form. Then we're shown the stargazer and the child. Then the message that Shepard ended the reaper threat, buy dlc. How could this possibly be interpreted a different way?


You're slowly crossing the trolling red line. Your point is clear, you don't believe the evidences. I can't understand how denying everything all the time in this thread could be possitive for the debate.


Epyon's been here forever and has been perfectly polite and helpful.

He no troll.


I know, I just say he's crossing the line. I don't see any reasons in his last posts. Just simple and plain denying.

#11424
HellishFiend

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EpyonX3 wrote...

balance5050 wrote...

I like Epyon because he ends up just renewing my belief in IT, it reminds me of the overwhelming amount of signs there are if you just keep an open mind.


Funny enough if you guys can remember when I first started here, I mentioned that people who disagree with IT are just as valuable as those who do only because they challange the ideas and make them stronger if possible. I like IT and I still think that if it's true they need to really do it well. As it stands, if true, I hate the way it's presented. It's not clever, it's deceptive and insulting.



Again, your opinion. You're welcome to it, but dont expect anyone else in this topic to share it with you.

I personally dont need anti-IT folk to challenge me, as I look at everything with an open mind and objective point of view. In almost every single one of my posts where I examine a piece of evidence, I lay it out in both contexts, and in many cases I will insist something is a weak piece of evidence or most likely not evidence at all if I deem that to be the case. Anti-IT usually dont do the same, and just dismiss things out of hand. It becomes quite annoying. It's why I generally choose not to leave this topic, unless I'm in a bulletproof mood. 

#11425
dreamgazer

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byne wrote...

The thing is, I cant name a single scene in the game where it actually tried to make me understand or feel what Shepard was going through. I dont really understand what else that quote could be talking about.


Eh, I partially disagree.  Stuff like clocking the Quarian general in the gut spoke to a mutual feeling we were having at the same moment, instead of a direct result of a renegade option.  There are other instances, but they're subtle.