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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#11826
Corik

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D.Sharrah wrote...

Corik wrote...

GethPrimeMKII wrote...

With any luck we'll have EC before the end of July. I can only hope.


I hope they don't screw my birthday (July 27) with a poor and bad EC...


That's nothing...my wife and I were married on July 24th...our son (our second child), was born on July 25th - so much for anything around those dates being about us...so if it is released around then, I won't get a chance to get right to it - which means that I will have to try and avoid things like the plague or lest I will be spoilt. 


I was pretty depressed with the ending as it is. I have recovered from that and I don't want to go over the same depression again if EC is not as it should...

Bioware, don't make us get depressed in such important dates! xD

#11827
BleedingUranium

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TSA_383 wrote...

BringBackNihlus wrote...

I've been away from the forums for a while, so pardon me for asking, but:

What's with the new reinvigorated interest in the Hallucination Theory? Is it still just people holding out hope, or is there something substantial someone found...?

There's a bunch of interesting stuff been found over the past month or so (a month tomorrow since I joined BSN :lol:).


Also, has anyone noticed just how angry the people on the HTL forums are? I think we should group-buy them some prozac...
http://www.holdtheli...ghing-why.2098/


No wonder they're so angry, they have no sense of humour!

Thats when I got to Priestly. I was surprised because he was blatantly rude, saying things like "Happy Zombie Messiah Day" on Easter...


That's hilarious! Posted Image

#11828
Corik

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D.Sharrah wrote...

Corik wrote...

BringBackNihlus wrote...

I've been away from the forums for a while, so pardon me for asking, but:

What's with the new reinvigorated interest in the Hallucination Theory? Is it still just people holding out hope, or is there something substantial someone found...?


I consider myself a guy who doesn't believe crazy things... The evidence around this theory is just too much for me to not see a pattern buried in the game. The pattern is there... I can't say if it's true or not... Bioware will tell.


Sure...what ever say The Illusive Corik...you and TIM and your patterns....jk!  Posted Image


LOL, I SWEAR I forgot that conversation with TIM...

#11829
Dwailing

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Corik wrote...

BringBackNihlus wrote...

I've been away from the forums for a while, so pardon me for asking, but:

What's with the new reinvigorated interest in the Hallucination Theory? Is it still just people holding out hope, or is there something substantial someone found...?


I consider myself a guy who doesn't believe crazy things... The evidence around this theory is just too much for me to not see a pattern buried in the game. The pattern is there... I can't say if it's true or not... Bioware will tell.


(TIM voice) The patterns are there, buried in the data.

#11830
IronSabbath88

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HellishFiend wrote...

TSA_383 wrote...

Also, has anyone noticed just how angry the people on the HTL forums are? I think we should group-buy them some prozac...
http://www.holdtheli...ghing-why.2098/


It is fairly obvious at this point that the angry vocal minority no longer speak for the majority. Perhaps they once did. But as the poll shows, the majority now fall under the hopeful, optimistic camp of IT believers. 


Yep, but for some reason there's still those few people who wish to see Mass Effect 3 fail miserably rather than succeed... and why they want that, I don't know.

#11831
HellishFiend

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IronSabbath88 wrote...


Yep, but for some reason there's still those few people who wish to see Mass Effect 3 fail miserably rather than succeed... and why they want that, I don't know.


They opened up their emotions to this storyline, and feel betrayed, hurt, and vulnerable.  This causes them to turn to anger and pessimism to defend themselves against further hurt. 

The part I personally dont understand is if they believe there is no chance for redemption, then they have the closure they need to grieve and move on. So after 3 months, they should have moved on already instead of still being here making angry, cynical posts. 

Modifié par HellishFiend, 05 juin 2012 - 05:41 .


#11832
Dwailing

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IronSabbath88 wrote...

HellishFiend wrote...

TSA_383 wrote...

Also, has anyone noticed just how angry the people on the HTL forums are? I think we should group-buy them some prozac...
http://www.holdtheli...ghing-why.2098/


It is fairly obvious at this point that the angry vocal minority no longer speak for the majority. Perhaps they once did. But as the poll shows, the majority now fall under the hopeful, optimistic camp of IT believers. 


Yep, but for some reason there's still those few people who wish to see Mass Effect 3 fail miserably rather than succeed... and why they want that, I don't know.


I think people would rather believe that BW frakked up mightily than admit that they were fooled.  That doesn't speak for all anti-ITers, but I think that speaks for some of the more vocal ones.  To quote Dr. Sheldon Cooper, "They were threatened by my intelligence and too stupid to know that's why they hated me."

#11833
SubAstris

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I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

#11834
paxxton

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SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.

#11835
paxxton

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I've just gotten an idea. We don't know what is Shepard's state of mind after the Breath Scene. We can't be sure whether the Destroy option is the best or not.

Modifié par paxxton, 05 juin 2012 - 05:57 .


#11836
SubAstris

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paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

#11837
dreamgazer

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DJBare wrote...

Raistlin Majare 1992 wrote...

Ehm look what i posted later. They are simply setting up defensive line a little futher out from the Citadel, liekly so they dont have to worry about it when mauvering in the coming battle.

We'll agree to disagree, I'm calling it now, the crucible is a reaper device and it's purpose is mass indoctrination, also Shepard is the true catalyst and the reapers need him/her for the crucible to complete it's task, if I'm wrong then I'll look like an online idiot, won't be the first time.


Many of us will, but I'm alright with appearing like a slightly-loopy, outside-the-box, optimistic thinker that interprets what he has. Pretty much defines me up and down, either in the text I write or in person. And I've been doing it for a while. (laughs)

#11838
Dwailing

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paxxton wrote...

I've just got an idea. We don't know what is Shepard's state of mind after the Breath Scene. We can't be sure whether the Destroy option is the best or not.


We can only assume that it's the best since it's the one that leads to us knowing that he's alive.  Although, I'm starting to think that the breath scene might just be an easter egg, like the Legendary Planet at the end of Halo 3 if you beat it on legendary.  It happens no matter what, it's just that you only SEE it happen if your EMS is high enough.  That would be a nice work around so that Bioware can maintain that you really CAN get the best ending even without playing MP.

#11839
paxxton

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SubAstris wrote...

paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

No. EMS influences the ending. You have more choices if you truly fought to unite the Galaxy.

Modifié par paxxton, 05 juin 2012 - 06:05 .


#11840
MaximizedAction

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paxxton wrote...

I've just gotten an idea. We don't know what is Shepard's state of mind after the Breath Scene. We can't be sure whether the Destroy option is the best or not.


To me, the choices reminded me of the last parts of KOTOR enough to assume that. It is the choice that was your initial plan to do. Same was in KOTOR. If you decided to change your mind, that was "bad".
Hopefully, "our choices will matter" in the sense that everyone is guaranteed gameplay regardless of the choice. The only important thing is, indoctrination will be obvious from the very first second, then.

Modifié par MaximizedAction, 05 juin 2012 - 06:05 .


#11841
paxxton

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Dwailing wrote...

paxxton wrote...

I've just got an idea. We don't know what is Shepard's state of mind after the Breath Scene. We can't be sure whether the Destroy option is the best or not.


We can only assume that it's the best since it's the one that leads to us knowing that he's alive.  Although, I'm starting to think that the breath scene might just be an easter egg, like the Legendary Planet at the end of Halo 3 if you beat it on legendary.  It happens no matter what, it's just that you only SEE it happen if your EMS is high enough.  That would be a nice work around so that Bioware can maintain that you really CAN get the best ending even without playing MP.

I don't think it's an Easter Egg (that would be rude of BioWare to make fun of the player in this way). The Stargazer scene is more so because it's after the credits.

#11842
SubAstris

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paxxton wrote...

SubAstris wrote...

paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

No. EMS influences the ending. You have more choices if you truly fought to unite the Galaxy.


But presumably you have no ending if you are indoctrinated, right?

#11843
paxxton

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SubAstris wrote...

paxxton wrote...

SubAstris wrote...

paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

No. EMS influences the ending. You have more choices if you truly fought to unite the Galaxy.


But presumably you have no ending if you are indoctrinated, right?

There was no ending because nothing ended. Posted Image You always get the ending sequence (with according coloring). The interpretation of it is up to you.

Modifié par paxxton, 05 juin 2012 - 06:09 .


#11844
Dwailing

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paxxton wrote...

SubAstris wrote...

paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

No. EMS influences the ending. You have more choice if you truly fought to unite the Galaxy.


I'm going to go a bit crazy here, but bare with me.  Maybe your EMS is a gauge of how much the game thinks you, the player, cares about what happens.  At low EMS, you both didn't work as hard in the main story, and you didn't play MP.  So, it can safely assume that you aren't going to care as much about what happens, leading to fewer options.  If you really put in the effort in single-player, but you don't play multi-player, then you can get access to all three endings.  If you both play single-player AND multi-player, then you can get the version of one ending that promises something more to come, because you cared enough to bust your butt to save the galaxy.  I know it's a little crazy, but I'll be danged if I'm not going to at least add SOMETHING to the speculations.

#11845
BleedingUranium

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SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?


EMS represents Shepard's will power, best shown if you save Anderson the requirement to see that scene drops by one thousand. Low EMS Shepard lacks the willpower to survive.

#11846
Dwailing

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paxxton wrote...

Dwailing wrote...

paxxton wrote...

I've just got an idea. We don't know what is Shepard's state of mind after the Breath Scene. We can't be sure whether the Destroy option is the best or not.


We can only assume that it's the best since it's the one that leads to us knowing that he's alive.  Although, I'm starting to think that the breath scene might just be an easter egg, like the Legendary Planet at the end of Halo 3 if you beat it on legendary.  It happens no matter what, it's just that you only SEE it happen if your EMS is high enough.  That would be a nice work around so that Bioware can maintain that you really CAN get the best ending even without playing MP.

I don't think it's an Easter Egg (that would be rude of BioWare to make fun of the player in this way). The Stargazer scene is more so because it's after the credits.


Why would it be making fun of the player?

#11847
paxxton

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Dwailing wrote...

paxxton wrote...

SubAstris wrote...

paxxton wrote...

SubAstris wrote...

I know this probably been said many times before, but why can't Shepard survive in all Destroy endings if it is truly indoctrination? Surely EMS wouldn't matter?

This is the gameplay contribution to indoctrination. EMS measures the player's engagement.


So EMS and the ending are separate, fine. Although it arguably reduces choice and involvement of the player even more than the ending as it does now

No. EMS influences the ending. You have more choice if you truly fought to unite the Galaxy.


I'm going to go a bit crazy here, but bare with me.  Maybe your EMS is a gauge of how much the game thinks you, the player, cares about what happens.  At low EMS, you both didn't work as hard in the main story, and you didn't play MP.  So, it can safely assume that you aren't going to care as much about what happens, leading to fewer options.  If you really put in the effort in single-player, but you don't play multi-player, then you can get access to all three endings.  If you both play single-player AND multi-player, then you can get the version of one ending that promises something more to come, because you cared enough to bust your butt to save the galaxy.  I know it's a little crazy, but I'll be danged if I'm not going to at least add SOMETHING to the speculations.

And now it makes sense why you get only Destroy with low EMS if you destroyed the CB and only Control if you saved it. Each choice is good from Shepard's perspective depending what happened to the CB.

#11848
HellishFiend

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In my opinion, the breath scene is simply an extra clue given to the players that have high EMS.

Plus, Bioware did say you will be able to get the "best ending" without multiplayer, so it stands to reason that even if you dont get the breath scene, you will be able to obtain the ideal outcome from the EC or whatever follow up content there may be.

#11849
Unschuld

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Dwailing wrote...

paxxton wrote...
I don't think it's an Easter Egg (that would be rude of BioWare to make fun of the player in this way). The Stargazer scene is more so because it's after the credits.


Why would it be making fun of the player?


Because it would be a sort of meaningless cliffhanger, a tease that leads nowhere.

#11850
dreamgazer

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Dwailing wrote...

We can only assume that it's the best since it's the one that leads to us knowing that he's alive.  Although, I'm starting to think that the breath scene might just be an easter egg, like the Legendary Planet at the end of Halo 3 if you beat it on legendary.  It happens no matter what, it's just that you only SEE it happen if your EMS is high enough.  That would be a nice work around so that Bioware can maintain that you really CAN get the best ending even without playing MP.


(thumbs up)

That's where I'm at.  There are a lot of things we don't see happen that may or may not have happened due to narrative implication and inference.

Schrodinger's cat situations.