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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#12726
Rosewind

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MaximizedAction wrote...

GethPrimeMKII wrote...

I'm not so sure about the entire London mission being a hallucination. To me, if Bioware wanted gamers to understand that they were hallucinating, the attack by Harbinger would be the best and most obvious starting point.

Then again there are some strange things going on during that mission. Everytime Shepard reaches an impasse, theres a weapon conveniently sitting there that can eliminate the threat ahead. The cain used to destroy the AA gun and the sudden appearance of Thanix missles when facing the destroyer just strikes me as odd.


A waking dreams seems like the best of both worlds: The mission is happening, but less and less is the way it seems. Explains that surreal funk (like: less banter, cam bobbling, allmighty cains) and doesn't nullify the whole energy invested into it.

BTW: Could someone who's playing MP help me out with something I've been wondering about since I finished the game:
When you pick the difficulty in MP, it's displayed with background pics:
Bronze: Manae
Silver: ???
Gold: famous Reapers diving into Earth's atmosphere

Now, the location displayed for Silver...is that a Citadel ward with Reapers all over it???


Any Challenge: Thessia
Bronze: Rannoch
Silver: Human city possibly London, Unknown Citadel ward looking down at earth
Gold: Reapers bearing down on earth

Modifié par Rosewind, 06 juin 2012 - 04:12 .


#12727
MaximizedAction

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Rosewind wrote...

MaximizedAction wrote...

...

BTW: Could someone who's playing MP help me out with something I've been wondering about since I finished the game:
When you pick the difficulty in MP, it's displayed with background pics:
Bronze: Manae
Silver: ???
Gold: famous Reapers diving into Earth's atmosphere

Now, the location displayed for Silver...is that a Citadel ward with Reapers all over it???

think it is meant to be london, the houes look human like

Bronze is Rannoch not Manae


Yes sorry, of course it's that Rannoch destroyer for Bronze.

It's not Earth, it's indeed supposed to be the Citadel above Earth: Found that BSN post from before the release:
social.bioware.com/forum/1/topic/325/index/8006985/3#8018557:

Posted Image

Seems like it's from the Art of Mass Effect book, which I don't have, so I didn't know that scene. Apparently, some pretty awesome stuff seems to have happened off camara. :(

#12728
Turbo_J

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Rosewind wrote...

MaximizedAction wrote...

GethPrimeMKII wrote...

I'm not so sure about the entire London mission being a hallucination. To me, if Bioware wanted gamers to understand that they were hallucinating, the attack by Harbinger would be the best and most obvious starting point.

Then again there are some strange things going on during that mission. Everytime Shepard reaches an impasse, theres a weapon conveniently sitting there that can eliminate the threat ahead. The cain used to destroy the AA gun and the sudden appearance of Thanix missles when facing the destroyer just strikes me as odd.


A waking dreams seems like the best of both worlds: The mission is happening, but less and less is the way it seems. Explains that surreal funk (like: less banter, cam bobbling, allmighty cains) and doesn't nullify the whole energy invested into it.

BTW: Could someone who's playing MP help me out with something I've been wondering about since I finished the game:
When you pick the difficulty in MP, it's displayed with background pics:
Bronze: Manae
Silver: ???
Gold: famous Reapers diving into Earth's atmosphere

Now, the location displayed for Silver...is that a Citadel ward with Reapers all over it???

think it is meant to be london, the houes look human like

Bronze is Rannoch not Manae


The only problem with that is the clock tower being almost the same distance away from Shep in the breath scene as it is from the heavy weapons shuttle crash site. Next time you are there look at the broken concrete walls too, complete with rebar sticking out of them.

Anyway, this is miles away from the Citadel beam/Harbinger hit.

#12729
Rosewind

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MaximizedAction wrote...

Rosewind wrote...

MaximizedAction wrote...

...

BTW: Could someone who's playing MP help me out with something I've been wondering about since I finished the game:
When you pick the difficulty in MP, it's displayed with background pics:
Bronze: Manae
Silver: ???
Gold: famous Reapers diving into Earth's atmosphere

Now, the location displayed for Silver...is that a Citadel ward with Reapers all over it???

think it is meant to be london, the houes look human like

Bronze is Rannoch not Manae


Yes sorry, of course it's that Rannoch destroyer for Bronze.

It's not Earth, it's indeed supposed to be the Citadel above Earth: Found that BSN post from before the release:
social.bioware.com/forum/1/topic/325/index/8006985/3#8018557:

Posted Image

Seems like it's from the Art of Mass Effect book, which I don't have, so I didn't know that scene. Apparently, some pretty awesome stuff seems to have happened off camara. :(


Ahh okie cause half of the pic has been cut of so looks like an earth city

#12730
MaximizedAction

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Rosewind wrote...

Ahh okie cause half of the pic has been cut of so looks like an earth city


Exactly the reason I wasn't sure, myself. ;)

#12731
Riot86

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I just read about the idea, that maybe the whole Priority: Earth mission merely was part of a hallucination.
Though I'm not totally sure whether to agree with this theory or not, I still gathered some of my thoughts on the matter.

What if Priority: Earth IS in fact a dream induced by the Reaper, which gradually increases in intensity? A bit like in Inception, where you have several different "layers" within the dream, and in each one one's subconscious is more vulnerable than in the layer before. And the Reapers slowly dig deeper and deeper into Shepard's mind, trying to manipulate him by "planting" thoughts directly into his subconscious.

I looked at Priority: Earth and tried to distinguish where these stages might begin and end. This is what I have come up with:


1.) The mission starts and aside from the the crosshair slightly shaking and the Cain-strangeness everything seems to be normal for the most part. Shepard is already hallucinating, but his mind is still "awake" in some way - thus making this part the most realistic within the the dream.

2.) After the troop transport crashes, it gradually starts the get weirder. Suddendly we find Shepard in a scene, which resembles the Conduit run of ME 1 and his squad "bravely" (or stupidly) charges the most powerful Reapeer head on. The hallucination becomes slowly more intense.

3.) After being knocked out by Harbinger's Beam, everything is obviously more dream-like than before. There are suddently trees and bushes appearing out of nowhere, Harbinger leaves the battlefield for no reason and Shepard now even moves as slow as in his other dreams during the course of ME3.

4.) When Shepard enters the beam, he seems to pass out again for a few moments. After waking up aboard the Citadel the level of strangess has risen yet again. From this point on, things actually make no sense whatsoever. Anderson is there for some reasons, the place looks like a mix between the Collector Base and the Shadowbroker Ship and Tim is also there and can now use "magic" to control Shepard and Anderson (to name only a few of the weird things happening here).

5.) After being unconscious again and being lifted to the Starchilds garden via the "Arcane Elevator of Out-of-Nowhere +5", thing are totally messed up. Reflections of ghostly trees on the ground, a shining figure in shape of a kid who just happens to be allegedly the one to have created the Reapers, 3 color coded devices on an aeon old spacestation, Space Magic, etc....this makes even less(!) sense, than the things experienced before.

Now the Reapers have finally reached the last and deepest layer of Shepard's hallucination in which he is most vulnerable. As shown by the fact, that Shepard seems to willingly accept what the Starchild tells him (while dreaming, you rarely question thing). In contrast to  to the layer before, where he was still able to challenge TIM's twisted logic.

It is here, that the Reapers influence is the most powerful. It is here that they plant the thoughts that in the end lead to Indoctrination. Just look at the threads here on the BSN which are in favor of SYNTHESIS and CONTROL - the arguments used there are mostly exactly what the Starchild tells you in the last 3 minutes of the game.


Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them :)


(And sorry if some of my thoughts seem a bit "blurry" - I'm not a native speaker, so it wasn't always that easy finding the right English words :blush:)

Modifié par Riot86, 06 juin 2012 - 04:26 .


#12732
paxxton

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Wow. That art piece is oddsome. Why wasn't that in the game?

#12733
MaximizedAction

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Riot86 wrote...

...

Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saxying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie]


Posted Image

Modifié par MaximizedAction, 06 juin 2012 - 04:23 .


#12734
Rosewind

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Riot86 wrote...

I just read about the idea, that maybe the whole Priority: Earth mission merely was part of a hallucination.
Though I'm not totally sure whether to agree with this theory or not, I still gathered some of my thought on the matter.

What if Priority: Earth IS in fact a dream induced by the Reaper, which gradually increases in intensity? A bit like in Inception, where you have several different "layers" within the dream, and in each one one's subconscious is more vulnerable than in the layer before. And the Reapers slowly dig deeper and deeper into Shepards mind, trying to manipulate him by "planting" thoughts directly into his subconscious.

I looked at Priority: Earth and tried to distinguish where these stages might beginn and end. This is what I have come up with:


1.) The mission starts and aside from the the crosshair slightly shaking and the Cain-strangeness everything seems to be normal for the most part. Shepard is already hallucinating, but his mind is still "awake" in some way - thus making this part the most realistic within the the dream.

2.) After the troop transport crashes, it gradually starts the get weirder. Suddendly we find Shepard in a scene, which resembles the Conduit run of ME 1 and his squad "bravely" (or stupidly) charges the most powerful Reapeer head on. The hallucination becomes slowly more intense.

3.) After being knocked out by Harbinger's Beam, everything is obviously more dream-like than before. There are suddently trees and bushes appearing out of nowhere, Harbinger leaves the battlefield  for no reason and Shepard now even moves as slow as in his other dreams during the course of ME3.

4.) When Shepard enters the beam, he seems to pass out again for a few moments. After waking up aboard the Citadel the level of strangess has risen yet again. From this point on, thing actually make no sense whatsoever. Anderson is there for some reasons, the place looks like a mix between the Collector Base and the Shadowbroker Ship and  Tim is also there and can now use "magic" to control Shepard and Anderson (to name only a few of the weird thing happening here).

5.) After being unconscious again and being lifted to the Starchilds garden via the "Arcane Elevator of Out-of-Nowhere +5", thing are totally messed up. Reflections of ghostly trees on the ground, a shining figure in shape of a kid who just happens to be allegedly the one to have created the Reapers, 3 color coded devices on an aeon old spacestation, Space Magic, etc....this makes even less(!) sense, than the things experienced before.

Now the Reapers have finally reached the last and deepest layer of Shepard's hallucination in which he is most vulnerable. As shown by the fact, that Shepard seems to willingly accept what the Starchild tells him (while dreaming, you rarely question thing). In contrast to  to the layer before, where he was still able to challenge TIM's twisted logic.

It is here, that the Reapers influence is the most powerful. It is here that they plant the thoughts that in the end lead to Indoctrination. Just look at the threads here on the BSN which are in favor of SYNTHESIS and CONTROL - the arguments used there are mostly exactly what the Starchild tells you in the last 3 minutes of the game.


Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saxying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them :)


You know what I relized is weird, the romance seen with your LI happens before Cronos Station and not Prority earth, why before the station and not after it....

#12735
llbountyhunter

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Riot86 wrote...

I just read about the idea, that maybe the whole Priority: Earth mission merely was part of a hallucination.
Though I'm not totally sure whether to agree with this theory or not, I still gathered some of my thoughts on the matter.

What if Priority: Earth IS in fact a dream induced by the Reaper, which gradually increases in intensity? A bit like in Inception, where you have several different "layers" within the dream, and in each one one's subconscious is more vulnerable than in the layer before. And the Reapers slowly dig deeper and deeper into Shepard's mind, trying to manipulate him by "planting" thoughts directly into his subconscious.

I looked at Priority: Earth and tried to distinguish where these stages might begin and end. This is what I have come up with:


1.) The mission starts and aside from the the crosshair slightly shaking and the Cain-strangeness everything seems to be normal for the most part. Shepard is already hallucinating, but his mind is still "awake" in some way - thus making this part the most realistic within the the dream.

2.) After the troop transport crashes, it gradually starts the get weirder. Suddendly we find Shepard in a scene, which resembles the Conduit run of ME 1 and his squad "bravely" (or stupidly) charges the most powerful Reapeer head on. The hallucination becomes slowly more intense.

3.) After being knocked out by Harbinger's Beam, everything is obviously more dream-like than before. There are suddently trees and bushes appearing out of nowhere, Harbinger leaves the battlefield for no reason and Shepard now even moves as slow as in his other dreams during the course of ME3.

4.) When Shepard enters the beam, he seems to pass out again for a few moments. After waking up aboard the Citadel the level of strangess has risen yet again. From this point on, things actually make no sense whatsoever. Anderson is there for some reasons, the place looks like a mix between the Collector Base and the Shadowbroker Ship and  Tim is also there and can now use "magic" to control Shepard and Anderson (to name only a few of the weird thing happening here).

5.) After being unconscious again and being lifted to the Starchilds garden via the "Arcane Elevator of Out-of-Nowhere +5", thing are totally messed up. Reflections of ghostly trees on the ground, a shining figure in shape of a kid who just happens to be allegedly the one to have created the Reapers, 3 color coded devices on an aeon old spacestation, Space Magic, etc....this makes even less(!) sense, than the things experienced before.

Now the Reapers have finally reached the last and deepest layer of Shepard's hallucination in which he is most vulnerable. As shown by the fact, that Shepard seems to willingly accept what the Starchild tells him (while dreaming, you rarely question thing). In contrast to  to the layer before, where he was still able to challenge TIM's twisted logic.

It is here, that the Reapers influence is the most powerful. It is here that they plant the thoughts that in the end lead to Indoctrination. Just look at the threads here on the BSN which are in favor of SYNTHESIS and CONTROL - the arguments used there are mostly exactly what the Starchild tells you in the last 3 minutes of the game.


Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saxying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them :)


(And sorry if some of my thoughts seem a bit "blurry" - I'm not a native speaker, so it wasn't always that easy finding the right English words :blush:)


I find it dificult to belive that i was playing inception with layers within layers instead of mass effect.

Modifié par llbountyhunter, 06 juin 2012 - 04:27 .


#12736
MaximizedAction

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llbountyhunter wrote...

Riot86 wrote...

...


I find it dificult to belive that i was playing inception with layers within layers instead of mass effect.


Well, afaic I played a game inspired by Matrix, Blade Runner, Fight Club, Inception/Total Recall (dream or not?), Brave New World.
I have no problem with that. Art is just such that it borrows certain story devices from neighboring art.

Modifié par MaximizedAction, 06 juin 2012 - 04:33 .


#12737
HellishFiend

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llbountyhunter wrote...


I find it dificult to belive that i was playing inception with layers within layers instead of mass effect.


Why? We have it pounded into our head (pun intended) repeatedly over the course of the trilogy that that is more or less how indoctrination works. 

#12738
llbountyhunter

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MaximizedAction wrote...

llbountyhunter wrote...

Riot86 wrote...

...


I find it dificult to belive that i was playing inception with layers within layers instead of mass effect.


Well, afaic I played a game inspired by Blade Runner, Fight Club, Inception/Total Recall (dream or not?). No problem with that. Art is just such that it borrows certain story devices from neighboring art.


I'm ok with one layer in the dream, but not five. 

#12739
Big G13

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Riot86 wrote...

I just read about the idea, that maybe the whole Priority: Earth mission merely was part of a hallucination.
Though I'm not totally sure whether to agree with this theory or not, I still gathered some of my thoughts on the matter.

What if Priority: Earth IS in fact a dream induced by the Reaper, which gradually increases in intensity? A bit like in Inception, where you have several different "layers" within the dream, and in each one one's subconscious is more vulnerable than in the layer before. And the Reapers slowly dig deeper and deeper into Shepard's mind, trying to manipulate him by "planting" thoughts directly into his subconscious.

I looked at Priority: Earth and tried to distinguish where these stages might begin and end. This is what I have come up with:


1.) The mission starts and aside from the the crosshair slightly shaking and the Cain-strangeness everything seems to be normal for the most part. Shepard is already hallucinating, but his mind is still "awake" in some way - thus making this part the most realistic within the the dream.

2.) After the troop transport crashes, it gradually starts the get weirder. Suddendly we find Shepard in a scene, which resembles the Conduit run of ME 1 and his squad "bravely" (or stupidly) charges the most powerful Reapeer head on. The hallucination becomes slowly more intense.

3.) After being knocked out by Harbinger's Beam, everything is obviously more dream-like than before. There are suddently trees and bushes appearing out of nowhere, Harbinger leaves the battlefield for no reason and Shepard now even moves as slow as in his other dreams during the course of ME3.

4.) When Shepard enters the beam, he seems to pass out again for a few moments. After waking up aboard the Citadel the level of strangess has risen yet again. From this point on, things actually make no sense whatsoever. Anderson is there for some reasons, the place looks like a mix between the Collector Base and the Shadowbroker Ship and Tim is also there and can now use "magic" to control Shepard and Anderson (to name only a few of the weird things happening here).

5.) After being unconscious again and being lifted to the Starchilds garden via the "Arcane Elevator of Out-of-Nowhere +5", thing are totally messed up. Reflections of ghostly trees on the ground, a shining figure in shape of a kid who just happens to be allegedly the one to have created the Reapers, 3 color coded devices on an aeon old spacestation, Space Magic, etc....this makes even less(!) sense, than the things experienced before.

Now the Reapers have finally reached the last and deepest layer of Shepard's hallucination in which he is most vulnerable. As shown by the fact, that Shepard seems to willingly accept what the Starchild tells him (while dreaming, you rarely question thing). In contrast to  to the layer before, where he was still able to challenge TIM's twisted logic.

It is here, that the Reapers influence is the most powerful. It is here that they plant the thoughts that in the end lead to Indoctrination. Just look at the threads here on the BSN which are in favor of SYNTHESIS and CONTROL - the arguments used there are mostly exactly what the Starchild tells you in the last 3 minutes of the game.


Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them :)


(And sorry if some of my thoughts seem a bit "blurry" - I'm not a native speaker, so it wasn't always that easy finding the right English words :blush:)

Holy crap. That's your first draft. I can't wait to see the polished version.:D

#12740
Rosewind

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Think it is also odd that Shepard is more nervous and unsettled about Cronos Station then earth

#12741
Turbo_J

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Riot86 wrote...

I just read about the idea, that maybe the whole Priority: Earth mission merely was part of a hallucination.
Though I'm not totally sure whether to agree with this theory or not, I still gathered some of my thoughts on the matter.

What if Priority: Earth IS in fact a dream induced by the Reaper, which gradually increases in intensity? A bit like in Inception, where you have several different "layers" within the dream, and in each one one's subconscious is more vulnerable than in the layer before. And the Reapers slowly dig deeper and deeper into Shepard's mind, trying to manipulate him by "planting" thoughts directly into his subconscious.

I looked at Priority: Earth and tried to distinguish where these stages might begin and end. This is what I have come up with:


1.) The mission starts and aside from the the crosshair slightly shaking and the Cain-strangeness everything seems to be normal for the most part. Shepard is already hallucinating, but his mind is still "awake" in some way - thus making this part the most realistic within the the dream.

2.) After the troop transport crashes, it gradually starts the get weirder. Suddendly we find Shepard in a scene, which resembles the Conduit run of ME 1 and his squad "bravely" (or stupidly) charges the most powerful Reapeer head on. The hallucination becomes slowly more intense.

3.) After being knocked out by Harbinger's Beam, everything is obviously more dream-like than before. There are suddently trees and bushes appearing out of nowhere, Harbinger leaves the battlefield for no reason and Shepard now even moves as slow as in his other dreams during the course of ME3.

4.) When Shepard enters the beam, he seems to pass out again for a few moments. After waking up aboard the Citadel the level of strangess has risen yet again. From this point on, things actually make no sense whatsoever. Anderson is there for some reasons, the place looks like a mix between the Collector Base and the Shadowbroker Ship and Tim is also there and can now use "magic" to control Shepard and Anderson (to name only a few of the weird things happening here).

5.) After being unconscious again and being lifted to the Starchilds garden via the "Arcane Elevator of Out-of-Nowhere +5", thing are totally messed up. Reflections of ghostly trees on the ground, a shining figure in shape of a kid who just happens to be allegedly the one to have created the Reapers, 3 color coded devices on an aeon old spacestation, Space Magic, etc....this makes even less(!) sense, than the things experienced before.

Now the Reapers have finally reached the last and deepest layer of Shepard's hallucination in which he is most vulnerable. As shown by the fact, that Shepard seems to willingly accept what the Starchild tells him (while dreaming, you rarely question thing). In contrast to  to the layer before, where he was still able to challenge TIM's twisted logic.

It is here, that the Reapers influence is the most powerful. It is here that they plant the thoughts that in the end lead to Indoctrination. Just look at the threads here on the BSN which are in favor of SYNTHESIS and CONTROL - the arguments used there are mostly exactly what the Starchild tells you in the last 3 minutes of the game.


Now you might wonder, why the reapers take their time infiltrating Shepard's mind, slowly digging deeper and deeper. Well, if they would have just "rushed" to the final layer, Shepard and the player would have most likely seen through this trick. Just imagine meeting the glowing Ghost kid right after taking down the Reaper with the Cain. The reaction would be clearly "NO WAY this is really happening right now".

But by slowly increasing the level of weirdness, Shepard and the player still think "WTF" upon seeing the child - but then most likely will accept this strangeness due to the fact, that the thing that happenend before were also a bit odd. They were step by step lured into the Reaper's trap.

Don't get me wrong: I'm not saying, that I actually believe what I wrote here. I honestly haven't thought about this idea of mine long enough to say "this is my take on IT". But those are the things that first came into my mind, when reading about the possibility of Priority: Earth being a hallucination all along. And I figured maybe I should share them :)


(And sorry if some of my thoughts seem a bit "blurry" - I'm not a native speaker, so it wasn't always that easy finding the right English words :blush:)


Yep, not bad. And your english is near perfect so no worries there.

The only thing I'll comment on is that there is tons more that happens between 1 and 2 in your list; including but not limited to.

Radio transmissions: First, short wave is not jammed? ok.
Radio transmissions are familar - first one is similar to Garrus talking about casualty percentages on the Citadel
-Second one about a soldier who 'lost his leg below the knee' like the one in Huerta Memorial

Conversations messed up
Repeat of 'I was born in London'.
Wrex's 'baby girl named Mordin' brain fade.

Datapad in the hospital screaming 'indoctrination is here!'

QEC party line

Weapons bench

Thanix 'missiles' - face palm

Water running up hill

#12742
Riot86

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Rosewind wrote...

You know what I relized is weird, the romance seen with your LI happens before Cronos Station and not Prority earth, why before the station and not after it....

Didn't someone here in the thread stated, he/she got the feeling, that Cronos Station was somewhat "weird" as well? Maybe the hallucination starts here in fact. We might want to check, if there is concrete and rebar in the Cerberus HQ that would fit the breathing scene ;)

llbountyhunter wrote...

I find it dificult to belive that i was playing inception with layers within layers instead of mass effect.

I wasn't saying, that the end is exactly like the ideas used in Inception. I just tried to find a fitting comparison, so it would be easier to understand what I meant by "digging deeper in Shepard's mind".

And, as stated by MaximizedAction, Bioware got their inspiration from different sources like Matrix, Battlestar Galactica or Blade Runner. So I think it isn't to far fetched to think they might have gotten one idea or another from Inception ^_^

Modifié par Riot86, 06 juin 2012 - 04:42 .


#12743
llbountyhunter

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So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?


Of course maybe im worng. But thats just how i see thigs. I just dont was to go to far into the rabbit hole. Pretty soon people will start saying all of me3 was  a halluciniation.

We got a good and clear IT starting point already.

Modifié par llbountyhunter, 06 juin 2012 - 04:46 .


#12744
Corik

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I admit you have good reasons, still I think IF there is a hallucination at all it will start with Harby's beam. It's the perfect moment.

#12745
paxxton

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llbountyhunter wrote...

So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?

I don't think indoctrination is visible.

#12746
Turbo_J

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Rosewind wrote...

Think it is also odd that Shepard is more nervous and unsettled about Cronos Station then earth


There are places/missions where Shepards breathing gets heavy even when at rest/standing still. (not running). I noticed it at Cronos first on my second playthrough. It's not random, but it is based on dialog choices and actions just before missions I think. I've played Cronos a number of times and it does not happen in all cases. (different Shepards.)

I think I'm up to 5 occurences, all different missions and Shepards.

Most recently, it happend on Tuchanka. Wrex was alive and Bakara was fine, but I still withheld the sabatague until confessing to Mordin. It freaks me out when my sheps do that because in some cases I don't know what actions in conversation caused it.

#12747
llbountyhunter

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paxxton wrote...

llbountyhunter wrote...

So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?

I don't think indoctrinated is visible.


Not for the person whose indoctrination, but for observers (anderson) it sometimes is. 

Modifié par llbountyhunter, 06 juin 2012 - 04:48 .


#12748
paxxton

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llbountyhunter wrote...

paxxton wrote...

llbountyhunter wrote...

So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?

I don't think indoctrination is visible.


Not for the person whose indoctrination, but for observers (anderson) it is.

Nah, how? Unusual behavior? Mental breakdown? Depressed facial expression?

#12749
llbountyhunter

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paxxton wrote...

llbountyhunter wrote...

paxxton wrote...

llbountyhunter wrote...

So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?

I don't think indoctrination is visible.


Not for the person whose indoctrination, but for observers (anderson) it is.

Nah, how? Unusual behavior? Mental breakdown? Depressed facial expression?


Not sure if heavy sarcasm or serious question....

#12750
paxxton

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llbountyhunter wrote...

paxxton wrote...

llbountyhunter wrote...

paxxton wrote...

llbountyhunter wrote...

So nobody thinks priority earth is weird because shepards will is starting to falter?
That anderson looked suspiciously at shepard because shepard was looking indocrinated and not he other way around?
Wrex was being sarcastic as usual?

I don't think indoctrination is visible.


Not for the person whose indoctrination, but for observers (anderson) it is.

Nah, how? Unusual behavior? Mental breakdown? Depressed facial expression?


Not sure if heavy sarcasm or serious question....

Hmm... Seems I've answered my own question. Posted Image

Modifié par paxxton, 06 juin 2012 - 04:52 .