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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#1276
MegumiAzusa

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Salient Archer wrote...

Posted Image

Good Guy Predator is clearly visible here. Also why do you always do these screens in super bright? It's super annoying and you can't really see small differences in color as your contrast is at a bad setting.

Modifié par MegumiAzusa, 16 mai 2012 - 12:11 .


#1277
Salient Archer

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Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

#1278
Icinix

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Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?


The non flycam version of that scene is the one you just posted though. Although I went through and loaded a copied autosave from the ending, I game at 2560x1600 and it definitely changes to the Predator. The distinctive white arc and large sharp handle is there.

If you're playing on PC you can use flycam yourself and check.

#1279
MegumiAzusa

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Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.

#1280
Stigweird85

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Destructorlio wrote...

We still seem to be stuck in the gun discussion. I am a devoted ITer, but this one hasn't got me that excited, because Shepard's gun does wacky stuff across all three games- I'm constantly holding a pistol in cinematics when I am, in fact, only armed with a rifle. This doesn't seem to strike me as IT evidence.


Same here, I went through the game armed with a shotgun and for several cutscenes either pulled a pistol or an M8-Assault Rifle out of my ass.

At least in DA:O and DA2 you pulled a knife( I can believe a hidden knife) but a hidden assualt rifle not so much.

#1281
Salient Archer

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MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

EDIT: Why is my spelling and grammar so terrible in this post?

Modifié par Salient Archer, 16 mai 2012 - 12:26 .


#1282
Stigweird85

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ohupthis wrote...

BatmanTurian wrote...

hoodaticus wrote...

We need to work it in to IT that Kai Leng is also a hallucination.


I'm pretty sure he's not. If we do that we'll have totally gone overboard. We might as well go full crazy and say Shepard got mindscrewed on Eden Prime in ME 1 and turned into a husk and just lived out the last few games in his head if we do that.



Going too far, would be a serious understatement......................then this would be a Matrix ripoff.Posted Image

Or those simulations in Fallout3.

Please,..................................NO?


Kai Ling is most definitly real, he is the antagonist for 3 if not all 4 Mass Effect books. This is the first time we see him reference in game but is a key player in the books

#1283
MegumiAzusa

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

Everything on that thundermods server in the Lilith/ME3/ directory are screens made by me :P

#1284
Icinix

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.


Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.

Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.

#1285
Salient Archer

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MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

Everything on that thundermods server in the Lilith/ME3/ directory are screens made by me :P


At least now I know, I always treat outside work with a lot of skepticism. You never know who you can trust these days :bandit:

#1286
Raistlin Majare 1992

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

EDIT: Why is my spelling and grammar so terrible in this post?


Because it is the subtle clues that make up a subtle twist. Without clues the twist just becomes unforeseeable. To take KOTOR as an example, you heard alot about Revan and about how the Force could strip away a persons indentity. Youn also knew that bastilla and the jedi had specifically been the reason you were brough aboard the Endar Spire.

At their own these clues dont form any big picture, but once you learn you are Revan all those hints and clues suddenly become clear.

The Carnifex/Predator thing has been discussed alot over the last few pages, but generally the Carnifex appears in negatively charged scenes. Killing mordin (though that one is deeper since Mordin gave you the Carnifex in ME2)  and killing Wrex are both done with the Carnifex.

On the other hand the Predator is the first weapon you get and the weapon both TIM and Saren use when defeating their Indoctrination by blowing their own brains out.

And yes though the game is notorius for changing equbment, that equibment change usualy only means you or your companions are handed an Avenger in place of your current weapon. Only with Shepard does it bounce back and forth between Predator and Carnifex.

Also look at it from this standpoint. What reason could Bioware possibly have to change the weapon for a few frames in that ending? Sloppiness is simply not possible in this case since it actively takes extra work to program the switch as opposed to just letting it be a Carnifex all along.

It is subtle, but then the entire IT is subtle if it is true.

Modifié par Raistlin Majare 1992, 16 mai 2012 - 12:39 .


#1287
MegumiAzusa

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

Everything on that thundermods server in the Lilith/ME3/ directory are screens made by me :P


At least now I know, I always treat outside work with a lot of skepticism. You never know who you can trust these days :bandit:

Btw if you Alt+F4 close the game just when it saved when shooting at the power conduit and load that you can see the Good Guy Predator in her holster, meaning it's loaded and used in that scene.

Modifié par MegumiAzusa, 16 mai 2012 - 12:43 .


#1288
MegumiAzusa

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Raistlin Majare 1992 wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Icinix wrote...

Salient Archer wrote...
(snip)

I've scene those photos before, but despite the apparent two-tone effect in these shots I'm not seeing the same result in my video. I'm uploading the photos for proof right now. Do you have the original video these images came from? I'm curious to compare because maybe there's more to this!


Video link was in the top of the quote. Guy is using flycam, and it definitely changes.


I get that; and I remember one of you saying the guy was using flycam before. I should have been more clear I guess, what I mean is that I would like to see the 'original' non-flycam version of that scene. As it's not clearly a predator in any of my grabs.

What I'm getting at is if he can use flycam and can also manipulate object choices (like chaning to another gun) in the game ... not saying he did, or that he's having us on, but it can be done ... get my drift?

You are ignoring my screens... and I've never edited anything in any ME games.


Ok, well now that I know your the one that's done the work, it changes everything ... I trust you enough to know you wouldn't do that. As for why I took the pictures? I didn't want to weigh in on the discussion without at least giving the theory a try, you know, to see it for myself.

So here's my questions for you:

why leave it as such a cryptic clue from an in-game cinematic standpoint?

what do you feel the carnifex/preadotr switch here really means?

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?

And to answer the brightness/contrast question, it was a case of a video filter being a **** to me and not turning off for screen grabs. I find it anoying too -sigh.

EDIT: Why is my spelling and grammar so terrible in this post?


Because it is the subtle clues that make up a subtle twist. Without clues the twist just becomes unforeseeable. To take KOTOR as an example, you heard alot about Revan and about how the Force could strip away a persons indentity. Youn also knew that bastilla and the jedi had specifically been the reason you were brough aboard the Endar Spire.

At their own these clues dont form any big picture, but once you learn you are Revan all those hints and clues suddenly become clear.

The Carnifex/Predator thing has been discussed alot over the last few pages, but generally the Carnifex appears in negatively charged scenes. Killing mordin (though that one is deeper since Mordin gave you the Carnifex in ME2)  and killing Wrex are both done with the Carnifex.

On the other hand the Predator is the first weapon you get and the weapon both TIM and Saren use when defeating their Indoctrination by blowing their own brains out.

And yes though the game is notorius for changing equbment, that equibment change usualy only means you or your companions are handed an Avenger in place of your current weapon. Only with Shepard does it bounce back and forth between Predator and Carnifex.

Also look at it from this standpoint. What reason could Bioware possibly have to change the weapon for a few frames in that ending? Sloppiness is simply not possible in this case since it actively takes extra work to program the switch as opposed to just letting it be a Carnifex all along.

It is subtle, but then the entire IT is subtle if it is true.

Liara uses the Good Guy Predator to shoot the Cerberus guys in her introduction in ME3.

#1289
TSA_383

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FFZero wrote...



FFZero wrote...

TSA_383 wrote...

^For the above I have something of possible relevance:
Posted Image
^What it looks like this is for is (pretty much as it says) rapidly changing the in-use weapon model mid-scene.
I don't see anywhere else in the game it's used...

I'm not 100% sure but it doesn't look like it loads a different model, just a different animation for the gun.


TSA_383 wrote...
You sure? It doesn't need to load the model, because it already loads both the predator and the carnifex when you pick destroy.


Like I said I’m not 100% sure, I’m still getting my head around coding. It looks like it's just loading animation sequences but I’ll poke around the ending files a bit and see if I can make some more sense of it.



I just found something totally relevant to this thread.

That file is used by the game to perform an "instant weapon switch" - confirmed by using an unreal engine editor.
So yes, the pistol swap does happen, and it is intentional.

Modifié par TSA_383, 16 mai 2012 - 12:46 .


#1290
RavenEyry

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Salient Archer wrote...

The game is notorious for equiping and removing and re-equiping weapons in cinematics all the time? So why is this one an exception?


Changing equipment between gameplay and cutscenes is different to changing within a cutscene, in a smooth transition.


A general thing to note for those who haven't seen the video is that the end game carnifex reloads like a predator in the actual gameplay.

#1291
Salient Archer

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Raistlin Majare 1992 wrote...

*snip*

Because it is the subtle clues that make up a subtle twist. Without clues the twist just becomes unforeseeable. To take KOTOR as an example, you heard alot about Revan and about how the Force could strip away a persons indentity. Youn also knew that bastilla and the jedi had specifically been the reason you were brough aboard the Endar Spire.

At their own these clues dont form any big picture, but once you learn you are Revan all those hints and clues suddenly become clear.

The Carnifex/Predator thing has been discussed alot over the last few pages, but generally the Carnifex appears in negatively charged scenes. Killing mordin (though that one is deeper since Mordin gave you the Carnifex in ME2)  and killing Wrex are both done with the Carnifex.

On the other hand the Predator is the first weapon you get and the weapon both TIM and Saren use when defeating their Indoctrination by blowing their own brains out.

And yes though the game is notorius for changing equbment, that equibment change usualy only means you or your companions are handed an Avenger in place of your current weapon. Only with Shepard does it bounce back and forth between Predator and Carnifex.

Also look at it from this standpoint. What reason could Bioware possibly have to change the weapon for a few frames in that ending? Sloppiness is simply not possible in this case since it actively takes extra work to program the switch as opposed to just letting it be a Carnifex all along.

It is subtle, but then the entire IT is subtle if it is true as it should be.

I can definitely see the parallels and naturally subtly is crucial in this nature, otherwise it loses impact [origami in blade runner, oranges in GodFather] . I’ve been thinking over the ending scene you’ve just mentioned and there doesn’t seem to be a logical in-game engine based reason to switch between those two guns without deliberation being involved, unless it was really, really, really messily coded.

As for the other scenes I guess I’ve probably noticed the ‘bad guy Carnifex’ scene less due to actually using the Carnifex all the time, and hating it every time my game switched it to the predator just for a cinematic.

I’ll replay the game and use the Paladin equipped at all times just so I can take note of when it happens.

#1292
Rifneno

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They've always had the cutscenes use standard weapons for technical reasons such as clipping and the different combat stances, ect. Just easier that way. Gameplay and story segregation gives it a pass IMO. Just because you don't want to bring a weak weapon you wouldn't use anyway, doesn't mean Shepard can't be carrying a standard sidearm. Besides, it would make equally as little sense for Shepard to be holding a shotgun on someone at long range or a sniper rifle on someone right in front of him.

So Shepard using a standard pistol in a cutscene even if you didn't equip it for gameplay is most definitely not the same thing as a gun magically polymorphing into another one as Shepard fires it. Also,

No, I'm pretty sure you can't switch guns mid-cutscene even with console commands. Cutscenes are scripted with what you've got. You could probably make another weapon appear on Shepard's back or such but I very much doubt the equip command would change it as seen there.

Why do people keep thinking that every clue has to be obvious? Go back to the "2001: A Spacey Odyssey" analogy from earlier. They included clues that wouldn't be found until high definition gave home viewers a clearer look at tiny details forty ****ing years later. BW gave us a lot of clues that weren't so subtle. If they were only capable of giving ones that are obvious, then they'd be medicore writers. Stop implying they're medicore writers. Need I remind anyone that while the indoctrinated eyes thing was found early on, it took a frame-by-frame analysis of a 1080 video to be positive that's what it was?

#1293
MegumiAzusa

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Salient Archer wrote...

Raistlin Majare 1992 wrote...

*snip*

Because it is the subtle clues that make up a subtle twist. Without clues the twist just becomes unforeseeable. To take KOTOR as an example, you heard alot about Revan and about how the Force could strip away a persons indentity. Youn also knew that bastilla and the jedi had specifically been the reason you were brough aboard the Endar Spire.

At their own these clues dont form any big picture, but once you learn you are Revan all those hints and clues suddenly become clear.

The Carnifex/Predator thing has been discussed alot over the last few pages, but generally the Carnifex appears in negatively charged scenes. Killing mordin (though that one is deeper since Mordin gave you the Carnifex in ME2)  and killing Wrex are both done with the Carnifex.

On the other hand the Predator is the first weapon you get and the weapon both TIM and Saren use when defeating their Indoctrination by blowing their own brains out.

And yes though the game is notorius for changing equbment, that equibment change usualy only means you or your companions are handed an Avenger in place of your current weapon. Only with Shepard does it bounce back and forth between Predator and Carnifex.

Also look at it from this standpoint. What reason could Bioware possibly have to change the weapon for a few frames in that ending? Sloppiness is simply not possible in this case since it actively takes extra work to program the switch as opposed to just letting it be a Carnifex all along.

It is subtle, but then the entire IT is subtle if it is true as it should be.

I can definitely see the parallels and naturally subtly is crucial in this nature, otherwise it loses impact [origami in blade runner, oranges in GodFather] . I’ve been thinking over the ending scene you’ve just mentioned and there doesn’t seem to be a logical in-game engine based reason to switch between those two guns without deliberation being involved, unless it was really, really, really messily coded.

As for the other scenes I guess I’ve probably noticed the ‘bad guy Carnifex’ scene less due to actually using the Carnifex all the time, and hating it every time my game switched it to the predator just for a cinematic.

I’ll replay the game and use the Paladin equipped at all times just so I can take note of when it happens.

Nono, the real meme name would be Scumbag Carnifex :P
What about carrying no pistol at all? You can do most assault rifles in SP with 200% recharge bonus.

#1294
Salient Archer

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Rifneno wrote...

They've always had the cutscenes use standard weapons for technical reasons such as clipping and the different combat stances, ect. Just easier that way. Gameplay and story segregation gives it a pass IMO. Just because you don't want to bring a weak weapon you wouldn't use anyway, doesn't mean Shepard can't be carrying a standard sidearm. Besides, it would make equally as little sense for Shepard to be holding a shotgun on someone at long range or a sniper rifle on someone right in front of him.

So Shepard using a standard pistol in a cutscene even if you didn't equip it for gameplay is most definitely not the same thing as a gun magically polymorphing into another one as Shepard fires it. Also,

No, I'm pretty sure you can't switch guns mid-cutscene even with console commands. Cutscenes are scripted with what you've got. You could probably make another weapon appear on Shepard's back or such but I very much doubt the equip command would change it as seen there.

Why do people keep thinking that every clue has to be obvious? Go back to the "2001: A Spacey Odyssey" analogy from earlier. They included clues that wouldn't be found until high definition gave home viewers a clearer look at tiny details forty ****ing years later. BW gave us a lot of clues that weren't so subtle. If they were only capable of giving ones that are obvious, then they'd be medicore writers. Stop implying they're medicore writers. Need I remind anyone that while the indoctrinated eyes thing was found early on, it took a frame-by-frame analysis of a 1080 video to be positive that's what it was?









It's ok Rifneno, I get it ok. I just wanted to test it out for myself and keep everyone honest. Without someone stirring the pot the brew becomes stagnant. We deserve to question each other, it's how progress is made.

#1295
Salient Archer

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EDIT: Sorry for double post

Modifié par Salient Archer, 16 mai 2012 - 12:55 .


#1296
paxxton

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Rifneno wrote...

They've always had the cutscenes use standard weapons for technical reasons such as clipping and the different combat stances, ect.


I saw a non-standard weapon in a cutscene so they don't always do that.

Modifié par paxxton, 16 mai 2012 - 01:11 .


#1297
Stigweird85

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I was discussing the whole situation with my dad(he is a scifi guy and he did sit down and watch the story of ME)

He thought that perhaps some comparisons could be made to the day the Earth stood still with the Reapers serving the part of a corrupted Gort. Gort a robot creation is one of many tasked with policing the galaxy to preserve the peace(sound familiar?)

There are certainly some (at least to me) valid comparisons to be made. Although doesn't really serve pro or anti sentiments but it's interesting none the less.

Also in the Stargazer scene, does the old man refer to the legend of "The Shepard" or "The Shepherd"

#1298
Salient Archer

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MegumiAzusa wrote...
Nono, the real meme name would be Scumbag Carnifex :P
What about carrying no pistol at all? You can do most assault rifles in SP with 200% recharge bonus.


I believe it's Scumbag Carnifex™

As for the other mostly because the Scumbag Carnifex™/Paladin give me that satisfying "crunch'n'squish" of a scoped pistol headshot, especially on Phantoms.

#1299
Dantexr3

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I have a question about all this thing of the Carniflex switching into a Predator. As all we know, if we don't bring any handgun to a mission, at the cutscenes Shepards use a Predator as a default weapon. The same with assault rifles, if you don't bring any, Shepard appears with a M-8 Avenger.

The question is, if you pick another pistol besides Predator or Carniflex to the last mission, like for example an Eagle, at the explosion cutscene keeps switching the Carniflex to a Predator or do it to the chosen weapon before (an Eagle at this case)?

#1300
Salient Archer

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MegumiAzusa wrote...
Liara uses the Good Guy Predator to shoot the Cerberus guys in her introduction in ME3.


Now you're just trying to win me over with my deep fanboy love of Liara. :wub: