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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#13501
HellishFiend

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Turbo_J wrote...


Other than the Harbinger hit, I've never been killed or knocked out by a reaper beam on Priority: Earth. I've had the conduit watch dog come close to htting me, killing my squad, but doing almost no damage to Shep... not sure why. This was on insanity - where squadies are made of paper.

As for not being eaten by Husks... plot armor.


You can certainly be killed by the Destroyer guarding the conduit beam. His attacks have pre-set paths that they follow, but he always fires along the path closest to you. If you happen to be in it, you're toast!

#13502
Turbo_J

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gunslinger_ruiz wrote...

HellishFiend wrote...

Turbo_J wrote...


That fog gets in the way... any recording is going to have reduced quality... that's the problem I'm facing now. I can see it kind of ok in my bindicam footage, but it's a 1 gig file for the 30 or so seconds I recorded.


I see your point. This video is in 1080p, but its only about 40 megs, and its likely that whatever encoder was used for it is allowing the fog to consume a good deal of the detail behind it. 


Both of you brace yourselves, Holy **** moment incoming soon as I get a screenshot.


Edge of seat. I take it you have really good capture software.

#13503
HellishFiend

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Sajuro wrote...

HellishFiend wrote...



I can see how your Stargazer interpretation could fit, though I have my own belief on it's significance.

As for the message to the players/out of game perspective, I stand by my interpretation that the message is just conveying the same thing that the hallucination conveys, that Shepard believes that one way or another he has ended the Reaper threat. No interpretation is conclusively definitive, though. 

I'm sorry you had to deal with all of the 'it's cool to be cynical' crowd, but that is a neat and meta theory.


Thanks, I appreciate that. I didnt mind so much having to deal with the cynical/angry folk. I wanted to have my theory down for the record just incase I'm right about it, and it was worth it, especially since I knew to expect the trolling in advance. 

#13504
gunslinger_ruiz

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@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?

#13505
Sajuro

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HellishFiend wrote...

Sajuro wrote...

I know this was discussed before, but relitigating ftw
When a beam gets relatively close to you on Tuchanka or Rannoch, bam, Game Over
On Earth when the beam gets close, game over
Opening , beams tearing **** up in flames and explosions.
ME1, Sovereign one shotting Turian Cruisers with his beams.
Now charge to conduit, ME3, you see soldiers getting killed and tanks getting blown up by Harbinger's laser beam, but when it comes for Shepard he just gets knocked back and melted armor, and when you get up you could see the bodies of your squad mates and there are soldier bodies on the ground in pools of blood, which wouldn't happen if they were hit by the beam and if Reaper forces had killed them then why didn't a marauder of cannibal just come by and execute Shepard when he was on the ground?


All valid points. Those all boil down to one giant contextual inconsistency that many of us believe to be one of the more compelling pieces of evidence in favor of the argument that Harbinger wants Shepard alive.

While the inconsistencies are obvious if you assume that it is as is, I've tried to avoid using the terms plot hole for that reason, because everything can be explained away without explaining anything. My theory is that Harbinger, if he wanted Shep alive, blasted the ground in front of shep to cause the armor melting and explosion that would have sent Shep flying back, then indoctrination theory begins.

#13506
Turbo_J

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HellishFiend wrote...

Turbo_J wrote...


Other than the Harbinger hit, I've never been killed or knocked out by a reaper beam on Priority: Earth. I've had the conduit watch dog come close to htting me, killing my squad, but doing almost no damage to Shep... not sure why. This was on insanity - where squadies are made of paper.

As for not being eaten by Husks... plot armor.


You can certainly be killed by the Destroyer guarding the conduit beam. His attacks have pre-set paths that they follow, but he always fires along the path closest to you. If you happen to be in it, you're toast!


Guess I'm lucky. I've charged things right through the beam. I also tend to charge if I see the beam coming.

I played my insanity run on a NG+. ME3 combat seems easy compared to how ME2 was. It took a while for me to get good enough in 2 to do a NG+ insanity run... even then, I so badly wanted to rage quit on the Collector ship a few times.

#13507
Sajuro

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gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?

Holy **** on top of a **** sandwhich covered in **** with a side of **** toast, it's illuminated smoke!

#13508
Rosewind

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gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?



uhhhh.... still looks like fog infront of um nothing....

#13509
Raistlin Majare 1992

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Vox Draco wrote...

I have a question concerning red/blue/green. It is not meant to find an argument against IT or something, I am just curious about the IT-interpretations. If it is too boring or uninteresting to answer by now after three months of dissecting the ending, I don't mind or take offense *laughs*, but I never really wasted much thought about this until recently (must be those damn synthesis-support-threats...threads...)

Destroy: You break free/deny the Reapers, I am fine with that

Control: TIM's approach to the whole situation, try to control what cannot be controlled, a false promise of superiority over an ancient race of beings that invented powerful and very subtle mind-control - you get indoctrinated

Synthesis: Why is it offered in the context of Indoctrination? Why are there two choices that basically lead to the same result, an indoctrinated Shepard?
 
If IT was planned, why bother with building in a third option and not just keep it renegade/paragon aka red/blue, take your favorite? Too easy to figure out for the player? Is green just a "diversion" , to make the last five minutes feel less like "choose between TIM/Anderson?"  And how is it connected to the EMS?

Has "green" a deeper meaning in the indoc-scenario than just "you lose like in control"?


Synthesis makes the entire thing much harder to resist in more than one way. With 2 out of 3 choices beeing wrong it adds a greater chancce of the player picking wrong.

But even more so it adds a middle ground, somethingw hich seems attractive to the player. Destroy is what we came to do, but the loss of EDi and the Geth will probably put of many. Control seems to be without losses, but most will probably have second thoughts after seeing TIM and hearing the Vi talk about how an indoctrinated splinter group tried to control the Reapers in the Prothean cycle.

And this where Synthesis, it is the middle ground, it is "the strengths of both, the weaknesses of neither" to quote a prominent supporter of Synthesis. Syntheiss requires a deeper knowledge and memory of the Mass Effect series to know that few in the galaxy would agree with such a choice and will be a very attractive choice.

So yes, Syntheis is there to fool you because just Control would make make many pick Destroy due to what we know of Control.

At least that is my way of looking at it.

#13510
HellishFiend

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gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?


No matter how much I really want something to be there, I cant seem to see anything. I tried everything up to and including standing on my head and I still cant see it, even with the arrows. I feel like I'm looking at a Magic Eye and waiting to become cross-eyed so an image will appear. :(

#13511
Turbo_J

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gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?


I see it but I know what I'm looking for. I may have been wrong about the time though. Looks like 12:30am not 1:30am. Damn fog.

#13512
gunslinger_ruiz

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Rosewind wrote...

gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?



uhhhh.... still looks like fog infront of um nothing....


Watch here it's right when the camera pans up the "Mako" at about 7 seconds. You can see it a lot clearer in motion if just gotta really look.

#13513
ZuperDweebb

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HellishFiend wrote...

gunslinger_ruiz wrote...

@HellishFiend @Turbo_J

Look Real close at this:
Posted Image

Looks better in motion,around 7 seconds of my video just above the "vehicle"
Not unlike a building isn't it?


No matter how much I really want something to be there, I cant seem to see anything. I tried everything up to and including standing on my head and I still cant see it, even with the arrows. I feel like I'm looking at a Magic Eye and waiting to become cross-eyed so an image will appear. :(


Tilt your head left and you see a face! :o haha

#13514
gunslinger_ruiz

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HellishFiend wrote...

*snip*

No matter how much I really want something to be there, I cant seem to see anything. I tried everything up to and including standing on my head and I still cant see it, even with the arrows. I feel like I'm looking at a Magic Eye and waiting to become cross-eyed so an image will appear. :(

I'll see if I can put some walls around it, standby

#13515
Vox Draco

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HellishFiend wrote...
Synthesis makes sense as a choice in the context of IT because it represents Shepard agreeing to the Reaper philosophy that they are the pinnacle of not just evolution, but existence itself. 

Like I say in my sig, the indoctrination attempt just provides two different ways for you to cave in. One that capitalizes on your desire to have the ultimate win/win scenario (greed, Control), and one that capitalizes on your innocence, hope, and optimism (naivety, Synthesis).

As for what happens after, who knows....


I see, though for me control is just as naive when I read their support-threads, but I understand what you mean, it is basically the Saren/TIM thing. A hint towards the two main "villains" and their "themes" in ME1 (Join the Reapers) and ME2 (try to take advantage of them). Though what I don't get is why sometimes solutions are not given...you only get control when the collector-base is spared and low EMS? Would at least make sense...

And green only with high EMS (high dedication to stop the Reapers) to appeal for the saviour of the galaxy and show her a "peaceful" way out...hmm hmm

A nice way to wrap up the three basic themes of the series? Hopefully the right interpretation, though I a really wonder how this could translate in the EC or any possible DLC following...*sigh*...as long as the end is not literal, I guess I'll be happy. Thanks for the reply!

#13516
Turbo_J

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You guys are just going to have to watch the end in motion. You almost cannot see it in any one still frame. Even worse, captures reduce the quality of the in game cinematic by at least 30% if not more.

#13517
HellishFiend

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Turbo_J wrote...


Guess I'm lucky. I've charged things right through the beam. I also tend to charge if I see the beam coming.

I played my insanity run on a NG+. ME3 combat seems easy compared to how ME2 was. It took a while for me to get good enough in 2 to do a NG+ insanity run... even then, I so badly wanted to rage quit on the Collector ship a few times.


ME3 insanity was a laughable cakewalk, difficulty-wise. I died on a fluke maybe once or twice, aside from that I essentially beat the game without ever dying. I used a Sentinel with Defense Matrix as a bonus power, and that plus Tech Armor made me, for all intents and purposes, invulnerable. Killing enemies was a simple matter of having a squadmate use an appropriate primer, and then setting it off with Throw. 

ME2 however, I agree, that Collector ship was a bloody nightmare. 

#13518
Turbo_J

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Vox Draco wrote...

HellishFiend wrote...
Synthesis makes sense as a choice in the context of IT because it represents Shepard agreeing to the Reaper philosophy that they are the pinnacle of not just evolution, but existence itself. 

Like I say in my sig, the indoctrination attempt just provides two different ways for you to cave in. One that capitalizes on your desire to have the ultimate win/win scenario (greed, Control), and one that capitalizes on your innocence, hope, and optimism (naivety, Synthesis).

As for what happens after, who knows....


snip

And green only with high EMS (high dedication to stop the Reapers) to appeal for the saviour of the galaxy and show her a "peaceful" way out...hmm hmm

snip


More time in the galaxy running around = more time exposed to indoctrination attempts = easier for Shep to fall prey to the obvious... Reapers are Synthesis

#13519
HellishFiend

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Vox Draco wrote...

HellishFiend wrote...
Synthesis makes sense as a choice in the context of IT because it represents Shepard agreeing to the Reaper philosophy that they are the pinnacle of not just evolution, but existence itself. 

Like I say in my sig, the indoctrination attempt just provides two different ways for you to cave in. One that capitalizes on your desire to have the ultimate win/win scenario (greed, Control), and one that capitalizes on your innocence, hope, and optimism (naivety, Synthesis).

As for what happens after, who knows....


I see, though for me control is just as naive when I read their support-threads, but I understand what you mean, it is basically the Saren/TIM thing. A hint towards the two main "villains" and their "themes" in ME1 (Join the Reapers) and ME2 (try to take advantage of them). Though what I don't get is why sometimes solutions are not given...you only get control when the collector-base is spared and low EMS? Would at least make sense...

And green only with high EMS (high dedication to stop the Reapers) to appeal for the saviour of the galaxy and show her a "peaceful" way out...hmm hmm

A nice way to wrap up the three basic themes of the series? Hopefully the right interpretation, though I a really wonder how this could translate in the EC or any possible DLC following...*sigh*...as long as the end is not literal, I guess I'll be happy. Thanks for the reply!


You're welcome. :) And I agree on the bolded part. It takes a great deal of restraint for me not to call people out every time I see an ":D<3Assuming Direct Control<3:D" sig. I just dont see how... actually, nevermind. I shouldnt get into it, lest I not be able to stop. Lets just say I find it laughable that they could actually be "proud" of their stance as a Pro-Control supporter for about a couple of dozen reasons. Anyway, Kudos to Bioware on that one. 

#13520
gunslinger_ruiz

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Alright, here's what I'm seeing.

Clean picture:
Posted Image

Outlined:
Posted Image

Almost looks like some sort of cathedral actually.... can't make out a **** face but can see a triangle. Looking at the video again, looks like there's more structures around it.

#13521
Turbo_J

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HellishFiend wrote...

Turbo_J wrote...


Guess I'm lucky. I've charged things right through the beam. I also tend to charge if I see the beam coming.

I played my insanity run on a NG+. ME3 combat seems easy compared to how ME2 was. It took a while for me to get good enough in 2 to do a NG+ insanity run... even then, I so badly wanted to rage quit on the Collector ship a few times.


ME3 insanity was a laughable cakewalk, difficulty-wise. I died on a fluke maybe once or twice, aside from that I essentially beat the game without ever dying. I used a Sentinel with Defense Matrix as a bonus power, and that plus Tech Armor made me, for all intents and purposes, invulnerable. Killing enemies was a simple matter of having a squadmate use an appropriate primer, and then setting it off with Throw. 

ME2 however, I agree, that Collector ship was a bloody nightmare. 


My saving grace, Mordin and Mirranda. Fire and warp bombs.

#13522
Sajuro

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Turbo_J wrote...

You guys are just going to have to watch the end in motion. You almost cannot see it in any one still frame. Even worse, captures reduce the quality of the in game cinematic by at least 30% if not more.

on a laptop you can see a dark outline if you tilt the screen away from you.

#13523
HellishFiend

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Turbo_J wrote...

I see it but I know what I'm looking for. I may have been wrong about the time though. Looks like 12:30am not 1:30am. Damn fog.


Are you serious? I cant see anything but globs of fog and shadow. How can you make out lines at all, let alone be able to see the face of a clock? I'm really confused...

#13524
ivenoidea

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Vox Draco wrote...

HellishFiend wrote...
Synthesis makes sense as a choice in the context of IT because it represents Shepard agreeing to the Reaper philosophy that they are the pinnacle of not just evolution, but existence itself. 

Like I say in my sig, the indoctrination attempt just provides two different ways for you to cave in. One that capitalizes on your desire to have the ultimate win/win scenario (greed, Control), and one that capitalizes on your innocence, hope, and optimism (naivety, Synthesis).

As for what happens after, who knows....


I see, though for me control is just as naive when I read their support-threads, but I understand what you mean, it is basically the Saren/TIM thing. A hint towards the two main "villains" and their "themes" in ME1 (Join the Reapers) and ME2 (try to take advantage of them). Though what I don't get is why sometimes solutions are not given...you only get control when the collector-base is spared and low EMS? Would at least make sense...

And green only with high EMS (high dedication to stop the Reapers) to appeal for the saviour of the galaxy and show her a "peaceful" way out...hmm hmm

A nice way to wrap up the three basic themes of the series? Hopefully the right interpretation, though I a really wonder how this could translate in the EC or any possible DLC following...*sigh*...as long as the end is not literal, I guess I'll be happy. Thanks for the reply!


Does anyone know what Starbieber sais when you have low EMS and saved the collectors base?

#13525
HellishFiend

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gunslinger_ruiz wrote...

Alright, here's what I'm seeing.

Clean picture:
Posted Image

Outlined:
Posted Image

Almost looks like some sort of cathedral actually.... can't make out a **** face but can see a triangle. Looking at the video again, looks like there's more structures around it.


Ok, that helps a bit, but lets wait and see if Turbo confirms that she sees the same thing....