LaZy i IS wrote...
Such as?
Its been posted a few posts up and on the previous page.
LaZy i IS wrote...
Such as?
I was referring to byne's post where he wrote that he played the games 30+ times. Honestly, the fact that there was something different/weird about the ending wasn't really hidden so much. Anyway, I give him credit for discovering/publicizing some of the hard evidence supporting IT.RavenEyry wrote...
paxxton wrote...
Maybe because they did 30+ playthroughs.RavenEyry wrote...
There ARE fairly obvious clues throughout the game. Why do you think people like byne came up with this theory immediately after their first playthrough?
Bolded the important part. The first thread was made only a couple of days after release, not quite enough time to play it 30 times. And I'm pretty sure byne said it was after they finished the first time.
Modifié par paxxton, 16 mai 2012 - 03:50 .
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
LilyasAvalon wrote...
I have to seriously admire the dedication of believers of IT. ._.
Destructorlio wrote...
Well, it's a **** slap if you take it literally. If you subscribe to IT, it's actually a stroke of genius the likes of which has never been seen in gaming. Not that this will stop the literalists whining and nashing their teeth when it comes.
Must be tough being a literalist:
"Man, Fight Club, what a great movie."
"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"
"No, that makes sense, because Tyler was in Norton's mind."
"What? No he wasn't!"
"Of course he was! Tyler says this himself."
"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."
"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"
"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"
"What about the scene where Marla CALLS NORTON TYLER DURDEN."
"Bad script! I mean, they REALLY dropped the ball on that script!"
"This is crazy! Tyler was in Norton's mind, this is just a fact."
"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."
Chris Priestly wrote...
Ok, thsi thread is now well off topic and is closed.
You are welcome to reopen it IF you want to sensibly continue this discussion.
LOCKDOWN!
This as lockdown message would be quite hilarious.Direct intervention is necessary.
ASSUMING CONTROL OF THIS THREAD!
LilyasAvalon wrote...
I have to seriously admire the dedication of believers of IT. ._.
MegumiAzusa wrote...
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
Also looking at the scene where Udina opens the door and the Virmire Surviver blocks you.
You have a Good Guy Predator and can interrupt to put it down. The VS has a Scumbag Carnifex and "has a choice" to fire.
SS2Dante wrote...
Destructorlio wrote...
Well, it's a **** slap if you take it literally. If you subscribe to IT, it's actually a stroke of genius the likes of which has never been seen in gaming. Not that this will stop the literalists whining and nashing their teeth when it comes.
Must be tough being a literalist:
"Man, Fight Club, what a great movie."
"Yeah it was fun, but David Fincher REALLY screwed up when he had Tyler Durden just disappear after Edward Norton shot himself, I mean, what a continuity error!"
"No, that makes sense, because Tyler was in Norton's mind."
"What? No he wasn't!"
"Of course he was! Tyler says this himself."
"Aw, he was just messing with him. How could he be in his mind- we could see him, on the screen! He was clearly there! Norton talked to him- they even had a fight! Clearly he was real."
"But... even before Tyler reveals himself, what about all those scenes where he's there for a split second?"
"See, more glitches! Fincher is terrible, he must have, like, spilled frames of Brad Pitt onto those frames!"
"What about the scene where Marla CALLS NORTON TYLER DURDEN."
"Bad script! I mean, they REALLY dropped the ball on that script!"
"This is crazy! Tyler was in Norton's mind, this is just a fact."
"No, it's your fancy-pants liberal arts degree interpretation, trying to layer 'meaning' and 'symbolism' onto an otherwise fine movie that they just happened to royally screw up badly and made no sense. But you are screwing it up MORE by pretending that it was deeper than it was."
This, this, a thousand times this.
LaZy i IS wrote...
MegumiAzusa wrote...
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
Also looking at the scene where Udina opens the door and the Virmire Surviver blocks you.
You have a Good Guy Predator and can interrupt to put it down. The VS has a Scumbag Carnifex and "has a choice" to fire.
I s'pose. Although, from the same scene, you get a renegade interrupt to shoot Udina, with the Predator. You
"have a choice" to fire. My point is, I can't recall a single pistol cutscene, apart from the ending, where the Predator is not used by default. Hence, it is possible that the pistols switching at the end is just that the game equips a Predator by default at some points.
Modifié par balance5050, 16 mai 2012 - 03:39 .
But your first interrupt is whether or not to shoot the VS.LaZy i IS wrote...
MegumiAzusa wrote...
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
Also looking at the scene where Udina opens the door and the Virmire Surviver blocks you.
You have a Good Guy Predator and can interrupt to put it down. The VS has a Scumbag Carnifex and "has a choice" to fire.
I s'pose. Although, from the same scene, you get a renegade interrupt to shoot Udina, with the Predator. You
"have a choice" to fire. My point is, I can't recall a single pistol cutscene, apart from the ending, where the Predator is not used by default. Hence, it is possible that the pistols switching at the end is just that the game equips a Predator by default at some points.
Dwailing wrote...
UrgentArchengel wrote...
Big Bad wrote...
I'm actually more interested in the fact that it apparently only occurs specifically in the "breath" destroy ending. Would love it if somebody could confirm this.
If this is true. It is pure undeniable PROOF. Not a glitch, not a bug, not random evidence provided by those in denial, but actual PROOF. I hope it's true.
Uh, based on what I watched, it looks like it occurs in both the bad and the breath versions of the Destroy ending. However, the simple fact that it happens is evidence enough, if you ask me.
balance5050 wrote...
LaZy i IS wrote...
MegumiAzusa wrote...
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
Also looking at the scene where Udina opens the door and the Virmire Surviver blocks you.
You have a Good Guy Predator and can interrupt to put it down. The VS has a Scumbag Carnifex and "has a choice" to fire.
I s'pose. Although, from the same scene, you get a renegade interrupt to shoot Udina, with the Predator. You
"have a choice" to fire. My point is, I can't recall a single pistol cutscene, apart from the ending, where the Predator is not used by default. Hence, it is possible that the pistols switching at the end is just that the game equips a Predator by default at some points.
You use the Carnifex when talking to Mordin for the last time I believe, whether you shoot him or not.
Icinix wrote...
MaximizedAction wrote...
Auralius Carolus wrote...
WinterCrow wrote...
Icinix wrote...
OneWithTheAssassins wrote...
Hey guys, anything new?
When choosing Destroy, carnifex changes mid in game cutscene to Predator....think thats been the big recent development.
I've been following all the screen captures about this and I still can't figure why this happens. It is way too hard to detect and doesn't directly imply anything, so I find hard to believe this was an intended clue. Does it make any sense code wise?
Like, there's a "dreamy" model of Shepard with one pistol, and then the "real life" Shepard with the other, and it changes cause the code says "dream ends here" right at that moment. Am I even making sense? lol
The Predator is a standard-issue pistol that is far more fitting for Shepard to stumble upon than the Carnifex. It may be seen as symbolic of that which is real and true to Shepard's nature, or (if you believe that the end is a true hallucination instead of a dream), a sign that the hallucination is giving way, as Shepard acts.
If you decide to release the Rachni queen Shepard takes a look at his gun (which is at that point a Good Guy Predator) from the sides, inspecting it. You know, like in the movies when someone looks at something that that person finds strange.
He then shoots that generator thingy that releases the queen.
I think its definitely a symbolic thing.
The first gun you get in the game is a Predator.
TIM shoots himself with a Predator.
Freeing the Rachni Queen is done with the Predator.
Scanning youtube for more moments in game where the Predator is used.
SS2Dante wrote...
Icinix wrote...
MaximizedAction wrote...
Auralius Carolus wrote...
WinterCrow wrote...
Icinix wrote...
OneWithTheAssassins wrote...
Hey guys, anything new?
When choosing Destroy, carnifex changes mid in game cutscene to Predator....think thats been the big recent development.
I've been following all the screen captures about this and I still can't figure why this happens. It is way too hard to detect and doesn't directly imply anything, so I find hard to believe this was an intended clue. Does it make any sense code wise?
Like, there's a "dreamy" model of Shepard with one pistol, and then the "real life" Shepard with the other, and it changes cause the code says "dream ends here" right at that moment. Am I even making sense? lol
The Predator is a standard-issue pistol that is far more fitting for Shepard to stumble upon than the Carnifex. It may be seen as symbolic of that which is real and true to Shepard's nature, or (if you believe that the end is a true hallucination instead of a dream), a sign that the hallucination is giving way, as Shepard acts.
If you decide to release the Rachni queen Shepard takes a look at his gun (which is at that point a Good Guy Predator) from the sides, inspecting it. You know, like in the movies when someone looks at something that that person finds strange.
He then shoots that generator thingy that releases the queen.
I think its definitely a symbolic thing.
The first gun you get in the game is a Predator.
TIM shoots himself with a Predator.
Freeing the Rachni Queen is done with the Predator.
Scanning youtube for more moments in game where the Predator is used.
To be fair, someone pointed out that you kill Legion with a Predator.
Personally I think it's more that the Carnifex is used for bad things, while the Predator is Sheps "normal" gun.
This.bigstig wrote...
Can we move off the gun topic now? The evidence on either side is inconclusive.
Modifié par LaZy i IS, 16 mai 2012 - 03:59 .
You definately haven't understood this part of the game. Legion faces the annihilation of his entire species. He doesn't attack first.RavenEyry wrote...
Killing legion isn't really a bad thing because he attacks first.
Modifié par paxxton, 16 mai 2012 - 04:16 .
TSA_383 wrote...
FFZero wrote...
FFZero wrote...
I'm not 100% sure but it doesn't look like it loads a different model, just a different animation for the gun.TSA_383 wrote...
^For the above I have something of possible relevance:
^What it looks like this is for is (pretty much as it says) rapidly changing the in-use weapon model mid-scene.
I don't see anywhere else in the game it's used...TSA_383 wrote...
You sure? It doesn't need to load the model, because it already loads both the predator and the carnifex when you pick destroy.
Like I said I’m not 100% sure, I’m still getting my head around coding. It looks like it's just loading animation sequences but I’ll poke around the ending files a bit and see if I can make some more sense of it.
I just found something totally relevant to this thread.
That file is used by the game to perform an "instant weapon switch" - confirmed by using an unreal engine editor.
So yes, the pistol swap does happen, and it is intentional.
paxxton wrote...
You definately haven't understood this part of the game. Legion faces the annihilation of his entire species. He doesn't attack first.RavenEyry wrote...
Killing legion isn't really a bad thing because he attacks first.
LaZy i IS wrote...
balance5050 wrote...
LaZy i IS wrote...
MegumiAzusa wrote...
I think it's better to say the Scumbag Carnifex pops up when stuff can turn pretty bad but still have the option not to shoot when not using the interrupt. Compare that to scenes with the Good Guy Predator. Instead of having a renegade interrupt to fire you get a paragon interrupt not to fire.Icinix wrote...
LaZy i IS wrote...
Icinix wrote...
Its interesting because its used for cutscenes showing freedom, or events breaking Reaper control.
Freeing the Rachni and TIM shooting himself. In both those scenes Predator is used. Both of those times are someone breaking free of Reaper control.
And the Predator isn't used for almost every pistol cutscene, by default?
No carnifex is used for more....agressive actions in the game.
Also looking at the scene where Udina opens the door and the Virmire Surviver blocks you.
You have a Good Guy Predator and can interrupt to put it down. The VS has a Scumbag Carnifex and "has a choice" to fire.
I s'pose. Although, from the same scene, you get a renegade interrupt to shoot Udina, with the Predator. You
"have a choice" to fire. My point is, I can't recall a single pistol cutscene, apart from the ending, where the Predator is not used by default. Hence, it is possible that the pistols switching at the end is just that the game equips a Predator by default at some points.
You use the Carnifex when talking to Mordin for the last time I believe, whether you shoot him or not.
I did ask for an example of where the carnifex is used, so, thanks, I guess. But does this warrant the assumption that the switching at the end is to do with IT?