Andromidius wrote...
Agreed. Not discounting it though. Weird things happen irregularly throughout the entire game, and I can't write them off as poor writing or mistakes. Considering Bioware knows how anal its fanbase is over details (my goodness, people are still going on about inconsistancies in ME2 - which I agree with, just not bothered by them so much), I don't think they could possibly make THAT MANY mistakes.
As a side note, the sad thing is if the ending wasn't so objectable then many of us wouldn't be analysing the rest of the game so much. And thus all the cool stuff that's been found wouldn't have been found. Which would suck.
Yay, found a good thing about the ending!
I'm suddenly thinking that just as you would read a book more than once for analysis, you would also play a game more than once for analysis. How would you get people interested in replaying the ending to a series aside from what bioware's already established(LIs, Renegade/Paragon, side quests etc.) ? How would you then get people to replay the entire series?




Ce sujet est fermé
Retour en haut




