
This is the DVD insert of Mulholland Drive I mentioned, oh, probably a month ago. On it, ten "clues" are printed that help guide the viewer through the process of unlocking the meaning and symbolism in the film---or, at least, get them following the right path towards their own interpretation. These points aren't explanations of the devices in the film; they are explicit, specific things to keep an eye out for in the process of doing so.
My question to the theorists is: if you were to design an insert like this to pop in the packaging for Mass Effect 3 GOTY Edition that told the viewer specific things to look for in terms of interpreting indoctrination symptoms, what would they be? We can stick to ten, but we could venture to a list a little bit longer than that, if necessary. I think that surface-level, digestible clues are crucial to this idea.
Let me start:
The codex entry for indoctrination mentions "oily shadows". Do you see any oily shadows in the game?




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