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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#1451
paxxton

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Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

BatmanTurian wrote...

paxxton wrote...

Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)

I have a Unified Nanide-based Indoctrination Theory. Posted Image


Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

Wrong. He turned organics into husks on Sanctuary and he learned how to control them.


Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.


The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

The tubes aren't needed if the nanides are air-borne.


Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.

The black tendrils on the Citadel.

Nanides aren't dumb machines. They figure out if they should target a person (e.q. by sequencing DNA).

Modifié par paxxton, 16 mai 2012 - 06:19 .


#1452
Dwailing

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robdunnhill wrote...

:( c'mon Bioware comment on this theory already :)


Well, Jessica certainly commented on it. (I still love you no matter how confusing your comments have become. <3;))  And there was that one guy from the Dragon Age team.

#1453
BatmanTurian

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MegumiAzusa wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

BatmanTurian wrote...

paxxton wrote...

Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)

I have a Unified Nanide-based Indoctrination Theory. Posted Image


Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

Wrong. He turned organics into husks on Sanctuary and he learned how to control them.


Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.


The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

The tubes aren't needed if the nanides are air-borne.


Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.

One log or pad said people in the disposal area had to wear some heavy hazmat suits. Meaning they are airborne.


And they turn people into husks, which are needed for TIM to control by blocking and rerouting the Reaper control frequency/pulse/program/whatever.

#1454
BatmanTurian

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paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

BatmanTurian wrote...

paxxton wrote...

Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)

I have a Unified Nanide-based Indoctrination Theory. Posted Image


Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

Wrong. He turned organics into husks on Sanctuary and he learned how to control them.


Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.


The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

The tubes aren't needed if the nanides are air-borne.


Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.

The black tendrils on the Citadel.

Nanides aren't dumb machines. They sequence DNA to figure out if they should target a person.


The black tendrils are shepard's degenerating mind in a dream and symbolize Reaper control. We had this conversation a month ago.

#1455
Boradam

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Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.


Maybe it will help fix the Kaidan/Ashley conversation glitch that affects the Engineering Bay conversations.

#1456
MaximizedAction

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Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.

The patch can very well include new stuff for the DLCs that are coming. Especially with the MP DLC that comes in a few days.
http://blog.bioware....ilencer-update/

Already, we are implementing plans to supply our forces with a better arsenal so that, when we next meet the enemy, they are ours.

Meaning the next DLC seems to come before the next event.


http://nooooooooooooooo.com/  We FAILED to kill 3,000,000 Banshees?


When you think about it, 3 mio are quite a lot. After all, I think they are the hardest ones to beat.
So, if you think about parallels to SP, this fits to how Thessia was lost eventually.


I know three million is a lot, but I expected better from the N7 SpecOps Team.  Unless they made it such a massive number specifically so we WOULD fail to help introduce the new DLC.... Ugh, speculations.


It's possible to estimate from MP statistics (which Bioware publishes from time to time), how many Banshees kills on gold are likely to be achieved. It's not the release month anymore, so MP player behavior is rather constant or slowly decreasing. So a good estimate is possible.
Therefore, the question indeed is, whether they didn't set the number too high on purpose.

To analyze that, one would need the current statistics of Banshee kills or estimate that from the number of successful extractions on gold.

#1457
LazyTechGuy

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Boradam wrote...

Maybe it will help fix the Kaidan/Ashley conversation glitch that affects the Engineering Bay conversations.


Yeah, that fix would really tie the game together.  ;)

Modifié par LazyTechGuy, 16 mai 2012 - 06:22 .


#1458
Lord Luc1fer

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paxxton wrote...

Dwailing wrote...

paxxton wrote...

Dwailing wrote...

paxxton wrote...

I forgot to do the Geth Server mission so I had to choose either.

Ah, well, make sure you do it next time, Tali's worth it. ;)

I did it on a second playthrough.
Her face...priceless. Posted Image


LOL, totally. ;)  IMHO, I don't mind what they did with her face.  I mean, it's not the first time they used real people as faces for characters.  Of course, I would have LOVED it if they had made an actual in-engine face for her, but I'm not going to flame about it like some others have.

Her face was quite OK. It's what happens when people are exposed to a true face of a mystery after years of unknowing.


You may have already heard, but apparently the reason for not modelling tali's face 'in-engine' so to speak was because it would make it possible for modders to make a mod for maskless tali as a full-time squadmate

#1459
Raistlin Majare 1992

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MegumiAzusa wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

Raistlin Majare 1992 wrote...

paxxton wrote...

BatmanTurian wrote...

paxxton wrote...

Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)

I have a Unified Nanide-based Indoctrination Theory. Posted Image


Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

Wrong. He turned organics into husks on Sanctuary and he learned how to control them.


Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.


The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

The tubes aren't needed if the nanides are air-borne.


Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.

One log or pad said people in the disposal area had to wear some heavy hazmat suits. Meaning they are airborne.


Even if that is the case that also proves the nanites are completely uncontrolled and as such as big a danger to the Illusive Man as it is to Shepard and Anderson and that they would quickly and completely degenrate into husks since there was no control at all.

Also as my bother just pointed out. If it was indeed nanites then logically TIM would be fumbling with an Omni Tool or similar to control them, not using what looks like Biotics.

#1460
paxxton

paxxton
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[quote]BatmanTurian wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]BatmanTurian wrote...

[quote]paxxton wrote...

[quote]Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)[/quote]
I have a Unified Nanide-based Indoctrination Theory. Posted Image
[/quote]

Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

[/quote]
Wrong. He turned organics into husks on Sanctuary and he learned how to control them.
[/quote]

Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

[/quote]
So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.
[/quote]

The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

[/quote]
The tubes aren't needed if the nanides are air-borne.
[/quote]

Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.

[/quote]
The black tendrils on the Citadel.

Nanides aren't dumb machines. They sequence DNA to figure out if they should target a person.
[/quote]

The black tendrils are shepard's degenerating mind in a dream and symbolize Reaper control. We had this conversation a month ago.

[/quote]
But they consist of something. They are more than just a symbol.

#1461
MegumiAzusa

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MaximizedAction wrote...

Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.

The patch can very well include new stuff for the DLCs that are coming. Especially with the MP DLC that comes in a few days.
http://blog.bioware....ilencer-update/

Already, we are implementing plans to supply our forces with a better arsenal so that, when we next meet the enemy, they are ours.

Meaning the next DLC seems to come before the next event.


http://nooooooooooooooo.com/  We FAILED to kill 3,000,000 Banshees?


When you think about it, 3 mio are quite a lot. After all, I think they are the hardest ones to beat.
So, if you think about parallels to SP, this fits to how Thessia was lost eventually.


I know three million is a lot, but I expected better from the N7 SpecOps Team.  Unless they made it such a massive number specifically so we WOULD fail to help introduce the new DLC.... Ugh, speculations.


It's possible to estimate from MP statistics (which Bioware publishes from time to time), how many Banshees kills on gold are likely to be achieved. It's not the release month anymore, so MP player behavior is rather constant or slowly decreasing. So a good estimate is possible.
Therefore, the question indeed is, whether they didn't set the number too high on purpose.

To analyze that, one would need the current statistics of Banshee kills or estimate that from the number of successful extractions on gold.

Kills can be made on any difficulty and it doesn't matter if the extraction was successful.

#1462
Dwailing

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[quote]BatmanTurian wrote...

[quote]MegumiAzusa wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]BatmanTurian wrote...

[quote]paxxton wrote...

[quote]Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)[/quote]
I have a Unified Nanide-based Indoctrination Theory. Posted Image
[/quote]

Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

[/quote]
Wrong. He turned organics into husks on Sanctuary and he learned how to control them.
[/quote]

Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

[/quote]
So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.
[/quote]

The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

[/quote]
The tubes aren't needed if the nanides are air-borne.
[/quote]

Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.[/quote]
One log or pad said people in the disposal area had to wear some heavy hazmat suits. Meaning they are airborne.[/quote]

And they turn people into husks, which are needed for TIM to control by blocking and rerouting the Reaper control frequency/pulse/program/whatever.

[/quote]

Wait, where was that log?  Also, I think the biggest issue here is that we don't SEE the nanides being released.  Remember in one of the videos on Sanctuary you see a person being "gassed" with nanides and converted into a husk?  Well, we don't see anything like that done to Shepard or Anderson.

#1463
Ravereth

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Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.


It was from Chris 

https://twitter.com/...057276159295488

#1464
Raistlin Majare 1992

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paxxton wrote...

Nanides aren't dumb machines. They figure out if they should target a person (e.q. by sequencing DNA).


Yet the ones disposing of the bodies need Hazmat suits....yeah they can tottaly distinguish friend from foe.

#1465
Boradam

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LazyTechGuy wrote...

Boradam wrote...

Maybe it will help fix the Kaidan/Ashley conversation glitch that affects the Engineering Bay conversations.


Yeah, that fix would really tie the game together.  ;)


I kid you not when I say that the glitch was one of the most heart breaking things I've ever dealt with in the game. I loved the characters in Mass Effect 2 so not being able to hear a word in Mass Effect 3 was pretty game breaking since I'll be doing my true Mass Effect run with Kaidan surviving...

:crying:

#1466
paxxton

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[quote]Raistlin Majare 1992 wrote...

[quote]MegumiAzusa wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]BatmanTurian wrote...

[quote]paxxton wrote...

[quote]Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)[/quote]
I have a Unified Nanide-based Indoctrination Theory. Posted Image
[/quote]

Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

[/quote]
Wrong. He turned organics into husks on Sanctuary and he learned how to control them.
[/quote]

Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

[/quote]
So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.
[/quote]

The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

[/quote]
The tubes aren't needed if the nanides are air-borne.
[/quote]

Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.[/quote]
One log or pad said people in the disposal area had to wear some heavy hazmat suits. Meaning they are airborne.[/quote]

Even if that is the case that also proves the nanites are completely uncontrolled and as such as big a danger to the Illusive Man as it is to Shepard and Anderson and that they would quickly and completely degenrate into husks since there was no control at all.

Also as my bother just pointed out. If it was indeed nanites then logically TIM would be fumbling with an Omni Tool or similar to control them, not using what looks like Biotics.

[/quote]

TIM has been implanted for the last scene. He can control the nanides.

#1467
BatmanTurian

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paxxton wrote...

But they consist of something. They are more than just a symbol.


No, they are the oily shadows that the Rachni queen talks about, Reaper influence, not nanites. Besides, that scene on the citadel isn't real anyway.

#1468
MaximizedAction

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MegumiAzusa wrote...

MaximizedAction wrote...

Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

MegumiAzusa wrote...

Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.

The patch can very well include new stuff for the DLCs that are coming. Especially with the MP DLC that comes in a few days.
http://blog.bioware....ilencer-update/

Already, we are implementing plans to supply our forces with a better arsenal so that, when we next meet the enemy, they are ours.

Meaning the next DLC seems to come before the next event.


http://nooooooooooooooo.com/  We FAILED to kill 3,000,000 Banshees?


When you think about it, 3 mio are quite a lot. After all, I think they are the hardest ones to beat.
So, if you think about parallels to SP, this fits to how Thessia was lost eventually.


I know three million is a lot, but I expected better from the N7 SpecOps Team.  Unless they made it such a massive number specifically so we WOULD fail to help introduce the new DLC.... Ugh, speculations.


It's possible to estimate from MP statistics (which Bioware publishes from time to time), how many Banshees kills on gold are likely to be achieved. It's not the release month anymore, so MP player behavior is rather constant or slowly decreasing. So a good estimate is possible.
Therefore, the question indeed is, whether they didn't set the number too high on purpose.

To analyze that, one would need the current statistics of Banshee kills or estimate that from the number of successful extractions on gold.

Kills can be made on any difficulty and it doesn't matter if the extraction was successful.


Ok, you're right.

#1469
LazyTechGuy

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Boradam, which glitch is that? You can't talk to anyone?

#1470
SS2Dante

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Ravereth wrote...



Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.


It was from Chris 

https://twitter.com/...057276159295488


Presumably referencing this.

http://www.escapistm...r-Mass-Effect-3 

#1471
BatmanTurian

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[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]MegumiAzusa wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]Raistlin Majare 1992 wrote...

[quote]paxxton wrote...

[quote]BatmanTurian wrote...

[quote]paxxton wrote...

[quote]Dwailing wrote...

Sooooo, it's been quiet for around 13 minutes. Anyone have any great insights? Small insights? Random OT stuff that means absolutely nothing for IT but is fun to talk about? (That's what I usually do.)[/quote]
I have a Unified Nanide-based Indoctrination Theory. Posted Image
[/quote]

Ah, the Unified Nanide-based Indoctrination Theory. We have dismissed these claims


Just kidding. They're imaginative but the Sanctuary mission debunks your hypothesis since Tim was working to control Reapers and Reaper troops, not organics.

[/quote]
Wrong. He turned organics into husks on Sanctuary and he learned how to control them.
[/quote]

Still dosent change that the purpose of Sanctuary was to "replicate the Reaper control signal."

Not indoctrination signal, not husk creation process (though that was required side effect, though as noted in a log these husks are not created the same way the Reaper husks are) but reaper control signal, specifically targeting the Reaper ground troops.

At no point had Sanctuary anything to do with controlling organics or the use of nanites beyond what was needed to create husks.

[/quote]
So you're suggesting that TIM would throw all the "side-effect" research away because the main purpose was to research the means to control Reaper troops? That way humanity would never have developed a non-stick frying pan (teflon) which was discovered by accident.
[/quote]

The "side-effect" research of Sanctuary amounted to a way to create "husk like creatures" and that process was obviusly not transportable in case you dident notice the massive tubes the colonists were placed in.

That is a pretty far cry from near perfect organic control.

[/quote]
The tubes aren't needed if the nanides are air-borne.
[/quote]

Give me an instance of airborne nanites in Mass Effect then, please? Even the dragon teeth require contact to convert someone.

Also a husk is mindless, both Shepard and Anderson retain their minds and you fail to realize that any airbone nanites if it indeed was would target TIM as well, essentially making it a suicide attack.[/quote]
One log or pad said people in the disposal area had to wear some heavy hazmat suits. Meaning they are airborne.[/quote]

Even if that is the case that also proves the nanites are completely uncontrolled and as such as big a danger to the Illusive Man as it is to Shepard and Anderson and that they would quickly and completely degenrate into husks since there was no control at all.

Also as my bother just pointed out. If it was indeed nanites then logically TIM would be fumbling with an Omni Tool or similar to control them, not using what looks like Biotics.

[/quote]

TIM has been implanted for the last scene. He can control the nanides.
[/quote]

He's been implanted at Reaper direction to become a more efficient agent. hos goal was to control husks and then ultimately Reapers, not little molecule-sized machines.

#1472
llbountyhunter

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paxxton wrote...

BatmanTurian wrote...


The black tendrils are shepard's degenerating mind in a dream and symbolize Reaper control. We had this conversation a month ago.

But they consist of something. They are more than just a symbol.


I think they ARE just a symbol (or warning)... shepards uncounsious at this point. theyr not real. just like the tendril-like shadows in his dreams arent real. 

when shepard gets hurt and you see the red tendrils on the screen, areTHEY real? what do they consist of? why are they floating around shepard????

#1473
Dwailing

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Boradam wrote...

LazyTechGuy wrote...

Boradam wrote...

Maybe it will help fix the Kaidan/Ashley conversation glitch that affects the Engineering Bay conversations.


Yeah, that fix would really tie the game together.  ;)


I kid you not when I say that the glitch was one of the most heart breaking things I've ever dealt with in the game. I loved the characters in Mass Effect 2 so not being able to hear a word in Mass Effect 3 was pretty game breaking since I'll be doing my true Mass Effect run with Kaidan surviving...

:crying:


If you have the PC version (or know a way to edit saves on your console of choice), you could just edit the Ashley approval rating while Kaidan is alive.  There, problem solved, although I would love it if they could actually patch it.

#1474
paxxton

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BatmanTurian wrote...

paxxton wrote...

But they consist of something. They are more than just a symbol.


No, they are the oily shadows that the Rachni queen talks about, Reaper influence, not nanites. Besides, that scene on the citadel isn't real anyway.

Oily shadows is a poetic name for clouds of nanides.

#1475
Ravereth

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SS2Dante wrote...

Ravereth wrote...



Dwailing wrote...

MaximizedAction wrote...

Dwailing wrote...

Hey, apparently Casey "Speculations" Hudson has tweeted that there is a new ME3 patch coming out and that they will be ready to discuss its content soon. Any thoughts?


Uh, the last tweet I see on @CaseyDHudson is from 17 March. Source?


I saw it retweeted on the Mass Effect website.

Edit: It might not have been from Casey, but I saw a retweet from somebody on their website about a Patch 3 for ME3.


It was from Chris 

https://twitter.com/...057276159295488


Presumably referencing this.

http://www.escapistm...r-Mass-Effect-3 


I don't think so 
https://twitter.com/...124598769221633