no..we call it good marketing
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#14876
Posté 08 juin 2012 - 12:23
no..we call it good marketing
#14877
Posté 08 juin 2012 - 12:26
senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
Damn right.
I wonder if that same logic applies to current events for him.
"Where do muslims come from?"
"The Middle East."
"Oh. Where's that?"
"Africa/Asia."
"Oh. What's Africa?"
Modifié par Arian Dynas, 08 juin 2012 - 12:30 .
#14878
Posté 08 juin 2012 - 12:32
I totally agree about taking advanced assets for war, for example the Normandy SR-2 is a highly advanced asset that the Alliance has commandeered, but the collector base isn’t just a war asset it’s reaper technology. In almost all cases Reaper technology has only ever led to the destruction of those that try to wield it, in the game universe alone (not to mention the comics and books) we have mounds of evidence to support this. Shepard is wise in choosing to destroy the Reaper base, even a Shepard whose determined to win at whatever cost should be logical enough to realize that reaper tech even in the right hands is a danger to the very safety of the galaxy, after all he was just in a derelict reaper that illustrates exactly what happens to those that are subjected to it. Honestly, if anything it shows weakness in Shepard’s character by keeping it; hoping that it’s an easy way out despite knowing deep down inside it could actually accelerate our destruction and in a low-EMS ITD case it really does.HellishFiend wrote...
Electra77 wrote...
Arian Dynas wrote...
...Salient Archer wrote...
...
But, I look at this way; if Shepard made the immoral choice of retaining a technology that is that perverse and than decides to freely handed it over to the most sinister man in the whole galaxy, it’s pretty clear that Shepard’s resolve to destroy the Reapers has started to wane.
...
When in war if you captured superior technology from the enemy intact, would you choose to just destroy it? And why would not destroying it be immoral? Granted you may not want that in TIM's hands, but why wouldn't every leg up you could get against an otherwise overwhelming threat outweigh TIM getting his hands on it? You couldn't radio this in to the Alliance and the Council as well?
I disagree with Salient Archer's line of reasoning on that aspect as well. I believe it is because choosing to save the collector base shows that you are the type to want to capitalize on any kind of opportunity you might be presented with, regardless of the implications.
In ME2, the implications were that you would be exploiting the graveyard of millions of humans in an attempt to gain an edge against the Reapers.
In ME3, those implications translate over to the assumption that your personality would lead to you choose the face-value of the control option, which would be that you would exploit essentially the graveyards of countless numbers of organics from previous cycles to fulfill whatever motives you may have.
In my case, the assumption was correct, because while I had access to all 3 choices, I chose control on my first playthrough. I had also saved the collector base.
#14879
Posté 08 juin 2012 - 12:32
It's bad writing to use existing lore in a well fitting manner?senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
#14880
Posté 08 juin 2012 - 12:33
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to meet the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
Modifié par paxxton, 08 juin 2012 - 12:35 .
#14881
Posté 08 juin 2012 - 12:35
Salient Archer wrote...
I totally agree about taking advanced assets for war, for example the Normandy SR-2 is a highly advanced asset that the Alliance has commandeered, but the collector base isn’t just a war asset it’s reaper technology. In almost all cases Reaper technology has only ever led to the destruction of those that try to wield it, in the game universe alone (not to mention the comics and books) we have mounds of evidence to support this. Shepard is wise in choosing to destroy the Reaper base, even a Shepard whose determined to win at whatever cost should be logical enough to realize that reaper tech even in the right hands is a danger to the very safety of the galaxy, after all he was just in a derelict reaper that illustrates exactly what happens to those that are subjected to it. Honestly, if anything it shows weakness in Shepard’s character by keeping it; hoping that it’s an easy way out despite knowing deep down inside it could actually accelerate our destruction and in a low-EMS ITD case it really does.HellishFiend wrote...
Electra77 wrote...
Arian Dynas wrote...
...Salient Archer wrote...
...
But, I look at this way; if Shepard made the immoral choice of retaining a technology that is that perverse and than decides to freely handed it over to the most sinister man in the whole galaxy, it’s pretty clear that Shepard’s resolve to destroy the Reapers has started to wane.
...
When in war if you captured superior technology from the enemy intact, would you choose to just destroy it? And why would not destroying it be immoral? Granted you may not want that in TIM's hands, but why wouldn't every leg up you could get against an otherwise overwhelming threat outweigh TIM getting his hands on it? You couldn't radio this in to the Alliance and the Council as well?
I disagree with Salient Archer's line of reasoning on that aspect as well. I believe it is because choosing to save the collector base shows that you are the type to want to capitalize on any kind of opportunity you might be presented with, regardless of the implications.
In ME2, the implications were that you would be exploiting the graveyard of millions of humans in an attempt to gain an edge against the Reapers.
In ME3, those implications translate over to the assumption that your personality would lead to you choose the face-value of the control option, which would be that you would exploit essentially the graveyards of countless numbers of organics from previous cycles to fulfill whatever motives you may have.
In my case, the assumption was correct, because while I had access to all 3 choices, I chose control on my first playthrough. I had also saved the collector base.
Which would be the case I argued actually.
Anywho, time for me to sleep.
#14882
Posté 08 juin 2012 - 12:36
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
#14883
Posté 08 juin 2012 - 12:40
#14884
Posté 08 juin 2012 - 12:41
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
#14885
Posté 08 juin 2012 - 12:44
Arian Dynas wrote...
Salient Archer wrote...
I totally agree about taking advanced assets for war, for example the Normandy SR-2 is a highly advanced asset that the Alliance has commandeered, but the collector base isn’t just a war asset it’s reaper technology. In almost all cases Reaper technology has only ever led to the destruction of those that try to wield it, in the game universe alone (not to mention the comics and books) we have mounds of evidence to support this. Shepard is wise in choosing to destroy the Reaper base, even a Shepard whose determined to win at whatever cost should be logical enough to realize that reaper tech even in the right hands is a danger to the very safety of the galaxy, after all he was just in a derelict reaper that illustrates exactly what happens to those that are subjected to it. Honestly, if anything it shows weakness in Shepard’s character by keeping it; hoping that it’s an easy way out despite knowing deep down inside it could actually accelerate our destruction and in a low-EMS ITD case it really does.HellishFiend wrote...
Electra77 wrote...
Arian Dynas wrote...
...Salient Archer wrote...
...
But, I look at this way; if Shepard made the immoral choice of retaining a technology that is that perverse and than decides to freely handed it over to the most sinister man in the whole galaxy, it’s pretty clear that Shepard’s resolve to destroy the Reapers has started to wane.
...
When in war if you captured superior technology from the enemy intact, would you choose to just destroy it? And why would not destroying it be immoral? Granted you may not want that in TIM's hands, but why wouldn't every leg up you could get against an otherwise overwhelming threat outweigh TIM getting his hands on it? You couldn't radio this in to the Alliance and the Council as well?
I disagree with Salient Archer's line of reasoning on that aspect as well. I believe it is because choosing to save the collector base shows that you are the type to want to capitalize on any kind of opportunity you might be presented with, regardless of the implications.
In ME2, the implications were that you would be exploiting the graveyard of millions of humans in an attempt to gain an edge against the Reapers.
In ME3, those implications translate over to the assumption that your personality would lead to you choose the face-value of the control option, which would be that you would exploit essentially the graveyards of countless numbers of organics from previous cycles to fulfill whatever motives you may have.
In my case, the assumption was correct, because while I had access to all 3 choices, I chose control on my first playthrough. I had also saved the collector base.
Which would be the case I argued actually.
Anywho, time for me to sleep.
Haha, oops. I only read as far as this comment and after posting realized you had already gone into battle for this one. Anyway man, it's good to be chatting with you again.
#14886
Posté 08 juin 2012 - 12:46
#14887
Posté 08 juin 2012 - 12:47
I like to feel my Shepard knew the whole time and was just setting him up; Although I still feel he should've uttered the line from the picture I posted earlier.paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
#14888
Posté 08 juin 2012 - 12:47
I'm still in the middle of Ascension.senshi420 wrote...
the books are not required reading by no means, but go and read retribution and then tell me you don't have a little more understanding on how indoctrination works, even just a bit.
EDIT: I know, I know, I'm lazy.
Modifié par paxxton, 08 juin 2012 - 12:49 .
#14889
Posté 08 juin 2012 - 12:49
paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
im pretty sure he was acting.
#14890
Posté 08 juin 2012 - 12:49
paxxton wrote...
I'm still in the middle of Ascension.
enjoy
all 3 books are great, i read ascension and retribution over a weekend at my cousins house, i couldn't put them down.
(we all agree deception didnt happen right?)
Modifié par senshi420, 08 juin 2012 - 12:52 .
#14891
Posté 08 juin 2012 - 12:51
LOL. But there were two other squadmates. Didn't they hear him coming? EDI surely has superior hearing sensitivity.Salient Archer wrote...
I like to feel my Shepard knew the whole time and was just setting him up; Although I still feel he should've uttered the line from the picture I posted earlier.paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
Modifié par paxxton, 08 juin 2012 - 12:51 .
#14892
Posté 08 juin 2012 - 12:52
In the hospital on the Citadel.
The two Asari talking together discussing the terrible stuff that happened to one of them at the farm.
At the last point of discussion. She is talking about her ordeal. She says
"me the colour in my eyes, do they turn back after"
Might be a clutching at straws. But I think it has something to do with Indoctrination.
#14893
Posté 08 juin 2012 - 12:52
.paxxton wrote...
I'm still in the middle of Ascension.senshi420 wrote...
the books are not required reading by no means, but go and read retribution and then tell me you don't have a little more understanding on how indoctrination works, even just a bit.
EDIT: I know, I know, I'm lazy.
Well, you've only got retribution to go [deception never happened] although the comics are worth a read and each series only takes about an hour each.
#14894
Posté 08 juin 2012 - 12:53
senshi420 wrote...
paxxton wrote...
I'm still in the middle of Ascension.
enjoy
all 3 books are great, i read ascension and retribution over a weekend at my cousins house, i couldn't put them down.
(we all agree deception didnt happen right?)
beat me too it
#14895
Posté 08 juin 2012 - 12:54
paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
Same here. There are details in that scene that still make me careful in taking it face-value.
It's not only Shepard badassfully sensing him conveniently in time, it's non of your squadmates sensing him (the probability for three people non seeing a single, limping one is very low), Kai Leng regaining consciousness right IN THE MIDDLE of the holopad.
#14896
Posté 08 juin 2012 - 12:56
They all planned it in advanced, apprently Kai Leng had a go at everyone's cereal, even poor old granny's.paxxton wrote...
LOL. But there were two other squadmates. Didn't they hear him coming? EDI surely has superior hearing sensitivity.Salient Archer wrote...
I like to feel my Shepard knew the whole time and was just setting him up; Although I still feel he should've uttered the line from the picture I posted earlier.paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
#14897
Posté 08 juin 2012 - 12:58
I heard some rumors about Deception being a mess but I'm thrilled to check it myself after reading Retribution.Salient Archer wrote...
.paxxton wrote...
I'm still in the middle of Ascension.senshi420 wrote...
the books are not required reading by no means, but go and read retribution and then tell me you don't have a little more understanding on how indoctrination works, even just a bit.
EDIT: I know, I know, I'm lazy.
Well, you've only got retribution to go [deception never happened] although the comics are worth a read and each series only takes about an hour each.
#14898
Posté 08 juin 2012 - 01:03
Salient Archer's Stolen Cereal Theory explained it perfectly.MaximizedAction wrote...
paxxton wrote...
For me that scene was a bit artificial. Shepard didn't hear him coming from behind and was just sitting as if he was deaf.Arian Dynas wrote...
paxxton wrote...
I enjoyed the books but I agree with that a game shouldn't require a player to read them. And it doesn't. But if you did the game becomes more entertaining because you get to know the characters about whom you only read (e.g. Kahlee Sanders).senshi420 wrote...
one of my favorites is also "if i have to read a book to understand whats going on better, its bad writing!"
no..we call it good marketing
And Kai Leng is less 2 dimentional, they REALLY could have done more to establish or at least develop his character a bit more if he was going to be featured this heavily. Though stabbing that mother****er was very satisfying.
Same here. There are details in that scene that still make me careful in taking it face-value.
It's not only Shepard badassfully sensing him conveniently in time, it's non of your squadmates sensing him (the probability for three people non seeing a single, limping one is very low), Kai Leng regaining consciousness right IN THE MIDDLE of the holopad.
Seriously, he was making so much noise while getting up and walking that it's hard to believe everyone didn't hear him.
Modifié par paxxton, 08 juin 2012 - 01:07 .
#14899
Posté 08 juin 2012 - 01:07
Blue Liara wrote...
Just noticed this on my second play through. It might have been talked about before.
In the hospital on the Citadel.
The two Asari talking together discussing the terrible stuff that happened to one of them at the farm.
At the last point of discussion. She is talking about her ordeal. She says
"me the colour in my eyes, do they turn back after"
Might be a clutching at straws. But I think it has something to do with Indoctrination.
Yes Asari eyes turn black when under Reaper control.
#14900
Posté 08 juin 2012 - 01:08
paxxton wrote...
I heard some rumors about Deception being a mess but I'm thrilled to check it myself after reading Retribution.Salient Archer wrote...
.paxxton wrote...
I'm still in the middle of Ascension.senshi420 wrote...
the books are not required reading by no means, but go and read retribution and then tell me you don't have a little more understanding on how indoctrination works, even just a bit.
EDIT: I know, I know, I'm lazy.
Well, you've only got retribution to go [deception never happened] although the comics are worth a read and each series only takes about an hour each.
It's unfortunately not written by Drew Karpyshyn but instead by William C. Deitz who also did the less than stellar Halo: The Flood novel, which basically reads verbatim like a video game:
“Master Chief selects a sticky grenade.
Master Chief throws his sticky grenade.
The sticky grenade sticks to a grunt.
The grunt realizing he’s been stuck with a grenade starts to scream and run around helplessly.
The grunt blows up.
Master chief says nothing.”
Modifié par Salient Archer, 08 juin 2012 - 01:10 .




Ce sujet est fermé
Retour en haut





