Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#15776
Posté 09 juin 2012 - 08:28
Why don't you link your idea of BioWare's plan in your sig?
#15777
Posté 09 juin 2012 - 08:29
Arian Dynas wrote...
Turbo_J wrote...
Arian Dynas wrote...
Overload_C14 wrote...
Anyone notice on how the maps have started closing in on the story line?
Condor, Jade, Goddess and now on earth? Seems to be following the way the story went and if this leak can be trusted Earth maps will be coming out. Grouped together with the information of the EC with it I feel something fishy here... As soon as these maps come out (Assuming its not fake) we need to give this a good looking over, I think there may be some clues to help prove some of our points in multiplayer.
If you want, I can send you a link to the theory I had on this a while back.
Oh and I expect there to be one more DLC before Earth AND the EC. Some Chronus Station ones.
And it just occured to me, what if summer was the intended date for the proposed IT DLC and the EC is just their way of making us wait for it?
I know I'm late to the party, but I suspected this long ago and got so badly virbally abused I dropped it. The rage was still to fresh I suppose.
Good to see our thought processes align, but I've been touting this theory since the old thread, so I think a bit longer than you've been amongst the IDT.
Are you addressing me? I've been in the Indoctrination camp since about two days after
Modifié par Turbo_J, 09 juin 2012 - 08:30 .
#15778
Posté 09 juin 2012 - 08:29
Turbo_J wrote...
Helios969 wrote...
As a newly converted IDT supporter I had a consideration. Perhaps it's been brought up and/or addressed previously.
Is the reason so much effort is being exhausted by Harbinger to indoctrinate Shep to put his/her consciousness in control of the human reaper form we saw in ME2? Shep is humanities' ultimate soldier, he/she would make for a formidable Reaper.
I've suspected that there is some sort of dominant portion of the Reaper that controls all the other programs inside it... or 'shackles' them. This would make sense.
Hmm, I hadn't thought of it much before actually, but I unconciously did the same in my Reaper theory, with their military leader being the last personality in to form the Harbinger.
#15779
Posté 09 juin 2012 - 08:30
Are you serious? He doesn't claim that.Arian Dynas wrote...
MaximizedAction wrote...
Corik wrote...
Another evidence of ReaperBieber being in fact a reaper (harbinger probably... or bad writting xD). He says "The catalyst is my home" but two lines after, when talking about how they left humans alone in the last cycle he says "the last time we were here". Okay, Reaperbieber... if you live in the citadel, you haven't moved from here "since the last time they were here". In fact... if you control the reapers and live in the Citadel, why you didn't fix your "home" 3 years ago when Sovereing tried to open the relay to Dark Space? Your arguments are sinking!
Wouldn't it be great if an english teacher could look through those 16 lines of dialog and let the red marker speak.
Also note he claims both that the catalyst is his home... then he goes right out and says he's the catalyst.
So... he's his own home?
The Citadel isn't the Catalyst. He is. Even if he lies, he doesn't logically contradict himself.
Modifié par paxxton, 09 juin 2012 - 08:49 .
#15780
Posté 09 juin 2012 - 08:31
MaximizedAction wrote...
@Arian
Why don't you link your idea of BioWare's plan in your sig?
I'm lazy
#15781
Posté 09 juin 2012 - 08:31
To be entirely honest with you?
I don't think the EC was planned at all.
Does that mean I doubt IT? Heck no.
I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;
1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.
2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.
3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.
4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.
5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.
6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.
7). Mac Walters and Casey Hudson share a bottle of bubbly with Dr. Musyka and Gamble.
Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.
Though I don't expect them to be following their original plan now, from the fan backlash, they likely decided it was a far better idea to just make the EC and squeeze in the ending content they originally had planned, potentially sans combat to win back the fans.
And even better? The funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.
Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds) and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.
Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.
Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.
Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!
And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy, something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)
And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.
Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.
Think about it greedily if you must, EA is full of smart, undeniably greedy people, do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? With movies and anime and novels and every kind of merchandising swag under the sun coming out with the Mass Effect name, ME is a franchise they are pushing HARD. IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.
It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would. [/quote]
[/quote]
God I hope so. I just hope they don't skip the gameplay part in their rush to get the EC out.
One thing I've often wondered, do you think they gave the gaming press a heads up about this? It would explain why the game got such universal acclaim, and such vigorous defense from the likes of IGN and Gamespot.
#15782
Posté 09 juin 2012 - 08:32
Turbo_J wrote...
Arian Dynas wrote...
Turbo_J wrote...
Arian Dynas wrote...
Overload_C14 wrote...
Anyone notice on how the maps have started closing in on the story line?
Condor, Jade, Goddess and now on earth? Seems to be following the way the story went and if this leak can be trusted Earth maps will be coming out. Grouped together with the information of the EC with it I feel something fishy here... As soon as these maps come out (Assuming its not fake) we need to give this a good looking over, I think there may be some clues to help prove some of our points in multiplayer.
If you want, I can send you a link to the theory I had on this a while back.
Oh and I expect there to be one more DLC before Earth AND the EC. Some Chronus Station ones.
And it just occured to me, what if summer was the intended date for the proposed IT DLC and the EC is just their way of making us wait for it?
I know I'm late to the party, but I suspected this long ago and got so badly virbally abused I dropped it. The rage was still to fresh I suppose.
Good to see our thought processes align, but I've been touting this theory since the old thread, so I think a bit longer than you've been amongst the IDT.
Are you addressing me? I've been in the Indoctrination camp since about two days afterI finished the gamethe game was released; (took me 33 hours). I went into it suspecting it would be a part if the story. I just didn't expect to get sucked in the way I did or sucker punched at the end. Regardless, it's not a competition.
I meant "among the IDT" as "The amount of time you have been engaged in discussion with us." In so far as I know, I don't think I saw you in the old thread, so since I had already mentioned the idea, I was sugguesting that since it had already been heard was why yours didn't get as much attention as it should have.
#15783
Posté 09 juin 2012 - 08:33
[quote]Arian Dynas wrote...
To be entirely honest with you?
I don't think the EC was planned at all.
Does that mean I doubt IT? Heck no.
I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;
1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.
2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.
3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.
4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.
5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.
6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.
7). Mac Walters and Casey Hudson share a bottle of bubbly with Dr. Musyka and Gamble.
Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.
Though I don't expect them to be following their original plan now, from the fan backlash, they likely decided it was a far better idea to just make the EC and squeeze in the ending content they originally had planned, potentially sans combat to win back the fans.
And even better? The funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.
Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds) and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.
Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.
Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.
Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!
And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy, something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)
And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.
Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.
Think about it greedily if you must, EA is full of smart, undeniably greedy people, do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? With movies and anime and novels and every kind of merchandising swag under the sun coming out with the Mass Effect name, ME is a franchise they are pushing HARD. IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.
It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would. [/quote]
[/quote]
God I hope so. I just hope they don't skip the gameplay part in their rush to get the EC out.
One thing I've often wondered, do you think they gave the gaming press a heads up about this? It would explain why the game got such universal acclaim, and such vigorous defense from the likes of IGN and Gamespot.
[/quote]
That wouldn't surprise me. I mean, think about it. Game critics are people too, and I doubt that every. Single. One of them would say that the ending isn't nearly as bad as everyone thinks unless they had other information. On the other hand, I doubt that they would have told ALL of them, although it is a possiblity.
#15784
Posté 09 juin 2012 - 08:34
Besides which, they had more of this stuff planned out from the start than people think. For example, the Elkoss Combine license you need to have bought in ME1 to get Conrad Verner's measly contribution in 3? They didn't keep the flags for all the licenses. Just Elkoss Combine. Check an old copy of Gibbed's ME3 editor. That Prothean artifact on Eletania? It saves a flag that no one could fathom a purpose for. Turns out, it unlocks dialogue with Javik. They've had even little details in the books since before we ever heard the name "Mass Effect". This wasn't a last minute decision.
#15785
Posté 09 juin 2012 - 08:34
bigstig wrote...
Arian Dynas wrote...
snip
Just back up because I thought I had a nosebleed people, not staying long.
And you likely have not missed it, since it is the Reaper theory you can conveniently find sitting in my signature.
Now that you mention it, I rememeber reading that before,
So what is your take on my other point. Created rebel against Creators and we know that Harbringer was actively creating a new Reaper via the collectors. Edi mentions that attempts have been made to create new Reapers during each cycle.
What are the chances that either (a) Harbringer has control over the other Reapers to prevent this from happening to him(Reapers rebelling against Reapers is also part of the cycle and that while Harbringer is assumed to be the oldest he may not be the first.
It could be, could also be he chose the safer method of simply brainwashing his fellows so they think they follow him out of choice rather than direct control. Or perhaps they're all as mad as he is.
Harbinger in my opinion is the first, but well it's just a feeling and I have nothing to back that up.
#15786
Posté 09 juin 2012 - 08:35
Rifneno wrote...
It would take some incredibly compelling evidence to convince me that IT wasn't the plan from the start. It's far too well integrated into the game for it to be a last minute decision. The way all of the dreams reek of indoctrination symptoms. Oh yeah, the dream. Arrival, which they told us was a lead-in to ME3, gives us logs about how Kenson was indoctrinated through guilt trips in her dreams. Not just her either, another random mook was giving a very scared "I know I'm not the only one having those dreams!" bit. And if it's possible for Shepard not to have done Arrival himself then riddle me this: how was it a lead-in to ME3 if not for an excuse to jail Shepard? Because it was all about indoctrination.
Besides which, they had more of this stuff planned out from the start than people think. For example, the Elkoss Combine license you need to have bought in ME1 to get Conrad Verner's measly contribution in 3? They didn't keep the flags for all the licenses. Just Elkoss Combine. Check an old copy of Gibbed's ME3 editor. That Prothean artifact on Eletania? It saves a flag that no one could fathom a purpose for. Turns out, it unlocks dialogue with Javik. They've had even little details in the books since before we ever heard the name "Mass Effect". This wasn't a last minute decision.
Besides, according to Mass Effect: Conviction, Arrival is canon.
Anyway, gotta head out the door folks, be back later.
#15787
Posté 09 juin 2012 - 08:38
Arian Dynas wrote...
Harbinger in my opinion is the first, but well it's just a feeling and I have nothing to back that up.
Harbinger is the last. You know he's the Prothean Reaper, primitive.
#15788
Posté 09 juin 2012 - 08:38
Dwailing wrote...
Eryri wrote...
One thing I've often wondered, do you think they gave the gaming press a heads up about this? It would explain why the game got such universal acclaim, and such vigorous defense from the likes of IGN and Gamespot.
That wouldn't surprise me. I mean, think about it. Game critics are people too, and I doubt that every. Single. One of them would say that the ending isn't nearly as bad as everyone thinks unless they had other information. On the other hand, I doubt that they would have told ALL of them, although it is a possiblity.
Hmm. They do make all the main gaming press outlets sign iron clad non - disclosure agreements and review embargos during the run up to release. They might have been able to inform all the main players and, with EA's legal clout, enforce their silence.
Modifié par Eryri, 09 juin 2012 - 08:51 .
#15789
Posté 09 juin 2012 - 08:40
Rifneno wrote...
That Prothean artifact on Eletania? It saves a flag that no one could fathom a purpose for. Turns out, it unlocks dialogue with Javik. They've had even little details in the books since before we ever heard the name "Mass Effect". This wasn't a last minute decision.
Ah so that's what that does! It was bugging me all through ME2 and 3 that I couldn't find the key for that damned thing. I was worried I was going to miss out on something awesome.
#15790
Posté 09 juin 2012 - 08:40
Rifneno wrote...
It would take some incredibly compelling evidence to convince me that IT wasn't the plan from the start. It's far too well integrated into the game for it to be a last minute decision. The way all of the dreams reek of indoctrination symptoms. Oh yeah, the dream. Arrival, which they told us was a lead-in to ME3, gives us logs about how Kenson was indoctrinated through guilt trips in her dreams. Not just her either, another random mook was giving a very scared "I know I'm not the only one having those dreams!" bit. And if it's possible for Shepard not to have done Arrival himself then riddle me this: how was it a lead-in to ME3 if not for an excuse to jail Shepard? Because it was all about indoctrination.
Besides which, they had more of this stuff planned out from the start than people think. For example, the Elkoss Combine license you need to have bought in ME1 to get Conrad Verner's measly contribution in 3? They didn't keep the flags for all the licenses. Just Elkoss Combine. Check an old copy of Gibbed's ME3 editor. That Prothean artifact on Eletania? It saves a flag that no one could fathom a purpose for. Turns out, it unlocks dialogue with Javik. They've had even little details in the books since before we ever heard the name "Mass Effect". This wasn't a last minute decision.
Just out of interest, what dialouge does it unlock with Javik?
#15791
Posté 09 juin 2012 - 08:41
Ytook wrote...
Just out of interest, what dialouge does it unlock with Javik?
Nothing much. Just something about how Protheans were watching over primitive races and waiting for when they were deemed acceptable to join the empire.
#15792
Posté 09 juin 2012 - 08:42
Modifié par paxxton, 09 juin 2012 - 08:47 .
#15793
Posté 09 juin 2012 - 08:43
Arian Dynas wrote...
Turbo_J wrote...
Arian Dynas wrote...
Turbo_J wrote...
Arian Dynas wrote...
Overload_C14 wrote...
Anyone notice on how the maps have started closing in on the story line?
Condor, Jade, Goddess and now on earth? Seems to be following the way the story went and if this leak can be trusted Earth maps will be coming out. Grouped together with the information of the EC with it I feel something fishy here... As soon as these maps come out (Assuming its not fake) we need to give this a good looking over, I think there may be some clues to help prove some of our points in multiplayer.
If you want, I can send you a link to the theory I had on this a while back.
Oh and I expect there to be one more DLC before Earth AND the EC. Some Chronus Station ones.
And it just occured to me, what if summer was the intended date for the proposed IT DLC and the EC is just their way of making us wait for it?
I know I'm late to the party, but I suspected this long ago and got so badly virbally abused I dropped it. The rage was still to fresh I suppose.
Good to see our thought processes align, but I've been touting this theory since the old thread, so I think a bit longer than you've been amongst the IDT.
Are you addressing me? I've been in the Indoctrination camp since about two days afterI finished the gamethe game was released; (took me 33 hours). I went into it suspecting it would be a part if the story. I just didn't expect to get sucked in the way I did or sucker punched at the end. Regardless, it's not a competition.
I meant "among the IDT" as "The amount of time you have been engaged in discussion with us." In so far as I know, I don't think I saw you in the old thread, so since I had already mentioned the idea, I was sugguesting that since it had already been heard was why yours didn't get as much attention as it should have.
Yeah, wasn't there. Avoided the boards. I was in the Liara thread, but it got somewhat depressing and nobody wanted to hear 'good news' or 'positive speculation'.
I dropped off BSN and just played the game, and found more and more info. It even took me a month to get off my butt and post the video on the park not existing. I found that out on my third playthrough IIRC, but always suspected there was something up with the kid. I didn't know he may not be real until I saw the park wasn't real.
With all the bashing and hating and 'crazy talk' fighting between the literalists and IT believers, I'd just as soon be productive and entertain myself in other ways. I'm not one for confrontation... unless you have a fast car and want to race.
#15794
Posté 09 juin 2012 - 08:45
Turbo_J wrote...
snip
I dropped off BSN and just played the game, and found more and more info. It even took me a month to get off my butt and post the video on the park not existing. I found that out on my third playthrough IIRC, but always suspected there was something up with the kid. I didn't know he may not be real until I saw the park wasn't real.
With all the bashing and hating and 'crazy talk' fighting between the literalists and IT believers, I'd just as soon be productive and entertain myself in other ways. I'm not one for confrontation... unless you have a fast car and want to race.
Yes it did get very bitter on parts of the BSN for a while. Could you post a link to your video of the park please? I haven't heard about this piece of evidence.
#15795
Posté 09 juin 2012 - 08:48
paxxton wrote...
Just one remark about the possibility that the Starchild contradicts himself. That's not true. In what he says the Citadel isn't the Catalyst, he is. It means that the Citadel (which in his reasoning is not the Catalyst) is his home.
Lol yeah but then he does, if you account for the definition of "catalyst", since he said the crucible changed him.
#15796
Posté 09 juin 2012 - 08:51
Eryri wrote...
Turbo_J wrote...
snip
I dropped off BSN and just played the game, and found more and more info. It even took me a month to get off my butt and post the video on the park not existing. I found that out on my third playthrough IIRC, but always suspected there was something up with the kid. I didn't know he may not be real until I saw the park wasn't real.
With all the bashing and hating and 'crazy talk' fighting between the literalists and IT believers, I'd just as soon be productive and entertain myself in other ways. I'm not one for confrontation... unless you have a fast car and want to race.
Yes it did get very bitter on parts of the BSN for a while. Could you post a link to your video of the park please? I haven't heard about this piece of evidence.
www.youtube.com/watch
I added it to my sig. Didn't think people cared, really.
Modifié par Turbo_J, 09 juin 2012 - 08:56 .
#15797
Posté 09 juin 2012 - 08:51
No, he doesn't. I don't see your point.Starbuck8 wrote...
paxxton wrote...
Just one remark about the possibility that the Starchild contradicts himself. That's not true. In what he says the Citadel isn't the Catalyst, he is. It means that the Citadel (which in his reasoning is not the Catalyst) is his home.
Lol yeah but then he does, if you account for the definition of "catalyst", since he said the crucible changed him.
#15798
Posté 09 juin 2012 - 08:54
Turbo_J wrote...
Eryri wrote...
Turbo_J wrote...
snip
I dropped off BSN and just played the game, and found more and more info. It even took me a month to get off my butt and post the video on the park not existing. I found that out on my third playthrough IIRC, but always suspected there was something up with the kid. I didn't know he may not be real until I saw the park wasn't real.
With all the bashing and hating and 'crazy talk' fighting between the literalists and IT believers, I'd just as soon be productive and entertain myself in other ways. I'm not one for confrontation... unless you have a fast car and want to race.
Yes it did get very bitter on parts of the BSN for a while. Could you post a link to your video of the park please? I haven't heard about this piece of evidence.
www.youtube.com/watch
Thanks for that. I always thought it odd that a kid would be playing on a military base.
Modifié par Eryri, 09 juin 2012 - 08:54 .
#15799
Posté 09 juin 2012 - 08:54
paxxton wrote...
What what?
The cycle was to turn a full circle 2 years before ME2. The Collectors were needed to start building a new Reaper as it happened each 50,000 years. And when the Reapers had returned the process was to be accelerated. In the period between ME1 and ME2 organics could have created sufficiently advanced AIs that could have destroyed them or threaten the Reapers. The Reapers couldn't allow that to happen.
Collapsing wall of text, take cover!
The problem is that you said the Reapers had to make the Collectors make the Proto reaper or be stuck another yeah in dark space, implying that the Reapers palnned for the Proto reaper to open the Citadel relay (only way it could hasten the process)
Problem with that was that after 2 years or so of development that Proto reaper was not even close to done and Arrival clearly demontstrates that the Reapers were on the move doing and probably long before the events of ME2 as Arrival can take place before the Collector base is destroyed.
This means the collectors has litterally nothing to do with the Reapers return at all making your argument taht the Reapers needed them in any capacity (if they were gonna turn upon the Reapers) fall flat.
If they had nothing to do with the Reapers return, were not the only reaper agents in the milky way (Sovereign) then what were the purpose of keeping them around if they were gonna turn upon you? And you seriusly think the Reapers would give the task of creating an new Reaper to untrusworthy servants, are you kidding me?
Not even mentioning that under this logic the Keeper should turn upon the Reapers as well since the process they went through are nearly identical from all we know.
Oh and you still ahvent addressed the issue of the Reapers still using Collector forces on Palaven in ME3, a time where the Collectors should have broken even more loose if they were allready showing signs.
The theory itself is good, but it is riddled with plot holes and inconsistencies which make me highly doubt it.
Modifié par Raistlin Majare 1992, 09 juin 2012 - 08:55 .
#15800
Posté 09 juin 2012 - 08:56
paxxton wrote...
No, he doesn't. I don't see your point.Starbuck8 wrote...
paxxton wrote...
Just one remark about the possibility that the Starchild contradicts himself. That's not true. In what he says the Citadel isn't the Catalyst, he is. It means that the Citadel (which in his reasoning is not the Catalyst) is his home.
Lol yeah but then he does, if you account for the definition of "catalyst", since he said the crucible changed him.
One thing the Catalyst says that definitely contradicts what the Reapers are doing is when he claims the Reapers only harvest the advanced races, and leave the younger ones alone.
Unless the godchild somehow got horribly confused and thinks Harvesters are the best scholars of the current cycle, he's just flat out lying about leaving the younger races alone.




Ce sujet est fermé
Retour en haut




