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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#16876
Guest_ll PAYASO323 ll_*

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[/quote]Zacatus88 wrote...


Nope - we get locked into getting 'bit in the ass' on that one. I was hoping to do the same thing at first. Letting the Salarian go was probably a bad idea to, given what happened at the research lab on Sur'kesh. Don't know if it was him, but... Sur'Kesh aleays has to happen, and I'm sure not everyone lets that Salarian in ME1 go.

[/quote]

If you let that salarian out on Virmire doesn't he just attack you? You have to kill him anyways.

[/quote]
what about the other group of salarians? whatever happened to them?

Modifié par ll PAYASO323 ll, 11 juin 2012 - 07:16 .


#16877
Zacatus88

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The ones in the cells? I am assuming they died in the nuclear explosion.

Modifié par Zacatus88, 11 juin 2012 - 07:16 .


#16878
Turbo_J

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[quote]ll PAYASO323 ll wrote...

[/quote]Zacatus88 wrote...


Nope - we get locked into getting 'bit in the ass' on that one. I was hoping to do the same thing at first. Letting the Salarian go was probably a bad idea to, given what happened at the research lab on Sur'kesh. Don't know if it was him, but... Sur'Kesh aleays has to happen, and I'm sure not everyone lets that Salarian in ME1 go.

[/quote]

If you let that salarian out on Virmire doesn't he just attack you? You have to kill him anyways.

[/quote]
what about the other group of salarians? whatever happened to them?[/quote]

There are two single Salarians; one in cell block A and the other in cell block B. One is full on out of his mind, the other unaffected... supposidly the 'control groupe' subject. You can let him out, he thanks you, and runs.

#16879
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Zacatus88 wrote...

The ones in the cells? I am assuming they died in the nuclear explosion.

yeah those guys.
Im just gonna assume the same. And I've always wondered what was up with that one locked door on Virmire that i couldn't get into, yet on the minimap there are red dots in the direction past the locked door.

#16880
HellishFiend

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Turbo_J wrote...

Turbo_J wrote...

I'm in London right now. I did not read all the points on parts of London seeming like other places; I read about the human husk in the door and also noted the similarity on my first run, but thought nothing of it... so, anyway, after you leave the FOB, the first thing you come across is two cannibals. You take cover to the left and look around the corner to the right...

It's identical to Tuchanka when saving Victus and squad, but there you tell the squad you have surprise on your side...

Then you charge towards a destroyer identical to the one on Tuchanka towards a 'tower(ing)' beam.

There are other parts of the mission that are similar to ME2 Horizon (EDI calibrating the targeting.) and still others that resemble more of Tuchanka and Rannoch, like running towards a Reaper and dodging a Reaper beam, respectively. With all these experiences in Sheps head, it would be easy to fake this in some kind of Reaper mind meld virtual Interface.

I need to make a comparison video of the dialog too. Something Coates says about targeting is almost word for word what Gerrel says regarding hitting the Reaper on Rannoch; that they are targeting manually so can't make a precision strike.

Just some thoughts.


So nobody has any comment on this or was it all already covered? It's a page back already.


Not really much to add to it except to say that I pretty much agree with it. I've started to think along these lines ever since we started turning up similarities in the areas Shepard has to go through during London. 

#16881
Zacatus88

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[quote]Turbo_J wrote...

[quote]ll PAYASO323 ll wrote...

[/quote]Zacatus88 wrote...


Nope - we get locked into getting 'bit in the ass' on that one. I was hoping to do the same thing at first. Letting the Salarian go was probably a bad idea to, given what happened at the research lab on Sur'kesh. Don't know if it was him, but... Sur'Kesh aleays has to happen, and I'm sure not everyone lets that Salarian in ME1 go.

[/quote]

If you let that salarian out on Virmire doesn't he just attack you? You have to kill him anyways.

[/quote]
what about the other group of salarians? whatever happened to them?[/quote]

There are two single Salarians; one in cell block A and the other in cell block B. One is full on out of his mind, the other unaffected... supposidly the 'control groupe' subject. You can let him out, he thanks you, and runs.

[/quote]

No way! I had no idea there were more. I guess I left them to die (or whatever) all 6 playthoughs lol.

#16882
Zacatus88

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ll PAYASO323 ll wrote...

Zacatus88 wrote...

The ones in the cells? I am assuming they died in the nuclear explosion.

yeah those guys.
Im just gonna assume the same. And I've always wondered what was up with that one locked door on Virmire that i couldn't get into, yet on the minimap there are red dots in the direction past the locked door.


Me too I have no idea what was in there.

#16883
HellishFiend

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Turbo_J wrote...

I mentioned a lot of this before about 100 pages back. It got burried. Just like the post I made two pages back and requoted. Happens often it seems. Although I think Hellish or someone else did comment on the memory shard idea. My comment was more along the lines of 'we are or say the ME4 protagonist is, watching everything going on from ME1 to ME3 through the shard and it will be up to them to fianlly defeat the reapers... it was more a joke than any serious consideration. Bakara's crystal, however... I'd like to see Shep holding that in his/her hand in the aftermath/wakeup scene. That would be a nice touch.


I kinda wonder... plot-wise, Eve's crystal bears such a strong resemblance to the "Star of Elendil" from LOTR that I cant help but wonder if it's actually Bioware trying to send a message that a similar thing will happen in ME3's plot. 

Could just be a coincidence, but it's interesting to consider. 

#16884
Zacatus88

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Jump to about 18:50

I always thought this scene was a big deal.

Modifié par Zacatus88, 11 juin 2012 - 07:40 .


#16885
HellishFiend

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Zacatus88 wrote...



Jump to about 18:50

I always thought this scene was a big deal.


Yeah, and it may not be a coincidence that the only crewmember to actually mention indoctrination to you is the one that's had the least exposure to Reaper tech. I dont think indoctrination is ever mentioned on the Normandy even once. 

#16886
Zacatus88

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HellishFiend wrote...

Zacatus88 wrote...



Jump to about 18:50

I always thought this scene was a big deal.


Yeah, and it may not be a coincidence that the only crewmember to actually mention indoctrination to you is the one that's had the least exposure to Reaper tech. I dont think indoctrination is ever mentioned on the Normandy even once. 


That zoom in on Shepard's face is what sells it for me. After I heard about IT I was playing the game and saw this and I freaked out.

#16887
gunslinger_ruiz

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HellishFiend wrote...

Zacatus88 wrote...



Jump to about 18:50

I always thought this scene was a big deal.


Yeah, and it may not be a coincidence that the only crewmember to actually mention indoctrination to you is the one that's had the least exposure to Reaper tech. I dont think indoctrination is ever mentioned on the Normandy even once. 


Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.

#16888
HellishFiend

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gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 

#16889
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 


I think what I'm trying to get at is something like this:
Shepard : I don't have any other choice but to fight indoctrination.
Catalyst: Or do you think you can Control us? There is a third option....Synthesis.
We now have choices to give in to indoctrination (assuming IT is true). That make any sense?

#16890
Turbo_J

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HellishFiend wrote...

gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 


The response may be stock, but the closeup got to me on the second or third run... and the odd look from (fem)Shep.

I see a little more of a pattern, but I've played through 9 times. On 10 now... the last of my Sheps.

"we fight or we die"

"we don't have a choice."

This is thematic through the game with the minor exception when conversing with TIM.

Then suddenly, you are given a 'choice' in the last 5 minutes of the game...

Do you really have a choice?

"we fight or we die."

"I'll defeat the reapers or die trying"

Control: you will die
Synthesis: you will die
Destroy: Even you are partially synthetic; you may die? trying (to defeat them.)

And yes, that's it. That's the plan.

#16891
Corik

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The most weird thing about the game is what Turbo_J said, 3 games trying to kill the reapers. Fighting their forces, and all their plans... Suddenly, in the last 5 minutes we change our minds? I don't think that's just bad writting...

#16892
Turbo_J

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Corik wrote...

The most weird thing about the game is what Turbo_J said, 3 games trying to kill the reapers. Fighting their forces, and all their plans... Suddenly, in the last 5 minutes we change our minds? I don't think that's just bad writting...


For ME3 there are a lot of things that are suddenly reversed, or otherwise counter to lore, or unfathomable. The 'small' data cache on Mars is one of the bigger issues I have. I think Hellish mentioned in about 20 pages ago. Sure it could have been an archive... but if it was 'decades' worth of findings that had not even been studied yet? The in-game info on this surely would have been reflected in the codex by ME2. It's not like they found it all in 2185.5.

#16893
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https://www.facebook...0&type=1&ref=nf

#16894
Salient Archer

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Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.

#16895
HellishFiend

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Turbo_J wrote...

Corik wrote...

The most weird thing about the game is what Turbo_J said, 3 games trying to kill the reapers. Fighting their forces, and all their plans... Suddenly, in the last 5 minutes we change our minds? I don't think that's just bad writting...


For ME3 there are a lot of things that are suddenly reversed, or otherwise counter to lore, or unfathomable. The 'small' data cache on Mars is one of the bigger issues I have. I think Hellish mentioned in about 20 pages ago. Sure it could have been an archive... but if it was 'decades' worth of findings that had not even been studied yet? The in-game info on this surely would have been reflected in the codex by ME2. It's not like they found it all in 2185.5.


I did mention something along those lines a while back. I dont think it was a coincidence that the plans for the Crucible were found right as the Reapers were about to arrive. Cant really say where they came from, but it all just seems too convenient.

What I cant figure is, if they were planted, how were they planted? Both Liara and Dr Eva were sent to Mars after the plans were found, and it was at least a week or two prior to the arrival of the Reapers.  So, in the absence of a clear method of the plans having been planted there, I suppose that regardless of whether it's a trap or not, it was just a necessary phlebotinum (cheap way of advancing the plot) to have it show up at that time. But I'd love for Bioware to surprise us and wrap that into the behind the scenes stuff that was going on while Shepard was incarcerated. 

#16896
HellishFiend

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gunslinger_ruiz wrote...

HellishFiend wrote...

gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 


I think what I'm trying to get at is something like this:
Shepard : I don't have any other choice but to fight indoctrination.
Catalyst: Or do you think you can Control us? There is a third option....Synthesis.
We now have choices to give in to indoctrination (assuming IT is true). That make any sense?


I'm not sure I understand. You mean to say the scene was foreshadowing a lack of choices, but then we end up getting choices? or vice versa?

#16897
Raistlin Majare 1992

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Turbo_J wrote...

HellishFiend wrote...

gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 


The response may be stock, but the closeup got to me on the second or third run... and the odd look from (fem)Shep.

I see a little more of a pattern, but I've played through 9 times. On 10 now... the last of my Sheps.

"we fight or we die"

"we don't have a choice."

This is thematic through the game with the minor exception when conversing with TIM.

Then suddenly, you are given a 'choice' in the last 5 minutes of the game...

Do you really have a choice?

"we fight or we die."

"I'll defeat the reapers or die trying"

Control: you will die
Synthesis: you will die
Destroy: Even you are partially synthetic; you may die? trying (to defeat them.)

And yes, that's it. That's the plan.


Exactly, in fact just about every single Squadmate or former squadmate repeat this in some way. We win by killing the Reapers, not in any other way.

#16898
Corik

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hansvanboxem wrote...

https://www.facebook...0&type=1&ref=nf


I wish that was true...

#16899
Arian Dynas

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Questions from the lurkers!

Lavisti writes...Hello again.

I'm still lurking the IT thread and when discussion about Ahley on the Citadel when Kaiden is injured came up, I asked my friend about it. He is a movie/SF geek and he KNOWS stuff, like for example, I had to find out on the net about IT while he was thinking about it during the beginning of his first playthrough, or he was immediately convinced that Anderson represents your willpower to resist
indoctrination. He has seen a lot so those kind of twist plots are not strange to him. I was, on the other hand clueless before coming here to BSN. So he said to me that in movies, it often happens that if you don't see someone dying, it usually doesn't mean he/she is actually dead.
First tought that poped up in my head was: you're crazy and paranoid, indoctrination theory made you see clues everywhere where there is none. But after some thinking and throwing my IT paranoia aside, I asked myself: what if?

So my question to you and to everyone in IT thread is: did you see your other companion, Kaidan or Ash, actually dying or did you just
see a ball of fire?



#16900
Raistlin Majare 1992

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Arian Dynas wrote...

Questions from the lurkers!

Lavisti writes...Hello again.

I'm still lurking the IT thread and when discussion about Ahley on the Citadel when Kaiden is injured came up, I asked my friend about it. He is a movie/SF geek and he KNOWS stuff, like for example, I had to find out on the net about IT while he was thinking about it during the beginning of his first playthrough, or he was immediately convinced that Anderson represents your willpower to resist
indoctrination. He has seen a lot so those kind of twist plots are not strange to him. I was, on the other hand clueless before coming here to BSN. So he said to me that in movies, it often happens that if you don't see someone dying, it usually doesn't mean he/she is actually dead.
First tought that poped up in my head was: you're crazy and paranoid, indoctrination theory made you see clues everywhere where there is none. But after some thinking and throwing my IT paranoia aside, I asked myself: what if?

So my question to you and to everyone in IT thread is: did you see your other companion, Kaidan or Ash, actually dying or did you just
see a ball of fire?


No we dident actually see them dying, but I dont see how they could survive.

I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person  could get out of that...