[quote]BleedingUranium wrote...
I heard EA was to blame for that, wanting ME to be more shooter like, but it's one of the few changes I didn't like. Unlike most of the people here (I think) who come from an RPG background, I come from an FPS one, but I still don't like it. Mostly because ME guns having unlimited ammo
actually made sense. I'm very concerned with realism

Also, they
poked fun at that in ME3[/quote]
EA? I blame the players. The amount of QQ over a few endgame rifles with the right mods being able to fire indefinitely was almost a tenth as bad as the current QQ going on in the MP forum over the Krysae and Reegar. Which is to say,
epic QQ. Oceans of tears.
Seriously, so many people just utterly hated the overheat system because of a few Spectre guns that barely heated up.
[quote]I don't know why they called them Thanix Missiles, because they were just Javelin Missiles. Same as the ones in the last N7 mission in ME2, where you have to save the colony. Scanning that same colony in ME3 gets you Javelin Missiles for the Crucible.
The only thing wrong with the ones in London is they're misnamed.[/quote]
The way Thanix cannons work isn't really compatible with missiles. It's basically a lava comet at omgwtfhax speed. Hard to convert that into missile form. We discussed this before and IIRC the best explanation that anyone had was that Thanix is simply the name of a weapons manufacturer and it has nothing to do with the cannons derived from Sovereign's remains. But if that's the case, it still doesn't explain how they do the incredible damage they do. The entire Migrant Fleet was opening up a can of whoopass on the Destroyer on Rannoch and it still barely went down.
... Hmm. I just realized... this may be nothing but right after the Destroyer is destroyed by the Thanix missiles, the vehicle Shepard was in crashes for unknown reasons. End of ME2? Normandy hits the Collector cruiser with its Thanix cannons and the Normandy crashlands after its systems were knocked offline. Kind of odd that the only other time we've used a Thanix weapon the same basic thing happened to Shepard.
[quote]Andromidius wrote...
Same deal with Cains - they magically grow in strength if you point them at a Reaper?[/quote]
This could be a gameplay issue but another thing that bothered me about the Cain in London was using the second in the coming banshee/cannibal battle. If you set it off right next to Shepard then Shepard is fine. Your squadmates, however, are char-broiled by it unless they were in cover. Back in ME2 the Cain would instakill you if you set it off too close. Now there's friendly fire code, but only on squadmates? Huh?!
[quote]D.Sharrah wrote...
Yeah...I keep thinking what we get is a mix of hallucination/reality, that may have started the moment Shep wakes from the last dream.[/quote]
I had an awful thought. I've never been a subscriber to the "waking dream" theory that London events are going on but Shepard is seeing Reaper creatures as allies and allies as Reaper creatures... but when have we ever seen a cannibal, marauder, ect. use a turret? Very uncharacteristic. But they were doing that in the London apartment. Could those have been Alliance troops?

And at the outpost where Shepard uses the turret on some husks below, the Normandy swoops overhead and drops a bomb on them like it did on Rannoch's Reaper "signal." But didn't the Normandy return to Sword after dropping off Shepard? ... If waking dream theory is true, smart money says that "Normandy" was a ****ing harvester.
[quote]gunslinger_ruiz wrote...
Just gonna jump in and say it's possible the Cain did so much damage to the Hades cannon because it exploded at the perfect spot once far enough inside the cannon.[/quote]
Can't be. Randy Quaid wasn't involved and it wasn't even a suicide mission.
Speaking of heavy weapons, I miss the
M-490 Blackstorm Singularity Projector. That was the coolest looking attack ever. Even the description was pure awesome.
[quote]Makrys wrote...
I could be making this into much more than it is, but its just a thought. What if when the Rannoch Reaper says to Shepard, "Shepard. Harbinger speaks of you. You resist, but you will fail.", he was referring to Shepard being slowly indoctrinated?
Just a thought. You can listen to the line here.
Probably just referring to the war in general, but still, I thought it was interesting and worth a mention.
[/quote]
That whole scene reeked of indoctrination. There's a weird screen shake going on the whole conversation. Plus, the Reaper speaks in Sovereign's voice. Granted we've only heard two Reapers speak (Sovereign and Harbinger) but they had different voices. Why does this Destroyer have the voice of the Capital Ship vanguard? Sovereign's music is even playing in the background. And while Shepard and the Reaper discuss how it is or isn't possible for organics and machines to co-exist, Tali and Legion sitting nearby don't say a word.
Tali and Legion have nothing to say on that topic?
I call shenanigans.
[quote]Raistlin Majare 1992 wrote...
That is why I said he is only guessed tio be the largest and oldest. We know little about Harbinger except his alternate design and certainly not if he really is their leader or not.[/quote]
*cough*protheanreaper*cough*
[quote]HellishFiend wrote...
If I remember correctly, it was part of that faked Bioware employee rant. Not sure why that tidbit from it is still floating around.[/quote]
Dude! Dude! Did you hear that the kid's model is actually named "harbinger" in the game's internal files?! </sarcasm>
[quote]Turbo_J wrote...
For ME3 there are a lot of things that are suddenly reversed, or otherwise counter to lore, or unfathomable. The 'small' data cache on Mars is one of the bigger issues I have. I think Hellish mentioned in about 20 pages ago. Sure it could have been an archive... but if it was 'decades' worth of findings that had not even been studied yet? The in-game info on this surely would have been reflected in the codex by ME2. It's not like they found it all in 2185.5.[/quote]
http://masseffect.wi...#01.2F10.2F2011[quote]Salient Archer wrote...
Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.
For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.[/quote]
It's the same model. No, really. It's exactly the same. Could be reused asset but...
[quote]Raistlin Majare 1992 wrote...
No we dident actually see them dying, but I dont see how they could survive.
I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person could get out of that...[/quote]
They're definitely dead. 100% positive. You get a cutscene where you see them laying wounded right against the nuke shooting some geth to protect it and then it cuts to Shepard on the Normandy seeing the explosion from space a moment later.