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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#16901
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...

HellishFiend wrote...

gunslinger_ruiz wrote...

Thats the scene I was looking for the other day!
"How do we fight something that can worm its way into your head?"
"I don't know, but we don't have a choice."

It's the mention choice that's got me thinking. In the end, assuming IT, you have up to three choices concerning Indoctrination. . . I'm too tired to think on this, I'll come back later if anyone else can't add to it.


I'm not sure we can derive anything from Shepard's line so much as we can from the crewmember that brings up the topic as well as the camera zoom that Zacatus88 mentions. Shepard's actual response just seems kind of stock to me. 


I think what I'm trying to get at is something like this:
Shepard : I don't have any other choice but to fight indoctrination.
Catalyst: Or do you think you can Control us? There is a third option....Synthesis.
We now have choices to give in to indoctrination (assuming IT is true). That make any sense?


I'm not sure I understand. You mean to say the scene was foreshadowing a lack of choices, but then we end up getting choices? or vice versa?


More like a change of Shepard's mentallity reflected in the hallucination. We don't have a choice but to resist indoctrination, and destroy the Reapers. Then we have more choices which seemingly result in becoming a reaper thrall or becoming a reaper/part of a reaper. Or maybe that's a leap.

#16902
Lord Luc1fer

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HellishFiend wrote...

TJBartlemus wrote...

balance5050 wrote...

Apparently Jennifer Hale has been having fun in the studio.

https://twitter.com/...792068438704128 

https://twitter.com/...851164454010880 


Okay.....maybe.....I was wrong. :crying: gasp* Im' just so glad I could say that. :happy: Maybe she does get some lines, and it is a sign from the heavens that EC won't suck!!!!!!! :o


As byne said earlier, IT or no IT, any line Meer utters will also be uttered by Hale. That is probably the safest assumption we could possibly make. 


Isn't it possible they're being used for voicing starbinger, not shepard? Posted Image also, Meer voices lotsa vorcha/volus, so it could be that the EC is a just a showdown between reaperbieber and Niftu Cal...

#16903
Earthborn_Shepard

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By the way, did you guys see the screenshot where some creepy glitch causes Ashley's face to look like a husk? Creeped me out
It's a thread here somewhere.. I'll search for it

#16904
gunslinger_ruiz

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Raistlin Majare 1992 wrote...

Arian Dynas wrote...

Questions from the lurkers!

Lavisti writes...Hello again.

I'm still lurking the IT thread and when discussion about Ahley on the Citadel when Kaiden is injured came up, I asked my friend about it. He is a movie/SF geek and he KNOWS stuff, like for example, I had to find out on the net about IT while he was thinking about it during the beginning of his first playthrough, or he was immediately convinced that Anderson represents your willpower to resist
indoctrination. He has seen a lot so those kind of twist plots are not strange to him. I was, on the other hand clueless before coming here to BSN. So he said to me that in movies, it often happens that if you don't see someone dying, it usually doesn't mean he/she is actually dead.
First tought that poped up in my head was: you're crazy and paranoid, indoctrination theory made you see clues everywhere where there is none. But after some thinking and throwing my IT paranoia aside, I asked myself: what if?

So my question to you and to everyone in IT thread is: did you see your other companion, Kaidan or Ash, actually dying or did you just
see a ball of fire?


No we dident actually see them dying, but I dont see how they could survive.

I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person  could get out of that...


Toyed around with the idea that the Virmire Sacrifice was scooped up by heretic geth or Soveriegn just before the explosion, but no basis for arguement aside from not seeing them get blasted. Besides, if they were turned into some kind of Husk or something to trick/attack Shepard, think the Reapers would've sprung that by now.

#16905
MaximizedAction

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Raistlin Majare 1992 wrote...

Arian Dynas wrote...

Questions from the lurkers!

Lavisti writes...Hello again.

I'm still lurking the IT thread and when discussion about Ahley on the Citadel when Kaiden is injured came up, I asked my friend about it. He is a movie/SF geek and he KNOWS stuff, like for example, I had to find out on the net about IT while he was thinking about it during the beginning of his first playthrough, or he was immediately convinced that Anderson represents your willpower to resist
indoctrination. He has seen a lot so those kind of twist plots are not strange to him. I was, on the other hand clueless before coming here to BSN. So he said to me that in movies, it often happens that if you don't see someone dying, it usually doesn't mean he/she is actually dead.
First tought that poped up in my head was: you're crazy and paranoid, indoctrination theory made you see clues everywhere where there is none. But after some thinking and throwing my IT paranoia aside, I asked myself: what if?

So my question to you and to everyone in IT thread is: did you see your other companion, Kaidan or Ash, actually dying or did you just
see a ball of fire?


No we dident actually see them dying, but I dont see how they could survive.

I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person  could get out of that...


Yeah, but this is science fiction. Even death that are shown don't have to be final. For example, who says there can't be a DLC where we find Saren stored in some form within a Reaper? Maybe have a little tea time with his personality?
What I mean is, in science fiction, every character can return in some form. The more important question is: how to do it without damaging the story's credibility. But that's one of the jobs of an author.

#16906
Lord Luc1fer

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Dwailing wrote...



Well, in terms of the Cain, I could justify that as a combination of Rule of Cool and Willing Suspension of Disbelief.  I don't have any problems with the power of the Cain.  The guidance system is a little weird, but it could be a case of Gameplay Story Segregation.  If the Cain could track targets, it would have been even MORE overpowered than it was already.  It could be that that was one of its features, it's just they never used it in game to avoid overpowering the Cain even more.  And if I had to hazard a guess as to the function of the Thanix Missles, I would say they probably work like futuristic, mass effect powered RPGs.  If any of you are unfamiliar with how an RPG works in real life, please say so, and I'll put that in a different post.

It's not the only time the Cain's done that anyway, if you fire it vaguely in the right direction at the proto reaper in ME2, the cain always manages to find the human reaper's eye (weak point)

#16907
Arian Dynas

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MaximizedAction wrote...

Raistlin Majare 1992 wrote...

Arian Dynas wrote...

Questions from the lurkers!

Lavisti writes...Hello again.

I'm still lurking the IT thread and when discussion about Ahley on the Citadel when Kaiden is injured came up, I asked my friend about it. He is a movie/SF geek and he KNOWS stuff, like for example, I had to find out on the net about IT while he was thinking about it during the beginning of his first playthrough, or he was immediately convinced that Anderson represents your willpower to resist
indoctrination. He has seen a lot so those kind of twist plots are not strange to him. I was, on the other hand clueless before coming here to BSN. So he said to me that in movies, it often happens that if you don't see someone dying, it usually doesn't mean he/she is actually dead.
First tought that poped up in my head was: you're crazy and paranoid, indoctrination theory made you see clues everywhere where there is none. But after some thinking and throwing my IT paranoia aside, I asked myself: what if?

So my question to you and to everyone in IT thread is: did you see your other companion, Kaidan or Ash, actually dying or did you just
see a ball of fire?


No we dident actually see them dying, but I dont see how they could survive.

I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person  could get out of that...


Yeah, but this is science fiction. Even death that are shown don't have to be final. For example, who says there can't be a DLC where we find Saren stored in some form within a Reaper? Maybe have a little tea time with his personality?
What I mean is, in science fiction, every character can return in some form. The more important question is: how to do it without damaging the story's credibility. But that's one of the jobs of an author.


The DLC I really want to see.

The Reapers, seeking a more efficient method of controlling their troops in combat, have begun work on a new project, creating a new type of ground troop, derived from multiple species, Human, Turian, Batarian and several others. The purpose of this new soldier? To act as a ground infantry commander, allowing their forces to more efficiently co-ordinate without constant Reaper supervision. Your mission? Get into the defiled and horrific Reaper laboratory and kill the guarding Destroyer, blowing up the lab and killing the protoype.

And you arrive just in time... for the protoype to defect. It's guiding intelligence, repurposed from a collected Reaper memory core, chose to defy it's masters and now seeks asylum.

The name of this intelligence guiding a Frankenstenian body made from the remains of Turians, Humans and Asari?

Saren Arterius.

Modifié par Arian Dynas, 11 juin 2012 - 10:42 .


#16908
Earthborn_Shepard

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DUN DUN DUUUUN

#16909
Salient Archer

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As everyone overlooked it on the previous page.
*bump*

Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.

Just to be limpid; I don't feel it actually means or alludes to anything... yet as I haven't even thought that far ahead, but I just found it interesting. Here's some images so you can see I’m not just being absurd.

Shots from ME2 N7: Anomalous Weather
Posted Image
Posted Image

Shots from ME2 Firewalker DLC
Posted Image
Posted Image

Shots from ME3 Priority: London
Posted Image
Posted Image
Posted Image

Modifié par Salient Archer, 11 juin 2012 - 10:45 .


#16910
Starbuck8

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Salient Archer wrote...

As everyone overlooked it on the previous page.
*bump*

Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.

Just to be limpid; I don't feel it actually means or alludes to anything... yet as I haven't even thought that far ahead, but I just found it interesting. Here's some images so you can see I’m not just being absurd.

*snip*


Oh hmm, and isn't it implied that they got that technology from the reapers?

Edit: And why would the geth or reapers be interested in the weather.... they're synthetics... :huh:

Modifié par Starbuck8, 11 juin 2012 - 10:50 .


#16911
Salient Archer

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Starbuck8 wrote...

Oh hmm, and isn't it implied that they got that technology from the reapers?

Edit: And why would the geth or reapers be interested in the weather.... they're synthetics... :huh:


During the N7 mission it is said to be Geth tech and that Cerberus has recovered it for study, but as they're Geth heretics it could more than likely be Reaper in origin. In Firewalker It is assumed by Dr. Cayce that the tech 'might be' responsible for the strange weather and that it could be related to Prothean tech, but it is later revealed that no Prothean activity was discovered on the planet but it is the same tech that is seen in the N7 mission.

EDIT: I've always found it odd that Geth heretics would be interested in weather control unless they wanted to use it as a weapon against organics.

Modifié par Salient Archer, 11 juin 2012 - 11:00 .


#16912
Overload_C14

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Starbuck8 wrote...

Salient Archer wrote...

As everyone overlooked it on the previous page.
*bump*

Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.

Just to be limpid; I don't feel it actually means or alludes to anything... yet as I haven't even thought that far ahead, but I just found it interesting. Here's some images so you can see I’m not just being absurd.

*snip*


Oh hmm, and isn't it implied that they got that technology from the reapers?

Edit: And why would the geth or reapers be interested in the weather.... they're synthetics... :huh:

To stop them from getting rusty? :P

#16913
Starbuck8

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Salient Archer wrote...

Starbuck8 wrote...

Oh hmm, and isn't it implied that they got that technology from the reapers?

Edit: And why would the geth or reapers be interested in the weather.... they're synthetics... :huh:


During the N7 mission it is said to be Geth tech and that Cerberus has recovered it for study, but as they're Geth heretics it could more than likely be Reaper in origin. In Firewalker It is assumed by Dr. Cayce that the tech 'might be' responsible for the strange weather and that it could be related to Prothean tech, but it is later revealed that no Prothean activity was discovered on the planet but it is the same tech that is seen in the N7 mission.

EDIT: I've always found it odd that Geth heretics would be interested in weather control unless they wanted to use it as a weapon against organics.


Ah, maybe a weapon to deploy on an organic colony/planet. I was thinking maybe they're testing the tech out for the reapers, if that's where they got it from anyway. Interesting how similar it is to the beam in London...

Edit: Also interesting that they brought this tech back in a DLC, although it was released pretty shortly after ME2's release, so who knows if they knew what they were planning for the end of ME3.

And lol @ rust :lol:

Modifié par Starbuck8, 11 juin 2012 - 11:16 .


#16914
Rifneno

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[quote]BleedingUranium wrote...

I heard EA was to blame for that, wanting ME to be more shooter like, but it's one of the few changes I didn't like. Unlike most of the people here (I think) who come from an RPG background, I come from an FPS one, but I still don't like it. Mostly because ME guns having unlimited ammo actually made sense. I'm very concerned with realism Posted Image

Also, they poked fun at that in ME3[/quote]

EA? I blame the players. The amount of QQ over a few endgame rifles with the right mods being able to fire indefinitely was almost a tenth as bad as the current QQ going on in the MP forum over the Krysae and Reegar. Which is to say, epic QQ. Oceans of tears.
Seriously, so many people just utterly hated the overheat system because of a few Spectre guns that barely heated up.

[quote]I don't know why they called them Thanix Missiles, because they were just Javelin Missiles. Same as the ones in the last N7 mission in ME2, where you have to save the colony. Scanning that same colony in ME3 gets you Javelin Missiles for the Crucible.

The only thing wrong with the ones in London is they're misnamed.[/quote]

The way Thanix cannons work isn't really compatible with missiles. It's basically a lava comet at omgwtfhax speed. Hard to convert that into missile form. We discussed this before and IIRC the best explanation that anyone had was that Thanix is simply the name of a weapons manufacturer and it has nothing to do with the cannons derived from Sovereign's remains. But if that's the case, it still doesn't explain how they do the incredible damage they do. The entire Migrant Fleet was opening up a can of whoopass on the Destroyer on Rannoch and it still barely went down.

... Hmm. I just realized... this may be nothing but right after the Destroyer is destroyed by the Thanix missiles, the vehicle Shepard was in crashes for unknown reasons. End of ME2? Normandy hits the Collector cruiser with its Thanix cannons and the Normandy crashlands after its systems were knocked offline. Kind of odd that the only other time we've used a Thanix weapon the same basic thing happened to Shepard.

[quote]Andromidius wrote...

Same deal with Cains - they magically grow in strength if you point them at a Reaper?[/quote]

This could be a gameplay issue but another thing that bothered me about the Cain in London was using the second in the coming banshee/cannibal battle. If you set it off right next to Shepard then Shepard is fine. Your squadmates, however, are char-broiled by it unless they were in cover. Back in ME2 the Cain would instakill you if you set it off too close. Now there's friendly fire code, but only on squadmates? Huh?!

[quote]D.Sharrah wrote...

Yeah...I keep thinking what we get is a mix of hallucination/reality, that may have started the moment Shep wakes from the last dream.[/quote]

I had an awful thought. I've never been a subscriber to the "waking dream" theory that London events are going on but Shepard is seeing Reaper creatures as allies and allies as Reaper creatures... but when have we ever seen a cannibal, marauder, ect. use a turret? Very uncharacteristic. But they were doing that in the London apartment. Could those have been Alliance troops? :( And at the outpost where Shepard uses the turret on some husks below, the Normandy swoops overhead and drops a bomb on them like it did on Rannoch's Reaper "signal." But didn't the Normandy return to Sword after dropping off Shepard? ... If waking dream theory is true, smart money says that "Normandy" was a ****ing harvester.

[quote]gunslinger_ruiz wrote...

Just gonna jump in and say it's possible the Cain did so much damage to the Hades cannon because it exploded at the perfect spot once far enough inside the cannon.[/quote]

Can't be. Randy Quaid wasn't involved and it wasn't even a suicide mission.

Speaking of heavy weapons, I miss the M-490 Blackstorm Singularity Projector. That was the coolest looking attack ever. Even the description was pure awesome.

[quote]Makrys wrote...

I could be making this into much more than it is, but its just a thought. What if when the Rannoch Reaper says to Shepard, "Shepard. Harbinger speaks of you. You resist, but you will fail.", he was referring to Shepard being slowly indoctrinated?

Just a thought. You can listen to the line here.

Probably just referring to the war in general, but still, I thought it was interesting and worth a mention.
[/quote]

That whole scene reeked of indoctrination. There's a weird screen shake going on the whole conversation. Plus, the Reaper speaks in Sovereign's voice. Granted we've only heard two Reapers speak (Sovereign and Harbinger) but they had different voices. Why does this Destroyer have the voice of the Capital Ship vanguard? Sovereign's music is even playing in the background. And while Shepard and the Reaper discuss how it is or isn't possible for organics and machines to co-exist, Tali and Legion sitting nearby don't say a word. Tali and Legion have nothing to say on that topic?

I call shenanigans.

[quote]Raistlin Majare 1992 wrote...

That is why I said he is only guessed tio be the largest and oldest. We know little about Harbinger except his alternate design and certainly not if he really is their leader or not.[/quote]

*cough*protheanreaper*cough*

[quote]HellishFiend wrote...

If I remember correctly, it was part of that faked Bioware employee rant. Not sure why that tidbit from it is still floating around.[/quote]

Dude! Dude! Did you hear that the kid's model is actually named "harbinger" in the game's internal files?! </sarcasm>

[quote]Turbo_J wrote...

For ME3 there are a lot of things that are suddenly reversed, or otherwise counter to lore, or unfathomable. The 'small' data cache on Mars is one of the bigger issues I have. I think Hellish mentioned in about 20 pages ago. Sure it could have been an archive... but if it was 'decades' worth of findings that had not even been studied yet? The in-game info on this surely would have been reflected in the codex by ME2. It's not like they found it all in 2185.5.[/quote]

http://masseffect.wi...#01.2F10.2F2011

[quote]Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.[/quote]

It's the same model. No, really. It's exactly the same. Could be reused asset but...

[quote]Raistlin Majare 1992 wrote...

No we dident actually see them dying, but I dont see how they could survive.

I mean a potential scene is the character you left, wounded, sitting behind the nuke protecting it from advancing Geth. I dont see how the person could get out of that...[/quote]

They're definitely dead. 100% positive. You get a cutscene where you see them laying wounded right against the nuke shooting some geth to protect it and then it cuts to Shepard on the Normandy seeing the explosion from space a moment later.

#16915
Arian Dynas

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Hey guys. Had some fun ideas in another thread and figured I would share them for collective amusement.

Well most of them came from the other thread. anyway...

Just for the hell of it, some off the wall ideas.

Mass Effect: Resurrection - The Reapers, seeking a more efficient method of controlling their troops in combat, have begun work on a new project, creating a new type of ground troop, derived from multiple species, Human, Turian, Batarian and several others. The purpose of this new soldier? To act as a ground infantry commander, allowing their forces to more efficiently co-ordinate without constant Reaper supervision.

Your mission? Get into the defiled and horrific Reaper laboratory and kill the guarding Destroyer, blowing up the lab and killing the protoype.

And you arrive just in time... for the protoype to defect. It's guiding intelligence, repurposed from a collected Reaper memory core, chose to defy it's masters and now seeks asylum.

The name of this intelligence guiding this Frankenstenian body made from the remains of Turians, Humans and Asari?

Saren Arterius.



Mass Effect: Firebird - The Alliance has received a number of disturbing reports about a small planet on the far end of the Terminus Systems, the small orbiting blue orb known as Herodotus, Cerberus, in their constant search for Prothean technology, have set up a base, which up to this point had gone largely unnoticed.

Under orders from the Illusive Man, Project Phoenix had begun work here, their mission, to take recovered Prothean tech and integrate it into studies of transhuman enhancement, creating amazingly powerful biotics.

At least, so Alliance Intelligence thought from the reports received from Cerberus defectors in the Phoenix program. In reality the truth was far darker. Cerberus had discovered a thus far unprecedented number of intact, Prothean stasis pods, leading them to preform tests, and eventually genetic experiments, splicing Prothean DNA into Human bodies, shortening the lifespans of these volunteers considerably and leaving them requiring a constant flow of anti-rejection drugs, but vastly improving their biotic potential.

In response to the considerable threat, the Reapers, having now received word of Project Phoenix, have sent one of the last remaining Collector ships as a scout to seize the installation and prepare it for reaping.

Your mission? Infiltrate Project Phoenix, eliminate the Cerberus presence, allowing the Alliance to seize the base, rescue and evacuate the Prothean population, and destroy the Collector Ship.



Mass Effect: Operation Neptune - A routine mission is what it should have been, should have being the operative word. Under orders from Admiral Hackett you picked up an asari ambassador, returning to the Citadel from negotiations with several mercenary groups, pick up and return, simple enough on it's own.

Well, the fact that the ambassador's name was Aethyta complicated things slightly.

Everything would have been fine had one of the matriarch's retinue not been a traitor. The Tantalus Drive Core, sabotaged, the Normandy? Dropped out of FTL in the most inconvenient place imaginable, waiting like a beached whale for a Reaper to find her. Of course Cerberus had far more direct plans for reclaiming their lost investment, in this case, Operation Neptune, the invasion of the Normandy.

Your mission? Fight off the Assassin attempting to murder you in your bed! Make your way to the Tantalus core and reactivate it! Rescue your crew! Discover the nature of the traitor! Fight off a Cerberus invasion of your own ship! Return to the Citadel and have an entire refit for the Normandy! New rooms! New features! New shipmates! And a new weapon!

Modifié par Arian Dynas, 11 juin 2012 - 11:38 .


#16916
Salient Archer

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Rifneno wrote...

*snip*

Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.


It's the same model. No, really. It's exactly the same. Could be reused asset but...

*snip*

Hey Rifneno *High-5* that's exactly the sort of thing I was hoping someone would know.

Also, I’ve just been playing through the end game cinematic of when the fleet first show’s up at the sol relay and the citadel doesn’t actually show any connection to the beam down on the ground. So why is there an assumption that the beam and the citadel are even linked in the first place? I’m going to play on some more but just thought I’d share my finding.

Also, could someone please answer me when the beam is first mentioned, if it's mentioned to be a teleport and by whom the beam is mentioned by?

Posted Image

Modifié par Salient Archer, 11 juin 2012 - 11:53 .


#16917
Earthborn_Shepard

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..That's actually interesting, though I guess someone just forgot to add the beam in that scene. Just as somebody discovered in another thread that the Crucible actually docks on the wrong side of the Citadel in a cutscene. Embarassing mistakes.

#16918
Raistlin Majare 1992

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Salient Archer wrote...

Rifneno wrote...

*snip*

Salient Archer wrote...

Been playing ME2 again and just finished playing the N7: Anomalous Weather mission and noted how eerily similar in appearance the Geth Weather device is to the london beam.

For those struggling to remember the mission it's the one in which Shepard Incorporated head out to shut down a Geth Device that's apparently responsible fo creating strange climate changes on Canalus. I also recall a similar weather device in the winter based Hammerhead missions but I haven't gotten that far in this play-through yet.


It's the same model. No, really. It's exactly the same. Could be reused asset but...

*snip*

Hey Rifneno *High-5* that's exactly the sort of thing I was hoping someone would know.

Also, I’ve just been playing through the end game cinematic of when the fleet first show’s up at the sol relay and the citadel doesn’t actually show any connection to the beam down on the ground. So why is there an assumption that the beam and the citadel are even linked in the first place? I’m going to play on some more but just thought I’d share my finding.

Also, could someone please answer me when the beam is first mentioned, if it's mentioned to be a teleport and by whom the beam is mentioned by?

Posted Image





I beleive it is Anderson who mentions the beam links to the Citadel, but he also says anyone who ahs gone through hasent come back so how does he know?

#16919
Salient Archer

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Raistlin Majare 1992 wrote...

*snip*

I beleive it is Anderson who mentions the beam links to the Citadel, but he also says anyone who ahs gone through hasent come back so how does he know?


So basically Anderson has his whole strategy based on a hunch? I see why it took him this long to become Admiral. :P

Modifié par Salient Archer, 11 juin 2012 - 12:22 .


#16920
Stigweird85

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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Went to play some MP over the weekend and my game isn't loading, can't even get to the press start screen. Looks like it is a glitch that they are aware of but they have no idea of the cause.

WTF,

Sorry to side track the thread but WTFF,

#16921
Salient Archer

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Completely off topic but just playing through Arkham City again and every-time I hear Oracle speak to me I can't help but think it's Ashley... hmm, I wonder how ME would have gone if Batman instead of Shepard took on the Reapers... poor Harbinger.

Modifié par Salient Archer, 11 juin 2012 - 12:41 .


#16922
Stigweird85

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Arian Dynas wrote...

Hey guys. Had some fun ideas in another thread and figured I would share them for collective amusement.

Well most of them came from the other thread. anyway...

Just for the hell of it, some off the wall ideas.

Mass Effect: Resurrection - The Reapers, seeking a more efficient method of controlling their troops in combat, have begun work on a new project, creating a new type of ground troop, derived from multiple species, Human, Turian, Batarian and several others. The purpose of this new soldier? To act as a ground infantry commander, allowing their forces to more efficiently co-ordinate without constant Reaper supervision.

Your mission? Get into the defiled and horrific Reaper laboratory and kill the guarding Destroyer, blowing up the lab and killing the protoype.

And you arrive just in time... for the protoype to defect. It's guiding intelligence, repurposed from a collected Reaper memory core, chose to defy it's masters and now seeks asylum.

The name of this intelligence guiding this Frankenstenian body made from the remains of Turians, Humans and Asari?

Saren Arterius.



Mass Effect: Firebird - The Alliance has received a number of disturbing reports about a small planet on the far end of the Terminus Systems, the small orbiting blue orb known as Herodotus, Cerberus, in their constant search for Prothean technology, have set up a base, which up to this point had gone largely unnoticed.

Under orders from the Illusive Man, Project Phoenix had begun work here, their mission, to take recovered Prothean tech and integrate it into studies of transhuman enhancement, creating amazingly powerful biotics.

At least, so Alliance Intelligence thought from the reports received from Cerberus defectors in the Phoenix program. In reality the truth was far darker. Cerberus had discovered a thus far unprecedented number of intact, Prothean stasis pods, leading them to preform tests, and eventually genetic experiments, splicing Prothean DNA into Human bodies, shortening the lifespans of these volunteers considerably and leaving them requiring a constant flow of anti-rejection drugs, but vastly improving their biotic potential.

In response to the considerable threat, the Reapers, having now received word of Project Phoenix, have sent one of the last remaining Collector ships as a scout to seize the installation and prepare it for reaping.

Your mission? Infiltrate Project Phoenix, eliminate the Cerberus presence, allowing the Alliance to seize the base, rescue and evacuate the Prothean population, and destroy the Collector Ship.



Mass Effect: Operation Neptune - A routine mission is what it should have been, should have being the operative word. Under orders from Admiral Hackett you picked up an asari ambassador, returning to the Citadel from negotiations with several mercenary groups, pick up and return, simple enough on it's own.

Well, the fact that the ambassador's name was Aethyta complicated things slightly.

Everything would have been fine had one of the matriarch's retinue not been a traitor. The Tantalus Drive Core, sabotaged, the Normandy? Dropped out of FTL in the most inconvenient place imaginable, waiting like a beached whale for a Reaper to find her. Of course Cerberus had far more direct plans for reclaiming their lost investment, in this case, Operation Neptune, the invasion of the Normandy.

Your mission? Fight off the Assassin attempting to murder you in your bed! Make your way to the Tantalus core and reactivate it! Rescue your crew! Discover the nature of the traitor! Fight off a Cerberus invasion of your own ship! Return to the Citadel and have an entire refit for the Normandy! New rooms! New features! New shipmates! And a new weapon!


Interesting ideas and certainly possible as Reapers aren't exactly against gene splicing 

#16923
paxxton

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Hi!

#16924
Earthborn_Shepard

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paxxton wrote...

Hi!


Ohai paxxton!

#16925
MegumiAzusa

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Earthborn_Shepard wrote...

..That's actually interesting, though I guess someone just forgot to add the beam in that scene. Just as somebody discovered in another thread that the Crucible actually docks on the wrong side of the Citadel in a cutscene. Embarassing mistakes.

It does not dock in the wrong side, it was proven that the person who claimed that was wrong.

The beam is there, but you have to remember its size. Its about 1.5 meters in diameter, compare that to the lights on the citadel which are each about 25 meters (if not more).
Keep in mind the Citadel is emitting the beam (in that screen the lights are at least 50m wide), and it just isn't visible as its too narrow to see from that distance.

Modifié par MegumiAzusa, 11 juin 2012 - 01:21 .