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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#18551
MaximizedAction

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Turbo_J wrote...

Even though there may be in-game and out of game evidence to the 'Post-Ending' DLC - the EC itself may be, as some few of us have said, a delay tactic to quell the heat, alter perceptions, return a glimmer of hope, and give BW the time to get it done.

It also may be possible that some of the 'shift in focus' was either to move SP DLC around (which I personally doubt) or to move some of the MP DLC around for the 'Post Ending' because of possible tie ins. Now this is total speculation but we won't know exactly what happened until after all DLCs are out and we can see the release time line for ourselves. At that point we could speculate on what was shifted, but unless details are released, we'd never know for sure.

Another aspect of the prioritization could be the fan feedback - the sheer mass amounts of suggestions that flooded BSN may have been unprecedented. Filtering through all that data and drafting up statistics for possible content viability takes time. I really do think they were 'listening'. I think the end game plan was always to take some feedback into consideration; to be added to the end in some way or another, even if it were only to show up in the epilog. But I don't think BW expected the volume. Of course there is a chance some of the more popular things, like a more fleshed out pre (doubtful) or post war ME2 squaddie adventure, more in depth attention to those who were skimped on... If the demand count is high enough and BWs number crunchers see the $$$, a 'whole bunch of em (DLCs that is)', as Jack would say... could push the replayability of ME3 (not to mention the whole series) right up to the release date of ME4. The money generated from MP will keep the Dev coffers full, and SP may benefit from this in ways we can't yet grasp.


Indeed! To mostly all of it.

Casey said in an series of interviews that after each ME game release they instantly go into feedback mode and check for criticism to make the next game better. And with ME3 being the ending of Shepards story arc, why shouldn't they take fan feedback onto the endings into account, which will be undeniably dependent on the game itself.
So, in a sense, DLC is a great opportunity to optimise subplot endings like romances. I think it was Patrick Weekes who tweeted a photo of folder with notes with requests and wishes about the romances, they recieved from fans on the PAX. So, they're definitely listening.

Of course, if indoctrination it is, they can't get rid of THAT, because the way I see it, indoc. is way too woven into the main story arc.
It's like removing Brad Pitt's character from Fight Club. Sure, you'll get the main story about that fight club. But you'll remove everything that sets the movie apart from what you initially expected it to be (if you expected a story just about a fight club).

Modifié par MaximizedAction, 13 juin 2012 - 09:46 .


#18552
Arashi08

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Okay so after doing a little remembering of the ME3 events I wanted to bring up another point that was partially raised by Epyon in one of my earlier posts (which I'm too lazy to look for lol) concerning the London-Citadel connection. it si the question of how the Reapers make more Reapers. we see in ME2 that the clearly need a gigantic structure to make a Reaper and it takes at least millions of liquified organice to form the Reaper's core. but the question I want to know is where the raw materials come from to make the Reaper's advanced armor and shielding?

Clearly we don't have the means to make it ourselves, yet the Reapers always manage to make it for their new Reapers but we don't know there it comes from. it is possible they can use resources from conquered worlds and know how to alloy certain metals or maybe use nanotechnology to make highly reactive armor, but that is all guessing.
It still seems likely they need a place to build a Reaper. and if they can apparently use the Citadel to make a Reaper, then it seems like the Citadel has the means to create them somehow, similar to the Collector Base in ME2. So if the Citadel was their means to do this, and they weren't able to capture the Citadel early on, then it does seem likely to me that, with the Collector Base gone, and their preparations on Earth months before the move the Citadel there, that they had planned to move the Citadel there. it would be too costly for them to attack the Citadel directly, as it would draw all the fleets to them, and while they would likely win they would sustain heavy casualties,and each Reaper's construction is apparently a monumental undertaking.
that might explain why they moved the Citadel rather than just attacked and gained control of it, it is a quicker play that givel the fleets less time to react, in theory anyway and it allows them to speed up their harvest of humanity. The Reaoers were at a disadvantage compared to their invasion of the Prothean Empire and probably lost alot more ships than they expected, so they had to change their tactics.

The only other explanation would be that the Reapers have a similar processing station out in dark space, and they harvest organic civilizations then load their genetic material into the transport ships and take it back into darkspace where they can create new Reapers and hibernate into the enxt cycle, but since the Citadel seems to be used to process humans, it also seems likely that is can build a Reaper as well.
On the other hand one could also say that the Citadel is simply used for the storage of genetic material, which they likely load onto ships and take them back to dark space to create Reapers at their home base.

while this may not be all that likely, I think it would be amazing if we got to follow the Reapers into dark space and destory their main Reaper base, preventing any more Reapers from being made once and for all. Maybe we could even find out who made them and why.

EDIT: to also say that I too believe the EC might be something to tide fans over and give us more information as to where the game is going and how it might end with DLC.  normally I wouldn't be too fond of DLC endings but considering how BW has been playing MP and ANN out like the war is a real-time event, it is actually a clever tactic.

Modifié par Arashi08, 13 juin 2012 - 09:48 .


#18553
MaximizedAction

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Arashi08 wrote...

Okay so after doing a little remembering of the ME3 events I wanted to bring up another point that was partially raised by Epyon in one of my earlier posts (which I'm too lazy to look for lol) concerning the London-Citadel connection. it si the question of how the Reapers make more Reapers. we see in ME2 that the clearly need a gigantic structure to make a Reaper and it takes at least millions of liquified organice to form the Reaper's core. but the question I want to know is where the raw materials come from to make the Reaper's advanced armor and shielding?

Clearly we don't have the means to make it ourselves, yet the Reapers always manage to make it for their new Reapers but we don't know there it comes from. it is possible they can use resources from conquered worlds and know how to alloy certain metals or maybe use nanotechnology to make highly reactive armor, but that is all guessing.
It still seems likely they need a place to build a Reaper. and if they can apparently use the Citadel to make a Reaper, then it seems like the Citadel has the means to create them somehow, similar to the Collector Base in ME2. So if the Citadel was their means to do this, and they weren't able to capture the Citadel early on, then it does seem likely to me that, with the Collector Base gone, and their preparations on Earth months before the move the Citadel there, that they had planned to move the Citadel there. it would be too costly for them to attack the Citadel directly, as it would draw all the fleets to them, and while they would likely win they would sustain heavy casualties,and each Reaper's construction is apparently a monumental undertaking.
that might explain why they moved the Citadel rather than just attacked and gained control of it, it is a quicker play that givel the fleets less time to react, in theory anyway and it allows them to speed up their harvest of humanity. The Reaoers were at a disadvantage compared to their invasion of the Prothean Empire and probably lost alot more ships than they expected, so they had to change their tactics.

The only other explanation would be that the Reapers have a similar processing station out in dark space, and they harvest organic civilizations then load their genetic material into the transport ships and take it back into darkspace where they can create new Reapers and hibernate into the enxt cycle, but since the Citadel seems to be used to process humans, it also seems likely that is can build a Reaper as well.
On the other hand one could also say that the Citadel is simply used for the storage of genetic material, which they likely load onto ships and take them back to dark space to create Reapers at their home base.

while this may not be all that likely, I think it would be amazing if we got to follow the Reapers into dark space and destory their main Reaper base, preventing any more Reapers from being made once and for all. Maybe we could even find out who made them and why.


Ah,
**KOTOR SPOILER**
the Starforge storyline.

#18554
Corik

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I don't think the Citadel would hold all the means to create a reaper. I mean... it's a trap for organics, why would you risk leaving there the main facility for your species' breeding process? I'm just speculating, of course, but it seem "risky" at least to me. A organic species could "accidentally" find that technology.

#18555
Raistlin Majare 1992

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Arashi08 wrote...

Okay so after doing a little remembering of the ME3 events I wanted to bring up another point that was partially raised by Epyon in one of my earlier posts (which I'm too lazy to look for lol) concerning the London-Citadel connection. it si the question of how the Reapers make more Reapers. we see in ME2 that the clearly need a gigantic structure to make a Reaper and it takes at least millions of liquified organice to form the Reaper's core. but the question I want to know is where the raw materials come from to make the Reaper's advanced armor and shielding?

Clearly we don't have the means to make it ourselves, yet the Reapers always manage to make it for their new Reapers but we don't know there it comes from. it is possible they can use resources from conquered worlds and know how to alloy certain metals or maybe use nanotechnology to make highly reactive armor, but that is all guessing.
It still seems likely they need a place to build a Reaper. and if they can apparently use the Citadel to make a Reaper, then it seems like the Citadel has the means to create them somehow, similar to the Collector Base in ME2. So if the Citadel was their means to do this, and they weren't able to capture the Citadel early on, then it does seem likely to me that, with the Collector Base gone, and their preparations on Earth months before the move the Citadel there, that they had planned to move the Citadel there. it would be too costly for them to attack the Citadel directly, as it would draw all the fleets to them, and while they would likely win they would sustain heavy casualties,and each Reaper's construction is apparently a monumental undertaking.
that might explain why they moved the Citadel rather than just attacked and gained control of it, it is a quicker play that givel the fleets less time to react, in theory anyway and it allows them to speed up their harvest of humanity. The Reaoers were at a disadvantage compared to their invasion of the Prothean Empire and probably lost alot more ships than they expected, so they had to change their tactics.

The only other explanation would be that the Reapers have a similar processing station out in dark space, and they harvest organic civilizations then load their genetic material into the transport ships and take it back into darkspace where they can create new Reapers and hibernate into the enxt cycle, but since the Citadel seems to be used to process humans, it also seems likely that is can build a Reaper as well.
On the other hand one could also say that the Citadel is simply used for the storage of genetic material, which they likely load onto ships and take them back to dark space to create Reapers at their home base.

while this may not be all that likely, I think it would be amazing if we got to follow the Reapers into dark space and destory their main Reaper base, preventing any more Reapers from being made once and for all. Maybe we could even find out who made them and why.

EDIT: to also say that I too believe the EC might be something to tide fans over and give us more information as to where the game is going and how it might end with DLC.  normally I wouldn't be too fond of DLC endings but considering how BW has been playing MP and ANN out like the war is a real-time event, it is actually a clever tactic.


Actulaly that is interesting on many levels.

If the Reapers are going to build new Reapers at whatever facility they have in dark space they are probably gonna keep the relay closed until the United Fleet is destroyed, after all large parts of that fleet is equibbed with the Reaper IFF and could feasibly use the relay just as the Reapers could.

And perhaps that is what the Crucible does, forces open the Citadel relay so that we can pour through to the other end. If we did most of the Reaper would probably follow leaving the oppunity to blow up the Relay in the other end to take them out without losing Earth.

Act fast enough (aka have enough EMS) and you might even get most of the fleet back through the Relay before it blows.

That is quite possibly a way we can defeat them which does not require a Reaper off button.

#18556
estebanus

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llbountyhunter wrote...

And the award for the best comment of the century goes too

social.bioware.com/forum/1/topic/355/index/11289479/14#12559772



Hands down for Billl Casey!

#18557
Big Bad

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Raistlin Majare 1992 wrote...

Arashi08 wrote...

Okay so after doing a little remembering of the ME3 events I wanted to bring up another point that was partially raised by Epyon in one of my earlier posts (which I'm too lazy to look for lol) concerning the London-Citadel connection. it si the question of how the Reapers make more Reapers. we see in ME2 that the clearly need a gigantic structure to make a Reaper and it takes at least millions of liquified organice to form the Reaper's core. but the question I want to know is where the raw materials come from to make the Reaper's advanced armor and shielding?

Clearly we don't have the means to make it ourselves, yet the Reapers always manage to make it for their new Reapers but we don't know there it comes from. it is possible they can use resources from conquered worlds and know how to alloy certain metals or maybe use nanotechnology to make highly reactive armor, but that is all guessing.
It still seems likely they need a place to build a Reaper. and if they can apparently use the Citadel to make a Reaper, then it seems like the Citadel has the means to create them somehow, similar to the Collector Base in ME2. So if the Citadel was their means to do this, and they weren't able to capture the Citadel early on, then it does seem likely to me that, with the Collector Base gone, and their preparations on Earth months before the move the Citadel there, that they had planned to move the Citadel there. it would be too costly for them to attack the Citadel directly, as it would draw all the fleets to them, and while they would likely win they would sustain heavy casualties,and each Reaper's construction is apparently a monumental undertaking.
that might explain why they moved the Citadel rather than just attacked and gained control of it, it is a quicker play that givel the fleets less time to react, in theory anyway and it allows them to speed up their harvest of humanity. The Reaoers were at a disadvantage compared to their invasion of the Prothean Empire and probably lost alot more ships than they expected, so they had to change their tactics.

The only other explanation would be that the Reapers have a similar processing station out in dark space, and they harvest organic civilizations then load their genetic material into the transport ships and take it back into darkspace where they can create new Reapers and hibernate into the enxt cycle, but since the Citadel seems to be used to process humans, it also seems likely that is can build a Reaper as well.
On the other hand one could also say that the Citadel is simply used for the storage of genetic material, which they likely load onto ships and take them back to dark space to create Reapers at their home base.

while this may not be all that likely, I think it would be amazing if we got to follow the Reapers into dark space and destory their main Reaper base, preventing any more Reapers from being made once and for all. Maybe we could even find out who made them and why.

EDIT: to also say that I too believe the EC might be something to tide fans over and give us more information as to where the game is going and how it might end with DLC.  normally I wouldn't be too fond of DLC endings but considering how BW has been playing MP and ANN out like the war is a real-time event, it is actually a clever tactic.


Actulaly that is interesting on many levels.

If the Reapers are going to build new Reapers at whatever facility they have in dark space they are probably gonna keep the relay closed until the United Fleet is destroyed, after all large parts of that fleet is equibbed with the Reaper IFF and could feasibly use the relay just as the Reapers could.

And perhaps that is what the Crucible does, forces open the Citadel relay so that we can pour through to the other end. If we did most of the Reaper would probably follow leaving the oppunity to blow up the Relay in the other end to take them out without losing Earth.

Act fast enough (aka have enough EMS) and you might even get most of the fleet back through the Relay before it blows.

That is quite possibly a way we can defeat them which does not require a Reaper off button.

I like this idea very much!

#18558
paxxton

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Corik wrote...

I don't think the Citadel would hold all the means to create a reaper. I mean... it's a trap for organics, why would you risk leaving there the main facility for your species' breeding process? I'm just speculating, of course, but it seem "risky" at least to me. A organic species could "accidentally" find that technology.

It may serve a purpose of a ship yard. Also, the Reapers can activate it and get the tech from Dark Space.

#18559
gunslinger_ruiz

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Hm.

"But he could never have taken control because we already controlled him." -Catalyst/Starbringer regarding the Control option.

Now, if the Illusive Man controlled Shepard, then the Reapers controlled Shepard by proxy right? So it's possible Shepard could never take control for the same reason....right? Just gathering my thoughts, something to think on.

#18560
Arashi08

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Big Bad wrote...

Raistlin Majare 1992 wrote...

Arashi08 wrote...

Okay so after doing a little remembering of the ME3 events I wanted to bring up another point that was partially raised by Epyon in one of my earlier posts (which I'm too lazy to look for lol) concerning the London-Citadel connection. it si the question of how the Reapers make more Reapers. we see in ME2 that the clearly need a gigantic structure to make a Reaper and it takes at least millions of liquified organice to form the Reaper's core. but the question I want to know is where the raw materials come from to make the Reaper's advanced armor and shielding?

Clearly we don't have the means to make it ourselves, yet the Reapers always manage to make it for their new Reapers but we don't know there it comes from. it is possible they can use resources from conquered worlds and know how to alloy certain metals or maybe use nanotechnology to make highly reactive armor, but that is all guessing.
It still seems likely they need a place to build a Reaper. and if they can apparently use the Citadel to make a Reaper, then it seems like the Citadel has the means to create them somehow, similar to the Collector Base in ME2. So if the Citadel was their means to do this, and they weren't able to capture the Citadel early on, then it does seem likely to me that, with the Collector Base gone, and their preparations on Earth months before the move the Citadel there, that they had planned to move the Citadel there. it would be too costly for them to attack the Citadel directly, as it would draw all the fleets to them, and while they would likely win they would sustain heavy casualties,and each Reaper's construction is apparently a monumental undertaking.
that might explain why they moved the Citadel rather than just attacked and gained control of it, it is a quicker play that givel the fleets less time to react, in theory anyway and it allows them to speed up their harvest of humanity. The Reaoers were at a disadvantage compared to their invasion of the Prothean Empire and probably lost alot more ships than they expected, so they had to change their tactics.

The only other explanation would be that the Reapers have a similar processing station out in dark space, and they harvest organic civilizations then load their genetic material into the transport ships and take it back into darkspace where they can create new Reapers and hibernate into the enxt cycle, but since the Citadel seems to be used to process humans, it also seems likely that is can build a Reaper as well.
On the other hand one could also say that the Citadel is simply used for the storage of genetic material, which they likely load onto ships and take them back to dark space to create Reapers at their home base.

while this may not be all that likely, I think it would be amazing if we got to follow the Reapers into dark space and destory their main Reaper base, preventing any more Reapers from being made once and for all. Maybe we could even find out who made them and why.

EDIT: to also say that I too believe the EC might be something to tide fans over and give us more information as to where the game is going and how it might end with DLC.  normally I wouldn't be too fond of DLC endings but considering how BW has been playing MP and ANN out like the war is a real-time event, it is actually a clever tactic.


Actulaly that is interesting on many levels.

If the Reapers are going to build new Reapers at whatever facility they have in dark space they are probably gonna keep the relay closed until the United Fleet is destroyed, after all large parts of that fleet is equibbed with the Reaper IFF and could feasibly use the relay just as the Reapers could.

And perhaps that is what the Crucible does, forces open the Citadel relay so that we can pour through to the other end. If we did most of the Reaper would probably follow leaving the oppunity to blow up the Relay in the other end to take them out without losing Earth.

Act fast enough (aka have enough EMS) and you might even get most of the fleet back through the Relay before it blows.

That is quite possibly a way we can defeat them which does not require a Reaper off button.

I like this idea very much!

As do I!  I believe I just found my headcanon.  glad I could contribute Posted Image

#18561
Arashi08

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Corik wrote...

I don't think the Citadel would hold all the means to create a reaper. I mean... it's a trap for organics, why would you risk leaving there the main facility for your species' breeding process? I'm just speculating, of course, but it seem "risky" at least to me. A organic species could "accidentally" find that technology.



A good point, but remember the Keepers prevent any species from truly understanding the Citadel.  it is possible that with the Keepers to make everything convenient and secretive, that any species on the citadel would never figure out that those protein vats in the Citadel are actually for.

Edited for spelling

Modifié par Arashi08, 13 juin 2012 - 10:17 .


#18562
paxxton

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Mac Walters talks about how ME3 should mean something to the player.

Modifié par paxxton, 13 juin 2012 - 10:12 .


#18563
paxxton

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gunslinger_ruiz wrote...

Hm.

"But he could never have taken control because we already controlled him." -Catalyst/Starbringer regarding the Control option.

Now, if the Illusive Man controlled Shepard, then the Reapers controlled Shepard by proxy right? So it's possible Shepard could never take control for the same reason....right? Just gathering my thoughts, something to think on.

No. You've got it all wrong. TIM didn't complete the indoctrination, he just started it but failed. Shepard is still free but weakened when he arrives at the Catalyst's chamber.

The nanides in Shepard's body deactivated themselves after TIM's death.

#18564
estebanus

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EVEN SPIDERMAN WON'T WORK!!!

take a look at this thread:

http://social.biowar...449/37#12563118

Loco. Completely loco.

#18565
paxxton

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estebanus wrote...

EVEN SPIDERMAN WON'T WORK!!!

take a look at this thread:

http://social.biowar...449/37#12563118

Loco. Completely loco.

And lola. Posted Image

#18566
estebanus

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paxxton wrote...

estebanus wrote...

EVEN SPIDERMAN WON'T WORK!!!

take a look at this thread:

http://social.biowar...449/37#12563118

Loco. Completely loco.

And lola. Posted Image



I mean... bleugh. Just, bleugh. How can you be such a moron?!

(I was referring to Seival, not you)

Modifié par estebanus, 13 juin 2012 - 10:21 .


#18567
Raistlin Majare 1992

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Arashi08 wrote...
As do I!  I believe I just found my headcanon.  glad I could contribute Posted Image


Glad i could help.

Though to continue this trian of thought a bit before I head to bed.

Ever since I learned that the Citadel would eb involved in the final battle I have been dead certain it would have something to do with the fact that the Citadel was a massive relay. Either as a cannon, or a bomb and now as the function it was always intended to full fill, a link to Dark Space. In what capacity that would work i dont know and still dont, but it is the most logical thing to to use the Citadel for.

We also know the Crucible can generate unquantifiable levels of energy, possibly enough to activate the largest relay in the galaxy?

But the most interesting thing i just thought of is how traveling through the Citadel Relay would mimic the endings of the two last games in which we also travelled through a uniquie relay to reach our final destination in the fight.

In ME1 it was the Conduit, the Prothean build Relay linking to the Citadel.

IN ME2 it was the Omega-4 relay linking to the Collector base.

In that regard it could make sense to send us through the Citadel Relay to end ME3, going to Dark Space, to the heart of where the Reapers came from to end them once and for all.

#18568
Arian Dynas

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Rosewind wrote...

QUESTION!!!!!! What words do you want to flash on the Indoc sig I am suppose to be making? or want to keep the ones I already have?



Saren. Cerberus. Shepard. Which are you? Indoctrination Theory.

Or alternatively, just as simple; Wake up, Shepard. Indoctrination Theory

And for design, I still say the simplest is best, just a close up of Femshep or Broshep's eye, normal in one shot, then morphs into an indoctrinated eye.

#18569
Arashi08

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Raistlin Majare 1992 wrote...

Arashi08 wrote...
As do I!  I believe I just found my headcanon.  glad I could contribute Posted Image


Glad i could help.

Though to continue this trian of thought a bit before I head to bed.

Ever since I learned that the Citadel would eb involved in the final battle I have been dead certain it would have something to do with the fact that the Citadel was a massive relay. Either as a cannon, or a bomb and now as the function it was always intended to full fill, a link to Dark Space. In what capacity that would work i dont know and still dont, but it is the most logical thing to to use the Citadel for.

We also know the Crucible can generate unquantifiable levels of energy, possibly enough to activate the largest relay in the galaxy?

But the most interesting thing i just thought of is how traveling through the Citadel Relay would mimic the endings of the two last games in which we also travelled through a uniquie relay to reach our final destination in the fight.

In ME1 it was the Conduit, the Prothean build Relay linking to the Citadel.

IN ME2 it was the Omega-4 relay linking to the Collector base.

In that regard it could make sense to send us through the Citadel Relay to end ME3, going to Dark Space, to the heart of where the Reapers came from to end them once and for all.



Sooo...does that mean the Dark Space Invasion Theory is born?  can compliment IT of course! lol Posted Image

Edited to make it sound better...don't know if it worked though Posted Image

Modifié par Arashi08, 13 juin 2012 - 10:31 .


#18570
KitsuneRisu

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Hello everybody. I just finished Mass Effect 3 yesterday. I know. I'm late. Long story short, I avoided it due to peer pressure about the bad ending but always knew that I'd play it one day so therefore also avoided all spoilers, and taking advantage of a 50% off Origin sale, I've finally finished it. Game was great, ending not so much, it forced me to seek out explanations online which eventually led me to this thread.

Now with that out of the way, I've spent a good number of hours reading through a bunch of texts and thoughts on the subject, including this one, obviously, and the 'logical breakdown' doc.

Now, I'm not sure if this has been mentioned before, but I did run a very rudimentary search and didn't find anything, so forgive me if I've missed something in nearly 3000 pages of posts, but a strange 'connection' seemed to occur to me while I was considering the fact that the Normandy Crash itself might be part of Shepard's dream as well, and I would be remiss if I didn't share.

I recall during the game, there was more than one hint of a lucious tropical paradise.

When speaking with Jacob in that holographic thingamabobbie in London (I believe this is where it was) he mentions that after this is all over, you guys go and get a little drink in Rio.

Later on, during your heart to heart with Garrus, he says specifically, "We're going to retire somewhere warm and tropical".

These two lines sort of remained in my head, as if they were chosen specifically to create an image in both the player and Shepard's mind... because the place where the Normandy landed bore an image of something warm and tropical, and correct me if I'm just imagining things at this late hour, reminded me a lot like the wildlife of Rio.

Not to mention that rumor has it that the upcoming DLC will have a multiplayer map... in Rio.

It occurs to me that the whole Normandy crash might very well be what Shepard promised to do with his mates once they got out of it. It might just very well be a construct of his mind trying to create a perfect outcome for his friends with the assumption that he himself died. (He's dreaming, subconsicously 'realised' his own death, and therefore showed his friends in the outcome that he had just discussed prior to the mission.) And while I know that this idea of the construction isn't new, the concept of 'why a jungle paradise' might have roots in this idea.

Just noting that this might be intentional or not at all, and really also depends if this whole hallucination idea actually pans out... but if it isn't, it's a pretty interesting coincidence considering their choice of words and subtle, subconscious imagery.

Or perhaps, I am thinking too much. =)

#18571
SayoriChan

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As I posted it already few minutes ago:
- - -
Well, we all know about it. Suddenly it appears out of nowhere  and it tries to explain our big WTFs. And oddly enough - it sounds .. kinds logical, but then you ask yourself why the hell a company will do such a thing, cause a ****storm intentionly and then will wait few months to release the finnal answer. Oh, don't bother, it's just the bad writing. And I'm almost positive the theory was made up by BiowarEA themselves ... If you remember how their employee was caught on metacritics giving DA2 10/10 and "explaining" to everyone that the game is juuuust fine.

This, so much this!!

 This is f*cking bad writing 101, as it is basically equivalent to saying it was all just
 a dream. So what, did this f*cking grandfather tell his sone about all the gay alien sex
 Shepard was having and all the big tentacle d*ck he took up his ring?

I couldn't agre more...
If you paste the quote in Google you can find the whole review...

Modifié par SayoriChan, 13 juin 2012 - 10:39 .


#18572
paxxton

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Arian Dynas wrote...

Rosewind wrote...

QUESTION!!!!!! What words do you want to flash on the Indoc sig I am suppose to be making? or want to keep the ones I already have?



Saren. Cerberus. Shepard. Which are you? Indoctrination Theory.

Or alternatively, just as simple; Wake up, Shepard. Indoctrination Theory

And for design, I still say the simplest is best, just a close up of Femshep or Broshep's eye, normal in one shot, then morphs into an indoctrinated eye.

We had a contest today a few pages ago for the best line for Rosewind's new signature.

#18573
BatmanTurian

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Raistlin Majare 1992 wrote...

Arashi08 wrote...
As do I!  I believe I just found my headcanon.  glad I could contribute Posted Image


Glad i could help.

Though to continue this trian of thought a bit before I head to bed.

Ever since I learned that the Citadel would eb involved in the final battle I have been dead certain it would have something to do with the fact that the Citadel was a massive relay. Either as a cannon, or a bomb and now as the function it was always intended to full fill, a link to Dark Space. In what capacity that would work i dont know and still dont, but it is the most logical thing to to use the Citadel for.

We also know the Crucible can generate unquantifiable levels of energy, possibly enough to activate the largest relay in the galaxy?

But the most interesting thing i just thought of is how traveling through the Citadel Relay would mimic the endings of the two last games in which we also travelled through a uniquie relay to reach our final destination in the fight.

In ME1 it was the Conduit, the Prothean build Relay linking to the Citadel.

IN ME2 it was the Omega-4 relay linking to the Collector base.

In that regard it could make sense to send us through the Citadel Relay to end ME3, going to Dark Space, to the heart of where the Reapers came from to end them once and for all.




What if the Reaper base isn't actually in Dark Space? What if the Citadel Relay takes us all the way to Andromeda? ME4 could take place there... a whole new galaxy to explore with new aliens to have first contact wars with.

And what if they had their own citadel and had no idea Reapers had been harvesting them too for millions of years? Lots of epic story potential there.

#18574
BatmanTurian

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ugh i killed the thread.

#18575
TJBartlemus

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BatmanTurian wrote...

What if the Reaper base isn't actually in Dark Space? What if the Citadel Relay takes us all the way to Andromeda? ME4 could take place there... a whole new galaxy to explore with new aliens to have first contact wars with.

And what if they had their own citadel and had no idea Reapers had been harvesting them too for millions of years? Lots of epic story potential there.


Yeah I could see that. I actually wondered where the Reapers go during 50,000 years and this idea occured to me. Makes sense. I am sure in the ME universe there are more life in other galaxies, I mean if it has happened in this one...wellllll....why not?? :D