Normal is the best revenge
From: Diana Allers
Commander:
I don't know if you're aware of how much you mean to people, but I am. The things I see in Battlespace's mailbox could make a Geth grow tear ducts. Page after page of people asking you to go save their mother's planet, or the homeworld they outgrew, or the mining colony they sank their fortunes into. They don't know that you can't do it all. They just know that Commander Shepard beat a Reaper once and can do it again.
I know how they feel. When I heard about Bekenstein, it was like all the nerves in my body were cut. But I need to believe that this isn't the end. I need to believe that you're going to destroy the Reapers and I'm going to film it as it happens. And when the fight is over, and my signal goes out on tightbeam, people are going to come together from all over the galaxy. They're going to watch from their couches, and they'll celebrate. And one day they'll laugh again.
The laughing part is important. I want you to make it all normal again, Shepard. Because that's the best revenge I can think of.
--Diana
Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#18776
Posté 14 juin 2012 - 04:53
#18777
Posté 14 juin 2012 - 04:55
FreddyCast wrote...
Hey guys, I'm back in a long, long, long time.
I just added a new section in the description box of my youtube vid about the Mass Relay explosions. The section is about the Viper Nebula NOT being the starting point of the Mass Relay explosions.
Take a look and tell me if my arguments are good or whether there is something I missed.
Nice work! And welcome back. :happy:
#18778
Posté 14 juin 2012 - 04:56
Bill Casey wrote...
If you talk to Diana Allers (I know) before heading to Earth and let her finish her story about Bekenstein, you get one final e-mail...Normal is the best revenge
From: Diana Allers
Commander:
I don't know if you're aware of how much you mean to people, but I am. The things I see in Battlespace's mailbox could make a Geth grow tear ducts. Page after page of people asking you to go save their mother's planet, or the homeworld they outgrew, or the mining colony they sank their fortunes into. They don't know that you can't do it all. They just know that Commander Shepard beat a Reaper once and can do it again.
I know how they feel. When I heard about Bekenstein, it was like all the nerves in my body were cut. But I need to believe that this isn't the end. I need to believe that you're going to destroy the Reapers and I'm going to film it as it happens. And when the fight is over, and my signal goes out on tightbeam, people are going to come together from all over the galaxy. They're going to watch from their couches, and they'll celebrate. And one day they'll laugh again.
The laughing part is important. I want you to make it all normal again, Shepard. Because that's the best revenge I can think of.
--Diana
Nice. I hadnt seen that email before. Thanks!
#18779
Posté 14 juin 2012 - 04:58
Thanks, it's good to see ya'll again.HellishFiend wrote...
FreddyCast wrote...
Hey guys, I'm back in a long, long, long time.
I just added a new section in the description box of my youtube vid about the Mass Relay explosions. The section is about the Viper Nebula NOT being the starting point of the Mass Relay explosions.
Take a look and tell me if my arguments are good or whether there is something I missed.
Nice work! And welcome back. :happy:
#18780
Posté 14 juin 2012 - 04:58
Read both posts and that does seem entirely plausible in the context of DSI. in fact, it could possibly tie up a few loose ends regarding the info you get on Sanctuary. I had always assumed that Shepard got most of the data and Eve got the part that talked about the Citadel being important to the Crucible (whether or not they knew it was the Catalyst is also something we don't know.) but still how much data Cerberus actually got seems like a minor thing they may or may not bring up in DLC, as TIM could also have just as easily allowed the United forces to build most of the Crucible and add his component later. Still it is an interesting thought.TJBartlemus wrote...
Arashi08 wrote...
how would spies help TIM understand how the Crucible works when the people actually building it have no idea what it does?TJBartlemus wrote...
Arashi08 wrote...
TIM's motivations are difficult to determine now if IT is assumed true, as we don't know if he knows the Crucible's true purpose or not and if it does open the relay up how he could use the crucible to control the Reapers. It isn't a plot hole so to speak, since we don't necessarily know how this would play out , but ti does seem like a bit of a discrepancy in the hypothesis.
Of course he know what it's for. He has spies all over the place. Like Udina, I'm sure he knew. Besides he found out the secret of controlling people, not so much how to control the reapers who controlled him...
Oh wait....
Star Child: Yes, but he could never have taken control, because we already controlled him.
But he had space magic!!!!
Well, I'm sure his spies could get a copy of the schematics of it. And with Henry Lawson who figured out indoctrination control of sorts, I am sure Henry could figure the basics of what the Crucible does. Cerberus does have some of the best scientists around, no doubt.
Edit: Ninja'd by ZerebusPrime
#18781
Posté 14 juin 2012 - 04:59
Bill Casey wrote...
If you talk to Diana Allers (I know) before heading to Earth and let her finish her story about Bekenstein, you get one final e-mail...Normal is the best revenge
From: Diana Allers
Commander:
I don't know if you're aware of how much you mean to people, but I am. The things I see in Battlespace's mailbox could make a Geth grow tear ducts. Page after page of people asking you to go save their mother's planet, or the homeworld they outgrew, or the mining colony they sank their fortunes into. They don't know that you can't do it all. They just know that Commander Shepard beat a Reaper once and can do it again.
I know how they feel. When I heard about Bekenstein, it was like all the nerves in my body were cut. But I need to believe that this isn't the end. I need to believe that you're going to destroy the Reapers and I'm going to film it as it happens. And when the fight is over, and my signal goes out on tightbeam, people are going to come together from all over the galaxy. They're going to watch from their couches, and they'll celebrate. And one day they'll laugh again.
The laughing part is important. I want you to make it all normal again, Shepard. Because that's the best revenge I can think of.
--Diana
If I wasn't reading that letter in Chobot's voice, and imagining her character say it, that letter would have been a lot more enjoyable. Never saw this one, because she dies/never gets picked up in my games, lol.
Pretty cool though. Yet another team/crew member practically SCREAMING at the player to DESTROY the Reapers.
Modifié par Unschuld, 14 juin 2012 - 05:00 .
#18782
Posté 14 juin 2012 - 05:02
I confirmed that the area with the third video console (if you pass the hole leading down to the blue area and circle around) has a large area open to space due to a hull breach. If you have grenades, or a grenade-type weapon (I had the scorpion), you can confirm it is open to space by firing through the hole. Your grenade will pass directly through it and out into space. It will even continue to act like it is under the effects of gravity, continuing to fall and eventually exploding. If you instead attempt to fire a power out into space, your power will mysteriously fire off in a seemingly random direction and hit the bulkhead. However, I was able to find one tiny area that allowed me to shoot a power out into space that partially clipped through the bulkhead. I believe that was unintentional because it was very difficult to find. It seems that it doesnt want you firing the powers into space.
This shouldnt be possible for three reasons: If there was a barrier holding the atmosphere in, you wouldnt be able to shoot through it, as seen in the hangar when you first arrive. Additionally, your squad has been moving directly towards the interior of the station, meaning youve been moving away from the exterior, and it should be nowhere near you at this point. This is also evidenced by the muffled and barely audible sounds of weapons impacting the station. Lastly, there are no signs of ships or battle visible through the hull breach, which doesnt make sense.
Edit: I also just noticed there is a door (locked, of course) that appears to lead straight to where the hull breach is, rather than to a room of any kind.
Modifié par HellishFiend, 14 juin 2012 - 05:22 .
#18783
Posté 14 juin 2012 - 05:23
I believe I found another location where that strange reflection cubemap is used (the one from the London apartment that resembles Shepard's cabin). When you go up that last ladder when on your way to the blue section, if you look up at any of the windows in the devastated lab, you see what looks like that cubemap reflection in the windows.
The final "tip" of where the fighter's path of destruction ends just so happens to be right where the blue ladder leads down. Yet there is no sign of the remains of the fighter. The path of destruction also seems to originate from the aforementioned hull breach into space.
#18784
Posté 14 juin 2012 - 05:33
HellishFiend wrote...
Bill Casey wrote...
If you talk to Diana Allers (I know) before heading to Earth and let her finish her story about Bekenstein, you get one final e-mail...Normal is the best revenge
From: Diana Allers
Commander:
I don't know if you're aware of how much you mean to people, but I am. The things I see in Battlespace's mailbox could make a Geth grow tear ducts. Page after page of people asking you to go save their mother's planet, or the homeworld they outgrew, or the mining colony they sank their fortunes into. They don't know that you can't do it all. They just know that Commander Shepard beat a Reaper once and can do it again.
I know how they feel. When I heard about Bekenstein, it was like all the nerves in my body were cut. But I need to believe that this isn't the end. I need to believe that you're going to destroy the Reapers and I'm going to film it as it happens. And when the fight is over, and my signal goes out on tightbeam, people are going to come together from all over the galaxy. They're going to watch from their couches, and they'll celebrate. And one day they'll laugh again.
The laughing part is important. I want you to make it all normal again, Shepard. Because that's the best revenge I can think of.
--Diana
Nice. I hadnt seen that email before. Thanks!
Interesting, I (more often then not) talk to Allers between each mission and haven't gotten that mail before. Is it only if you romance her? Either way that's a brilliant letter from her.
#18785
Posté 14 juin 2012 - 06:58
BatmanTurian wrote...
okay ASSUMING (yes that is an intentional pun) that the starkid isn't Harbinger, EDI could hack Starkid and they could get vital intelligence on the Reapers including places where they build new Reapers, where they hide in Dark Space, new IFF's etc.
But I think the Crucible isn't the relay, the Citadel is. The Citadel connects directly to Dark Space (which is why saren and Sovereign tried to get it working after the Protheans sabotaged it) so they could use the power of the Crucible to build up energy in the Citadel to use it as a Relay, I guess
We never said the Crucible was the relay in the original layout of the theory. In I made sure to specifically mention that the Reaper probably wont open the Citadel Relay until the fleet at Earth is defeated as many of the ships in that fleet are probably using the Reaper IFF recovered by the Normandy which can possibly make them able to jump through the Citadel relay.
Instead the Crucible is the key to forcing the Citadel relay open. The Crucible is not a complete dud no matter how we look at it as the Sciencetists working on it has identified two things. One thing is that the Crucible is capable of generating massive amounts of energy and that it exploits the technology of the mass relays.
Wait a second I just had an idea...
Something that i always wondered about the Citadel after we learned it was Relay is where the massive Element Zero core seen in other Relays, but I usualy dismissed it as simply beeing inside the Citadel somewhere. But what if it dosent have any, what if the Citadel Relay is essentially without a power source in its standard form?
It still functions to be the gateway for the Reaper invasion, but it cannot send the Reapers back to dark space without a power source or similar to activate it aka the Crucible.
This would more than anything serve to explain why no race ever discovers that the Citadel is a relay before the Reapers arrive as it simply is not relay until then.
During each cycle the Reapers then let the races construct the Crucible, the power source they are gonna use and capture it later. This makes the Crucible a waste of ressources for the enemy and one less thing the Reapers have to do. In the event that no race construcst the Crucible the Reapers can always do it themselves afterwards.
Once the Crucible has been used and the Reapers head back into dark space and the Vanguard Reaper destroys the Crucible or at least renders it inert.
Under normal circumstances there would be no danger of the races using the Citadel relay themselves even if they connected the Crucible as without a Reaper IFF the drift from going through the Citadel relay would be so huge (much larger than a standard Relay if it is distance determined) that the ship or ships going through would be irrecoverably lost in dark space.
But that the difference in this Cycle, we have a Reaper IFF and can use the Citadel relay should it be activated.
What do you think?
Modifié par Raistlin Majare 1992, 14 juin 2012 - 08:13 .
#18786
Posté 14 juin 2012 - 07:26
The hull breach stuff can all be explained with parts of the level being unloaded while you progress. Also keep in mind that you land in a pretty small arm of the station. The chamber with the Proto Reaper can be quite well the first room at the core of it.HellishFiend wrote...
Playing through Cronos station right now, and I have a fairly significant observation:
I confirmed that the area with the third video console (if you pass the hole leading down to the blue area and circle around) has a large area open to space due to a hull breach. If you have grenades, or a grenade-type weapon (I had the scorpion), you can confirm it is open to space by firing through the hole. Your grenade will pass directly through it and out into space. It will even continue to act like it is under the effects of gravity, continuing to fall and eventually exploding. If you instead attempt to fire a power out into space, your power will mysteriously fire off in a seemingly random direction and hit the bulkhead. However, I was able to find one tiny area that allowed me to shoot a power out into space that partially clipped through the bulkhead. I believe that was unintentional because it was very difficult to find. It seems that it doesnt want you firing the powers into space.
This shouldnt be possible for three reasons: If there was a barrier holding the atmosphere in, you wouldnt be able to shoot through it, as seen in the hangar when you first arrive. Additionally, your squad has been moving directly towards the interior of the station, meaning youve been moving away from the exterior, and it should be nowhere near you at this point. This is also evidenced by the muffled and barely audible sounds of weapons impacting the station. Lastly, there are no signs of ships or battle visible through the hull breach, which doesnt make sense.
Edit: I also just noticed there is a door (locked, of course) that appears to lead straight to where the hull breach is, rather than to a room of any kind.
#18787
Posté 14 juin 2012 - 07:31
MegumiAzusa wrote...
The hull breach stuff can all be explained with parts of the level being unloaded while you progress. Also keep in mind that you land in a pretty small arm of the station. The chamber with the Proto Reaper can be quite well the first room at the core of it.HellishFiend wrote...
Playing through Cronos station right now, and I have a fairly significant observation:
I confirmed that the area with the third video console (if you pass the hole leading down to the blue area and circle around) has a large area open to space due to a hull breach. If you have grenades, or a grenade-type weapon (I had the scorpion), you can confirm it is open to space by firing through the hole. Your grenade will pass directly through it and out into space. It will even continue to act like it is under the effects of gravity, continuing to fall and eventually exploding. If you instead attempt to fire a power out into space, your power will mysteriously fire off in a seemingly random direction and hit the bulkhead. However, I was able to find one tiny area that allowed me to shoot a power out into space that partially clipped through the bulkhead. I believe that was unintentional because it was very difficult to find. It seems that it doesnt want you firing the powers into space.
This shouldnt be possible for three reasons: If there was a barrier holding the atmosphere in, you wouldnt be able to shoot through it, as seen in the hangar when you first arrive. Additionally, your squad has been moving directly towards the interior of the station, meaning youve been moving away from the exterior, and it should be nowhere near you at this point. This is also evidenced by the muffled and barely audible sounds of weapons impacting the station. Lastly, there are no signs of ships or battle visible through the hull breach, which doesnt make sense.
Edit: I also just noticed there is a door (locked, of course) that appears to lead straight to where the hull breach is, rather than to a room of any kind.
Also those barriers can be modified as to what size objects they let pass through. That is why a person with his kinetic barriers up can sit down on chair without it pushing away, while still blocking bullets coming at him.
So a barrier stopping the air particles from getting through, but not something like a bullet is entirely feasible.
#18788
Posté 14 juin 2012 - 07:34
#18789
Posté 14 juin 2012 - 07:41
gunslinger_ruiz wrote...
Bill Casey wrote...
If you talk to Diana Allers (I know) before heading to Earth and let her finish her story about Bekenstein, you get one final e-mail...Normal is the best revenge
From: Diana Allers
Commander:
I don't know if you're aware of how much you mean to people, but I am. The things I see in Battlespace's mailbox could make a Geth grow tear ducts. Page after page of people asking you to go save their mother's planet, or the homeworld they outgrew, or the mining colony they sank their fortunes into. They don't know that you can't do it all. They just know that Commander Shepard beat a Reaper once and can do it again.
I know how they feel. When I heard about Bekenstein, it was like all the nerves in my body were cut. But I need to believe that this isn't the end. I need to believe that you're going to destroy the Reapers and I'm going to film it as it happens. And when the fight is over, and my signal goes out on tightbeam, people are going to come together from all over the galaxy. They're going to watch from their couches, and they'll celebrate. And one day they'll laugh again.
The laughing part is important. I want you to make it all normal again, Shepard. Because that's the best revenge I can think of.
--Diana
Interesting, I (more often then not) talk to Allers between each mission and haven't gotten that mail before. Is it only if you romance her? Either way that's a brilliant letter from her.
Nope...
You don't have to romance her or anything...
After destroying the cerberus base, but before going to Earth, go down and talk to her. She will pause a few times so wait the conversation out. She will talk about how her whole colony homeworld got bombed to crap because Reapers blow up factories, and her home colony was pretty much factories that made binoculars. Then go check your e-mail. This mail is extremely easy to miss...
Modifié par Bill Casey, 14 juin 2012 - 07:41 .
#18790
Posté 14 juin 2012 - 07:42
The interesting thing is more that high EMS uses always "I know you've thought about destroying us." while low EMS differs between "You want to destroy us.' and "You want to control us.". This might be due to only giving one choice but if you look at the wording it actually would suggest on low EMS your mind is set, and on high EMS your mind is weaker. This could show the prolonged exposure by Reapers.Unschuld wrote...
TJBartlemus wrote...
Check this out. It compares the Renegade and Paragon conversation with the catalyst. I found the way he greeted Shepard different was wierd. As well with before he proposes the choices. With Renegad he says the crucible has changed me an made new possibilities, but I can't make them happen. And I WON'T.
He also instead of saying, "I know you thought about destroying us.", he says You want to destroy us.
Something there guys???
This looks more like the difference between Low and High EMS, incorrectly assumed to be the difference between Paragon/Renegade.
#18791
Posté 14 juin 2012 - 07:50
#18792
Posté 14 juin 2012 - 07:55
estebanus wrote...
Hello again. Anything new?
Well I had the idea that the Crucible might essentially be the power source for the Citadel relay and the Reapers let the races of each cycle buidl it for them to waster resources. This would help explain why the Citadel dosent seem to have giant eezo core like the normal relays and why no race ahs ever found out the Citadel nwas giant relay.
Look a bit further up this page for teh full breakdown.
Edit: And I cant spell...
Modifié par Raistlin Majare 1992, 14 juin 2012 - 08:11 .
#18793
Posté 14 juin 2012 - 07:56
Bill Casey wrote...
Nope...
You don't have to romance her or anything...
After destroying the cerberus base, but before going to Earth, go down and talk to her. She will pause a few times so wait the conversation out. She will talk about how her whole colony homeworld got bombed to crap because Reapers blow up factories, and her home colony was pretty much factories that made binoculars. Then go check your e-mail. This mail is extremely easy to miss...
I completely missed that thank you for pointing it out. Loaded up a Shepard of mine that was on the Normandy between Cronos Station and Earth, had already talked to everyone including Allers and sure enough first thing I hear loading in is Traynor, "Commander, unread messages at your terminal."
EDIT: the PS she writes is a bit dry but still made me smirk a bit.
Modifié par gunslinger_ruiz, 14 juin 2012 - 07:58 .
#18794
Posté 14 juin 2012 - 08:10
Raistlin Majare 1992 wrote...
estebanus wrote...
Hello again. Anything new?
Well I had the idea that the Crucible might essentially be the power source for the Citadel relay and the Reapers let the races of each cycle buidl it for them to waster resources. This would help explain why the Citadel dosent seem to have giant eezo core like the normal relays and why no race ahs ever found out the Citadel nwas giant relay.
Look a bit further up this page for teh full breakdown.
Interesting...
#18795
Posté 14 juin 2012 - 08:19
My ME3 copy still doesn't load, both EA and Xbox Support are offering suggestions but neither have come up with a viable solution as of yet 8-(
I take it nothing groundbreaking has been announced/teased/leaked recently?
#18796
Posté 14 juin 2012 - 08:36
gunslinger_ruiz wrote...
Interesting, I (more often then not) talk to Allers between each mission and haven't gotten that mail before. Is it only if you romance her? Either way that's a brilliant letter from her.
I didn't romance Allers, and I got the email by going and talking to her after the Cronos station mission and going to CIC to start the jump to Earth.
#18797
Posté 14 juin 2012 - 08:38
Bowie Hawkins wrote...
gunslinger_ruiz wrote...
Interesting, I (more often then not) talk to Allers between each mission and haven't gotten that mail before. Is it only if you romance her? Either way that's a brilliant letter from her.
I didn't romance Allers, and I got the email by going and talking to her after the Cronos station mission and going to CIC to start the jump to Earth.
Bill Casey already filled me in and I went back to one of my Shepards to get it myself right after, thanks though
#18798
Posté 14 juin 2012 - 08:39
what the f*ck is the ARP protocol
oh god
#18799
Posté 14 juin 2012 - 08:41
Earthborn_Shepard wrote...
Great I just completely failed a test
what the f*ck is the ARP protocol
oh god
#18800
Posté 14 juin 2012 - 09:15




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