Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#19476
Posté 15 juin 2012 - 04:20
#19477
Posté 15 juin 2012 - 04:21
Just to add a bit of speculation, three days is along time to be sniping from a tower without anyone realizing where the shots are coming from.HellishFiend wrote...
MegaSovereign wrote...
On the Coates theory:
I don't remember him being douchey. He was a bit pessimistic but I just assumed that was because of how strong of a force the Reapers are.
I agree, and I felt the same way on my first non-spoiler playthrough. Like many, I thought he was "off" in a "who is this guy and who does he think he is?" kind of way, but didnt take it beyond that. However if you consider what he says in his theory about how absolutely nobody calls him out on his overtly negative attitude, which is very atypical, it starts to look like a theme.
That is moderately compelling on its own, but when you add the infrasound discovery to it, it's looking pretty darn convincing.
#19478
Posté 15 juin 2012 - 04:21
Salient Archer wrote...
@HellishFiend: I'm revisiting my EMS/Willpower comparison from months back to update, finess it and flesh it out some more, especially now that I've had more time to reflect on it (and it's get brought up so damn often). Is there anything you personally feel I might have missed?
Well, it looks pretty darn good if you ask me (Though I realize you didn't.
Edit: I'm curious, did you consider adding any of my speculations about the EMS system being a reflection of how much the player cares about the outcome? I know none of that made it into the final entry, but I'm just wondering if you considered it at all.
Modifié par Dwailing, 15 juin 2012 - 04:23 .
#19479
Posté 15 juin 2012 - 04:22
You get the breath scene with 4000 EMS only if you save Anderson.
If Anderson dies, you need 5000+ EMS to get it.
Without IT, there is no real reason as to why Bioware would lower the EMS requirement.
#19480
Posté 15 juin 2012 - 04:22
Arian Dynas wrote...
I hate this ****ing pos desktop, I hate it hate it hate it hate it.
What did I miss messing around with this piece of ****?
Sorry, man.
*Bro hug*
#19481
Posté 15 juin 2012 - 04:23
HellishFiend wrote...
MegaSovereign wrote...
On the Coates theory:
I don't remember him being douchey. He was a bit pessimistic but I just assumed that was because of how strong of a force the Reapers are.
I agree, and I felt the same way on my first non-spoiler playthrough. Like many, I thought he was "off" in a "who is this guy and who does he think he is?" kind of way, but didnt take it beyond that. However if you consider what he says in his theory about how absolutely nobody calls him out on his overtly negative attitude, which is very atypical, it starts to look like a theme.
That is moderately compelling on its own, but when you add the infrasound discovery to it, it's looking pretty darn convincing.
Infrasound? Can you give a short explanation on that?
#19482
Posté 15 juin 2012 - 04:25
Dwailing wrote...
Salient Archer wrote...
@HellishFiend: I'm revisiting my EMS/Willpower comparison from months back to update, finess it and flesh it out some more, especially now that I've had more time to reflect on it (and it's get brought up so damn often). Is there anything you personally feel I might have missed?
Well, it looks pretty darn good if you ask me (Though I realize you didn't.).
Thanks man, I did open it up to everyone in my updated post. I just originally aimed it at Hellish as he tends to get fielded the 'Low EMS' question a lot. So if anyone would like to let me know their thoughts on my EMS theory, even just from a presentation point of view I'm more than happy to take all advice and criticism on board. I love you all
#19483
Posté 15 juin 2012 - 04:25
Salient Archer wrote...
@HellishFiend: I'm revisiting my EMS/Willpower comparison from months back to update, finess it and flesh it out some more, especially now that I've had more time to reflect on it (and it's get brought up so damn often). Is there anything you personally feel I might have missed?
I'd have to spend some time with it to figure if there is anything I want to add, so if you're willing to wait a day, I can get back to you on that. However I can comment right now on the part I'd change:
But, I look at this way; if Shepard made the immoral choice of retaining a technology that is that perverse and than decides to freely handed it over to the most sinister man in the whole galaxy, it’s pretty clear that Shepard’s resolve to destroy the Reapers has started to wane.
I would replace that bit with something along the lines of the reply I just wrote for MegaSovereign:
If you were only offered Destroy with EMS, we would have a difficult time figuring it out, but fortunately BW gave us a fantastic clue: the fact that you are offered only control if you have low EMS and saved the collector base instead of destroying it at the end of ME2.
This powerfully suggests that for some reason the Catalyst only offers you the choice that fits your natural inclination based on that particular choice. It makes sense, too, because while it doesnt heavily impact ME3 yet, that was a huge decision for Commander Shepard from a moral standpoint.
Do we exploit the technology of our enemies and try to control it? Or do we reject it in favor of our core values as a species?
It is currently believed that in a low EMS situation where you only have one choice and are treated with contempt by the catalyst, it symbolizes one of two possibilities: Either the Reapers no longer care about indoctrinating you, thus they only offer you the choice that matches your natural inclination, or that your willpower and belief is too low to resist indoctrination at all, so you arent offered a choice of any kind.
I should add that normally one could argue that it's simply the difference between the brain/heart that explains which low EMS choice you are offered, however that doesnt add up for a couple of reasons.
Foremost, as I've pointed out recently, Crucible assets are in no way tangibly related to the choices available to you. It is 100% based on your EMS value, not the individual assets. Secondly, the Catalyst's attitude is very telling in this regard. Why would he care if you only have one option instead of three? Something is disappointing him. In fact, the only thing that prevents him from being disappointed and contemptuous is if your EMS is high enough to have Synthesis available. And that, coupled with how strongly he nudges you towards picking Synthesis, implies that he has something to gain from you picking it
It may need to be worded differently in the context of a FAQ, but the gist is there. It includes the concept you laid out in your description (low resolve), but adds the bit about Shepard's natural inclinations.
#19484
Posté 15 juin 2012 - 04:25
MegaSovereign wrote...
Just thought of this, but one MAJOR thing supporting the IT is Anderson in relation to EMS. According to IT, Anderson represents Shepard's morals/will power (?)
You get the breath scene with 4000 EMS only if you save Anderson.
If Anderson dies, you need 5000+ EMS to get it.
Without IT, there is no real reason as to why Bioware would lower the EMS requirement.
Yeah, this is one of the things we thought about a while back. Still, it can't hurt to reiterate it.
#19485
Posté 15 juin 2012 - 04:26
HellishFiend wrote...
Big Bad wrote...
Indeed, hence my use of the quotation marks. I was just being silly!
In all seriousness, though, TIM's bizarre and contradictory behavior at the end should be a major red flag to people that something strange is going on.
Yep, barely a few hours ago he looked human and was "done helping you."
Now he looks like a husk and "needs you to believe"?
Yep. That, along with a host of other completely bizarre things occuring at the end, is in my opinion a powerful clue. Things like TIM's behavior aren't a product of BW being lazy or running out of time. He is acting bizarrely, and he is doing so because the writers want him to. So far, I've only heard one convincing explanation for this. . .
#19486
Posté 15 juin 2012 - 04:28
MegaSovereign wrote...
HellishFiend wrote...
MegaSovereign wrote...
On the Coates theory:
I don't remember him being douchey. He was a bit pessimistic but I just assumed that was because of how strong of a force the Reapers are.
I agree, and I felt the same way on my first non-spoiler playthrough. Like many, I thought he was "off" in a "who is this guy and who does he think he is?" kind of way, but didnt take it beyond that. However if you consider what he says in his theory about how absolutely nobody calls him out on his overtly negative attitude, which is very atypical, it starts to look like a theme.
That is moderately compelling on its own, but when you add the infrasound discovery to it, it's looking pretty darn convincing.
Infrasound? Can you give a short explanation on that?
I thought you caught that post, sorry. Here it is:
http://social.biowar...32/771#12581175
The short explanation is that we are presented with a hallmark of indoctrination when Coates is around Shepard. Infrasonic noise. And a big part of that clue is that it's not even detectable unless you analyze the sound signal with professional equipment or software. It was put there deliberately, following Coates around like a theme song.
#19487
Posté 15 juin 2012 - 04:30
UrgentArchengel wrote...
Replaying ME2. On Overlord, and I believe the planet Joker lands on is definiately Aite. The Moons look the same, and there are those twisted trees.
I thought we had determined it was the one from Zaeed's DLC?
#19488
Posté 15 juin 2012 - 04:31
That's something that shouldn't be ignored. There is no way this is an oversight of the development team.
#19489
Posté 15 juin 2012 - 04:31
Dwailing wrote...
MegaSovereign wrote...
Just thought of this, but one MAJOR thing supporting the IT is Anderson in relation to EMS. According to IT, Anderson represents Shepard's morals/will power (?)
You get the breath scene with 4000 EMS only if you save Anderson.
If Anderson dies, you need 5000+ EMS to get it.
Without IT, there is no real reason as to why Bioware would lower the EMS requirement.
Yeah, this is one of the things we thought about a while back. Still, it can't hurt to reiterate it.
Indeed, that was one of the founding elements of the EMS = willpower theory being discussed.
#19490
Posté 15 juin 2012 - 04:31
the "shelf" or "building"

A shelf in London:

And was anyone ever able to read this tag from London?
#19491
Posté 15 juin 2012 - 04:32
MegaSovereign wrote...
Wow and this only happens when Coates is around?
That's something that shouldn't be ignored. There is no way this is an oversight of the development team.
I agree, and not only that, it cant be an oversight. Infrasound cant sneak its way into a soundtrack. It isnt subject to bugs or errors in the code. It's added deliberately by the sound team.
But, before we take it outside of this topic, we need more than what we have. I'd like to find at least one or two additional patterns besides Coats, and perhaps some better screenshots or even video to go along with it.
#19492
Posté 15 juin 2012 - 04:32
HellishFiend wrote...
UrgentArchengel wrote...
Replaying ME2. On Overlord, and I believe the planet Joker lands on is definiately Aite. The Moons look the same, and there are those twisted trees.
I thought we had determined it was the one from Zaeed's DLC?
I believe we had determined that it has elements from both Zorya and Aite.
#19493
Posté 15 juin 2012 - 04:33
HellishFiend wrote...
UrgentArchengel wrote...
Replaying ME2. On Overlord, and I believe the planet Joker lands on is definiately Aite. The Moons look the same, and there are those twisted trees.
I thought we had determined it was the one from Zaeed's DLC?
It's a combination of the two... maybe even three planets, but those two have dual planet/moons visible on the horrizon.
Edit: Ah hell.
Modifié par Turbo_J, 15 juin 2012 - 04:34 .
#19494
Posté 15 juin 2012 - 04:36
HellishFiend wrote...
MegaSovereign wrote...
Wow and this only happens when Coates is around?
That's something that shouldn't be ignored. There is no way this is an oversight of the development team.
I agree, and not only that, it cant be an oversight. Infrasound cant sneak its way into a soundtrack. It isnt subject to bugs or errors in the code. It's added deliberately by the sound team.
But, before we take it outside of this topic, we need more than what we have. I'd like to find at least one or two additional patterns besides Coats, and perhaps some better screenshots or even video to go along with it.
James! "do you hear that hum?" Vega! I swear to... gerrr. <_<
#19495
Posté 15 juin 2012 - 04:36
Big Bad wrote...
Arian Dynas wrote...
I hate this ****ing pos desktop, I hate it hate it hate it hate it.
What did I miss messing around with this piece of ****?
Sorry, man.
*Bro hug*
The concern is appreciated, but I would enjoy a more pragmatic salute. Fill me in on what I missed.
#19496
Posté 15 juin 2012 - 04:38
gunslinger_ruiz wrote...
snip
And was anyone ever able to read this tag from London?
I bet it's in ME1 somewhere in the wards or maybe on Eden Prime on a building. What it says doesn't matter. Shep has likely seen it somewhere before.
#19497
Posté 15 juin 2012 - 04:39
#19498
Posté 15 juin 2012 - 04:39
Arian Dynas wrote...
Big Bad wrote...
Arian Dynas wrote...
I hate this ****ing pos desktop, I hate it hate it hate it hate it.
What did I miss messing around with this piece of ****?
Sorry, man.
*Bro hug*
The concern is appreciated, but I would enjoy a more pragmatic salute. Fill me in on what I missed.
Mostly rehashing existing topics. Also this, if you have a perverse interest in the stupidity of the media:
http://social.biowar...32/777#12582976
#19499
Posté 15 juin 2012 - 04:40
HellishFiend wrote...
UrgentArchengel wrote...
Replaying ME2. On Overlord, and I believe the planet Joker lands on is definiately Aite. The Moons look the same, and there are those twisted trees.
I thought we had determined it was the one from Zaeed's DLC?
They're both very similar, but Aite looks more beautiful.
#19500
Posté 15 juin 2012 - 04:40
Acting out one's strategic beliefs is a common thing to see in a dream. I'm looking at you, redshirt alliance troops charging the beam....




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