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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#19826
paxxton

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Maybe there are some tools with the Unreal DevKit for script opening.

Modifié par paxxton, 15 juin 2012 - 05:34 .


#19827
masster blaster

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MaximizedAction wrote...

paxxton wrote...

Any ideas on how to access/open/extract files in the CookedPCConsole folder for analysis?


I'm using this one: kypapps.co.cc/index.php/afc2ogg (for soundfiles)


Paxxton I don't think that's a good idea because people will think you changed the soundfiles for one, plus Bioware may look into it, and well you could mess something up, so I would copy the file just in case.

#19828
paxxton

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masster blaster wrote...

MaximizedAction wrote...

paxxton wrote...

Any ideas on how to access/open/extract files in the CookedPCConsole folder for analysis?


I'm using this one: kypapps.co.cc/index.php/afc2ogg (for soundfiles)


Paxxton I don't think that's a good idea because people will think you changed the soundfiles for one, plus Bioware may look into it, and well you could mess something up, so I would copy the file just in case.

BioWare itself encourages analysis and modding. I don't indend to cheat on people. LOL.

Modifié par paxxton, 15 juin 2012 - 05:49 .


#19829
deltacypresss

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I have Frapps if you want me to record anything specific.

I was thinking before i went to sleep, where is the big revelation in ME3?

In ME1 we found out that Reapers are real, and that they are giant ships

.ME2 we find out the collectors were the Protheans.

ME3? outside of IT i guess you have Starbinger, or maybe that Crucible. But with IT you get a much better Oh sh*t! shep is being indoctrinated.


And honest question, what is the explanation for the collectors being absent during ME1? outside of bioware not thinking of them yet.

#19830
llbountyhunter

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Could use a little help over at my IT explination thread..

#19831
HellishFiend

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paxxton wrote...

From what I researched most free software supports only Windows desktop.

@HellishFiend: I found Roxio's hardware/software package for capturing video from consoles to PCs.


I have a digital camcorder with an A/V input and pinnacle studio that I can use to do that, its just a lot of work is all. I may try and put some clips together for that Cronos station evidence though. 

edit: sorry, just woke up from a nap, so I'm groggy. I think I already told you that. In any case, I dont think there is anything that could make it much easier for me to do it. Just gotta do it. :D

Modifié par HellishFiend, 15 juin 2012 - 06:16 .


#19832
paxxton

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HellishFiend wrote...

paxxton wrote...

From what I researched most free software supports only Windows desktop.

@HellishFiend: I found Roxio's hardware/software package for capturing video from consoles to PCs.


I have a digital camcorder with an A/V input and pinnacle studio that I can use to do that, its just a lot of work is all. I may try and put some clips together for that Cronos station evidence though. 

edit: sorry, just woke up from a nap, so I'm groggy. I think I already told you that. In any case, I dont think there is anything that could make it much easier for me to do it. Just gotta do it. :D

Yes, do it cause your findings are quite compelling.

I saw that hull breach today. Threw a shockwave at it but it just flew through not bounced off. In that green room leading to TIM's office, a shockwave just went through that ramp.

Modifié par paxxton, 15 juin 2012 - 06:23 .


#19833
HellishFiend

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paxxton wrote...

I saw that hull breachh today. Threw a shockwave at it but it just flied through not bounced off. In that green room leading to TIM's office, a shockwave just went throughthat ramp.


Shockwaves already normally go through walls, so that isnt really the best way to test it. :P

#19834
paxxton

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HellishFiend wrote...

paxxton wrote...

I saw that hull breachh today. Threw a shockwave at it but it just flied through not bounced off. In that green room leading to TIM's office, a shockwave just went throughthat ramp.


Shockwaves already normally go through walls, so that isnt really the best way to test it. :P

So which power should I use if I'm a Vanguard? I also tried Pull.

Modifié par paxxton, 15 juin 2012 - 06:25 .


#19835
HellishFiend

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llbountyhunter wrote...

Could use a little help over at my IT explination thread..


I admire your efforts to educate the misinformed and correct misunderstandings, but it was recently pointed out to me that my own personal efforts to contribute towards that goal (by appearing more direct and objective with my analysis of evidence/opinions here in this thread) were actually coming across as rude to the people I actually care the most about. Your efforts seem to be mostly rejected as well, at least by the people who actually post in your thread.

So my advice would be to just do what you can. Keep it up but dont try to force anything, and let the lurkers come to their own conclusions. The lurkers are who you are targeting after all, arent they? We should probably just leave people who have already made up their mind to see what they want to see. :)

Modifié par HellishFiend, 15 juin 2012 - 06:27 .


#19836
HellishFiend

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paxxton wrote...

HellishFiend wrote...

paxxton wrote...

I saw that hull breachh today. Threw a shockwave at it but it just flied through not bounced off. In that green room leading to TIM's office, a shockwave just went throughthat ramp.


Shockwaves already normally go through walls, so that isnt really the best way to test it. :P

So which power should I use if I'm a Vanguard? I also tried Pull.


What happened when you used Pull?

#19837
paxxton

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HellishFiend wrote...

paxxton wrote...

HellishFiend wrote...

paxxton wrote...

I saw that hull breachh today. Threw a shockwave at it but it just flied through not bounced off. In that green room leading to TIM's office, a shockwave just went throughthat ramp.


Shockwaves already normally go through walls, so that isnt really the best way to test it. :P

So which power should I use if I'm a Vanguard? I also tried Pull.


What happened when you used Pull?

I'm not sure what I saw. Seems it disappeared in the hull breach.

#19838
HellishFiend

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paxxton wrote...

HellishFiend wrote...

What happened when you used Pull?

I'm not sure what I saw. Seems it disappeared in the hull breach.


I used Incinerate, Scorpion rounds, and Sticky grenades to test the breach. The Scorpion rounds and Grenades visibly went straight through the hole and out into space. Incinerate would experience misdirection and fire off at an angle similar to what happens at the green staircase. I'll work on getting some footage together sometime soon. 

#19839
paxxton

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HellishFiend wrote...

paxxton wrote...

HellishFiend wrote...

What happened when you used Pull?

I'm not sure what I saw. Seems it disappeared in the hull breach.


I used Incinerate, Scorpion rounds, and Sticky grenades to test the breach. The Scorpion rounds and Grenades visibly went straight through the hole and out into space. Incinerate would experience misdirection and fire off at an angle similar to what happens at the green staircase. I'll work on getting some footage together sometime soon. 

Yeah, I threw a grenade and it fall through into the vacuum.

#19840
Dwailing

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HellishFiend wrote...

TSA_383 wrote...

http://social.biowar.../index/12417449
What?
I don't even...


Yeah...that... 


The :25 mark in this video summarizes my feelings about that thread. 
 

Edit: Also, the 1:11 mark and the scene right after that.

Modifié par Dwailing, 15 juin 2012 - 06:37 .


#19841
deltacypresss

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llbountyhunter wrote...

Could use a little help over at my IT explination thread..



Im not one to post in other threads atm. But i really liked your point that the fade to white only happens during the dream sequences. I was pretty much adamant that the dream started with the lazor beam, but after watching that video and your comment i'm starting to come around.


Is there a video of that hull breach? i could make one later today if there isn't.

#19842
munnellyladt

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deltacypresss wrote...

llbountyhunter wrote...

Could use a little help over at my IT explination thread..



Im not one to post in other threads atm. But i really liked your point that the fade to white only happens during the dream sequences. I was pretty much adamant that the dream started with the lazor beam, but after watching that video and your comment i'm starting to come around.


Is there a video of that hull breach? i could make one later today if there isn't.


What hull breach?

#19843
llbountyhunter

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deltacypresss wrote...

llbountyhunter wrote...

Could use a little help over at my IT explination thread..



Im not one to post in other threads atm. But i really liked your point that the fade to white only happens during the dream sequences. I was pretty much adamant that the dream started with the lazor beam, but after watching that video and your comment i'm starting to come around.


Is there a video of that hull breach? i could make one later today if there isn't.


I was talking about my other thread... its pretty heated atm...:pinched:

#19844
Andromidius

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Just do what I do when things get 'heated'.

Stop replying, start reporting the really offensive ones for spamming. If anything, it gives the forum moderators something to do as well as helping reducing my own stress levels.

Better to stick around here for the most part, where disagreeing with someone is handled the adult way - with actual debate.

Oh, and shame nothing substantial was found with those two song files. Slight differences are possibly due to recording quality via different media? And no significant low-frequency sounds. Still, at least it means they aren't everywhere to be found, which helps somewhat.

#19845
HellishFiend

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Andromidius wrote...

Oh, and shame nothing substantial was found with those two song files. Slight differences are possibly due to recording quality via different media? And no significant low-frequency sounds. Still, at least it means they aren't everywhere to be found, which helps somewhat.


Definitely. At this point we need examples we can use as a point of reference so we know where we're actually seeing signs of indoctrination signals. 

#19846
deltacypresss

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llbountyhunter wrote...

deltacypresss wrote...

llbountyhunter wrote...

Could use a little help over at my IT explination thread..



Im not one to post in other threads atm. But i really liked your point that the fade to white only happens during the dream sequences. I was pretty much adamant that the dream started with the lazor beam, but after watching that video and your comment i'm starting to come around.


Is there a video of that hull breach? i could make one later today if there isn't.


I was talking about my other thread... its pretty heated atm...:pinched:



may bad, hull breach comment was to hellish and paxxton.

Edit: where exactally is the hullbreach again, going to try and find it myself.

Modifié par deltacypresss, 15 juin 2012 - 06:56 .


#19847
Andromidius

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HellishFiend wrote...

Andromidius wrote...

Oh, and shame nothing substantial was found with those two song files. Slight differences are possibly due to recording quality via different media? And no significant low-frequency sounds. Still, at least it means they aren't everywhere to be found, which helps somewhat.


Definitely. At this point we need examples we can use as a point of reference so we know where we're actually seeing signs of indoctrination signals. 


That being said, if there was a huge spike in ultrasonic sounds towards the end of 'An End Once And For All'...

Too obvious?  :P

Modifié par Andromidius, 15 juin 2012 - 06:58 .


#19848
HellishFiend

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deltacypresss wrote...



may bad, hull breach comment was to hellish and paxxton.

Edit: where exactally is the hullbreach again, going to try and find it myself.


When you get to the devastated labs, the one with the hole that drops down into the blue area with the protoreaper, make sure you pass up the blue hole and follow the path around to the 3rd video console.  The breach is in that room. 

#19849
HellishFiend

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Andromidius wrote...

HellishFiend wrote...

Andromidius wrote...

Oh, and shame nothing substantial was found with those two song files. Slight differences are possibly due to recording quality via different media? And no significant low-frequency sounds. Still, at least it means they aren't everywhere to be found, which helps somewhat.


Definitely. At this point we need examples we can use as a point of reference so we know where we're actually seeing signs of indoctrination signals. 


That being said, if there was a huge spike in ultrasonic sounds towards the end of 'An End Once And For All'...

Too obvious?  :P


That would be suspect, to be sure. :bandit:

#19850
llbountyhunter

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Hey does anyone have alink/pic to the final hours app saying that the Shepard indoctrinated mechanic gameplay was scrapped?