Brent Scriver is a programmer for Bioware and did Kinect/localization/IO stuff for ME3.
Edit: Also, this: Not sure if it was already posted (probably yes by the rate at which the thread is growing) but it's still interesting and hinting that something is about to be finished. twitter.com/GambleMike/status/213479917122367488
So.... dark energy warps the fabric of spacetime, right?
And the Crucible is a colossal dark energy generator of some sort, right?
I swear, if all this talk about not doing any stories set after the end of the game is a play on the Crucible being some sort of time machine that will send Shepard into the past, Terminator style, to warn of the impending doom brought on by the Reapers...
So, if I'm understanding it right, you're saying the entire game after Vancouver is a hallucination?
You're right, I dont particularly like it. One thing that bugs me about IT is that Anderson's chat with Shep on the Citadel didnt actually happen.
Saying every awesome moment throughout the game didnt happen is a million times worse.
But even IT states that the Anderson/Shepard chat didn't happen. My theory treats the whole story as a dream directed at conditioning Shepard to do what the Reapers want by making him think it's the right way to go after he's awake.
I know. I said that in my post.
Oh, I must have read it inattentively. Anyway, real dreams are sometimes awesome and still people once they are awake have to realize that they weren't real.
I've been up for 24 hours straight, and you're the one reading inattentively?
That doesnt seem right.
Well, I tried to answer your post as quickly as possible so that you have the latest info on RSDT...
Anyway, in Mass Effect players usually assume that the Reapers indoctrinate organics so that they help them destroy advanced civilizations by sabotaging those civilizations or fight on Reapers' side. But in RSDT the Reapers indoctrinate Shepard so that he thinks he is about to bring the end to the Reapers (battle of Earth) and is doing what the organics think is the best way whereas it's the very thing the Reapers need to crush the forces of the Galaxy in one place and leave the other places defenseless.
I thought that 'cut' version wasn't actually cut, but plays for non-romanced Sheps?
That's an unproven rumor, and one that I'm definitely not willing to look into, since it requires a full playthrough of the trilogy....
I dont think failshep starts with any romances, actually.
One of my Sheps didn't romance anyone and got the exactly the same scene as everyone else. And Anderson did have a wife and does have a son, I think this is why the scene was cut in the end
Brent Scriver is a programmer for Bioware and did Kinect/localization/IO stuff for ME3.
Edit: Also, this: Not sure if it was already posted (probably yes by the rate at which the thread is growing) but it's still interesting and hinting that something is about to be finished. twitter.com/GambleMike/status/213479917122367488
Between them I think we could be slated for a July EC release Also, you asked in the last couple of pages how facebook funded my PC - I shorted the hell out of their shares
Thank you for the answer . I like the fact indoctrination theory is more about than the three choices and are actually about inodctrination (kind of easy to forget about it this days...).
Thanks for the civil attitude, its very pleasing to see there are people out there able to ask good questions
And I agree that full indoctrination should only happen on very low EMS playthroughs. There needs to be some sort of 'save' that puts you at a disadvantage if you pick the 'wrong' choice at a higher EMS. That way it doesn't punish gamers, and also gives a good reason to complete the game and get all those gifts from certain people along the way.
Thank you for the answer . I like the fact indoctrination theory is more about than the three choices and are actually about inodctrination (kind of easy to forget about it this days...).
Thanks for the civil attitude, its very pleasing to see there are people out there able to ask good questions
And I agree that full indoctrination should only happen on very low EMS playthroughs. There needs to be some sort of 'save' that puts you at a disadvantage if you pick the 'wrong' choice at a higher EMS. That way it doesn't punish gamers, and also gives a good reason to complete the game and get all those gifts from certain people along the way.
A save, like my Rachni Queen theory?
Basicly i had this theory that in case of a wrong choice the Rachni Queen if she is alive in your playthrough could interefere. We know she can interact with the mind of living creatures (ME2) and she is immune/resistant to Indoctrination (ME3). So possibly if Shepard is getting indoctrinated she could mind link to him to save him, possibly at the cost of her own life (the cost). This would also fullfill Bioware´s talk of the Rachni playing a major role in the ending.
Off course there could be other things like this saving you in case of a bad choice. Eve´s Crystal, Javik´s Memory Shard, your LI and off course plain old EMS might each play various roles in how Shepard handles it outcomes such as Shepard snapping out of it long enough to kill himself Saren style to allow his crew to finish the fight or snapping out long enough to finish the fight himself and off course at worst case, full blown indoctrinated.
Just an old theory i have brought up a few times and since you said what you did I fund it fitting to bring it up again. Hope you like the idea
Okay, I was going through the credits looking for anything and enjoying the music when I came across the song "The Logistic Nightmare". Found it strange and looked it up and found that it only plays in your cabin. Strange huh? There was also another song that was for Shepard's cabin. It is named "Of Dystopia". Definition: A dystopia is the idea of a society in a repressive and controlled state.
Okay, I was going through the credits looking for anything and enjoying the music when I came across the song "The Logistic Nightmare". Found it strange and looked it up and found that it only plays in your cabin. Strange huh? There was also another song that was for Shepard's cabin. It is named "Of Dystopia". Definition: A dystopia is the idea of a society in a repressive and controlled state.
Speculations!!!!
Nice!
Certainly, a ME3 with IT, together with Arian's theory on BW's gameplan, can be considered a logistic nightmare. And that second title is priceless. Reminds me of Mac's notes:"ending feels like Brave New World".
Modifié par MaximizedAction, 17 juin 2012 - 06:28 .
Okay, I was going through the credits looking for anything and enjoying the music when I came across the song "The Logistic Nightmare". Found it strange and looked it up and found that it only plays in your cabin. Strange huh? There was also another song that was for Shepard's cabin. It is named "Of Dystopia". Definition: A dystopia is the idea of a society in a repressive and controlled state.
Speculations!!!!
Nice!
Certainly, a ME3 with IT, together with Arian's theory on BW's gameplan, can be considered a logistic nightmare. And that second title is priceless. Reminds me of Mac's notes:"ending feels like Brave New World".
Logistic nightmare refers to the planning during the war in my opinion. Organics can never know what's next.
Okay, I was going through the credits looking for anything and enjoying the music when I came across the song "The Logistic Nightmare". Found it strange and looked it up and found that it only plays in your cabin. Strange huh? There was also another song that was for Shepard's cabin. It is named "Of Dystopia". Definition: A dystopia is the idea of a society in a repressive and controlled state.
Speculations!!!!
Nice!
Certainly, a ME3 with IT, together with Arian's theory on BW's gameplan, can be considered a logistic nightmare. And that second title is priceless. Reminds me of Mac's notes:"ending feels like Brave New World".
Logistic nightmare refers to the planning during the war in my opinion.
Of course, the Crucible is also that. It's all just fun speculations.
Vox Draco wrote... Stuff like that. Not likely to happen of course, yet IT is NOT a one-dimensional cop-out as so many anti-ITlers always claim.
Definitely not. That is my ultimate pet peeve misconception about IT. So many seem to think that IT is a fan suggestion to Bioware. A loophole they can exploit to retcon the endings.
That could not be farther from the truth.
IT is about the whole game (possibly even the whole trilogy) foreshadowing and building up to a final confrontation with Indoctrination. IT defines itself not as a way out of having written a bad ending, but rather the "final boss" of ME3, as intended by Bioware, masquerading as a bad ending.
Well said. If it's true, then it proves they've thought about it way more than most people seem to assume (and so have we, from the look of these threads ) so that right there should tell them it wasn't simply bad writing.
nightcobra8928 wrote...
speaking of sounds....
at 3:18, i don't remember any reaper sounding like that. almost seems like a communication noise like the geth.
My god, that's creepy. It sort of sounds like the Marauders when they do that...armour-the-husks-to-annoy-the-player thing, but not quite. I want to thank you for the link but....it's so creepy
byne wrote...
Maybe the chat we got in game is the one with Shep's willpower saying what Shep imagines he'd say, and the longer, cut version will be included in reality with the EC.
I really enjoyed the cut conversation, even more so than the one that made it into the game, and was a bit dissapointed to see it did get cut in the end. I'd like for it to be in EC, though I kind of doubt it will be.
HellishFiend wrote...
My headcanon right now is that "Admiral Anderson" aka Shepard's willpower is fully subconscious, meaning it isnt affected by Shepard's imagination or conscious thought processes.
"It feels like years since I just.....sat down..."
Visualizing that line coming from Shepard's subsoncious just brings all of Shepard's struggles flooding back like a tidal wave of memories. For me, at least. [smilie]http://social.bioware.com/images/forum/emoticons/blushing.png[/smilie]
And that's why I can't be more upset that the cut one was...um, cut
Think I'm done quoting conversations that are probably finished by now. Still trying to catch up with everything from the last 24 hours
Okay, I was going through the credits looking for anything and enjoying the music when I came across the song "The Logistic Nightmare". Found it strange and looked it up and found that it only plays in your cabin. Strange huh? There was also another song that was for Shepard's cabin. It is named "Of Dystopia". Definition: A dystopia is the idea of a society in a repressive and controlled state.
Speculations!!!!
Nice!
Certainly, a ME3 with IT, together with Arian's theory on BW's gameplan, can be considered a logistic nightmare. And that second title is priceless. Reminds me of Mac's notes:"ending feels like Brave New World".
Logistic nightmare refers to the planning during the war in my opinion.
Of course, the Crucible is also that. It's all just fun speculations.
The other song's name is more mysterious. Aside from the fact that song names are given by musician to reflect the mood and that doesn't have to do anything with the fact that the listener just likes the tones, having a song with such a name in a designed computer game is fishy.
EDIT: I have no idea how this is supposed to bring about any dystophic mood to the listener.
But the problem still remains that, even with time to properly study the effects, we'd have to deal with the Thorian's "indoctrination." Unless you think the spores and Reaper indoctrination would just cancel each other out? Not sure how that would work and while you make indoctrination itself so easy to understand, I'm not quite sure I follow
Low level process
Me.... 0.0000001+0.0000001=0.0000002
You... 0.0000001+0.0000002=0.0000003
Anything you do to the results of those equations is now going to affect high level processes. A vastly different 'conclusion' can be drawn over time because of compounding divergence as higher level processes reference this low level result.
Lets say the conclusion we come to at the end of all this results in...
Me... I like Vanilla Ice cream
You.. I like Vanilla Ice
Start with:
End with:
Reaper bastards!!!!!!!!
Lol nice.
But yes, I understood that much. Well, why the Reapers would encourage anybody to like Vanilla Ice doesn't make much sense, but the rest of it I got But what I'm not quite sure I get is how the Thorian's "indoctrination" works to stop Reaper indoctrination. I thought the Thorian's way of controlling people was through the spores, causing them pain when they disobey. The Reaper's, as you say, do it more subtly and it not only changes the way you think, but the way your brain is wired, in a manner of speaking. I'm probably just missing something completely obvious. Looks like it's time I start another ME1 playthrough.
at 3:18, i don't remember any reaper sounding like that. almost seems like a communication noise like the geth.
My god, that's creepy. It sort of sounds like the Marauders when they do that...armour-the-husks-to-annoy-the-player thing, but not quite. I want to thank you for the link but....it's so creepy
my personal guess is that this sound might be the "real" language of the reapers, just like how geth units communicate between each other. this could be the way reapers communicate with shepard along with the dream imagery and such, kinda like inputing subliminal messages into your dreams as part of the indocrination.
On a more humerous note, I believe this so should be Shepards theme song. The lyrics just crack me up!!
"You can fight like a krogan, run like a leapard, but you'll never be better than Commander Shepard."
I'm currently listening to that. Weird. Exactly that link.
I'm listening it right now too... was about to post about how disappoint I was that the song was nowhere to be found in ME3, except for Wreav kind of referencing the song once.
Side note, that was basically the point I decided to sabotage the genophage on my evil playthrough. I figured I'd give Wreav one last chance to endear himself to me, and maybe have a 'Thanks for doing all this for me' moment like Wrex does there, but he didnt, and the krogan were thusly doomed.
Edit: I say evil and not renegade, because sabotaging the genophage is not renegade, its just downright evil. Most renegade stuff in ME3 is pretty damned evil.
On a more humerous note, I believe this so should be Shepards theme song. The lyrics just crack me up!!
"You can fight like a krogan, run like a leapard, but you'll never be better than Commander Shepard."
I'm currently listening to that. Weird. Exactly that link.
I'm listening it right now too... was about to post about how disappoint I was that the song was nowhere to be found in ME3, except for Wreav kind of referencing the song once.
Side note, that was basically the point I decided to sabotage the genophage on my evil playthrough. I figured I'd give Wreav one last chance to endear himself to me, and maybe have a 'Thanks for doing all this for me' moment like Wrex does there, but he didnt, and the krogan were thusly doomed.
I didn't cure the genophage too. It was too risky with Wreav as the clan leader. And after Eve died I was certain what to do. I feel sorry for the krogan people that they have such a stupid leadership. I'm currently runing through the games with the Wrex-saved-on-Virmire playthrough.
On a more humerous note, I believe this so should be Shepards theme song. The lyrics just crack me up!!
"You can fight like a krogan, run like a leapard, but you'll never be better than Commander Shepard."
I'm currently listening to that. Weird. Exactly that link.
I'm listening it right now too... was about to post about how disappoint I was that the song was nowhere to be found in ME3, except for Wreav kind of referencing the song once.
Side note, that was basically the point I decided to sabotage the genophage on my evil playthrough. I figured I'd give Wreav one last chance to endear himself to me, and maybe have a 'Thanks for doing all this for me' moment like Wrex does there, but he didnt, and the krogan were thusly doomed.
I didn't cure the genophage too. It was too risky with Wreav as the clan leader. And after Eve died I was certain what to do. I feel sorry for the krogan people that they have such a stupid leadership. I'm currently runing through the games with the Wrex-saved-on-Virmire playthrough.
Your first playthrough had Wrex dead and the genophage data destroyed?