Was the Ending a Hallucination? - Indoctrination Theory Mark II!
#21551
Posté 18 juin 2012 - 04:54
#21552
Posté 18 juin 2012 - 04:55
these are sounds we shouldn't be able to hear and only be able to notice if we subjected them to analysis. Why would Bioware do this? It's extra work! It's because we were supposed to find them.
#21553
Posté 18 juin 2012 - 04:55
HellishFiend wrote...
munnellyladt wrote...
Hellish,great vid.
what was that cliffhanger at the end?
Are you making another one?
Thanks. :happy:
The cliffhanger is a reference to the EC itself. In other words, the results of our decision at the end will be continued...
But yeah, prior to this vid, it's been years since I've made anything that required a significant amount of time or effort. Making this one rekindled my interest in editing. So for now at least, I plan on making videos at least up until the EC comes out, possibly longer depending on the contents of the EC.
Good to know.
#21554
Posté 18 juin 2012 - 04:55
paxxton wrote...
Reposting for the new page.
*snip*
We'd have to ask TSA or MaximizedAction to be sure. Theyre the best experts we have on frequencies unintentionally bleeding down into the infrasonic.
But rest assured, we know with 100% certainty (no, I'm not exaggerating) that the infrasound in ME3 is intentional, because we isolated and pitch shifted it and can clearly hear that they are actual sounds, not just static.
#21555
Posté 18 juin 2012 - 04:56
#21556
Posté 18 juin 2012 - 04:57
paxxton wrote...
LOL. This is funny:
Found that one did you?
#21557
Posté 18 juin 2012 - 04:58
BatmanTurian wrote...
Amazing video. You guys should feel freaking proud as hell.
these are sounds we shouldn't be able to hear and only be able to notice if we subjected them to analysis. Why would Bioware do this? It's extra work! It's because we were supposed to find them.
Indeed, and thanks.
#21558
Posté 18 juin 2012 - 05:00
Also I've been finding even more instances of infra sound in the game, the ardat yakshi mission has quite a few, one of which is particularly interesting since there's no audible bass. Found a few from the Geth dreadnought mission, which isn't surprising, and found a few on the mission where you save the Cerberus scientists.
#21559
Posté 18 juin 2012 - 05:01
I'm also inclined to think that way as does MegumiAzusa. Those infrasonic curves are just too perfect to be arbitrary.HellishFiend wrote...
paxxton wrote...
Reposting for the new page.
*snip*
We'd have to ask TSA or MaximizedAction to be sure. Theyre the best experts we have on frequencies unintentionally bleeding down into the infrasonic.
But rest assured, we know with 100% certainty (no, I'm not exaggerating) that the infrasound in ME3 is intentional, because we isolated and pitch shifted it and can clearly hear that they are actual sounds, not just static.
Modifié par paxxton, 18 juin 2012 - 05:01 .
#21560
Posté 18 juin 2012 - 05:01
If The sound can cause ghost sightings, why doesn't everyone on earth and on the Normandy see something similar? We know Vega hears the hum but that's the extent. We also know that Vega at first is dealing with his own issues of letting people die to save intel that ended up being worthless. This could have been exploited by the reapers much like Shepard, yet we don't see Vega wanting to be friends with the reapers.
If the sound is being produced by the ship, wouldn't EDI pick up on this foreign sound pattern? Wouldn't the hum be heard by others all around the ship?
If the source is Shepard, then how is he broadcasting these sounds without having any reaper tech in his body? We know he doesn't because of Vendetta.
The only one I can agree with is Coates. Since he's the only character that admits to being isolated for three days and is making these sounds. But then why is Coates encouraging Shepard instead of agreeing with him about how worthless he is?
Again, an interesting find but it's not very useful until we get some solid sources.
#21561
Posté 18 juin 2012 - 05:02
#21562
Posté 18 juin 2012 - 05:03
You are obssessed with nuclear warfare!estebanus wrote...
Anyway, I just wanted to see what's going on. I'll be off again. There are a lot of peoples' pages on facebook that still need to be nuked!
#21563
Posté 18 juin 2012 - 05:03
FFZero wrote...
Very well done Hellishfiend! Also thanks for adding me in the credits, feels good to have finally contributed something the indoc theory.
Also I've been finding even more instances of infra sound in the game, the ardat yakshi mission has quite a few, one of which is particularly interesting since there's no audible bass. Found a few from the Geth dreadnought mission, which isn't surprising, and found a few on the mission where you save the Cerberus scientists.
Do you guys think the Banshees emit infrasonic in their screams? Has that been analyzed? They consistantly create terror as soon as I hear them in SP and MP. Some of it might have to do with the Slenderman power they exibit, jumping at you so fast, having an instakill move. But I think it's more than that.
Modifié par BatmanTurian, 18 juin 2012 - 05:03 .
#21564
Posté 18 juin 2012 - 05:06
EpyonX3 wrote...
Hellish that's your video? *High Five*
Yep, Thanks!
#21565
Posté 18 juin 2012 - 05:06
EpyonX3 wrote...
The sound stuff is interesting. But i think now we need to find some sources and some explanations as to why Shepard is the only one effected by this.
If The sound can cause ghost sightings, why doesn't everyone on earth and on the Normandy see something similar? We know Vega hears the hum but that's the extent. We also know that Vega at first is dealing with his own issues of letting people die to save intel that ended up being worthless. This could have been exploited by the reapers much like Shepard, yet we don't see Vega wanting to be friends with the reapers.
If the sound is being produced by the ship, wouldn't EDI pick up on this foreign sound pattern? Wouldn't the hum be heard by others all around the ship?
If the source is Shepard, then how is he broadcasting these sounds without having any reaper tech in his body? We know he doesn't because of Vendetta.
The only one I can agree with is Coates. Since he's the only character that admits to being isolated for three days and is making these sounds. But then why is Coates encouraging Shepard instead of agreeing with him about how worthless he is?
Again, an interesting find but it's not very useful until we get some solid sources.
EpyonX3 this is pretty solid. This is intentional extra work on Bioware's part. I know you are a doubter but even you have to admit this is pretty damning.
Modifié par BatmanTurian, 18 juin 2012 - 05:07 .
#21566
Posté 18 juin 2012 - 05:07
paxxton wrote...
I'm also inclined to think that way as does MegumiAzusa. Those infrasonic curves are just too perfect to be arbitrary.HellishFiend wrote...
paxxton wrote...
Reposting for the new page.
*snip*
We'd have to ask TSA or MaximizedAction to be sure. Theyre the best experts we have on frequencies unintentionally bleeding down into the infrasonic.
But rest assured, we know with 100% certainty (no, I'm not exaggerating) that the infrasound in ME3 is intentional, because we isolated and pitch shifted it and can clearly hear that they are actual sounds, not just static.
We dont even have to rely on the appearance of the curves. I'll try and find TSA's post from yesterday. He pitch shifted the sounds and you can clearly hear they are engineered sounds, not frequency bleed or static or randomness of any kind.
#21567
Posté 18 juin 2012 - 05:07
BatmanTurian wrote...
EpyonX3 wrote...
The sound stuff is interesting. But i think now we need to find some sources and some explanations as to why Shepard is the only one effected by this.
If The sound can cause ghost sightings, why doesn't everyone on earth and on the Normandy see something similar? We know Vega hears the hum but that's the extent. We also know that Vega at first is dealing with his own issues of letting people die to save intel that ended up being worthless. This could have been exploited by the reapers much like Shepard, yet we don't see Vega wanting to be friends with the reapers.
If the sound is being produced by the ship, wouldn't EDI pick up on this foreign sound pattern? Wouldn't the hum be heard by others all around the ship?
If the source is Shepard, then how is he broadcasting these sounds without having any reaper tech in his body? We know he doesn't because of Vendetta.
The only one I can agree with is Coates. Since he's the only character that admits to being isolated for three days and is making these sounds. But then why is Coates encouraging Shepard instead of agreeing with him about how worthless he is?
Again, an interesting find but it's not very useful until we get some solid sources.
EpyonX3 this is pretty solid. This is intentional extra work on Bioware's part. I know you are a doubter but even you have to admit this is pretty damning.
I do! I just want some sources of the sounds for the reasons stated above.
#21568
Posté 18 juin 2012 - 05:08
#21569
Posté 18 juin 2012 - 05:08
paxxton wrote...
You are obssessed with nuclear warfare!estebanus wrote...
Anyway, I just wanted to see what's going on. I'll be off again. There are a lot of peoples' pages on facebook that still need to be nuked!jk
Nah, it's because I lost a bet about nuclear deterrence.
I was playing a pen and paper game with some friends, and in the end, I nuked the entire world into oblivion because I had received false information about a soviet missile strike.
The person who lost the game had to nuke 50 facebook profiles, and I lost.
But yeah, I'm also interested by the idea of nuclear warfare, deterrence, and "nukes for peace!" Did you know that Ronald Reigan called one of the USA's nukes "Peacemaker?"
#21570
Posté 18 juin 2012 - 05:09
#21571
Posté 18 juin 2012 - 05:09
FFZero wrote...
Very well done Hellishfiend! Also thanks for adding me in the credits, feels good to have finally contributed something the indoc theory.
Also I've been finding even more instances of infra sound in the game, the ardat yakshi mission has quite a few, one of which is particularly interesting since there's no audible bass. Found a few from the Geth dreadnought mission, which isn't surprising, and found a few on the mission where you save the Cerberus scientists.
You're welcome, and thank you.
#21572
Posté 18 juin 2012 - 05:09
EpyonX3 wrote...
The sound stuff is interesting. But i think now we need to find some sources and some explanations as to why Shepard is the only one effected by this.
If The sound can cause ghost sightings, why doesn't everyone on earth and on the Normandy see something similar? We know Vega hears the hum but that's the extent. We also know that Vega at first is dealing with his own issues of letting people die to save intel that ended up being worthless. This could have been exploited by the reapers much like Shepard, yet we don't see Vega wanting to be friends with the reapers.
If the sound is being produced by the ship, wouldn't EDI pick up on this foreign sound pattern? Wouldn't the hum be heard by others all around the ship?
If the source is Shepard, then how is he broadcasting these sounds without having any reaper tech in his body? We know he doesn't because of Vendetta.
The only one I can agree with is Coates. Since he's the only character that admits to being isolated for three days and is making these sounds. But then why is Coates encouraging Shepard instead of agreeing with him about how worthless he is?
Again, an interesting find but it's not very useful until we get some solid sources.
Noone in Sheaprds crew has had the same proximity to Reapers and reapers artifacts as Shepard. As the only one has he been on every mission, as the only one did he spend two days near Object Rho and he is the one the Reapers are focusing on so it stands to reason Shepard is the only one seeing it because he is the most affected.
But maybe he is not the only one seeing things? Shepard dosent speak much of the kid he saw or his nightmares to the others in the crew, maybe they are experiencing similar things, but not speaking about it?
Modifié par Raistlin Majare 1992, 18 juin 2012 - 05:10 .
#21573
Posté 18 juin 2012 - 05:09
Humakt83 wrote...
After talking with Coates (you can't skip his dialog, very interesting)
To quote the VS: What the hell??
#21574
Posté 18 juin 2012 - 05:10
EpyonX3 wrote...
BatmanTurian wrote...
EpyonX3 wrote...
The sound stuff is interesting. But i think now we need to find some sources and some explanations as to why Shepard is the only one effected by this.
If The sound can cause ghost sightings, why doesn't everyone on earth and on the Normandy see something similar? We know Vega hears the hum but that's the extent. We also know that Vega at first is dealing with his own issues of letting people die to save intel that ended up being worthless. This could have been exploited by the reapers much like Shepard, yet we don't see Vega wanting to be friends with the reapers.
If the sound is being produced by the ship, wouldn't EDI pick up on this foreign sound pattern? Wouldn't the hum be heard by others all around the ship?
If the source is Shepard, then how is he broadcasting these sounds without having any reaper tech in his body? We know he doesn't because of Vendetta.
The only one I can agree with is Coates. Since he's the only character that admits to being isolated for three days and is making these sounds. But then why is Coates encouraging Shepard instead of agreeing with him about how worthless he is?
Again, an interesting find but it's not very useful until we get some solid sources.
EpyonX3 this is pretty solid. This is intentional extra work on Bioware's part. I know you are a doubter but even you have to admit this is pretty damning.
I do! I just want some sources of the sounds for the reasons stated above.
It's been mentioned that people who are in the process of indoctrination or are completely indoctrinated can act as broadcasting units for indoctrination. How this works, I don't know, but I'm guessing it's those nanides paxxton loves so much.
Also, Coates would encourage Shepard because the beam seems to be, with some of the evidence we've gathered, an indoctrination device. If he's working for the Reapers, he wants Shepard to come around to their point of view.
Modifié par BatmanTurian, 18 juin 2012 - 05:11 .
#21575
Posté 18 juin 2012 - 05:10




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