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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#22551
EpyonX3

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D.Sharrah wrote...


All the while completely ignoring the point of the post...that the "Final Hours" app may be wrong that the gameplay mechanic in question was never taken out...changed yes, but not taken out.  And if it wasn't taken out, does it then imply that IT is still on the table?

I am not claiming that anything is "true" or fact...simply postulating so that we may speculate and discuss.  If that was not clear, I do apologize.


Oh my bad. I didn't get that from your post.

I'd agree that the mechanic was changed, but seeing as that scene played out like any other dialog scene tells me that it was taken out.

#22552
SubAstris

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Raistlin Majare 1992 wrote...

SubAstris wrote...

Raistlin Majare 1992 wrote...

SubAstris wrote...

That dream IMO represents that even if Shepard thinks he has done enough, when he thinks everyone might be safe, the Reapers might come back and destroy everything that they have in time


You are not even trying anymore, are you? We are only heading towards the final battle with the Reapers, no one is safe before that battle is over and Shepard knows this, there is nothing about them coming back in the future...Shepard is heaidng towards the final battle with the intention of wiping the Reapers out once and for all it is never even considered or brought up that the Reapers might retreat and come back because eveyone is focusing on the war at hand, not the war that might come.


To be honest we don't know there will definitely be a final battle as sorts that will end the Reaper threat. Yes, we are amassing a fleet to save Earth in which we hope to save Earth and deal significant damage to Reaper forces, but I think it is obvious that that won't be the final battle. The Reapers could regain their strength and then assault Earth again


Lets see.

Majority of reaper forces gathered at Earth (according to Vendetta, which while we It distrust part of what it says should be perfectly fine for your Anti-IT) and we have gathered a fleet consisting of just about every single battle ready ship in the galaxy and is bringing it too Earth.

We win, majority of the Reapers are destroyed and considering their reproduction method it is safebet they wont get back to battle ready strength any time soon, we lose, no fleets left in the galaxy to oppose the reapers in any serius way.

So yes, the battle at Earth is the battle which decides the fate of the galaxy in every way.




I'm not anti-IT I'm trying to be objective as possible, considering explanations without it. I'm not saying it is not important, but to say it is the final battle, remembering that Liara said life in the galazy would be wiped out in about 100 years if the Reapers are going the way they are going, I think is a bit extreme. Other battles are going on elsewhere that also could prove important

#22553
Alex_Dur4and

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Hello everyone!

This may have been discussed more than once already. For that, I will excuse myself in advance as I have no intention of going through 900 pages of discussion on this topic!

I only wanted to bring up something that has always puzzled me. Something unanswered anywhere I've looked and that doesn't seems to receive the consideration it deserves...

The dreams!

What are they? What do they mean? What is the message behind them? Do they have any link to what the Racchni Queen was trying to tell us when we rescued her? Shepard's subconscious is clearely warning him that something is not right! And it seems to have something to do with... the little boy...

Is he real? Why so many caution signs around him at the start of the game? Why is he the catalyst at the end of the game and why can't we challenge him in discussion? Why is he responsible for the most important decision Shepard has to make?

Think about this for a second. I understand why so many people beleive in this theory. Myself, I don't know what to beleive anymore... But I know deep down inside that something is not right... This isn't over yet...

Modifié par Alex_Dur4and, 19 juin 2012 - 04:38 .


#22554
D.Sharrah

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paxxton wrote...

D.Sharrah wrote...

paxxton wrote...

Off-topic:

Holy duck! Did you see that!? I want that now!


Yes...me too!  Hopefully for the holidays!

Yeah, it might be out as soon as October when Windows 8 GA is planned.
 
GA - general availability to consumers


Yeah...this along with Win8, Win8 Phone and SkyGlass definetely has me excited!  I hope that they have some bundle deals where you can get the Surface along w/whatever the flagship phone for Win8 is going to be...

I then hope that we will hopefully finally get some imports for Windows devices for the Datapad App, Infiltrator, etc...

#22555
Vox Draco

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Hello, I'd like to ask a question about ME2. I don't know if it has any relevance to IT, and surely it was discussed to death already at some point, but if so then I have missed it....like so many other things! Posted Image

Harbinger's voice in ME2. Playing through it the first times I never thought much about it. I always assumed it is inside Shepard's mind and that nobody else actually heard it. That it was not "spoken" by Harbinger directly, but "projected" into my Shepards mind as well as to his collector-cronies?

At least I can't remember if anyone of the squaddies ever reacted to what he says, or comments on it. But then it is quite a long time ago I played ME2. Do they (the characters ingame) even mention Harbinger by name? He plops up so often and keeps mocking us, do the squaddies/Shepard/TIM ever refer to Harbinger at some point?

Maybe I had the totally wrong impression all along, but really, I always thought Harbinger spoke exclusively to Shepard in her head...which...makes me think...? if anyone can satisfy my curiousity, thanks in advance!Posted Image

#22556
SubAstris

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Alex_Dur4and wrote...

Hello everyone!

This may have been discussed more than once already. For that, I will excuse myself in advance as I have no intention of going through 901 pages of discussion on this topic!

I only wanted to bring up something that has always puzzled me. Something unanswered anywhere I've looked and that doesn't seems to receive the consideration it deserves...

The dreams!

What are they? What do they mean? What is the message behind them? Do they have any link to what the Racchni Queen was trying to tell us when we rescued her? Shepard's subconscious is clearely warning him that something is not right! And it seems to have something to do with... the little boy...

Is he real? Why so many caution signs around him at the start of the game? Why is he the catalyst at the end of the game and why can't we challenge him in discussion? Why is he responsible for the most important decision Shepard has to make?

Think about this for a second. I understand why so many people beleive in this theory. Myself, I don't know what to beleive anymore... But I know deep down that something is not right...



There are many questions, and reasonable arguments for both sides (at times). But make sure that your opinion is led by evidence and not a desire to see more DLC and a continuation of the ME franchsie

#22557
BleedingUranium

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Vox Draco wrote...

Hello, I'd like to ask a question about ME2. I don't know if it has any relevance to IT, and surely it was discussed to death already at some point, but if so then I have missed it....like so many other things! Posted Image

Harbinger's voice in ME2. Playing through it the first times I never thought much about it. I always assumed it is inside Shepard's mind and that nobody else actually heard it. That it was not "spoken" by Harbinger directly, but "projected" into my Shepards mind as well as to his collector-cronies?

At least I can't remember if anyone of the squaddies ever reacted to what he says, or comments on it. But then it is quite a long time ago I played ME2. Do they (the characters ingame) even mention Harbinger by name? He plops up so often and keeps mocking us, do the squaddies/Shepard/TIM ever refer to Harbinger at some point?

Maybe I had the totally wrong impression all along, but really, I always thought Harbinger spoke exclusively to Shepard in her head...which...makes me think...? if anyone can satisfy my curiousity, thanks in advance!Posted Image








Good question. I think the codex says that he's been heard talking, or rather, taunting people on all the worlds the Collectors hit, and that's how the Alliance knows he calls himself Harbinger.

#22558
D.Sharrah

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HellishFiend wrote...

Guys, if anyone would like to jump into the credits for my upcoming video, help me out a bit with this. This is a deep question that requires some thought to be put into the answer, so dont expect an easy-in. 

Ready? Here goes:

List what are, in your opinion, the primary subplots and themes in ME3 (specifically, with regard to the context of IT).
Next, link those subplots to their corresponding theme.
Finally, link those themes to their corresponding decision chamber choice (all 3 of them). 

I'm thinking we should have at least 1 or 2 subplots per theme, and 1 or 2 themes per decision chamber choice.

You dont have to provide every single one, but you have to come up with one I havent already thought of to get credit in the video, so please, the more you can come up with, the better!


Just thinking about the question you are asking makes my head hurt. Posted Image

That being said, great question!  Let me see if I can think of anything...hope that you are not looking for too much detail - cause if I do come up with anything it will be simple outline form.

#22559
HellishFiend

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Vox Draco wrote...

Hello, I'd like to ask a question about ME2. I don't know if it has any relevance to IT, and surely it was discussed to death already at some point, but if so then I have missed it....like so many other things! Posted Image

Harbinger's voice in ME2. Playing through it the first times I never thought much about it. I always assumed it is inside Shepard's mind and that nobody else actually heard it. That it was not "spoken" by Harbinger directly, but "projected" into my Shepards mind as well as to his collector-cronies?

At least I can't remember if anyone of the squaddies ever reacted to what he says, or comments on it. But then it is quite a long time ago I played ME2. Do they (the characters ingame) even mention Harbinger by name? He plops up so often and keeps mocking us, do the squaddies/Shepard/TIM ever refer to Harbinger at some point?

Maybe I had the totally wrong impression all along, but really, I always thought Harbinger spoke exclusively to Shepard in her head...which...makes me think...? if anyone can satisfy my curiousity, thanks in advance!Posted Image


This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 

Modifié par HellishFiend, 19 juin 2012 - 04:46 .


#22560
BleedingUranium

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SubAstris wrote...

Alex_Dur4and wrote...

Hello everyone!

This may have been discussed more than once already. For that, I will excuse myself in advance as I have no intention of going through 901 pages of discussion on this topic!

I only wanted to bring up something that has always puzzled me. Something unanswered anywhere I've looked and that doesn't seems to receive the consideration it deserves...

The dreams!

What are they? What do they mean? What is the message behind them? Do they have any link to what the Racchni Queen was trying to tell us when we rescued her? Shepard's subconscious is clearely warning him that something is not right! And it seems to have something to do with... the little boy...

Is he real? Why so many caution signs around him at the start of the game? Why is he the catalyst at the end of the game and why can't we challenge him in discussion? Why is he responsible for the most important decision Shepard has to make?

Think about this for a second. I understand why so many people beleive in this theory. Myself, I don't know what to beleive anymore... But I know deep down that something is not right...



There are many questions, and reasonable arguments for both sides (at times). But make sure that your opinion is led by evidence and not a desire to see more DLC and a continuation of the ME franchsie


I personally hope there are no more ME games, just an ME2 amount of DLC for 3, the series is good where it's at.

#22561
D.Sharrah

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Posting for new page...

D.Sharrah wrote...

Shameless self promotion...want to make sure that as many people as possible see this...

D.Sharrah wrote...

First...it looks like there was some good discussion after I went to bed last night...kudos to all involved. That being said, I am not going to try to read the pages I missed to try to catch up. Which means if what I bring up again in this post has been talked to death, I do apologize, And without further ado...

Last night I very briefly mentioned something that was bothering me about one of the things from the "Final Hours" App. It was a statement that suggested that during the final hours of production Bioware made a decision to pull th plug on a game mechanic that they had been working on. Of course I am referring to the idea that they were considering IT all along and they had a game mechanic where we the players would "lose control of Shepard". The app goes onto to say that they pulled the plug on this gameplay mechanic because they (Bioware) were having trouble finding a way to implement this along with their conventional dialogue system.

It would seem on the surface that this is a rather valid observation. And is often used by Anti-IT'ers as "evidence" that IT can't be true. As many have pointed out this is quite silly in its own right, because they are misinterperting what the app says. The app says that the game mechanic was scrapped - and they take that to mean that IT was scrapped. They are extrapolating from the given data to come to a conclusion, that may very well be wrong. And no matter what we say, they don't want to admit that they might be wrong. It could be enough to stop there, but I think this deserves more attention.

Getting back to the game mechanic being scrapped statement, is this true? This point is what I brought up last night - I asked if the confrontation with TIM could be viewed as an in game example of what this mechanic would look like. And the one answer that I saw (and again I apologize if there were more answers later), was maybe. I don't remember exactly who stated it (BatmanTurian?) or what the exact words were, but it was something like, "It was supposed to be Harbinger, but maybe they changed it to TIM". Again, this could be a fair enough point to stop, but if we do then we could miss how it actually fits into how they designed that sequence and the entire game.

First of all, assuming that we are right about IT and that the TIM confrontation is an example of the mechanic in question - then that sequence is about indoctrination. And when interperting what we see from the viewpoint, then TIM is not the one exerting control - but it is the Reapers (most likely Harbinger as the culprit who is doing the indoctrinating). Following IT, then we know what we perceive as TIM's space magic control of Shep - is actually the Reapers twisting Shep's perception in their attempt to indoctrinate him.

But were still not done. The app clearly states that the mechanic was tossed out of the game because Bioware was having trouble figuring out a way to implement the mechanic without compromising the dialogue system. What if rather than tossing out the "lose control" mechanic, they changed the dialogue system so that it would fit better? I know one of the big complaints when the game came out was the rampant use of auto-dialogue. People felt that it took control away from them, didn't give them the choice that they once had (and I don't think that those feelings are wrong). But what if it was done throughout the entire game, so that when we get to this watershed moment - it didn't stick out.

I know that we have tried to interpret all the pre-release clues in different ways - and I am not sure that we have them completely nailed down yet. But is it possible that the "red herring" is the "Final Hours" app? And that we were meant to misinterpret the information presented or take it for granted that it was "truth"...all so that we were thrown off the IT trail?

Sorry for the wall of text (hope that is formatted so it is an easier read). Please read and let me know what you think.



#22562
HellishFiend

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D.Sharrah wrote...

HellishFiend wrote...

Guys, if anyone would like to jump into the credits for my upcoming video, help me out a bit with this. This is a deep question that requires some thought to be put into the answer, so dont expect an easy-in. 

Ready? Here goes:

List what are, in your opinion, the primary subplots and themes in ME3 (specifically, with regard to the context of IT).
Next, link those subplots to their corresponding theme.
Finally, link those themes to their corresponding decision chamber choice (all 3 of them). 

I'm thinking we should have at least 1 or 2 subplots per theme, and 1 or 2 themes per decision chamber choice.

You dont have to provide every single one, but you have to come up with one I havent already thought of to get credit in the video, so please, the more you can come up with, the better!


Just thinking about the question you are asking makes my head hurt. Posted Image

That being said, great question!  Let me see if I can think of anything...hope that you are not looking for too much detail - cause if I do come up with anything it will be simple outline form.


Outline form is perfect, thanks!

#22563
EpyonX3

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SubAstris wrote...

Raistlin Majare 1992 wrote...

SubAstris wrote...

Raistlin Majare 1992 wrote...

SubAstris wrote...

That dream IMO represents that even if Shepard thinks he has done enough, when he thinks everyone might be safe, the Reapers might come back and destroy everything that they have in time


You are not even trying anymore, are you? We are only heading towards the final battle with the Reapers, no one is safe before that battle is over and Shepard knows this, there is nothing about them coming back in the future...Shepard is heaidng towards the final battle with the intention of wiping the Reapers out once and for all it is never even considered or brought up that the Reapers might retreat and come back because eveyone is focusing on the war at hand, not the war that might come.


To be honest we don't know there will definitely be a final battle as sorts that will end the Reaper threat. Yes, we are amassing a fleet to save Earth in which we hope to save Earth and deal significant damage to Reaper forces, but I think it is obvious that that won't be the final battle. The Reapers could regain their strength and then assault Earth again


Lets see.

Majority of reaper forces gathered at Earth (according to Vendetta, which while we It distrust part of what it says should be perfectly fine for your Anti-IT) and we have gathered a fleet consisting of just about every single battle ready ship in the galaxy and is bringing it too Earth.

We win, majority of the Reapers are destroyed and considering their reproduction method it is safebet they wont get back to battle ready strength any time soon, we lose, no fleets left in the galaxy to oppose the reapers in any serius way.

So yes, the battle at Earth is the battle which decides the fate of the galaxy in every way.




I'm not anti-IT I'm trying to be objective as possible, considering explanations without it. I'm not saying it is not important, but to say it is the final battle, remembering that Liara said life in the galazy would be wiped out in about 100 years if the Reapers are going the way they are going, I think is a bit extreme. Other battles are going on elsewhere that also could prove important


The thing is that if the crucible doesn't work then the galaxy threw the bulk of it's fleets at the reapers and lost. Those other battles will eventually be insignificant because they'll be over powered.

The best we could do if the crucible doesn't fire is greatly reduce the number of reapers left for the next cycle.

#22564
Raistlin Majare 1992

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SubAstris wrote...

I'm not anti-IT I'm trying to be objective as possible, considering explanations without it. I'm not saying it is not important, but to say it is the final battle, remembering that Liara said life in the galazy would be wiped out in about 100 years if the Reapers are going the way they are going, I think is a bit extreme. Other battles are going on elsewhere that also could prove important


Everything we have has been thrown into the fleet hitting the Reapers at Earth. By this point in the war almost all the major worlds have fallen and countless others have been stripped of any construction yards and fuel depots. In fact the progress reports on the battle of Palaven mention how the places the defending fleet can repair and refuel is getting fewer and fewer all the time.

If we dont win those remaining will lack facilities to create a new fleet and fuel to fly them with, that is if they can even craft a new fleet in time. The Reapers would need only a minimal force at a few key worlds to prevent any and all counter attacks purely by destroying any rebuilding or new ships facilities from Orbit.

Time needed to wipe us out does not equal time in which a counter attack is possible. Most of that time will probably be spent by the Reapers harvesting each world in turn or hunting down groups of survivors without anything posing a real threat against them.

If the Reapers are not defeated at earth no fleet macthing what we ahve gathered will ever have time or ressources to be constructed, no crew will have the same skill as what was lost and no admiral the experience. It is all or nothing at Earth.

#22565
Raistlin Majare 1992

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BleedingUranium wrote...

SubAstris wrote...

Alex_Dur4and wrote...

Hello everyone!

This may have been discussed more than once already. For that, I will excuse myself in advance as I have no intention of going through 901 pages of discussion on this topic!

I only wanted to bring up something that has always puzzled me. Something unanswered anywhere I've looked and that doesn't seems to receive the consideration it deserves...

The dreams!

What are they? What do they mean? What is the message behind them? Do they have any link to what the Racchni Queen was trying to tell us when we rescued her? Shepard's subconscious is clearely warning him that something is not right! And it seems to have something to do with... the little boy...

Is he real? Why so many caution signs around him at the start of the game? Why is he the catalyst at the end of the game and why can't we challenge him in discussion? Why is he responsible for the most important decision Shepard has to make?

Think about this for a second. I understand why so many people beleive in this theory. Myself, I don't know what to beleive anymore... But I know deep down that something is not right...



There are many questions, and reasonable arguments for both sides (at times). But make sure that your opinion is led by evidence and not a desire to see more DLC and a continuation of the ME franchsie


I personally hope there are no more ME games, just an ME2 amount of DLC for 3, the series is good where it's at.


I hope for more, but maybe with a different direction. A real time strategy game like Sins of a Solar Empire could work well if sprinkled in with some good cutscenes and even choices if you ask me.

#22566
Alex_Dur4and

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SubAstris wrote...

Alex_Dur4and wrote...

Hello everyone!

This may have been discussed more than once already. For that, I will excuse myself in advance as I have no intention of going through 901 pages of discussion on this topic!

I only wanted to bring up something that has always puzzled me. Something unanswered anywhere I've looked and that doesn't seems to receive the consideration it deserves...

The dreams!

What are they? What do they mean? What is the message behind them? Do they have any link to what the Racchni Queen was trying to tell us when we rescued her? Shepard's subconscious is clearely warning him that something is not right! And it seems to have something to do with... the little boy...

Is he real? Why so many caution signs around him at the start of the game? Why is he the catalyst at the end of the game and why can't we challenge him in discussion? Why is he responsible for the most important decision Shepard has to make?

Think about this for a second. I understand why so many people beleive in this theory. Myself, I don't know what to beleive anymore... But I know deep down that something is not right...



There are many questions, and reasonable arguments for both sides (at times). But make sure that your opinion is led by evidence and not a desire to see more DLC and a continuation of the ME franchsie


Smart words indeed...

I've already made my share of speculations and analysis. At one point, I was even convinced in the indoctrination attempt on Shepard at the end of the game. But then, I've seen so many solid facts crush this theory. It seems to be more and more unlikely that it will be true... But something still doesn't feel right...

My opinion is based on personnal observation, research and, yes, gutt feeling! Something is wrong and it doesn't seem to be over... yet...

Modifié par Alex_Dur4and, 19 juin 2012 - 05:01 .


#22567
paxxton

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[quote]D.Sharrah wrote...

Posting for new page...

[quote]D.Sharrah wrote...

Shameless self promotion...want to make sure that as many people as possible see this...

[quote]D.Sharrah wrote...

First...it looks like there was some good discussion after I went to bed last night...kudos to all involved. That being said, I am not going to try to read the pages I missed to try to catch up. Which means if what I bring up again in this post has been talked to death, I do apologize, And without further ado...

Last night I very briefly mentioned something that was bothering me about one of the things from the "Final Hours" App. It was a statement that suggested that during the final hours of production Bioware made a decision to pull th plug on a game mechanic that they had been working on. Of course I am referring to the idea that they were considering IT all along and they had a game mechanic where we the players would "lose control of Shepard". The app goes onto to say that they pulled the plug on this gameplay mechanic because they (Bioware) were having trouble finding a way to implement this along with their conventional dialogue system.

It would seem on the surface that this is a rather valid observation. And is often used by Anti-IT'ers as "evidence" that IT can't be true. As many have pointed out this is quite silly in its own right, because they are misinterperting what the app says. The app says that the game mechanic was scrapped - and they take that to mean that IT was scrapped. They are extrapolating from the given data to come to a conclusion, that may very well be wrong. And no matter what we say, they don't want to admit that they might be wrong. It could be enough to stop there, but I think this deserves more attention.

Getting back to the game mechanic being scrapped statement, is this true? This point is what I brought up last night - I asked if the confrontation with TIM could be viewed as an in game example of what this mechanic would look like. And the one answer that I saw (and again I apologize if there were more answers later), was maybe. I don't remember exactly who stated it (BatmanTurian?) or what the exact words were, but it was something like, "It was supposed to be Harbinger, but maybe they changed it to TIM". Again, this could be a fair enough point to stop, but if we do then we could miss how it actually fits into how they designed that sequence and the entire game.

First of all, assuming that we are right about IT and that the TIM confrontation is an example of the mechanic in question - then that sequence is about indoctrination. And when interperting what we see from the viewpoint, then TIM is not the one exerting control - but it is the Reapers (most likely Harbinger as the culprit who is doing the indoctrinating). Following IT, then we know what we perceive as TIM's space magic control of Shep - is actually the Reapers twisting Shep's perception in their attempt to indoctrinate him.

But were still not done. The app clearly states that the mechanic was tossed out of the game because Bioware was having trouble figuring out a way to implement the mechanic without compromising the dialogue system. What if rather than tossing out the "lose control" mechanic, they changed the dialogue system so that it would fit better? I know one of the big complaints when the game came out was the rampant use of auto-dialogue. People felt that it took control away from them, didn't give them the choice that they once had (and I don't think that those feelings are wrong). But what if it was done throughout the entire game, so that when we get to this watershed moment - it didn't stick out.

I know that we have tried to interpret all the pre-release clues in different ways - and I am not sure that we have them completely nailed down yet. But is it possible that the "red herring" is the "Final Hours" app? And that we were meant to misinterpret the information presented or take it for granted that it was "truth"...all so that we were thrown off the IT trail?

Sorry for the wall of text (hope that is formatted so it is an easier read). Please read and let me know what you think. [/quote]
[/quote]

[/quote]
[/quote]
You're a repost master today. Posted Image I agree that basically what we see is very similar to what they originally wanted to achieve. It always seemed strange to me that they considered that gameplay mechanic troublesome because honestly most cutscenes in Mass Effect are made that way (we have limited control over Shepard). Taking it one step further is not something that can't be done (either as a cutscene with dialogue choices or as a movie that unfolds according to your previous choices during the game). Though I think it's a bit far-fetched to suggest they changed the WHOLE dialogue system for a single scene. More so, that the change is for the worse not for the better (but perhaps they wanted to make ME3 more movie-like anyway)

Modifié par paxxton, 19 juin 2012 - 05:03 .


#22568
Vox Draco

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HellishFiend wrote...
This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 


So...there really isn't any "clarification" yet on this? Not even in the DLCs? When Anderson (or was it Hackett?) announced Harbinger is coming...then how does he know his name, actually? Is Harbinger ever brought up since the end of ME2 up to the end in ME3? I can't remember, but then I played ME3 only once three months ago...

#22569
EpyonX3

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Vox Draco wrote...

HellishFiend wrote...
This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 


So...there really isn't any "clarification" yet on this? Not even in the DLCs? When Anderson (or was it Hackett?) announced Harbinger is coming...then how does he know his name, actually? Is Harbinger ever brought up since the end of ME2 up to the end in ME3? I can't remember, but then I played ME3 only once three months ago...


To be fair, they could have gotten the name from Shepard's reports. But then again, according to Vega, the Alliance had a few run ins with the collectors as well so he may have announced it then as well.

#22570
TSA_383

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Some more stuff just turned up for my soon-to-be-N7-themed PC :D

Ended up selling the enermax PSU before it even turned up - got this stuff super-cheap instead:
Posted Image

Had to put a cable-tie on GPU0 so that it wasn't getting starved of precious, precious air...
Posted Image

And this is how it looks! Pretty sweet so far:
Posted Image

Not bad performance either - Second place globally in SiSoft Sandra's GPU test:
Posted Image

That's all, I'll stop dragging us off-topic now ;)

#22571
HellishFiend

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Vox Draco wrote...

HellishFiend wrote...
This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 


So...there really isn't any "clarification" yet on this? Not even in the DLCs? When Anderson (or was it Hackett?) announced Harbinger is coming...then how does he know his name, actually? Is Harbinger ever brought up since the end of ME2 up to the end in ME3? I can't remember, but then I played ME3 only once three months ago...


No clarification at all, unless I'm forgetting something. But if I am, I'm sure someone will point it out when they notice these posts. 

Anderson and Hackett know about Shepard's dialog with Harbinger secondhand, because Shepard told them. We cant use Anderson's awareness of Harbinger as evidence because of that. 

But you raise another point that I personally feel lends itself as a narrative hint towards IT: Harbinger, who was set up to be the primary antagonist of the overarching plot by ME2, is entirely absent until the climax of ME3. Normally that is an unwise narrative move unless it serves a point of some kind, which without IT, it doesnt. 

#22572
TSA_383

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HellishFiend wrote...

Vox Draco wrote...

HellishFiend wrote...
This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 


So...there really isn't any "clarification" yet on this? Not even in the DLCs? When Anderson (or was it Hackett?) announced Harbinger is coming...then how does he know his name, actually? Is Harbinger ever brought up since the end of ME2 up to the end in ME3? I can't remember, but then I played ME3 only once three months ago...


No clarification at all, unless I'm forgetting something. But if I am, I'm sure someone will point it out when they notice these posts. 

Anderson and Hackett know about Shepard's dialog with Harbinger secondhand, because Shepard told them. We cant use Anderson's awareness of Harbinger as evidence because of that. 

But you raise another point that I personally feel lends itself as a narrative hint towards IT: Harbinger, who was set up to be the primary antagonist of the overarching plot by ME2, is entirely absent until the climax of ME3. Normally that is an unwise narrative move unless it serves a point of some kind, which without IT, it doesnt. 


Unless I'm missing something obvious... How would Anderson/Hackett know which reaper was Harbinger?

#22573
HellishFiend

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2nd place globally? Jeez, well done TSA!

#22574
EpyonX3

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TSA_383 wrote...

Some more stuff just turned up for my soon-to-be-N7-themed PC :D

Ended up selling the enermax PSU before it even turned up - got this stuff super-cheap instead:
Posted Image

Had to put a cable-tie on GPU0 so that it wasn't getting starved of precious, precious air...
Posted Image

And this is how it looks! Pretty sweet so far:
Posted Image

Not bad performance either - Second place globally in SiSoft Sandra's GPU test:
Posted Image

That's all, I'll stop dragging us off-topic now ;)


So how many organs did you sell to get that? lol

Good job though I'm sure it will crush anything you give it.

#22575
HellishFiend

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TSA_383 wrote...

HellishFiend wrote...

Vox Draco wrote...

HellishFiend wrote...
This is an excellent question and personally one I have been hoping to receive an answer to in the EC. Neither ME2 nor 3 clarifies this point. We never receive any evidence to indicate that anyone other than Shepard has ever communicated with Harbinger. To make it further suspicious, rewatch the scene with the Rannoch Reaper and watch how the camera vibrates and pulses when the Reaper is speaking to you. In addition, a character (usually Tali) will walk up behind Shepard during the scene, but the camera is careful to NOT show the Reaper in that shot. The camera never shows anyone but Shepard and the Reaper in the same shot while they are conversing. Could possibly be a hint that the conversation is not happening verbally. 


So...there really isn't any "clarification" yet on this? Not even in the DLCs? When Anderson (or was it Hackett?) announced Harbinger is coming...then how does he know his name, actually? Is Harbinger ever brought up since the end of ME2 up to the end in ME3? I can't remember, but then I played ME3 only once three months ago...


No clarification at all, unless I'm forgetting something. But if I am, I'm sure someone will point it out when they notice these posts. 

Anderson and Hackett know about Shepard's dialog with Harbinger secondhand, because Shepard told them. We cant use Anderson's awareness of Harbinger as evidence because of that. 

But you raise another point that I personally feel lends itself as a narrative hint towards IT: Harbinger, who was set up to be the primary antagonist of the overarching plot by ME2, is entirely absent until the climax of ME3. Normally that is an unwise narrative move unless it serves a point of some kind, which without IT, it doesnt. 


Unless I'm missing something obvious... How would Anderson/Hackett know which reaper was Harbinger?


Shepard was holding a datapad with Harbinger specs on it at the end of ME2, and we see TIM looking at those same Harbinger specs in ME3 (which is weird because he looks nothing like that in ME3), so unless we assume that was partially hallucinated, we cant draw conclusions from it. It is still suspect, dont get me wrong, but I'm hesitant to draw conclusions because they wouldnt be heavily supported.

But if I'm just spouting speculations, I'd say its possible that the fact that Harbinger looks so different when we see him in ME3 is because he isnt the real Harbinger, and the specs we see at the end of ME2 and during ME3 are what the real Harbinger looks like. 

The other possibility would be that the specs are a shared hallucination by Shep + TIM, and the Harbinger we see is the real one. In that scenario, Anderson's awareness of Harbinger becomes a lie, which is essentially proof that he's indoctrinated. 

Modifié par HellishFiend, 19 juin 2012 - 05:11 .