Aller au contenu

Photo

Was the Ending a Hallucination? - Indoctrination Theory Mark II!


55528 réponses à ce sujet

#23301
TSA_383

TSA_383
  • Members
  • 2 013 messages

MaximizedAction wrote...

Btw, BW uploaded new wallpapers on masseffect.bioware.com/images/wallpapers/ and the last pic is one that was already posted here in a smaller version by someone else.
The remark by that person was, that it had this stylistic presentation as if Shepard was on the Reapers side:


Posted Image

Another funny thing that got my hopes up too early was that I thought the lights on the Reapers were green. But it's only the sidelight, the other lights are still blue. So close...

But still, the choice for the cover is always Shepard with the Reapers in the background.
It might be because this is now the standard cover for generic FPS games.
On the other hand, we always had at least two of Shep's teammates on the two previous games' covers. But here it's only Shepard, the Reapers and the whole world.

It does make me think...


Reapers - Blue/Green
Shepard - Red

Well gee Watson, let me think about this for a moment :lol:

#23302
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

MaximizedAction wrote...

It was linked yesterday by the masseffect twitter account:
"We added a new section for screenshots, wallpaper, and concept art on the website! [...]"

So, that particular pic is probably concept art. It's also the same Shepard from the Twitter acount's background. But one cannot deny, that his eyes also seem a bit reddish. Which of course would fit for a Renegade Shep.

Who's to say that Shepard's red eyes are an entirely different phenomenon than TIM's/Saren's? BioWare made it beautifully subtle and never outright had any character say what the eyes meant (that's also natural for people not to ask). It's only in the Evolution comic that TIM's eyes get the blue shine after he's caught by the Reaper artifact.

Shepard got caught in the Prothean artifact, however got his Toarminataah eyes only after having been rebuilt by Cerberus. So those red eyes (and upside down version's of TIM's) have got to be symbolic for something -- if not for making TIM Shep's literal anatagonist.
It's one of those things that remained unanswered throughout ME3.


Yeah, on that aspect, I've actually been tossing the idea around in my head that part of the reason BW set up ME2 the way they did (with regard to Shep's appearance) might be intended to symbolize whether or not he is willing to try hard enough to overcome his.... counterproductive tendencies.  

If he does too many renegade things, he starts to take on a far more synthetic appearance. Just to make him look the part of being renegade? Perhaps. But it could also be symbolic. Also, if you do an in depth analysis of the morals and motives behind most of the larger Renegade actions throughout the trilogy, many of them could be construed as being aligned with Reaper morals and philosophies rather than organic. 

I used to just associate Renegade actions with pragmatism/ruthlessness, but there might be more to it than that. 

Modifié par HellishFiend, 20 juin 2012 - 04:35 .


#23303
paxxton

paxxton
  • Members
  • 8 445 messages
Notice the red light cast at Shepard. Eyes usually reflect light. They aren't all red, btw.

EDIT: I looked closely. They aren't red at all. Just a really really slight reddish tint (probably from the light cast).

Modifié par paxxton, 20 juin 2012 - 04:41 .


#23304
BansheeOwnage

BansheeOwnage
  • Members
  • 11 290 messages

MaximizedAction wrote...

But still, the choice for the cover is always Shepard with the Reapers in the background.
It might be because this is now the standard cover for generic FPS games.
On the other hand, we always had at least two of Shep's teammates on the two previous games' covers. But here it's only Shepard, the Reapers and the whole world.

It does make me think...


A possible reason for not including squadmates: Most of them can die in ME2, Javik is DLC, and EDI is a minor spoiler. That leaves James, Virmire survivor, and Liara I think. Though Liara/Virmire survivor could work.

http://www.plughead....ss-Effect-3.jpg

#23305
TSA_383

TSA_383
  • Members
  • 2 013 messages
By the way, on my new playthrough I'm doing each of the dream sequences without music and videoing for the purposes of speculation etc, also trying to explore a bit.
Got through the first one last night, so will encode and upload shortly.

#23306
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

BansheeOwnage wrote...

MaximizedAction wrote...

But still, the choice for the cover is always Shepard with the Reapers in the background.
It might be because this is now the standard cover for generic FPS games.
On the other hand, we always had at least two of Shep's teammates on the two previous games' covers. But here it's only Shepard, the Reapers and the whole world.

It does make me think...


A possible reason for not including squadmates: Most of them can die in ME2, Javik is DLC, and EDI is a minor spoiler. That leaves James, Virmire survivor, and Liara I think. Though Liara/Virmire survivor could work.

http://www.plughead....ss-Effect-3.jpg


I LOVE this teaser pic. All the emotions are so well portrayed here. But this seems to have too little action going on in the cover.
But, still more emotions and team spirit than on the original cover.

#23307
UrgentArchengel

UrgentArchengel
  • Members
  • 2 392 messages

umadcommander wrote...

not a big fan of cronos and earth being a dream, all the weirdness could be shepard starting the indoctrination but not actually fully hallucinating until the citadel part


Not a dream, but a hallucination.  He's fully awake, but is starting to go into happy land.

#23308
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

TSA_383 wrote...

By the way, on my new playthrough I'm doing each of the dream sequences without music and videoing for the purposes of speculation etc, also trying to explore a bit.
Got through the first one last night, so will encode and upload shortly.

If you want just the sounds, why don't you extract them?

#23309
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

MaximizedAction wrote...

BansheeOwnage wrote...

MaximizedAction wrote...

But still, the choice for the cover is always Shepard with the Reapers in the background.
It might be because this is now the standard cover for generic FPS games.
On the other hand, we always had at least two of Shep's teammates on the two previous games' covers. But here it's only Shepard, the Reapers and the whole world.

It does make me think...


A possible reason for not including squadmates: Most of them can die in ME2, Javik is DLC, and EDI is a minor spoiler. That leaves James, Virmire survivor, and Liara I think. Though Liara/Virmire survivor could work.

http://www.plughead....ss-Effect-3.jpg


I LOVE this teaser pic. All the emotions are so well portrayed here. But this seems to have too little action going on in the cover.
But, still more emotions and team spirit than on the original cover.


I kinda think the ones showing Shepard alone make more sense. After all, regarding the toughest challenges of the game, Shepard always "stands alone". 

#23310
HellishFiend

HellishFiend
  • Members
  • 5 546 messages
edit: nevermind, not worth it.

Modifié par HellishFiend, 20 juin 2012 - 05:02 .


#23311
TSA_383

TSA_383
  • Members
  • 2 013 messages

MegumiAzusa wrote...

TSA_383 wrote...

By the way, on my new playthrough I'm doing each of the dream sequences without music and videoing for the purposes of speculation etc, also trying to explore a bit.
Got through the first one last night, so will encode and upload shortly.

If you want just the sounds, why don't you extract them?

Because I want context for where things are used ;)

Also, I may be reading too much into this, but it looks awfully like the EC is done or near-done:
https://twitter.com/#!/gamblemike

#23312
Rosewind

Rosewind
  • Members
  • 1 801 messages
COOOOOOOOOKIE!!!!

#23313
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

TSA_383 wrote...

MegumiAzusa wrote...

TSA_383 wrote...

By the way, on my new playthrough I'm doing each of the dream sequences without music and videoing for the purposes of speculation etc, also trying to explore a bit.
Got through the first one last night, so will encode and upload shortly.

If you want just the sounds, why don't you extract them?

Because I want context for where things are used ;)

Also, I may be reading too much into this, but it looks awfully like the EC is done or near-done:
https://twitter.com/#!/gamblemike


I'd wager that it is. But since its DLC, they have to put it through all sorts of certification before they can release it. Still, I wonder if the fact that they havent issued a release date yet means theyre going to do a quick announce/release like they do with the MP DLC. 

#23314
masster blaster

masster blaster
  • Members
  • 7 278 messages

TSA_383 wrote...

MaximizedAction wrote...

Btw, BW uploaded new wallpapers on masseffect.bioware.com/images/wallpapers/ and the last pic is one that was already posted here in a smaller version by someone else.
The remark by that person was, that it had this stylistic presentation as if Shepard was on the Reapers side:


Posted Image

Another funny thing that got my hopes up too early was that I thought the lights on the Reapers were green. But it's only the sidelight, the other lights are still blue. So close...

But still, the choice for the cover is always Shepard with the Reapers in the background.
It might be because this is now the standard cover for generic FPS games.
On the other hand, we always had at least two of Shep's teammates on the two previous games' covers. But here it's only Shepard, the Reapers and the whole world.

It does make me think...


Reapers - Blue/Green
Shepard - Red

Well gee Watson, let me think about this for a moment :lol:


I remeber Casey said to watch out for clues about what happened at the end by pics, gameplay, and tweet's.

So if he is telling the trueth then the red ending is on SHepard's side because he his glowing red with his omitool blade, while the Reapers lights are blue, and green plus the Reapers themself look like blue, while the clouds look greenish.

#23315
HellishFiend

HellishFiend
  • Members
  • 5 546 messages
 Operation Savage

Chris Priestly wrote...


Posted Image

Description:
With so many planets conquered in Council space, we are relying on material support from the Terminus Systems. Eliminating risks to our supply line is a top priority. 

Allied Goal: Eliminate 7,000,000 trooper-level enemies: Cerberus Assault Trooper, Husks, Cannibals, Geth Troopers
Squad Goal: Extraction on any difficulty with the squad using a mix of krogan, vorcha, or batarian classes
Special Circumstance: None
Squad Goal Success: Squad awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack

Operation begins at 6pm PST Friday June 22
Operation ends at 5am PST Monday June 24
Reward packs, if successful, will be sent out starting 5pm Tuesday June 25



:devil:

 

Modifié par HellishFiend, 20 juin 2012 - 05:12 .


#23316
BansheeOwnage

BansheeOwnage
  • Members
  • 11 290 messages

HellishFiend wrote...

Operation begins at 6pm PST Friday June 22
Operation ends at 5am PST Monday June 24
Reward packs, if successful, will be sent out starting 5pm Tuesday June 25



:devil:

 

Looks cool but isn't the 25th a monday?

#23317
HellishFiend

HellishFiend
  • Members
  • 5 546 messages
Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.

#23318
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

BansheeOwnage wrote...

Looks cool but isn't the 25th a monday?


Yeah, I'm sure he meant the 26th...

#23319
BansheeOwnage

BansheeOwnage
  • Members
  • 11 290 messages

HellishFiend wrote...

Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.


Not sure. We do know we're past thessia now though. Also, holy melee!

#23320
masster blaster

masster blaster
  • Members
  • 7 278 messages

HellishFiend wrote...

Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.


Maye. Wait maybe the reason why they are doing operations is because the rate of how many missons we succed in depends on the total endings it's self. Think about it why would they let your MP characters go into the story line if they are not going to see them fight in the battle at Earth and why do they let us name our characters even though we don't seee there name. Plus when Shepard wakes up Bioware way us our Mp characters that we promoted to help retrive Shepard from enemy lines or they will support hammer in varies spots.

also remember when you have to go back to earth all the systems were overrun by the reapers, so maybe by doing the operation Savage we can retake back the council space or just I don't know.

Modifié par masster blaster, 20 juin 2012 - 05:26 .


#23321
BansheeOwnage

BansheeOwnage
  • Members
  • 11 290 messages

masster blaster wrote...

HellishFiend wrote...

Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.


Maye. Wait maybe the reason why they are doing operations is because the rate of how many missons we succed in depends on the total endings it's self. Think about it why would they let your MP characters go into the story line if they are not going to see them fight in the battle at Earth and why do they let us name our characters even though we don't seee there name. Plus when Shepard wakes up Bioware way us our Mp characters that we promoted to help retrive Shepard from enemy lines or they will support hammer in varies spots.


A nice thought but I highly doubt our characters' names will be in SP.

#23322
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

masster blaster wrote...

HellishFiend wrote...

Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.


Maye. Wait maybe the reason why they are doing operations is because the rate of how many missons we succed in depends on the total endings it's self. Think about it why would they let your MP characters go into the story line if they are not going to see them fight in the battle at Earth and why do they let us name our characters even though we don't seee there name. Plus when Shepard wakes up Bioware way us our Mp characters that we promoted to help retrive Shepard from enemy lines or they will support hammer in varies spots.


That would be really cool if they could tie MP into SP so profoundly. Not sure how they could do it without pissing off even more SP-only players than they already have, though...

Still, I personally think it would be nice!:D

#23323
estebanus

estebanus
  • Members
  • 5 987 messages

Modifié par estebanus, 20 juin 2012 - 05:33 .


#23324
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

HellishFiend wrote...

Anyone have thoughts as to how Savage could tie in to SP? The "with so many planets conquered in Council space" bit implies they are deep into the storyline, but it is vague.

Arias mercenaries?

#23325
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

BansheeOwnage wrote...

A nice thought but I highly doubt our characters' names will be in SP.


I hope they arent. I've promoted so many that I eventually just started mashing letters on the xbox guide and ended up with names like 77777uuuuuut. <_<