Aller au contenu

Photo

Was the Ending a Hallucination? - Indoctrination Theory Mark II!


55528 réponses à ce sujet

#23451
masster blaster

masster blaster
  • Members
  • 7 278 messages

masster blaster wrote...

paxxton wrote...

Naruana wrote...

masster blaster wrote...

paxxton wrote...

BansheeOwnage wrote...

paxxton wrote...

BansheeOwnage wrote...

Naruana wrote...

So I thought of something that could possibly support, or at least point to, the IT. Why does Bioware give us the option to replay the entire final scene? We never had this ability in any of the other games; you can't confront Saren over and over or storm the Collector base, not unless you save manually. So why would they build in this option in ME3? So we can see what happens with the other choices? There really is no difference, even they must have realized that. Or is it so we can replay those final moments and examine them closely? Are they giving us the chance to investigate the IT?


I really like this.Posted Image To add to it, another reason for this could be that when people figured out what was actually happening the could redo the ending without having to replay the game.

Actually, in ME2 you always have the ability to restart the current mission by loading a special save. The same is with ME1.


I said replay the ending. Not just the last mission (which is Citadel: The Return is it not?) This would also fit the current thinking that Cronos station is the start of waking-dreams.


But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Don't forget if you save the Collector base you can become a Reaper.

What?

With low EMS and CB saved in ME2 you only get the Control ending. It is described in the game files as BecomeAReaper.


Yes that was what I was talking about Church.


Also if you read the Collector editon of ME3 then it gives you the end tipes about what happens at the end of any chocies, which is fun because it says the red ending IS WHERE SHEPARD LIVES in out of any ending ..

#23452
paxxton

paxxton
  • Members
  • 8 445 messages

masster blaster wrote...

paxxton wrote...

?


Oh I remember now  Clevernoob um was talking about something about the God child just being a recreation of Harby and was using pure logic to persuade Shepard/us into picking what it wanted, and used Saren, and Tim  as a way to luer Shepard into chocing their chocie that they made during the final trial of the game.

Yes, this is the premise of IT. Starchild tries to lure Shepard into making the wrong choice.

#23453
paxxton

paxxton
  • Members
  • 8 445 messages

masster blaster wrote...

masster blaster wrote...

paxxton wrote...

Naruana wrote...

masster blaster wrote...

paxxton wrote...

But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Don't forget if you save the Collector base you can become a Reaper.

What?

With low EMS and CB saved in ME2 you only get the Control ending. It is described in the game files as BecomeAReaper.


Yes that was what I was talking about Church.


Also if you read the Collector editon of ME3 then it gives you the end tipes about what happens at the end of any chocies, which is fun because it says the red ending IS WHERE SHEPARD LIVES in out of any ending ..

You didn't read it before playing ME3 for the first time, did you? Posted Image

Modifié par paxxton, 20 juin 2012 - 10:33 .


#23454
masster blaster

masster blaster
  • Members
  • 7 278 messages

paxxton wrote...

masster blaster wrote...

paxxton wrote...

?


Oh I remember now  Clevernoob um was talking about something about the God child just being a recreation of Harby and was using pure logic to persuade Shepard/us into picking what it wanted, and used Saren, and Tim  as a way to luer Shepard into chocing their chocie that they made during the final trial of the game.

Yes, this is the premise of IT. Starchild tries to lure Shepard into making the wrong choice.


Ya but Crab I can't explain it but ow You just have to watch it again.

#23455
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

masster blaster wrote...

paxxton wrote...

?


Oh I remember now  Clevernoob um was talking about something about the God child just being a recreation of Harby and was using pure logic to persuade Shepard/us into picking what it wanted, and used Saren, and Tim  as a way to luer Shepard into chocing their chocie that they made during the final trial of the game.


When did he use Saren to lure Shep into particular choices?

#23456
masster blaster

masster blaster
  • Members
  • 7 278 messages
[quote]paxxton wrote...

[quote]masster blaster wrote...

[quote]masster blaster wrote...

[quote]paxxton wrote...

[quote]Naruana wrote...

[quote]masster blaster wrote...

[quote]paxxton wrote...

[quote]BansheeOwnage wrote...

[quote]paxxton wrote...

[quote]BansheeOwnage wrote...

[quote]Naruana wrote...

So I thought of something that could possibly support, or at least point to, the IT. Why does Bioware give us the option to replay the entire final scene? We never had this ability in any of the other games; you can't confront Saren over and over or storm the Collector base, not unless you save manually. So why would they build in this option in ME3? So we can see what happens with the other choices? There really is no difference, even they must have realized that. Or is it so we can replay those final moments and examine them closely? Are they giving us the chance to investigate the IT?[/quote]

I really like this.Posted Image To add to it, another reason for this could be that when people figured out what was actually happening the could redo the ending without having to replay the game.[/quote]
Actually, in ME2 you always have the ability to restart the current mission by loading a special save. The same is with ME1.[/quote]

I said replay the ending. Not just the last mission (which is Citadel: The Return is it not?) This would also fit the current thinking that Cronos station is the start of waking-dreams.[/quote]

But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.
[/quote]

Don't forget if you save the Collector base you can become a Reaper.

[/quote]
What?

[/quote]
With low EMS and CB saved in ME2 you only get the Control ending. It is described in the game files as BecomeAReaper.[/quote]

Yes that was what I was talking about Church.

[/quote]

Also if you read the Collector editon of ME3 then it gives you the end tipes about what happens at the end of any chocies, which is fun because it says the red ending IS WHERE SHEPARD LIVES in out of any ending ..

[/quote]
You didn't read it before playing ME3 for the first time, did you? Posted Image[/quote]


No after wathing five years for it all to end I did not want the end to be spoild by reading it, and I just wanted to kill all the Reapers once and for all.:lol:

#23457
ZerebusPrime

ZerebusPrime
  • Members
  • 1 631 messages
Continuing my second playthrough following replaying ME1 and ME2.

I'm in the rescue the Cerberus scientists mission.  From the datapad memos found here and from talking to Dr. Brynn Cole, we can figure out some of what Cerberus was researching (note: in this playthrough I gave Cerberus the Collector Base, which may or may not have an impact on this part since the scientists all said they were working on Collector tech).

Brynn says that she had been researching how the Reapers communicated with the Collectors.  

Jacob, when asked, makes a point of saying that the Illusive Man had become obsessed with Indoctrination.

The two relevant memos are: 

Personal Log: Damini Sengupta

Attempts are ongoing at figuring out what the end product of our research was meant for. While it is obvious that the delivery system was to be implant-reliant, with evident neurological applications, many questions remain as of yet unanswered. The loss of Dr. Horace Armstrong in particular is hindering our efforts to speedily reconstruct the nature of the Illusive Man's goals. We have several parts of the whole, which lead us to chilling conclusions. But we are nowhere near figuring out what said whole might be--and that is what scares me the most. 


And

Private Message
From: Horace
To: Brynn

Bryn, I don't like this. I've managed to get eyes on some of the research the others were doing, and I'm getting a sense of a big picture here beyond anything we could have imagined. In our worse nightmares kind of imagined.

I'm going to start sabotaging my work. That's how bad it is. We need to meet up and talk. ASAP.

H. 


Now, Horace is dead.  He was the only one to figure out what exactly the Illusive Man was up to and apparently it scared the heebeebejeebies out of him.  Horace also seems to be the start of the disappearances that led Brynn to leave, as opposed to one of the other scientists who went "wait a minute, the research staff is dropping like flies..."  Whatever Horace figured out, it scared him badly enough that he thought he needed to sabotage regardless of the personal danger involved in crossing the Illusive Man.

So that got me thinking... what scared Horace?  What was this implant going to do?

Could it be an implant that sends Reaper signals to your brain?  Probably not just, because such an implant would be useless to Cerberus outside of limited research applications.  Ok, so how about an implant that allows one to override the signals sent to husks like the Collectors and control them with one's own mind?  Well, that's not scary either.  Point of fact, it'd be useful in fighting the Reapers.  Horace wouldn't up and run over something like that.  

So what about a human to human mind melting implant of doom like TIM seems to use to control Shepard and Anderson in the final confrontation?  Well, that doesn't fit.  It wouldn't use the override signal found on Horizon (unless both Shepard AND Anderson are taking all their orders from a Reaper indoc signal, which goes beyond the scope of indoctrination).  We've ruled this one out time and time again.  It makes no sense.

Ok, what about an implant that allows one to turn Cerberus troopers into indoctrinated drones loyal to a Cerberus control signal?  That might make Horace up and leave if he realizes the scope of Cerberus' military goals in ME3, which requires the forceful implantation and indoctrination of hundreds if not thousands of humans.  Bingo.  Bravo.  There it is...  Except... it doesn't seem to fit the timeline.  It's stated that the scientists were working on tech gathered from the Collector Base.  I do believe in the Priority: Cerberus HQ mission it states that Cerberus was already prepping its implanted, indoctrinated military during the events of Mass Effect 2 (presumably with tech recovered from Sovereign).  Some Collector tech may be present in Cerberus troopers, but the research behind this final, special implant seems to come later.

Whatever scary implant technology this is, it's heavily implied that it is what the Illusive Man himself has implanted into his body near the end of Priority: Cerberus HQ.  Neurological applications. Reaper to Collector communications tech.  Reaper override signal.  All in a cybernetic implant.  And it scared a scientist to death.

I honestly don't know what I should think.  It seems to be foreshadowing to TIM's transformation into what we see on the Citadel, but that still doesn't fit well.  If the Indoctrination Theory is true, then what exactly was TIM piecing together with these suicidal research projects?

#23458
Starbuck8

Starbuck8
  • Members
  • 659 messages

paxxton wrote...
You didn't read it before playing ME3 for the first time, did you? Posted Image


My God paxxton, your quote pyramids are slowing down my Alienware netbook.... :P

#23459
masster blaster

masster blaster
  • Members
  • 7 278 messages

MaximizedAction wrote...

masster blaster wrote...

paxxton wrote...

?


Oh I remember now  Clevernoob um was talking about something about the God child just being a recreation of Harby and was using pure logic to persuade Shepard/us into picking what it wanted, and used Saren, and Tim  as a way to luer Shepard into chocing their chocie that they made during the final trial of the game.


When did he use Saren to lure Shep into particular choices?


Synthesis Saren became a synthetic and look where it got him.


Lying in a coffen made by Shepard.:)

Modifié par masster blaster, 20 juin 2012 - 10:42 .


#23460
Rifneno

Rifneno
  • Members
  • 12 076 messages
Been so many replies, let me quote my original post that I'm replying to so the responses make sense.

Hmmm. I had a thought. We're told in Arrival that Kenson's indoctrination involved breaking down her will by torturing her over her past failures and mistakes. This is also how Shepard is indoctrinated for the most part. They keep harping on some damn kid that probably never existed to begin with.

People that didn't screw anything up too badly probably don't know this but you can end up having to face 3 former squad members. Jack, Legion, and Morinth. The first two are at Cronos Station and the last is in London. I think these appearances may be the same thing; the Reapers are torturing Shepard over terrible mistakes. All three of these encounters are past the Point of No Return meaning they're all highly suspect as to whether they were ever more than in Shepard's head, and none of the three make much sense when you think about it.

If Jack was alive at the start of ME3 but you didn't bother to save her and the kids at Grissom. She'll appear as a phantom with a name and she screams her usual battle phrases. "I will destroy you!" and the like. Cerberus was trying to study the potential of biotics for humans with her, that was the entire point originally. Why would they turn her into a generic phantom that they've already got armies of? That would be like finding the cure for cancer and then, instead of studying it, drinking it because it tastes great. Hell, the only reason we know it's Jack is because of her screaming her catchphrases, but have you ever seen another phantom (or any indoctrinated Cerberus troop for that matter) that retained its original mind after reprogramming?

Legion will appear shortly before the Kei Leng fight if I remember right. He's basically a nemesis. Same deal as Jack: they wanted Legion because he's the only in-tact geth they've ever had a chance to study. Why the hell would they take an invaluable research project and throw it away to create one more of a random trooper they have hordes of? It makes less than no sense. But it would make great sense if the purpose was to torment Shepard over giving the geth to Cerberus. That geth seemed to be an ally but Shepard refused to believe it and gave him to, and I'm quoting BioWare's debug script in ME2 here, "space (censored word for national socialist)." Come to find out the geth, aside from a fringe faction, are innocent victims having been betrayed and attacked by organics for no fault of their own time and again. And one of those times being at Shepard's ignorant hands. Perfect guilt trip material.

Morinth. If you killed Samara and spared Morinth, what the hell is wrong with you! ... Sorry, I just--no seriously, what were you thinking! ... *deep breath* Sorry, I'll try to restrain myself. Okay, so Morinth sends Shepard a goodbye e-mail at the beginning of the game is not heard from again until showing up in London. As a banshee. There's no dialogue as with Jack, there's literally no way you could possibly know that was Morinth except because the target indicator lists her name. How does Shepard know that's Morinth? And out of the millions of banshees that the Reapers have, she's one of the few on London that ends up battling Shepard? What exactly are the odds of that? The one ardat-yakshi that Shepard is responsible for, one who's extremely talented at going underground and hiding when the **** hits the fan, gets caught and winds up as one of the 0.01% of banshees that Shepard faces.


Now then...

HagarIshay wrote...

@Rifneno

Sorry to jump in there, just wanted to argue :) The squadmates seem to also see the phantom is Jack. Even if your squadmates can also be in the process of indoctrination, does that mean they will all see the same hallucination?


IT has a lot of variations. I'm personally of the belief that Shepard never woke up from the third dream. Everything past it is completely in his head. There's a lot of disagreement here on when the hallucinations begin. Some think only after Harbinger's beam, some at the shuttle crash, some at the third dream, a few even go back to the bench hitting Shepard in the head in Vancouver, meaning the whole game was in his head.

byne wrote...

My renegade Shep spared Morinth because Samara had already stated that if I did things that were against her code, she would kill me when her oath expired. Morinth is less likely to kill me unless I'm extremely stupid, plus my Shep viewed her as less of a threat than Samara if she ever had to fight either of them at any point.


Meh. I always see Renegade Shepard as a bastard, not a coward. Personal safety is never high on Shepard's concerns no matter what your decisions are. Doesn't make any sense for Shepard to be going through the Omega-4 relay but killing an asari because he's afraid she'll try to kill him after helping. Besides which, Samara said she may have to kill Shepard is Shepard makes her do anything extremely dishonorable while under the oath. It was if you force her to betray her own beliefs by abusing her oath, not if you exercise different ones yourself.

paxxon wrote...

I fully agree. Those are the consequences of his actions. What did he expect? That they would come and thank him with wide smiles on their faces (or happy beeps from Legion).


And yet, after 3 games we only start fighting reprogramed former allies at a point where reality becomes highly suspect? That's a hell of a coincidence.

Though Cronos Station is fishy too. HellishFiend found an unsecured hull breach and a door leading to open space there. The door is such a big weirdness that it brings to mind the inconsistencies that are usually associated with dreaming.


I found that. :( And there's more than one of those "hallways to nothing". Moreover, there's no good transition point if all of London was hallucination but Cronos Station was real. The shuttle crash happens long after most of the London weirdness. Whereas the third dream is an excellent transition point. IMO, CS and London are both fake. They only slowly made it more and more obvious that it's a hallucination so as to not spoil the surprise but also to make it so the casual observer gets it. Sanctuary has no documented weirdness. CS has some weirdness. London is really weird. After Harby's beam it's straight jacket material.

Big Bad wrote...

I actually kinda disagree about that. Shepherd may have to make all tbe tough decisions herself, but as far as I can recall she always has friends backing her up (ok, not during Arrival, but that's just an exception)...except during the ending of ME3.


Arrival pissed me off for that very reason.

Shepard: No problem, sir. I've got an excellent team.
Hackett: No team, Shepard. You have to do this alone. I don't want them spotting intruders and executing her.
Shepard: That won't be a problem, sir. Thane and Kasumi could sneak into a Reaper without it noticing.
Hackett: *sigh* Look Shepard, I'll level with you. We didn't bring back their voice actors for this.
Shepard: What? ... Well, okay. I can take Legion then, right? He's a computerized voice.
Hackett: No, his VA is a guy named D.C. Douglas. They just run it through an audio filter to make it sound computerized.
Shepard: ****.

Raistlin Majare 1992 wrote...

Exactly, Shepard is good, no the best. But he dident get to where he was alone. The mere fact that ME2 focuses on gathering a team shows this more than anything. He may be the best, but some things even he cant do alone.


Ask any hardcore Star Trek fan, there's some thing you don't want to have to do alone all the time.

... I'm sorry, I'll stop now.

#23461
Dwailing

Dwailing
  • Members
  • 4 566 messages
Paxx, for the love of all that is good and holy, kill that quote pyramid!

#23462
SirLugash

SirLugash
  • Members
  • 388 messages

Starbuck8 wrote...

SirLugash wrote...

You mean when he was knocked out by Object Rho ?
It wasn't a cut to black, he saw Kenson with Harby Eyes ™ while the screen was very blurry.


Xavendithas posted a vid above. Looks like it fades to black, twice. And yeah Kenson with Harby eyes. Creepy. Wait is that a hallucination? She doesn't have glowing eyes normally. Is this evidence that Harby is in Shep's mind while s/he is unconscious?

Edit: here is the vid again, it's at the very end youtu.be/ihxNbGE3dpE

I'd say it's just Harby assuming control of her like he did with the Collectors.

#23463
byne

byne
  • Members
  • 7 813 messages

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)

#23464
paxxton

paxxton
  • Members
  • 8 445 messages

Starbuck8 wrote...

paxxton wrote...
You didn't read it before playing ME3 for the first time, did you? Posted Image


My God paxxton, your quote pyramids are slowing down my Alienware netbook.... :P

I'll cut it in half the next time I post Posted Image. Did you say Alienware NETbook? Posted ImagePosted Image

Modifié par paxxton, 20 juin 2012 - 10:30 .


#23465
TJBartlemus

TJBartlemus
  • Members
  • 2 308 messages

paxxton wrote...

Very analytical video:


Makes me wonder if BioWare could have sc**w Deception (as I heard), couldn't they have also done it with ME3? The video presents some valid points about the gameplay design choices made for ME3. It doesn't talk about the story or IT.


Yeah I agree on the point of antagonists. They should of had Harbinger as the main antagonist again. And if they were dead set on having TIM as an antagonist he should have been at least 2nd to Harbinger.

#23466
paxxton

paxxton
  • Members
  • 8 445 messages

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!

Done. Posted Image The other pyramid is masster blaster's.

Modifié par paxxton, 20 juin 2012 - 10:35 .


#23467
masster blaster

masster blaster
  • Members
  • 7 278 messages

paxxton wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!

Done. Posted Image The other pyramid is masster blaster's.


Hay I had help.^_^

#23468
masster blaster

masster blaster
  • Members
  • 7 278 messages

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Hay I can spell but ya I can't spell but I can say that I blame RVB for my poor spelling errors.

Dam you Girf!:D

#23469
paxxton

paxxton
  • Members
  • 8 445 messages

TJBartlemus wrote...

paxxton wrote...

Very analytical video:


Makes me wonder if BioWare could have sc**w Deception (as I heard), couldn't they have also done it with ME3? The video presents some valid points about the gameplay design choices made for ME3. It doesn't talk about the story or IT.


Yeah I agree on the point of antagonists. They should of had Harbinger as the main antagonist again. And if they were dead set on having TIM as an antagonist he should have been at least 2nd to Harbinger.

The biggest problem from the dev point of view is the gameplay of the first level. The video presents it very well comparing the choices made for ME3 with those made for ME2. Although I didn't dislike the first level (in fact, I loved it when the demo was released back in February) I understand that for some people (especially the newcomers) it could have been disorienting to be given the full-fledged gameplay mechanics from the start and be expected to play like a pro.

EDIT: Although, when I think of it right now. The Vancouver level is rather easy and the player is guided through some aspects of combat. I especially mean shooting husks clawing their way to the roof and killing those four down the ladder. Then when you meet the 2 soldiers, the combat becomes slightly more engaging but still it's quite hard to die there if you know when to hide behind the rubble. The main point here is that the level doesn't involve moving from cover to cover which does its job well in terms of familiarizing the player with the combat system. Furthermore, on Mars you get to know how to use biotics though in my opinion they should have made it slightly more thorough if you are a newcomer.

Modifié par paxxton, 20 juin 2012 - 11:39 .


#23470
Starbuck8

Starbuck8
  • Members
  • 659 messages

paxxton wrote...

Starbuck8 wrote...

paxxton wrote...
You didn't read it before playing ME3 for the first time, did you? Posted Image


My God paxxton, your quote pyramids are slowing down my Alienware netbook.... :P

I'll cut it in half the next time I post Posted Image. Did you say Alienware NETbook? Posted ImagePosted Image


Yes. It's like a gaming netbook, if there ever was one. Christmas present from the boyfriend ^_^

#23471
byne

byne
  • Members
  • 7 813 messages

masster blaster wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Hay I can spell but ya I can't spell but I can say that I blame RVB for my poor spelling errors.

Dam you Girf!:D


I'd bet money I've watched more RvB than you, and it hasnt affected my spelling. ;)

#23472
masster blaster

masster blaster
  • Members
  • 7 278 messages

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Also every time I do correct my spelling you all have alreay quoted the other post.

#23473
Starbuck8

Starbuck8
  • Members
  • 659 messages

SirLugash wrote...

Starbuck8 wrote...

SirLugash wrote...

You mean when he was knocked out by Object Rho ?
It wasn't a cut to black, he saw Kenson with Harby Eyes ™ while the screen was very blurry.


Xavendithas posted a vid above. Looks like it fades to black, twice. And yeah Kenson with Harby eyes. Creepy. Wait is that a hallucination? She doesn't have glowing eyes normally. Is this evidence that Harby is in Shep's mind while s/he is unconscious?

Edit: here is the vid again, it's at the very end youtu.be/ihxNbGE3dpE

I'd say it's just Harby assuming control of her like he did with the Collectors.


A possibility, but collectors were engineered to be able to be taken over by the reapers. Kenson is just a human that I presume doesn't even have implants.

#23474
masster blaster

masster blaster
  • Members
  • 7 278 messages

byne wrote...

masster blaster wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Hay I can spell but ya I can't spell but I can say that I blame RVB for my poor spelling errors.

Dam you Girf!:D


I'd bet money I've watched more RvB than you, and it hasnt affected my spelling. ;)


I watched all RvB in one day while changing my borthers dipper, taking out the trash playing ME and ME2 on insanity fighting off 12 waves of husk coming at me, and all of this happend as I was falling from my chair in less than 5 second so.

EDi go pout I win.;)

Shepard: Joker.

But seriusly I did watch all RvB episodes in one day that part is true.

Modifié par masster blaster, 20 juin 2012 - 10:48 .


#23475
Dwailing

Dwailing
  • Members
  • 4 566 messages

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Aye, 'tis true, 'tis true.