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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#23476
paxxton

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masster blaster wrote...

paxxton wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!

Done. Posted Image The other pyramid is masster blaster's.


Hay I had help.^_^

You have to delete quote pairs. The innermost pair, then the one out of that and so on. Also delete the text between the pairs as you go.

Modifié par paxxton, 20 juin 2012 - 10:51 .


#23477
paxxton

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Dwailing wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Aye, 'tis true, 'tis true.

The quotation system should be doing this for me. Posted Image

Modifié par paxxton, 20 juin 2012 - 10:49 .


#23478
Rifneno

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masster blaster wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Also every time I do correct my spelling you all have already quoted the other post.


...  I said I'd stop with Star Trek, I never said anything about this. :innocent:

#23479
masster blaster

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So any new info about EC?

#23480
byne

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masster blaster wrote...

byne wrote...

masster blaster wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Hay I can spell but ya I can't spell but I can say that I blame RVB for my poor spelling errors.

Dam you Girf!:D


I'd bet money I've watched more RvB than you, and it hasnt affected my spelling. ;)


I watched all RvB in one day while changing my borthers dipper, taking out the trash playing ME and ME2 on insanity fighting off 12 waves of husk coming at me, and all of this happend as I was falling from my chair in less than 5 second so.

EDi go pout I win.;)

Shepard: Joker.

But seriusly I did watch all RvB episodes in one day that part is true.


I'd be more impressed if I hadnt watched all RvB episodes in one day multiple  times. :D

Plus, I'm a sponsor on the website, and I own all the DVDs

#23481
masster blaster

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byne wrote...

masster blaster wrote...

byne wrote...

masster blaster wrote...

byne wrote...

Dwailing wrote...

Paxx, for the love of all that is good and holy, kill that quote pyramid!


Telling paxxton not to create quote pyramids is like telling masster blaster to at least give his posts a quick glance to make sure they dont contain tons of spelling errors. It'd be killing a part of their identity.

;)


Hay I can spell but ya I can't spell but I can say that I blame RVB for my poor spelling errors.

Dam you Girf!:D


I'd bet money I've watched more RvB than you, and it hasnt affected my spelling. ;)


I watched all RvB in one day while changing my borthers dipper, taking out the trash playing ME and ME2 on insanity fighting off 12 waves of husk coming at me, and all of this happend as I was falling from my chair in less than 5 second so.

EDi go pout I win.;)

Shepard: Joker.

But seriusly I did watch all RvB episodes in one day that part is true.


I'd be more impressed if I hadnt watched all RvB episodes in one day multiple  times. :D

Plus, I'm a sponsor on the website, and I own all the DVDs


What do you sponsor, and cool though I just watch it on line for free so no buying for me, plus saves more money that way.

#23482
byne

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masster blaster wrote...



What do you sponsor, and cool though I just watch it on line for free so no buying for me, plus saves more money that way.


Sponsors get all the episodes in HD, get new RvB episodes 2 hours earlier than non-sponsors, dont have ads on the videos, and get to see certain sponsor only videos.

Modifié par byne, 20 juin 2012 - 11:07 .


#23483
masster blaster

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[quote]byne wrote...

[quote]masster blaster wrote...

I'd be more impressed if I hadnt watched all RvB episodes in one day multiple  times. :D

Plus, I'm a sponsor on the website, and I own all the DVDs

[/quote]

What do you sponsor, and cool though I just watch it on line for free so no buying for me, plus saves more money that way.

[/quote]

Sponsors get all the episodes in HD, get new RvB episodes 2 hours earlier than non-sponsors, dont have ads on the videos, and get to see certain sponsor only videos.
[/quote]

That's cool but I'm not impressed untill You meet the guy who play's Caboose, or Church:D,

or Grif:(

Oh do you sponser IT because that would be great if RvB did a multi player type thing for RvB special for ME3 MP if there was VS mode.

Modifié par masster blaster, 20 juin 2012 - 11:10 .


#23484
masster blaster

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Wait what were we talking about?

#23485
masster blaster

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So do any of us have a plan if the EC does not go to well.

Because if all goes wrong I may go to the Halo side for a while.

#23486
byne

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masster blaster wrote...


That's cool but I'm not impressed untill You meet the guy who play's Caboose, or Church:D,

or Grif:(

Oh do you sponser IT because that would be great if RvB did a multi player type thing for RvB special for ME3 MP if there was VS mode.



They did a Let's Play of ME3 multiplayer

#23487
FellishBeast

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paxxton wrote...

BansheeOwnage wrote...

paxxton wrote...

BansheeOwnage wrote...

Naruana wrote...

So I thought of something that could possibly support, or at least point to, the IT. Why does Bioware give us the option to replay the entire final scene? We never had this ability in any of the other games; you can't confront Saren over and over or storm the Collector base, not unless you save manually. So why would they build in this option in ME3? So we can see what happens with the other choices? There really is no difference, even they must have realized that. Or is it so we can replay those final moments and examine them closely? Are they giving us the chance to investigate the IT?


I really like this.Posted Image To add to it, another reason for this could be that when people figured out what was actually happening the could redo the ending without having to replay the game.

Actually, in ME2 you always have the ability to restart the current mission by loading a special save. The same is with ME1.


I said replay the ending. Not just the last mission (which is Citadel: The Return is it not?) This would also fit the current thinking that Cronos station is the start of waking-dreams.


But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Yeah but why is it its own mission is the question. There's no actual combat or anything.

#23488
paxxton

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FellishBeast wrote...

paxxton wrote...

But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Yeah but why is it its own mission is the question. There's no actual combat or anything.

That's the mystery we are trying to solve in this thread. Posted Image

#23489
Rifneno

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Hmm. I hate to keep harping on this (go ahead, call my BS, it's okay) but now that I think about it, EDI being the Luna VI could be part of the guilt trip hallucination series. Only difference being that one wasn't a real mistake. Riddle me these:

1. Why would EDI tell Shepard that she was made from parts of Sovereign's wreckage but not that she was also from that VI? The former is much more "oh God no, Skynet is launching all the nukes!" than the latter. In fact given the situation, the Luna VI wasn't bad at all. It was just very confused. Why would you admit to being a Cthulhu clone but not one of a confused VI that only killed some people that it had good reason to think was in self defense.

2. How did the VI become an AI? She said it was confusing becoming self-aware under fire. How did she spontaneously become self-aware? It happened with the geth because they're designed to get smarter as they network together. Enough of them networked to have the intelligence (processing power?) to become self aware. There's no such good explanation for the Luna VI if this story is true. It just... happened. In fact, if it only barely managed the intelligence to be self-aware then it should have lost it when Shepard started destroying servers. But reducing its hardware to a fraction of its original power didn't change a thing.

3. Why did Cerberus use it? Everytime Cerberus does something incredibly stupid with something incredibly dangerous, it's because they were trying to utilize the power of something. They wanted the rachni for shock troopers because rachni are incredible troopers. They want to use Reaper technology because it's super advanced and powerful. Where's the awesome power of a VI that switched to live rounds when unsuspecting soldiers were in a training ground turned killing ground?

But where it does make sense is as the Reapers trying to put doubt into Shepard's mind as to their own redeeming qualities. One thing the Reapers and the Luna VI have in common is that they're both murderous computers that have no apparent redeeming qualities. But if the Luna VI can become one of Shepard's closest friends and most trusted allies, maybe the Reapers have potential too.

#23490
MaximizedAction

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masster blaster wrote...

So do any of us have a plan if the EC does not go to well.

Because if all goes wrong I may go to the Halo side for a while.


Does not compute...that pile of evidence that SOMETHING has either gone increadibly well or terribly bad has to be explained somehow. So if it happens to go south, then I guess I'm gonna move on but due to future plans won't start any new games.
ME have sorta been the only game I've played from scratch to finish in the last 3 years. It's like a series. I'm to lazy to get involved into a new one.
So I sincerly hope, they don't screw it up (which I don't really expect, anymore).

#23491
paxxton

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Reposting for discussion.

paxxton wrote...

TJBartlemus wrote...

paxxton wrote...

Very analytical video:


Makes me wonder if BioWare could have sc**w Deception (as I heard), couldn't they have also done it with ME3? The video presents some valid points about the gameplay design choices made for ME3. It doesn't talk about the story or IT.


Yeah I agree on the point of antagonists. They should of had Harbinger as the main antagonist again. And if they were dead set on having TIM as an antagonist he should have been at least 2nd to Harbinger.

The biggest problem from the dev point of view is the gameplay of the first level. The video presents it very well comparing the choices made for ME3 with those made for ME2. Although I didn't dislike the first level (in fact, I loved it when the demo was released back in February) I understand that for some people (especially the newcomers) it could have been disorienting to be given the full-fledged gameplay mechanics from the start and be expected to play like a pro.

EDIT: Although, when I think of it right now. The Vancouver level is rather easy and the player is guided through some aspects of combat. I especially mean shooting husks clawing their way to the roof and killing those four down the ladder. Then when you meet the 2 soldiers, the combat becomes slightly more engaging but still it's quite hard to die there if you know when to hide behind the rubble. The main point here is that the level doesn't involve moving from cover to cover which does its job well in terms of familiarizing the player with the combat system. Furthermore, on Mars you get to know how to use biotics though in my opinion they should have made it slightly more thorough if you are a newcomer.


Modifié par paxxton, 20 juin 2012 - 11:39 .


#23492
TJBartlemus

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MaximizedAction wrote...

masster blaster wrote...

So do any of us have a plan if the EC does not go to well.

Because if all goes wrong I may go to the Halo side for a while.


Does not compute...that pile of evidence that SOMETHING has either gone increadibly well or terribly bad has to be explained somehow. So if it happens to go south, then I guess I'm gonna move on but due to future plans won't start any new games.
ME have sorta been the only game I've played from scratch to finish in the last 3 years. It's like a series. I'm to lazy to get involved into a new one.
So I sincerly hope, they don't screw it up (which I don't really expect, anymore).


Yeah, if EC doesn't go well just expect to find a bunker for a way to hide from all the backlash that BioWare is gonna get. I think it might be the same with if IT is true. A lot of people are gonna be disappointed that they were wrong. (Same if IT is false) I have no idea if BioWare is going to be able to please everyone. Or even if there is a possibility of that.

Modifié par TJBartlemus, 20 juin 2012 - 11:42 .


#23493
deltacypresss

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I have a feeling that if we analyze the all the missions like we have the last two, then we would find a lot of in inconsistencies. That's the nature of a video game.

But I did play through drinks last night, the conversation with the Vi seemed to deliberately delay you. I had other concerns but infant think of them ring Now.

#23494
TJBartlemus

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paxxton wrote...

FellishBeast wrote...

paxxton wrote...

But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Yeah but why is it its own mission is the question. There's no actual combat or anything.

That's the mystery we are trying to solve in this thread. Posted Image


Well after the end it reverts back to before Cronos station...but that may just be because of story.

#23495
Vox Draco

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TJBartlemus wrote...
Yeah, if EC doesn't go well just expect to find a bunker for a way to hide from all the backlash that BioWare is gonna get. I think it might be the same with if IT is true. A lot of people are gonna be disappointed that they were wrong. (Same if IT is false) I have no idea if BioWare is going to be able to please everyone. Or even if there is a possibility of that.


The EC will go well, Anti-IT or IT, if Bioware simply gives Shepard a comeback and the chance to kick the Reapers back to dark space once and for all...with a nice happy ending for everyone...Safest route they could take to win the fans back...

As for the fans of the literal face-value interpretation of synthesis and control maybe getting dissapointed...

"I felt a great joy in my mind, as if dozens of voices suddenly cried out in terror and were suddenly silenced. I fear something beautiful has happened."

#23496
paxxton

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TJBartlemus wrote...

paxxton wrote...

FellishBeast wrote...

paxxton wrote...

But the Collector base is a single place. The Citadel is not London so that may be the reason. The final mission is Citadel: The Return.

Anyway, what I mean is that the feature of giving the player the ability to replay the current mission hasn't changed since ME2. Citadel: The Return is considered as a mission and hence it has the restart marker.


Yeah but why is it its own mission is the question. There's no actual combat or anything.

That's the mystery we are trying to solve in this thread. Posted Image


Well after the end it reverts back to before Cronos station...but that may just be because of story.

Yes, but still you retain the restart marker for Citadel: The Return. It maybe just some side effect of the way the markers are handled in the game and the EC is going to add content pre-hit (for example the real Cronos Station and London levels or even some extra levels on Earth - Rio de Janeiro, maybe). Or it is there so that you can choose a different color and the EC is going to add content post-breath scene. Posted Image

Modifié par paxxton, 21 juin 2012 - 12:14 .


#23497
Melancholic

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So, I just completed a full playthrough of the trilogy for my 60 year old mother (she's really into Garrus). She went into the ME3 ending blind, with absolutely no idea what to expect. We picked destroy with high EMS. Afterwards she said she believes everything after Harbinger's beam was a dream. I did not have to explain the indoctrination theory. It seemed obvious to her in a "duh" kind of way.

Such a conclusion coming from a completely unbiased person gave me a lot of hope.

#23498
Allaiya

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HellishFiend wrote...

For info on why we know the infrasound is intentional, check out the 2 links in the description of the vid. They explain how/why, and even provide a link to the files you can use to listen to pitch shifted versions of the infrasonic sounds. 

Sorry it took so long to get back. :lol:

edit: link to vid just in case


Okay, I know I'm late to the party but I just watched the video & wanted to say great job! Honestly, I never would have considered this significant before but you & TSA seem to know a lot about how infrasonic sound works & your explanation/graphs really make this a compelling argument.

#23499
paxxton

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Vox Draco wrote...

TJBartlemus wrote...
Yeah, if EC doesn't go well just expect to find a bunker for a way to hide from all the backlash that BioWare is gonna get. I think it might be the same with if IT is true. A lot of people are gonna be disappointed that they were wrong. (Same if IT is false) I have no idea if BioWare is going to be able to please everyone. Or even if there is a possibility of that.


The EC will go well, Anti-IT or IT, if Bioware simply gives Shepard a comeback and the chance to kick the Reapers back to dark space once and for all...with a nice happy ending for everyone...Safest route they could take to win the fans back...

As for the fans of the literal face-value interpretation of synthesis and control maybe getting dissapointed...

"I felt a great joy in my mind, as if dozens of voices suddenly cried out in terror and were suddenly silenced. I fear something beautiful has happened."

I doubt BioWare will dump the Reapers with ME3. Not without a significant number of good DLCs.

#23500
Allaiya

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Melancholic wrote...

So, I just completed a full playthrough of the trilogy for my 60 year old mother (she's really into Garrus). She went into the ME3 ending blind, with absolutely no idea what to expect. We picked destroy with high EMS. Afterwards she said she believes everything after Harbinger's beam was a dream. I did not have to explain the indoctrination theory. It seemed obvious to her in a "duh" kind of way.

Such a conclusion coming from a completely unbiased person gave me a lot of hope.


Ha, that is awesome. I wish I could get my parents to play games.

Anyway, yep that is what my friend thought on his first playthrough without hearing anything about IDT.