Dragon Age Discovery & Learning Blog
#226
Posté 15 mai 2012 - 08:07
#227
Posté 15 mai 2012 - 08:18
Oh and also curious about the ice lands south of the Korcari Wilds
Modifié par XxDeonxX, 15 mai 2012 - 08:19 .
#228
Posté 15 mai 2012 - 08:21
See what happens with the mage-templar war and meet some characters from the latest book like Rhys, Fiona and Evangeline.
#229
Posté 15 mai 2012 - 08:31
#230
Posté 15 mai 2012 - 08:56
#231
Posté 15 mai 2012 - 09:03
More of Cassandra please! And after reading Asunder I'd love to know more about Seekers.
Where have the warden and Hawke disappeared to? And why?
I would like to know more about each countries cultures and traditions. Things like balls, festivals, marriage.
And of course more on Flemeth.
#232
Posté 15 mai 2012 - 09:08
What happened to Hawke
Morrigan
#233
Posté 15 mai 2012 - 09:09
A couple of these is obviously on the nature of Flemeth and Morrigan, and their role in the larger scheme of things, but I would also love to know more about where are these noteworthy people (ie the warden and hawke) keep disappearing to.
I also feel that the origins in DAO gave a great backdrop for all the different races in the DA universe, but we failed to learn much about the Qunari. Even with Sten, we don't learn much (mostly due to the fact that he refuses to tell us much of course) so I would love to learn more about them.
In truth though, I'm open to learn anything new and enticing about the DA universe.
#234
Posté 15 mai 2012 - 09:13
Also maybe a little visit to Weisshaupt Fortress to discover what the first warden was looking on the primeval thaig.
And for last...I'd like to know more about Thedas... more about the blight, more about the soutthwestern wastelands and the lands beyond Thedas.... a few pages of Lore non-related to the blighted freemarches had never hurt anyone.
Oh.. I forgot..... please, more about Ser Evangeline!!!!!!!!!!!!
P.D. Seriously, more complex relationships, more perturbed companions and less whiny dudes would be absolutely nice.
Modifié par Merengues 1945, 15 mai 2012 - 09:14 .
#235
Posté 15 mai 2012 - 09:19
- Par Vollen / Qunari society
- Qunari females, children, and priests.
- Qunari Tal-Vashoth companion (romancable)
- An alliance option of some sort with Tal-Vashoth, provided the Tal-Vashoth got their act together and formed a society that rejects the Qun but still embraces honor (We've already got 2 types of Elves... why not 2 types of Qunari while we're at it).
- Dalish society given a land of their own. All Elves welcome. Hopefully the humans won't go all " holy crusader / jihad" on them this time.
- Mage's given a chance to govern themselves, police themselves (i.e. hunt down their own rogue elements rather than the Chantry treating them like dogs) and permitted freedom.
- I'd like to see the Chantry learn some tolerance. If that's not possible....
- I'd like to see a Civil War within the Chantry. Mages and Dalish Elves could support the uprising side since they both have so much to gain from a new and improved Chantry.
- Tevinter, their society, the good that must exist within the evil. An entire game could be made on that society alone (and attempting to subvert or reform it).
- Precisely HOW the Tevinter mages corrupted the Black City and I'd like to see us try to find a way to fix that, tied in with finding a cure for the blight/darkspawn.
- Characters that are true to themselves. Not everyone is open to every option and along those lines, not every character should be romanceable by every player. You take the fun out of it when you take all the challenge out of it.
- Better romance stories for female players. If men get to romance attractive people with quirky personalities ... females should get the same courtesy. (That's more of a problem in the Mass Effect franchise, but it's still worth mentioning)
- Romanceable Dwarf
- There are other continents on that map in DragonAge: Origins ... so who lives there? I get the feeling that if Bioware got really creative... then we'll have only barely scratched the surface of what this world has to offer.
- A more hands-on set of crafting skills (like Elder Scrolls games) Or at least heavy customization options for armor and weapons like we had in Mass Effect 3.
- New classes. Rogue, Warrior, Mage gets repetitive. Try some cross-class combos.
- NO MORE FRAMEWORK STORIES. Love Varric, but that story within a story thing in DragonAge 2 was annoying. It only served to halt the flow of the story.
- What happened to Morrigan and the baby? What happens with Morrigan and Flemeth? What did Flemeth's cryptic statements in DragonAge 2 mean?
- Lots of different settings, different levels, different places to explore. Every dungeon should not look like every other dungeon. Every house should not be the exact same house throughout the game.
- Dragons. They're supposed to be intelligent right? Can we talk to them?
#236
Guest_sjpelkessjpeler_*
Posté 15 mai 2012 - 09:20
Guest_sjpelkessjpeler_*
If possible better VA; accents are great to differentiate people from different regions but please do it subtle, believable and not so over the top (although sometimes it's great in the humor department
Weather conditions if possible and suitable for the region you're in (rain, snow, thunder and lightning) and a visible night/day cycle.
And of course a masquerade ball!!!!!!!!
Modifié par sjpelkessjpeler, 15 mai 2012 - 09:23 .
#237
Posté 15 mai 2012 - 09:36
sjpelkessjpeler wrote...
If possible better VA; accents are great to differentiate people from different regions but please do it subtle, believable and not so over the top (although sometimes it's great in the humor department).
I hadn't wanted to straight out say this, but... I wanna hear more of what Gideon Emery has to offer in the VA department. I won't even lie... swoon.
#238
Posté 15 mai 2012 - 09:38
I took the inclusion of some new unsavoury words in DA2 as a representation of Free Marches slang (much like how the dwarves used 'sod'), it would be interesting to see how this translates to another nation.
More on blood magic mind control!
The stone under Orlais (Kal-Sharok?)
It would be interesting to learn what the Grey Wardens in DA2 were up to...
Also, the backstory regarding Dragons (as referenced in the Silent Grove); I can't wait for more info.
EDIT: Oh, and closure for Hawke (Please!)
Modifié par TrooperOnasi, 20 mai 2012 - 05:31 .
#239
Posté 15 mai 2012 - 09:48
But seriously, dreamers, the Fade, demons/spirits and Qunari.
And Flemeth. Lots o' Flemeth.
Male Kossith romanceable companion.
Modifié par Ratbag92, 15 mai 2012 - 09:51 .
#240
Posté 15 mai 2012 - 10:15
I would personally love to learn more about Antiva because so far all we have really heard about it is the crows and while that is very intresting i would also like to see/hear some of their other customes.
Also Trivinta we only see the bad, but what good is there? It cant be just a country dripping with blood magic and slaves.
An Orlesian ball would be such fun to go to and be able to dress up, be very cool if we could pick what clothes we would like and wear some really funny outfits and make the characters hair look wild. Again i think picking an outfit is fun especially if you can make that outfit look really funny.
#241
Posté 15 mai 2012 - 10:32
#242
Posté 15 mai 2012 - 10:34
#243
Posté 15 mai 2012 - 10:47
#244
Guest_Begemotka_*
Posté 15 mai 2012 - 10:49
Guest_Begemotka_*
BrackenHunt wrote...
I would really like to go to Weisshaupt and see more of the grey wardens. Also would really like to find out more about griffons. If I can have one, would be even better
Your wish is my command:lol: Here you go.
Not to spam this thread with pictures,but we should really see a griffon some time soon...
Bioware,we know you have one around there somewhere:P Hope it is not keen on munching zots,because then we never get to see it...
Modifié par Begemotka, 15 mai 2012 - 01:32 .
#245
Posté 15 mai 2012 - 11:28
#246
Posté 15 mai 2012 - 11:46
- more on Tevinter Imperium and its evil
- Black Fox and friends
- who is Red Jenny ?
#247
Posté 15 mai 2012 - 12:02
Deeper Character Customization
- I would like to see a more in depth character customization templat.. For instance, the aim should be to make it unlikely that any two players will roll the exact same kind of rogue
Open up the world
- Dragon Age is being smothered by excessive restrictions. There can be no Divine entities, The Maker will never be apparent, etc. These types of restrictions seriously need to go. For Instance players are constantly bombarded with "The Maker this, The Maker that" but really have no visceral connection to the entity. The Maker as a concept is not working right now...
- The black city needs to be explored. and it should be something no one thought or suspected it would be
- Hopefully someone will redesign the abomination that is currently the Fade. There have been several threads on the forums complaining of how it physically hurts the eyes, yet no one seems to be listening. Skyrim's Sovngarde is an excellent example of creativity in designing the beyond in a game
- There has to be something more to these Dragons that just being massive beasties to be killed by the player
Old god Baby
- ]The Old god Baby (OGB) just from the unusual circustances of his origination is worthy of a permanent place in the DA world...like Elminster is in the Forgotten Realms.
Modifié par Anaeme, 16 mai 2012 - 06:41 .
#248
Posté 15 mai 2012 - 12:49
As to what I would like to learn.... Flemeth. All of Flemeth. I believe I know what she is and what had happened... But I would like vindication... And I wouldn't mind being proven wrong. Especially if it's interesting or fun.
Plus..... For future games, I would like to see the return of the Deep Roads.... And having the Fade be more like it was in Origins: ethereal, crazy, bizarre, distortions on reality... It was too ordered and structured for those two seconds we were in it in DA2. And DA2's Deep Roads were just bleagh. Too tidy. Too nice. Too clean. Too short. It felt like we were barely under the surface... Awakening's Deep Roads was a good way of pleasing those people who found trekking miles underground by foot to bee too much.
EDIT: So THIS is what you were alluding to in the backs of The Slient Grove?? And here I (and everyone who actually read those) were hoping for those last couple of DA2 story-addons..............
So let's add another to what I would like to discover:
DA2, there are no more addons? Even though there are two more matts in Gamlen's house??? I may not have cared for DA2, but I love TheDAS and given Legacy and MotA's level of quality.... I was actually looking forward to the final two scenarios.... with hopefully that last one being an epilogue. (10 years promised, got 7 in three installments.)
Modifié par FaeQueenCory, 15 mai 2012 - 12:56 .
#249
Posté 15 mai 2012 - 12:53
- Orlais. Thay's my priority. I fell in love in this country since I first met Leliana, Nicolas and Aveline. Bioware please create for Pen and paper RPG Orlesian edition- how create orlesian Player Character.

- Morrigan child and Hero of Ferelden destiny
- Architect. Anything about him.
Modifié par ladyofpayne, 15 mai 2012 - 12:56 .
#250
Posté 15 mai 2012 - 12:53
Modifié par Hitman94, 15 mai 2012 - 12:57 .




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