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Dragon Age Discovery & Learning Blog


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#351
Myth Razer

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This has probably already been mentioned but still.

I would like to discover a lot of these awesome places we heard about but never got to visit: Orlais, The Black City in The Fade, Weisshaupt Fortress maybe?

Also perhaps learn what Flemeth is really up to.

That would be great.

#352
-Stacey-07-

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What i'd like to see in Dragon Age 3~~~~
1. Character creation.
-more hairstyles, add body tattoos, more
unique armor, be able to change body
features, RACE SELECTION, add a new race
even? Make hair move around when you
move, have funky colors for hair-maybe
color sliders. LONG hair, piercings and
jewelry. sexier/ cooler non-armor outfits,
change colors and fabrics.
2. Followers
- Make them cooler! In depth personalities,
more followers to choose from, be able to
kick anyone out of the group any time, All
new companions! only a like/ dislike scale,
no friend/ rival crap. too confusing! talk to
them anytime you want and make them
have a lot more to say. Better, more mature
LI's. all in all, just more unique
personalities. also, have them say more to
each other.
3. NPC's- be able to actually talk to more of
them. have a bunch more random passers-
by that do funny and random things.
maybe they can recognize you and shout
hello to you or you hear them gossiping
abojt you and other things. they should
react if you start a brawl in the middle of
the street.
4. speaking/dialogue-
- No generalizations- no wheel. bring back
the list of responses. select speaking
protag. vs. non- speaking in options menu.
Have a selection of like 4 voices for both
male and female players. great voice acting.
more emotion!!
5. Story
- Apocalyptic. mages vs. templars and
ensuing violence causes wide- spread
destrucion and you are the one who will
save it- or conquer it. survival; make it feel
big and important and dramatic. see the
consequences of your choices. your
journey takes you to many different places,
instead of just one city. more nature. more
adult themes.
6. Gameplay/ combat
- more free- roaming feel. no having to
travel on one path all the time. Bigger text than da2 (not everyone has a big flatscreen)more fun/funny
types of quests, close over-the- shoulder
camera in battle and when roaming
around. you can push a button in battle to
bring up strategy mode, to see the area of
battle to issue commands. free- moving
characters. move and fight with more agility
and fluidity. be able to jump and climb. no
over- large anime- style swords. better
physics. be able to go into more buildings.
shared campground like in da 1, but it
looks different when you go to a different
place. no having to wait to use potions.
swimming, be able to name your weapons,
create your own spells and potions.
7. Graphics
- make cutscenes look like im watching a
movie! make gameplay graphics not far
behind that. darker and shadier. physics
improved, like moving hair, changing
weather, characters and environments
reacting to weather. if it rains, make
everything and everyone look wet. if it
snows, make them shiver and we can see
their breath and snow gathering on the
ground. be able to get dirty. make day and
night go by naturally. run out of breath.
more atmospheric, natural, moving
environment. im dying to see a realistic
forest you can explore! the dalish forest
was ruined when you had to follow set
paths and it wasnt dark and ominous and
lush! blowing grass and trees, flowing
water,etc. make it real as possible. vibrant
colors. darker, grittier, and more adult.
~~~ that's all i can think of for
now...eagerly awaiting da 3. i hope they can
implement some, if not all of our best
ideas out there into the game. we know
what we want. make it awesome, bioware!!!!
~~~

#353
pdv123

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Please Don't take any inspiration from Skyrim.
We like Dragon Age because it has excellent Bioware story telling.
Please DON'T make it an open world game. Just Stick to your roots.

#354
Hitman94

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-Stacey-07- wrote...

What i'd like to see in Dragon Age 3~~~~
1. Character creation.
-more hairstyles, add body tattoos, more
unique armor, be able to change body
features, RACE SELECTION, add a new race
even? Make hair move around when you
move, have funky colors for hair-maybe
color sliders. LONG hair, piercings and
jewelry. sexier/ cooler non-armor outfits,
change colors and fabrics.
2. Followers
- Make them cooler! In depth personalities,
more followers to choose from, be able to
kick anyone out of the group any time, All
new companions! only a like/ dislike scale,
no friend/ rival crap. too confusing! talk to
them anytime you want and make them
have a lot more to say. Better, more mature
LI's. all in all, just more unique
personalities. also, have them say more to
each other.
3. NPC's- be able to actually talk to more of
them. have a bunch more random passers-
by that do funny and random things.
maybe they can recognize you and shout
hello to you or you hear them gossiping
abojt you and other things. they should
react if you start a brawl in the middle of
the street.
4. speaking/dialogue-
- No generalizations- no wheel. bring back
the list of responses. select speaking
protag. vs. non- speaking in options menu.
Have a selection of like 4 voices for both
male and female players. great voice acting.
more emotion!!
5. Story
- Apocalyptic. mages vs. templars and
ensuing violence causes wide- spread
destrucion and you are the one who will
save it- or conquer it. survival; make it feel
big and important and dramatic. see the
consequences of your choices. your
journey takes you to many different places,
instead of just one city. more nature. more
adult themes.
6. Gameplay/ combat
- more free- roaming feel. no having to
travel on one path all the time. Bigger text than da2 (not everyone has a big flatscreen)more fun/funny
types of quests, close over-the- shoulder
camera in battle and when roaming
around. you can push a button in battle to
bring up strategy mode, to see the area of
battle to issue commands. free- moving
characters. move and fight with more agility
and fluidity. be able to jump and climb. no
over- large anime- style swords. better
physics. be able to go into more buildings.
shared campground like in da 1, but it
looks different when you go to a different
place. no having to wait to use potions.
swimming, be able to name your weapons,
create your own spells and potions.
7. Graphics
- make cutscenes look like im watching a
movie! make gameplay graphics not far
behind that. darker and shadier. physics
improved, like moving hair, changing
weather, characters and environments
reacting to weather. if it rains, make
everything and everyone look wet. if it
snows, make them shiver and we can see
their breath and snow gathering on the
ground. be able to get dirty. make day and
night go by naturally. run out of breath.
more atmospheric, natural, moving
environment. im dying to see a realistic
forest you can explore! the dalish forest
was ruined when you had to follow set
paths and it wasnt dark and ominous and
lush! blowing grass and trees, flowing
water,etc. make it real as possible. vibrant
colors. darker, grittier, and more adult.
~~~ that's all i can think of for
now...eagerly awaiting da 3. i hope they can
implement some, if not all of our best
ideas out there into the game. we know
what we want. make it awesome, bioware!!!!
~~~


Dude you just combined rpg with action-adventure game ;)

#355
Esuzu1

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Morrigan and Flemeth.

More Wardens!

#356
Thori

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pdv123 wrote...

Please Don't take any inspiration from Skyrim.
We like Dragon Age because it has excellent Bioware story telling.
Please DON'T make it an open world game. Just Stick to your roots.


Actually I think Skyrim would've been perfect game if only they made story a bit more personal. Protagonist of the story should have some sort of past with his nemesis. Dragonborn has none. That was main fault for me, but everything else is more or less, cool.

#357
mayacousland

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 Some of the main things I would love to see with DA3  would be firstly, more character stories, I know BioWare holds very stong to basic linear plot lines, but to see a second story, that doesn't fully engulph itself in another plot that is almost like a DLC story, just from choosing certain options in your character background would be not only interesting, but would make BioWare iduvidual from any other companies. Second would be inconstistant plot errors, like, in Dragon Age: Origins, if you spare Loghains life he becomes a completely submisive follower, yet he's spent a major part of the game being your secondary antoganist. I'm quite certain that a man who murdered his king and the only warriors who could defeat the darkspwan, he is not a honorable man, and his submision to the Warden should be questionable at the least. Lastly would simply to have a first person opption. I know that BioWare has previously stated that they're hoping to intertwine some features of Skyrim into their next installment, and one of the best quailities of that game, is brininging the first person shooter into a complicated RPG. 

Thank you, if you do, for taking the time in reading 

Internal Service, 
Megan McClure, gamer expert 

#358
RavenEyry

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I want to know what's up with Sandal.

#359
LvrdAjay

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 I think everyone would like to see how all of our companions are doing and what they look like now from Dragon Age: Origins and Dragon Age 2 (They don't have to return as party members) Also Who or What the Architect is and More About His Race/Species. (If all of our companions make a return that would be soooo BADASS!:D:happy:

#360
WardenWade

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As others have said, I too would love to have more Gray Warden lore and to see Weisshaupt in general. Also more of the Hero of Ferelden/Orlesian Warden would be excellent.

Thanks!

#361
BrittAHHHH

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Give us complex and three-dimensional origins.

#362
mitthrawuodo

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Having a larger character creation would be good with more races, backgrounds and options (even if you have the same voice across each race - say for lore that these races all came from the same town) and I could see Hawke coming back even for a brief cameo. I can see why the DAO warden would be harder so perhaps not him/her. Have a quest line/character where we can see that some templars are good (like legion in ME2 for geth). I wouldn't mind some old followers coming back but new ones wouldn't go amiss either. If there's classes can there be more trees per class and even more classes. Complete most story lines at least. Aside from the ending look at other problems with ME3 and learn from them.

DON'T BE A SKYRIM CLONE!

#363
Melca36

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morgan rose wrote...

I would like to know why the warden was looking for fenris?


Thats fan made...and I doubt withh have any real relevance to DA:3.

#364
nightcobra

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horses, if we're going to orlais i want to see horses due to you know...chevaliers and mounted orlesian warden forces riordan mentioned. Also, are horses as important to orlesians like mabari are important to fereldans?

#365
Minipulator

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1) DA2 was WAAAAAAAY too actiony.
2) DA2 was at least 10 hours too short
3) Reusable maps are annoying - I know, you're already on this
4) DA2's choices were a *complete* sham, choices meant absolutely nothing.

I and basically everyone else warned you about this again and again before DA2 was even finished, and no one listened.

DA:O Was my favorite RPG of all time. DA2 isn't even in the top 20.

#366
Brand_new_eyes

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I would like to learn more about Morrigans and her childs story after the cliffhanger endings on DA1 and Awakening, which were completely ignored in DA2.

#367
Komcpc

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In general terms, I would like to discover and learn more about:

The history, lore, mythology, and reality of the dichotomy the civilizations of Thedas (humans, elves, dwarves, qunari) and the Darkspawn. I really like the thought of digging how one reflects and impacts the other in what seems like an eternal struggle between good and evil.

Magic, the fade, and gods and demons. I like how these are very real but not understood elements of the world. I would love to see more depth put in this direction,

In general, I hope for a darker and grittier DA3 where the balance between right and wrong and good and evil in obscured, but rest on the knife's edge all the same.

#368
Spacecamel

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 The Black/Golden City and more history and information about the land of Par Vollen and the Qun.

#369
Stigweird85

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There is a lot I would like to see in DA:3, however I will mention them in later questions.

As far as discovery and learning goes, I would like to see more about Flemeth and her interest in major players in the area(The Grey Wardens and the Champion of Kirkwall)

Orlais is often mentioned but we have yet to go there(IIRC), I would like to learn more about Leliana who seems to have a rich history(which preferably would need Felicia Day as Talis)

The history of the elves and their segregation from society, how they "lost" their ancient knowledge their beliefs etc and why the supported Andraste. Who they bel;ieved in before Andraste etc

Other than that I can't really think of anything that I particulary want to discover that isn't linked to exisiting characters of stories.

Modifié par bigstig, 16 mai 2012 - 06:33 .


#370
Stigweird85

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How many people actually read the question? It seems that a lot of people are giving a wish list on what they want to see in DA3
The question posed was
What kinds of things would you like to discover and learn about the Dragon Age world?

It is not what gameplay mechanics do you want to see, what companions etc.

Sorry if this is coming across as rude but if we can try and keep this organised Image IPB

#371
Thrukg

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I would LOVE to see the Qunari homeland, the best parts of Dragon Age 2 in my opinion were your conversations with their leader. On a more petty note I hope to not see TOO much on Orlais, it seems to be a silly place I wouldn't mind going there but its not my first choice.

#372
CaisLaochach

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Any two of Orlais, Nevarra, Tevinter/Par Vollen, Antiva and/or Weisshaupt.

In terms of story, I enjoyed surviving a crisis as a concept in DA2, a little more polish and it'd be awesome.

I'd also love if the game offered slightly more class based content. I'd like some kind of dedicated experience to being a berserker, a blood mage or an assassin. Possibly with a varied outcome depending on Paragon/Renegade, or DA's diplomatic, sarcastic or aggressive. (As an idea, a rogue could develop a gang which could operate as a police force/espionage ring/Morag Tong from Morrowing for a city/country if good/diplomatic, an out and out thieves' guild if going neutral or a Dark Brotherhood-esque assassin's guild if going aggressive.

#373
Lord Gremlin

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I'd like to learn more about
1. Old gods, their nature, Morrigan's god child and old gods relation to the darkspawn.
2. Qunari, their homeland, society etc.
3. Flemeth, and by that I mean discovering what she really is.

#374
rampantpanda

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More mages and magic Image IPB  I know we don't want to get into midichlorian territory, but I'd love to know more about how magic works here, why demons are so interested in messing around outside the fade, and how the Templars manage to imprison such powerful people.

#375
Razanus

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- What are Flemeth's real plans?
- What happened with Morrigan?
- Where and what's the story with the godbaby?
- More story about the Tevinter imperium
- More on the elves and their (lost) culture/cities
- More about the golden/black city
- More about the maker...why did he forsake us while the chantry is still praising him?
- What happened with the heroes from DA1/2
- More Leliana and Alistair
- More lush forests (DA2 looked very treeless to me)
- A better mainstory and not 3 mini stories like in DA3
- More different maps (not 80% cannibalizing content as in DA2...seriously that was cheap...certainly for Bioware...)
- DA1 interface! (I can't express how much I disliked the DA2 interface! It looked too futuristic for a medievil game!)
- Books! I love coming across books and rereading them through my codex!
- Make it so you can change the equipment of all companions when your at home/basecamp like in DA1
- I would like my choices to have impact on the game as it did in DA1. In DA2 all choices always lead to the same ending...

I think if these items are worked on I will buy DA3 (Since DA2 I lost my fanboyism...)

Modifié par Razanus, 16 mai 2012 - 06:56 .