Neither are any of the options in DA2. Unless I missed the forced full frontal gay sex scenes.RayAnt1987 wrote...
They exist, but they are not imposed.
Dragon Age Discovery & Learning Blog
#576
Guest_Puddi III_*
Posté 17 mai 2012 - 05:00
Guest_Puddi III_*
#577
Posté 17 mai 2012 - 05:01
#578
Posté 17 mai 2012 - 05:06
Filament wrote...
Neither are any of the options in DA2. Unless I missed the forced full frontal gay sex scenes.
But the conversations you do not miss, right? And many would like to do this is not seenin games. If the menu is a choice, then each will decide for themselves how best to playit. If you are not a problem, and touch this setting will not, but if you do not like it, thendisconnect. It really helps everyone.
Modifié par RayAnt1987, 17 mai 2012 - 05:06 .
#579
Posté 17 mai 2012 - 05:08
Night Dreams wrote...
Personally I would love to start having some of the big questions answered - or at least more hints. Hints are usually good for both the developer and audience, as it keeps us satisfied, whilst keeping our interest in further installments.
A couple of these is obviously on the nature of Flemeth and Morrigan, and their role in the larger scheme of things, but I would also love to know more about where are these noteworthy people (ie the warden and hawke) keep disappearing to.
I also feel that the origins in DAO gave a great backdrop for all the different races in the DA universe, but we failed to learn much about the Qunari. Even with Sten, we don't learn much (mostly due to the fact that he refuses to tell us much of course) so I would love to learn more about them.
In truth though, I'm open to learn anything new and enticing about the DA universe.
I completely agree with this. For me though, hints are great to
start out with but at this point in the game/lore I would love to see some answers,
as it is getting quite frustrating. Where did the Warden/Hawke go? What
is going on with Morrigan and Flemeth? What is Flemeth? The game would
have ended really nicely with the Warden in Origins and the expansion, but for
some reason it was decided that the Warden "disappeared" along with
Hawke. Why was that included and what is going on? I love this
universe, and read all the books and comics, and there is a general trend of
ending them in a kind of vague mystery way, and that is fine if the questions
are eventually answered, but they're not. Its just more vagueness. And with
expansion packs getting canceled and everything I just for once would like a
story to end or at least come to a conclusion. So I think the biggest thing I
would love to see is to concretely end with some major questions answered.
Otherwise it seems like no one is really sure what they want to do so
they throw as many vague statements at the wall and sees what sticks. I would
honestly much prefer that Bioware stick to one set of canon if it has to come
to that, and have some questions answered.
I did really enjoy playing DAII (the repeat
dungeons and areas aside) and I enjoyed that the secondary characters had lives
outside of Hawke. Like Aveline's husband and Fenris playing cards, Fenris
and Isabelle hooking up if Hawke doesn't romance either of them, and Varric
looking out for Merril. I really enjoyed those small personal touches
that made the companions more "real" for lack of a better term.
Hopefully that can continue in future installments.
I would love to see more of Tevinter and the Crows
and Orlais. Areas that are constantly mentioned in the previous two games
and that we've never seen. I really hope we get to see the Mage/Templar
revolution play out as well.
Modifié par Oddee, 17 mai 2012 - 05:08 .
#580
Posté 17 mai 2012 - 05:09
Darkspawn (Specificly Archy the Architect, Black city etc)
Grey Wardens mission, subplot, they had theri time in the sun give some other organisation a shot at glory.
Little more on the Qunari.
Thats it
#581
Posté 17 mai 2012 - 05:14
2) It's just a little thing, but I liked the level up effect in Origins a lot. It's so epic because a beam of light comes down from the sky and this awesome music plays. Every single time I leveled it made me feel super accomplished after beating the baddies or finishing a quest.
3) In DA2 I really missed being able to talk to your companions in the middle of the adventure. It made the experience feel more real in Origins when you could turn to someone and ask their opinion about what was going on. When that was taken away in DA2 it took away from the immersion.
4) What everyone else already said: What's the deal with Flemeth, Morrigan and the god child? That's too interesting of a topic to just skim over!
5) More dialogue options would be nice. I would mind an unvoiced character because then you fill in the questions with your own voice and it adds to the role-playing element of the game.
6) Something that I thought DA2 did right was showing that your companions built relationships with each other. For example, when you go to visit Aveline, she is joking around with Varric.
#582
Posté 17 mai 2012 - 05:14
It suggests that same-sex content is something that is somehow worth being protected from, and that's not a viewpoint we're ever going to support.
Don't want to initiate a romance with a character of the same gender, turn them down. Maybe they'll be a little disappointed, but that's life. If you've never experienced being turned down by someone you're romantically interested in (and suffered the disappointment, however large or small, associated with this) then you are probably Jensen Ackles, in which case may I say that I am a tremendous fan of your work?
But yes. When it comes to inclusivity versus exclusivity (and, let's be clear, suggesting that being protected from that darned same-sex content is a valid goal is heavily on the side of exclusivity), we will always fall on the side of inclusivity. Unwanted advances from someone of the same gender is, for all intents and purposes, something we view in exactly the same way as unwanted advances from someone of the opposite gender. Turn them down and move on with your life.
Modifié par John Epler, 17 mai 2012 - 05:15 .
#583
Posté 17 mai 2012 - 05:21
#584
Guest_Begemotka_*
Posté 17 mai 2012 - 05:30
Guest_Begemotka_*
John Epler wrote...
I've sad it before, and I will say it again - we are not going to give you a sexuality toggle.
It suggests that same-sex content is something that is somehow worth being protected from, and that's not a viewpoint we're ever going to support.
Don't want to initiate a romance with a character of the same gender, turn them down. Maybe they'll be a little disappointed, but that's life. If you've never experienced being turned down by someone you're romantically interested in (and suffered the disappointment, however large or small, associated with this) then you are probably Jensen Ackles, in which case may I say that I am a tremendous fan of your work?
But yes. When it comes to inclusivity versus exclusivity (and, let's be clear, suggesting that being protected from that darned same-sex content is a valid goal is heavily on the side of exclusivity), we will always fall on the side of inclusivity. Unwanted advances from someone of the same gender is, for all intents and purposes, something we view in exactly the same way as unwanted advances from someone of the opposite gender. Turn them down and move on with your life.
Hell yeah. And this is why I <3 Bioware.
#585
Posté 17 mai 2012 - 05:32
#586
Posté 17 mai 2012 - 05:32
More specifically I wouldn't mind hearing more about the Darkspawn. What they're doing now that their under the rule of the Architect, or in the wake of the Architect's death? Are there still any faction conflicts between his Darkspawn and the remnant of the Mother's darkspawn?
Modifié par Mike2640, 17 mai 2012 - 05:35 .
#587
Posté 17 mai 2012 - 05:33
I want to see Orlais.
I want to see the repercussions of the incident in Kirkwall throughout the realm.
I want to see my ending in DA1&2 matter, and I want my hero of Ferelden to be dead if he died.
I want to learn more about the witches (Morrigan, Flemeth, Yavana).
I want to see more of the history between Orlais and Ferelden. The content in the first novel was great.
I'd also like to get back to the Grey Wardens.
I'd like to see Leliana back in Orlais, and what that means for her.
Antiva and Tevinter both seem like interesting places. Would be nice to see them.
Oh, and Morrigan's baby!
#588
Posté 17 mai 2012 - 05:38
1) Levelrecycling: Not only a questionable method by itself, it was even poorly implemented. By visiting the same places over and over again the game showed me that my decisions I had made years before had no effect at all.
Which brings me to my next point.
2) Useless Decisions: I don't need thousands of decisions, but the few decisions I'm given should have a visible effect! It's not satisfying only to read about the turbulances my decision to support the werewulfs DA:O has led to. There must be real consequences for the game!
3) Boring Characters: To make a long story short, most of the characters in DA 2 were really anoying. I would like to continue the Story of my Warden, Morrigan, their child and Flemeth.
... etc. i could continue this for a while, but many already did this on several occasions. Maybe two last wishes, show us Tevinter and increase the need for tactics on higher difficulties. The console and casual players can enjoy their game on easy and medium difficulty, but please don't forget about the fans of DA:O.
#589
Posté 17 mai 2012 - 05:41
#590
Posté 17 mai 2012 - 05:46
-Never explain Sandal. What he does is absolutely great and much more entertaining when we have no idea how it happens. If anything- up the ante. Instead of wandering into a dungeon room and finding him standing waist-deep in corpses for a third time, why not have the player arrive at court just after he's resolved a complicated diplomatic dispute. His comment on the situation? "Enchantment!" It's better to creatively heighten a good running gag than dissect all the joy out of it.
-I'd like to catch up with my Warden and my Hawke from the perspective of my new character, even if their appearances are just brief cameos.
-Take us to the Black City to learn the truth and have some massive effect upon the DA narrative. But don't do it until we're both damn good and ready.
#591
Posté 17 mai 2012 - 05:55
Also I would love to learn more about Tevinter, the Black City and the mages in the imperium. Would be interesting to see their opinions and beliefs.
#592
Posté 17 mai 2012 - 05:58
Morrigan and the baby.
Some hints about Flemeths nature
I want to see Antiva, Orlais and Tevinter.
More Qunari.
Where did the Warden and Hawke end up ? (Especially I want to know about the Warden who went through the Eluvian)
That is my top list of priorities.
#593
Posté 17 mai 2012 - 05:59
John Epler wrote...
I've sad it before, and I will say it again - we are not going to give you a sexuality toggle.
It suggests that same-sex content is something that is somehow worth being protected from, and that's not a viewpoint we're ever going to support.
Don't want to initiate a romance with a character of the same gender, turn them down. Maybe they'll be a little disappointed, but that's life. If you've never experienced being turned down by someone you're romantically interested in (and suffered the disappointment, however large or small, associated with this) then you are probably Jensen Ackles, in which case may I say that I am a tremendous fan of your work?
But yes. When it comes to inclusivity versus exclusivity (and, let's be clear, suggesting that being protected from that darned same-sex content is a valid goal is heavily on the side of exclusivity), we will always fall on the side of inclusivity. Unwanted advances from someone of the same gender is, for all intents and purposes, something we view in exactly the same way as unwanted advances from someone of the opposite gender. Turn them down and move on with your life.
Yes you can, and do not switch, but the dialogues that were in the Dragon Age 2
did your character or a bad or good . The neutral version, like "Sorry, buddy, I like girls. But you're my friend and I'm glad.", Was absent. We either get the location of that Anders, or its disapproval. Although life can smooth out these things with absolutely no damage to relations. This is of course if realism in the fantasy game is so important.
Do not think that I'm against gays, but to be rude chock, responding negatively to these conversations, did not want to
Modifié par RayAnt1987, 17 mai 2012 - 06:01 .
#594
Posté 17 mai 2012 - 06:10
Knowing what happened to hawke.
More on darkspawns, fade, dragons, the place where the eluvian leads.
Flemeth what it is?
as the city became black black?
Sorry for the translation, English is not my language so I used a translator.
#595
Posté 17 mai 2012 - 06:12
#596
Posté 17 mai 2012 - 06:25
More travel around the countries of Thedas.
We all need some more info about the Black City and the original Darkspawn.
#597
Posté 17 mai 2012 - 06:30
Yeah. I think that's about it.
#598
Posté 17 mai 2012 - 06:35
#599
Posté 17 mai 2012 - 06:39
2.Something more about archdeamons.
3.More locations.
4.More type of enemy.
5. More fight (something like Hawk vs Arishok )
6. Good polish version.
#600
Posté 17 mai 2012 - 06:44




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