Dragon Age Discovery & Learning Blog
Débuté par
Chris Priestly
, mai 14 2012 05:19
#601
Posté 17 mai 2012 - 06:44
I would like to learn more about the Dalish(I know they have been heavily included since DAO, but still). The Tevinter is also an area of my huge interest. Would like to know how do people live there. I still remember Feynriel's crazy letter from Tevinter
#602
Posté 17 mai 2012 - 06:49
In Dragon Age III, i want to play again with my hero from first Dragon Age. DA I was very good game RPG - dark, well written story, that will be nice in third part of this series.
#603
Posté 17 mai 2012 - 06:50
1. As a female gamer, please give us some nice LONG hairstyles!! It makes ALL the difference!
2. What happened to Flemeth, Morrigan, God baby, and just in general all your companions. It would be nice if they all made a cameo.
3. I would LOVE to hear that Alistair and my warden had a child that would be awesome!
4. More dragons
5. Bigger locations like DA:O maybe bigger
6. More darkspawn I miss them
7. Just make a great game!
I look forward to it!!
8. And maybe even being given the option to plat as either your warden, Hawke or the new character which I'm sure you are doing (that would be endless hours of replay!!)
2. What happened to Flemeth, Morrigan, God baby, and just in general all your companions. It would be nice if they all made a cameo.
3. I would LOVE to hear that Alistair and my warden had a child that would be awesome!
4. More dragons
5. Bigger locations like DA:O maybe bigger
6. More darkspawn I miss them
7. Just make a great game!
8. And maybe even being given the option to plat as either your warden, Hawke or the new character which I'm sure you are doing (that would be endless hours of replay!!)
Modifié par Rianne, 17 mai 2012 - 06:51 .
#604
Posté 17 mai 2012 - 06:51
well, i didn´t read all the pages so my ideas could have been used already suggested;
-I like having the idea of having really big worlds and just chill around and travel (i even do IRL) so there should be the feeling you are exploring a whole continent with diversity in places, basically i want to explore the other countries.
-The team from DA:O was genius, they should bring them back i.e alistair with his timeless sarcasm (i missed that in DA2)
-The first time i arrived in orzammar i was left stunned by the awesome architecture of the dwarves
so please give is some dwarven cities
-keep the combat system, its great
-I want to play as my warden if he survived and as hawke if he didnt
-give the Darkspawn their original look, they were just silly in DA2
and last but not least:
-Throw away the whole mages-are-ugly-and-a-potential-threat-to-the-whole-world-because-they-smell-funny plot.
-I like having the idea of having really big worlds and just chill around and travel (i even do IRL) so there should be the feeling you are exploring a whole continent with diversity in places, basically i want to explore the other countries.
-The team from DA:O was genius, they should bring them back i.e alistair with his timeless sarcasm (i missed that in DA2)
-The first time i arrived in orzammar i was left stunned by the awesome architecture of the dwarves
so please give is some dwarven cities
-keep the combat system, its great
-I want to play as my warden if he survived and as hawke if he didnt
-give the Darkspawn their original look, they were just silly in DA2
and last but not least:
-Throw away the whole mages-are-ugly-and-a-potential-threat-to-the-whole-world-because-they-smell-funny plot.
#605
Posté 17 mai 2012 - 06:52
I really wanna see The Warden (with voice of course) and Hawke again as a part of my team. Should be a new hero now( women, rogue; you know- hawke->male mage, warden->male warrior in cinematic trailers:).
Its very importan to see next chapter of morrigan( her child too) and flemeth history.
Other things:
- what happens after the end of DA 2??
- origin of bartrand`s red lyrium idol
- like geth in mass effect , darkspawns should return , maybe another Blight??
OK.. i know, Mages vs. Templars its enough big war, but they should aper as something more than "rats" from Deep Roads.
-more deep roads and full Korkari wilds if its possible:)
-should
And as for gameplay:
-action style from DA 2
-tactic style from origins,
- better graphic, use more DX11 features, more than just tessalation
-more unike and bigger maps
Its very importan to see next chapter of morrigan( her child too) and flemeth history.
Other things:
- what happens after the end of DA 2??
- origin of bartrand`s red lyrium idol
- like geth in mass effect , darkspawns should return , maybe another Blight??
-more deep roads and full Korkari wilds if its possible:)
-should
And as for gameplay:
-action style from DA 2
-tactic style from origins,
- better graphic, use more DX11 features, more than just tessalation
-more unike and bigger maps
#606
Posté 17 mai 2012 - 06:54
Two things:
1. I'd like to learn about the ultimate underlying conflicts. You've established that the Maker has withdrawn from the world (if he ever really existed at all), but Old Gods, demons, the Fade, and magic remain. This basic dichotomy is the source of all the major conflicts so far (Chantry vs. Mages, Darkspawn vs. Everyone Else, etc.) It would be a shame not to explore what it all means.
While I don't think I'd answer the question of whether the Maker really exists (no deus ex machinas, please), I would like to know more about the relationship between magic/demons/the fade and the "normal world." This is the most powerful metaphor in the series, and there are lots of potential ways to explore it. For example, what are the Old Gods, really, if they aren't true "gods"?
More broadly, there seems to be an "Icarus" vibe in there somewhere. Something about what happens to those who fly too close to the sun -- with the sun perhaps being magic, but also power in general.
Anyway, whichever direction you go in, have a point. Don't pull a ME3 and leave hundreds of threads dangling for fans to speculate over.
2. In response to a couple of posts above, I do NOT want discovery to come from scattershot exploration like Elder Scrolls. TES is great, but the lore and story are mediocre at best. Having more locations and an epic feel does not necessarily imply just opening up the game to random exploration and establishing the lore through random books and codex entries. You have good characters, so use them.
1. I'd like to learn about the ultimate underlying conflicts. You've established that the Maker has withdrawn from the world (if he ever really existed at all), but Old Gods, demons, the Fade, and magic remain. This basic dichotomy is the source of all the major conflicts so far (Chantry vs. Mages, Darkspawn vs. Everyone Else, etc.) It would be a shame not to explore what it all means.
While I don't think I'd answer the question of whether the Maker really exists (no deus ex machinas, please), I would like to know more about the relationship between magic/demons/the fade and the "normal world." This is the most powerful metaphor in the series, and there are lots of potential ways to explore it. For example, what are the Old Gods, really, if they aren't true "gods"?
More broadly, there seems to be an "Icarus" vibe in there somewhere. Something about what happens to those who fly too close to the sun -- with the sun perhaps being magic, but also power in general.
Anyway, whichever direction you go in, have a point. Don't pull a ME3 and leave hundreds of threads dangling for fans to speculate over.
2. In response to a couple of posts above, I do NOT want discovery to come from scattershot exploration like Elder Scrolls. TES is great, but the lore and story are mediocre at best. Having more locations and an epic feel does not necessarily imply just opening up the game to random exploration and establishing the lore through random books and codex entries. You have good characters, so use them.
#607
Posté 17 mai 2012 - 07:08
I love the Combat from DA2 the Inventory from DAO. If you can do both of those things the game will be great
#608
Posté 17 mai 2012 - 07:12
I would like to know more about elves history and see the story of Morrigon child.
#609
Posté 17 mai 2012 - 07:16
By the way, one more thing. Do you have a lot of games in which a greater or lesser extent present a romantic relationship. BUT, in any game there is no possibility of a full date with the pleasant character. I thought that Mass Effect 3 will correct the situation, but alas. I know that this is a trifle, but none the less.
#610
Posté 17 mai 2012 - 07:16
I want DA more a strategic game like DA and not DA2
#611
Posté 17 mai 2012 - 07:18
Ja bym chciał powrotu dans pierwszego epizodu ( w sensie rozgrywki oraz grafiki) oraz mrocznego świata tak jak w jedeynce, dwójka była kolorowa bez klimatu. Mogli by opowiadać o pladze w przeszłości lub o pierwszych pomiotach i powstaniu szarej straży to by było ciekawe, ewentualnie o Fereldenie po pladze z Dragon Age origin.
To chyba tyle. Dziękuje za zrwócenie uwagi.
To chyba tyle. Dziękuje za zrwócenie uwagi.
#612
Posté 17 mai 2012 - 07:31
I would like to know, as many before me, what happened to Morrigan and my boy (or girl, is kid behave properly and if he/she eat vegetables), something more about Flemeth, dragons and the Grey Wardens, story in DAII was fine, but you know, it was far from epicness.
Definitely a longer game, second one was too short, even if in my opinion Origin was better I'm not DAII hater, but I think that Bioware took a lesson about it
Definitely a longer game, second one was too short, even if in my opinion Origin was better I'm not DAII hater, but I think that Bioware took a lesson about it
#613
Posté 17 mai 2012 - 07:33
As much as I disliked some elements of Dragon Age 2, the way it ended gave quite a cliffhanger. I want to be able to see the aftermath of what happened, based on Hawke's choices; To see why Leliana was in that Chantry order. To see what happened to the Grey Warden.
#614
Posté 17 mai 2012 - 07:37
It'd be interesting to find out more about the northern regions. Particularly the Anderfels, since it'd be good to get a glimpse into a society where Grey Wardens are in charge, or places like Rivain or Seheron, since I think it'd be interesting to see how those countries interact with the Qunari.
#615
Posté 17 mai 2012 - 07:43
I'd like to know about some other regions in the world.
I'd also like to find out more about the dragons, not just the Blighted ones. I know that most of them are probably infected (It has been a while since I have played), but it would be interesting to learn more.
I'd also like to find out more about the dragons, not just the Blighted ones. I know that most of them are probably infected (It has been a while since I have played), but it would be interesting to learn more.
#616
Posté 17 mai 2012 - 07:59
You know, it might be interesting to do a DAII-styled voiced protagonist who's an elf. I think you might be able to get a lot of mileage out of a good chunk of the plot and interactions involving navigating the entrenched prejudice in human culture.
Also, I can take or leave Orlais. What I really want to see as a setting is Tevinter, or maybe even the northern bits of the continent during a Qunari invasion.
Also, I can take or leave Orlais. What I really want to see as a setting is Tevinter, or maybe even the northern bits of the continent during a Qunari invasion.
#617
Posté 17 mai 2012 - 08:09
First, thank you for taking the time to look over our input. In no particular order, here are some things I'd like to know about.
-Was Hafter's dad really a werewolf? I thought it was cool that Fereldens, those dirty dog-lords, might be related to wolves.
-Female Qunari - I want to know everything about the Qunari - they are amazing! Specifically though, I'd like to know more about the role of women in Qunari society, preferably from a primary source (i.e. A female Qunari). Sten was an excellent window into Qunari society and I think the female counter part to Sten could provide a lot of insight as well. Also, we know a lot about their warrior castes, but not much about the other castes. As females can’t be warriors, it seems like a female Qunari could provide insight into the other castes and roles in the Qun.
-Sandal - what's up with him? Is he really just lyrium addled? Is he what happens when a dwarf has a connection to the Fade or something? It seems like he's important and indicative of something larger than just one funny character.
-Flemeth - Flemeth is one of the most interesting and enigmatic characters in Dragon Age. A little insight into Morrigan's cryptic description of Flemeth at the end of Witch Hunt would be great.
-Morrigan's child - I imagine Morrigan's child will play some role in Dragon Age 3, but if not, it would be nice to get an update on how the child fits into the world.
-Werewolves - what are werewolves outside of Ferelden like?
-The Maker & The Black City - Everything in the Fade being equidistant from the Black City gave me the skin-crawlies and that was just an off-handed codex entry. More of that please! Is/was the Maker just
a powerful Fade spirit or something more? Was Andraste the Maker's bride in that she was an abomination? There are so many things that are hinted at in regards to the religions of Dragon Age and I'd like some clear facts.
-The Lyrium Idol & The Ancient Thaig - That was all very creepy and Lovecraftian - I loved it! More info about that ancient society would be good.
-The Chasind - I'd like to know more about them, but I don’t really know enough to ask for specifics.
Thanks for reading! I'm looking forward to whatever you guys make.
-Was Hafter's dad really a werewolf? I thought it was cool that Fereldens, those dirty dog-lords, might be related to wolves.
-Female Qunari - I want to know everything about the Qunari - they are amazing! Specifically though, I'd like to know more about the role of women in Qunari society, preferably from a primary source (i.e. A female Qunari). Sten was an excellent window into Qunari society and I think the female counter part to Sten could provide a lot of insight as well. Also, we know a lot about their warrior castes, but not much about the other castes. As females can’t be warriors, it seems like a female Qunari could provide insight into the other castes and roles in the Qun.
-Sandal - what's up with him? Is he really just lyrium addled? Is he what happens when a dwarf has a connection to the Fade or something? It seems like he's important and indicative of something larger than just one funny character.
-Flemeth - Flemeth is one of the most interesting and enigmatic characters in Dragon Age. A little insight into Morrigan's cryptic description of Flemeth at the end of Witch Hunt would be great.
-Morrigan's child - I imagine Morrigan's child will play some role in Dragon Age 3, but if not, it would be nice to get an update on how the child fits into the world.
-Werewolves - what are werewolves outside of Ferelden like?
-The Maker & The Black City - Everything in the Fade being equidistant from the Black City gave me the skin-crawlies and that was just an off-handed codex entry. More of that please! Is/was the Maker just
a powerful Fade spirit or something more? Was Andraste the Maker's bride in that she was an abomination? There are so many things that are hinted at in regards to the religions of Dragon Age and I'd like some clear facts.
-The Lyrium Idol & The Ancient Thaig - That was all very creepy and Lovecraftian - I loved it! More info about that ancient society would be good.
-The Chasind - I'd like to know more about them, but I don’t really know enough to ask for specifics.
Thanks for reading! I'm looking forward to whatever you guys make.
Modifié par dan_mcman, 17 mai 2012 - 08:12 .
#618
Posté 17 mai 2012 - 08:10
I'd like to see a story set in Tevinter, where the character begins as a slave. You could potentially even include Qunari in the player races, since they're still at war with Tevinter, and the Imperium presumably enslaves its prisoners of war. Have the PC eventually choose between supporting the slave system or opposing it.
I'd like this, because I like the breadth in choosing to be virtuous or utterly immoral. I want to see a DA game that presents the player with genuinely profound moral questions. With the exception of the last act, I'd honestly say DA2 was better written than Origins, and I'd like to see a DA3 that goes beyond that. I think a plot as morally loaded as the one I described could work for that.
I'd like this, because I like the breadth in choosing to be virtuous or utterly immoral. I want to see a DA game that presents the player with genuinely profound moral questions. With the exception of the last act, I'd honestly say DA2 was better written than Origins, and I'd like to see a DA3 that goes beyond that. I think a plot as morally loaded as the one I described could work for that.
#619
Posté 17 mai 2012 - 08:12
I would love for you guys to trash the DA2 type gameplay (which recieved an incredible amount of negative reviews from fans of Origins) I would love to see the huge map like in Origins, and the gameplay aspect of Origins, with more customization, more weapons and abilities, more classes, etc etc. and also, id love to see what happens after the expansion of origins, what happens with Morigan? What happens with the child? and What happens with Flemeth, Id also like to see muliple races come back, I was extremely dissapointed at DA2, lets fix it back to Origins!
#620
Posté 17 mai 2012 - 08:14
I wish to see the old cast of characters from origins and to see how they are doing. Your warden did change their lives, and I want to see how the awakening game changes everything. Like do dark spawn redeem themselves and become good. It would be cool if you got a intelligent dark spawn as a companion. I remember if you spare one in awakening he helps lost travelers, can he be a companion? Thank you for asking for our advice
#621
Posté 17 mai 2012 - 08:17
1. what happened to Morrigan and Flemeth. what's their goals or plans in the future of dragon age
2. what's the situation in Ferelden when the templar/mage war began
3. what side will grey wardens take in the upcoming conflict.
4. the conflicts between tevinter and other chantry controlled counties
generally I am well interested in the theme BioWare built up to. It has potential, but hope there will be more background stories for chantry/templar/mage conflicts.
2. what's the situation in Ferelden when the templar/mage war began
3. what side will grey wardens take in the upcoming conflict.
4. the conflicts between tevinter and other chantry controlled counties
generally I am well interested in the theme BioWare built up to. It has potential, but hope there will be more background stories for chantry/templar/mage conflicts.
#622
Posté 17 mai 2012 - 08:18
I want to know what happened to my warden. She would not have abandoned Alistair, the Throne or her Command. I really want to play as my warden again. Get the whole gang back together or at least in some form.
I also want to know what will happen to my Hawke. She did run off with a mass murder.
Please take your time with the game. I will gladly wait for a game that is deep as Dragon age Origins. Don't half ass it like Dragon Age 2. Make sure choices count and are meaningful. Let me talk with my companions when I wish. Allow more choices for Romances. Bigger areas to travel. More things to do (like in the Witcher with the poker and brawling).
Lastly make Alistair a playable character once more. I missed him in DA2.
I also want to know what will happen to my Hawke. She did run off with a mass murder.
Please take your time with the game. I will gladly wait for a game that is deep as Dragon age Origins. Don't half ass it like Dragon Age 2. Make sure choices count and are meaningful. Let me talk with my companions when I wish. Allow more choices for Romances. Bigger areas to travel. More things to do (like in the Witcher with the poker and brawling).
Lastly make Alistair a playable character once more. I missed him in DA2.
#623
Posté 17 mai 2012 - 08:19
And one other thing, you must be able to explore all of Thedas. Please? It would be great to travel all over and see how different you are treated. Like as a Mage you are greeted proudly in the imperium but hunted in orlais. And please pay attention to my next message. Thank you
#624
Posté 17 mai 2012 - 08:29
Ok, please listen. We need our origin stories back, we need all the races back. It's really important that we get this. We need to play through where we came from and how we get mixed into the plot like in origins. Here's what I think, we need at least two different stories for each race. Human: noble or farmer. Elf: Dalish elf or city elf of which you are a servant of a noble or of a Mage in the imperium. Dwarf: noble or castless or a merchant on the surface that never has been to the dwarf kingdoms. Qunari: you could be a warrior of the qun that was shamed so had to leave or a rebal against the qun, the rebal can work good for a female qunari because they can't be warriors so the female can rebal because she wishes to be a warrior. Or the male can rebal too. Mage: you can be part of the circle, or a rouge Mage who has been hidden by your parents who ran off from the circle or a Mage of the imperium. If you are a qunari, you can be a Mage but you can be a follower of the qun but you are forced to leave with your life or again you rebal. Please listen! These stories can be great again. Thank you thank you thank you so much for listening to us!
#625
Posté 17 mai 2012 - 08:37
I would really like to see a varity of endings. For example have a classic hero gets the love interest and rides off in the sunset. A ending where the the good guys loose. A bittersweet ending where the hero dies but is able to save the land. If he has a love interest, he dies in his lover's arms. I would also like to see the consquences of my actions in the ending and show me what happens after the game.
I would also like to explore new lands and myths. Maybe restore the elves back to the way they were and help them reclaim their homeland. Also, I want to be able to choose my own race like in Dragon Age 1.
I would also really like the opition of also possibly having kids like in the Fable series. Own and building houses would also be nice. I think we should also be allowed to mod the games like in Dragon Age 1 and Mass Effect 1,2. What happend to that feature?
Have rideable mounts is also a must, like a horse. Bring Griffons back so we could ride them.
I would also like to explore new lands and myths. Maybe restore the elves back to the way they were and help them reclaim their homeland. Also, I want to be able to choose my own race like in Dragon Age 1.
I would also really like the opition of also possibly having kids like in the Fable series. Own and building houses would also be nice. I think we should also be allowed to mod the games like in Dragon Age 1 and Mass Effect 1,2. What happend to that feature?
Have rideable mounts is also a must, like a horse. Bring Griffons back so we could ride them.




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