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#76
LolaLei

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Also, was Andraste a Mage? If so, why did the Chantry decide to cover it up?

#77
Nerdage

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Everything?

I guess most of all the black city though. What the hell is it?

#78
wendolen

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Oh also -- at least some hint of what happened to Anders, for those of us who didn't murderknife him!

#79
prince pancake

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I want to be able to explore Tevinter, Rivain, and the Anderfels! And I want to learn a lot more about Andraste, beyond just the stories passed down. Like I want an actual peek into how she really was, if she was a mage, etc etc etc!

And most importantly, I need more kossith in my life!!

Modifié par meevah, 14 mai 2012 - 08:22 .


#80
Mike_Neel

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I'd like to learn a bit more about the politics of the Qunari. So far we've seen the Arishok and elf quanari.

I'd like to learn a bit about the other leaders and philosophies of the Qun outside of the martial one. And juxtaposed to that the Tal-Vashoth as well.

I'd also like to learn about that older Dwarven city that's been isolated for so long.

#81
purplehaze32

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Bring the focus back to the Warden and Morrigan and where their story leads and how they fit into the grand scheme of things.

#82
Guest_sjpelkessjpeler_*

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http://social.biowar.../index/11629862

Take a look at the thread above and all the beautifull things forumites have posted there regarding most of the regions in Thedas. This thread gives ideas that could make the next DA absolute eye candy.

Thanx LolaLei for letting me know how to post the link Image IPB.

Modifié par sjpelkessjpeler, 14 mai 2012 - 08:34 .


#83
Mark Darrah

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Zolt51 wrote...

Hi Chris

First off, did you say future Dragon Age games? Did I get that right?


Yes that's an s.

#84
TopcatPlayer

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Oh my old gods i almost forgot. SANDAL! I would love to know more about him. ENCHANTMANT!

#85
nightcobra

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the non-qunari kossith, i don't mean tal' vashoth but rather kossith that never joined the Qun in the first place, will we see some in the future?

#86
LolaLei

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Oh oh oh!!! Also, I'd like to eventually find out what Sandal's prophecy meant!

#87
Kavatica

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LolaLei wrote...

Oh oh oh!!! Also, I'd like to eventually find out what Sandal's prophecy meant!


Yes. Me too.

#88
Mark Darrah

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Beerfish wrote...

I would like to know more about the ongoing hostilities between the Qunari and the Tevinters.

The Qunari society as well. So far in the 1st two games I simply have not liked the Qunari at all and can't sympathize with them in the least. I was not a fan of Sten and hated the Arishok and his henchman. (I'm not saying they were not interesting characters but as a player I simply thought they were totally full of bull whenever questioned about anything.) I assume this is not the true intent for the developers, it will take a lot of effort on their part to make me feel otherwise.
 

I think one my favorite parts of the Qunari is their use of language. They do not have "mages" because under the Qun you ARE your role. And this is a role they do not allow to be filled.
But I can see that sounding like a bunch of BS to some people.

#89
Vovea

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The question we'd all like an answer to: who would win in a fight between Andraste and an Archdemon? (And what loot would the loser drop?)

Also, what's up with the Tirashan? It's all... big and green. Is it like a jungle or a forest or an Orlesian cheese mine?

#90
Steve AM

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Let's start with what I think Bioware games have been so good at:
  • Creating detailed, believable, multi-threaded worlds with detailed and varied cultures and stories.
  • Wonderful characters with interesting character arcs and great developing dialog, so that you get to know the characters in much the same way you would in real life.
  • Many options to follow through the story, and
  • An overarching, compelling story where your character's choices make a difference which you can see play out.
In DA and DA2 we have been introduced to a complex world with deep, intriguing history, a spread of interesting characters whose lives we have influenced and cared about, and many open items that have flowed from our choices, including
  • What about the continuing cycle of blights and continual darkspawn growth underground,
  • What about the problems with the Orzammar government and the fight between old guard (class system) and those with a more egalitarian point of view?
  • What about Morrigan, Flemeth, and Morrigan's child?
  • What about the research going on at the old keep?  Can all wardens escape the 30 year limit or gain better weapons against darkspawn?
  • What about the introduction of new, improved darkspawn and the Architect?
  • What about the boy-king of Ferelden and does he grow in the job (with or without a wise wife)?
  • What about the Grey Wardens around the rest of the world?
  • What about the rigid views of the Qun, and the implied coming invasion from DA?
  • Will Felicia Day be back?  :-)
  • What about this gigantic war that has now started - does this restart the imperium or can we get a new order with more freedom and respect for all?
  • etc., etc., etc.
Therefore, I think that there are two mistakes that could be made:
  • Introducing an entire new set of characters and story plot items - please, we know so many people now.  We have spent time developing two major characters, both of whom have "mysteriously vanished" for some unspoken purpose.
  • Continuing with the mistakes that upset people with DA2 and MA3, which was to close the endings way too far, shutting out the characters from making as much of a difference.  I won't elaborate on ME3 (loved it but looking forward to the expanded ending so I can see more of what the result was...), and instead mention that the thing that made DA2 less fun for me was that it was more like interactively reading a book rather than writing a story, in several ways:
  • Ending was more pass/fail than ending-a vs ending-b.  Even if you listen to all the clues, (a)  you can't save your mom (come on, yes, it was very dramatic and powerful, but even though there were so many clues I could do nothing on subsequent plays... :(),  (B) you couldn't save the elven clan or keep Merrill from being stupid - no matter how much influence you had (and one of my DA characters was FROM that clan - *sniff*) and © you have no real effect on any of the major story blocks - either the whole Anders thing, or the Qunari thing.  It sort of feels like "what's the point" and cuts down re-plays.
  • Romances were more annoying.  Every character had major problems - and the only one who was not insane was not available in the end (Aveline).  Pardon me for saying this, but it seemed in the last few games have been more about what kind of kinky pairings we can portray and less about the more romantic growth between chars - at least it seems that way.
  • Old beloved characters are just brought in for quick missions or conversations (or sex in the bushes) but not really as much for interaction with the current story.
So, I guess my request would be that we get to build on one or both of our previous characters, kick butt, and help decide whether the world decends into chaos, the status quo, or a new age of freedom and happiness! (or at least Part 3 of a larger arc heading in that direction). Not so much of a closed ending (like proving that the geth and EDI can coexist with their creators after all but then being stuck with the premise that that's impossible).

That's my two cents' worth anyway.  Hope that it is helpful!

#91
Mark Darrah

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Cultist wrote...

4. Could we hope to see a Desire Demon companion?

The ESRB might object to this one...

#92
Great_Horn

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Brockololly wrote...

The Hero of Ferelden, Morrigan, Old God Baby and Eluvian Land. Whats the deal with all that?


And more about Weisshaupt, the Anderfels, the Uncharted territory south of the Korcari Wilds and the south west corner of the Thedas map because that territory just sounds interesting:
Image IPB



This, plus the chance to visit und explore someday:

·         Kal-Sharok, the former dwarven capital.
·         The Imperial Chantry and the magocracy.
·         The Black City.
·         A new homeland for the Dalish

Modifié par Great_Horn, 14 mai 2012 - 08:32 .


#93
Kavatica

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Beerfish wrote...

I would like to know more about the ongoing hostilities between the Qunari and the Tevinters.

The Qunari society as well. So far in the 1st two games I simply have not liked the Qunari at all and can't sympathize with them in the least. I was not a fan of Sten and hated the Arishok and his henchman. (I'm not saying they were not interesting characters but as a player I simply thought they were totally full of bull whenever questioned about anything.) I assume this is not the true intent for the developers, it will take a lot of effort on their part to make me feel otherwise.
 


You didn't like Sten? Not even by the end? Not even with the cookies? :crying: Poor Sten. I don't necessarily buy what the Qunari are selling, but I think they are interesting. More so after finding more out about the Tal-Vashoth.

Modifié par Kavatica, 14 mai 2012 - 08:36 .


#94
Beomer

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I'd mainly like to learn more about Darkspawn and Grey Wardens. How they really originated (the darkspawn) and stuff like that.
Also I'd love to know more about the Avvars and their conflict with Tevinter.

On a more specific note, I'd like to know where Morrigan vanished to at the end of Witch Hunt and where (my Warden) went with her.

#95
The_Berserker2

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Anywhere that allows me to visit locations elsewhere on the map. Dragon Age excelled at that where DA2 didn't. Open it up and let us visit muliple cities or even multiple continents/nations. Give us choices of where to go and when to go there (again, like in DAO and not DA2). The more locales and the more varied the locations, the more likely I will be to support any future Dragon Age products. After DA2, I'm not ready to do so yet.

#96
TEWR

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Oh, also I want Maraas as a companion. Or a female horned Kossith that's a Tal-Vashoth Warrior.

Either one.

#97
deuce985

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So Bioware's blog entry has fan art from Morrigan...can we take that as a hint for DA3?

*wink* *wink*

#98
Brockololly

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sjpelkessjpeler wrote...
http://social.biowar.../index/11629862

Take a look at the thread above and all the beautifull things forumites have posted there regarding most of the regions in Thedas. This thread gives ideas that could make the next DA absolute eye candy.


Totally agreed- that thread is a visual goldmine.

I want to see new areas and have more exploration in general, but only if the new areas actually look meaningfully different, impressive and feel like real locations with a genuine sense of place and not just video game levels. So having Tevinter architecture and armor and society feel like its arrived at where it is organically. And that means having the different nationalities and cultures have visual identities that don't feel arbitrary (Elves with no shoes? Huh?) but feel like everything exists for a reason- people in Ferelden having clothing/architecture/weaponry thats suited to the colder climate and geography and climate, just as cultures in different climates/geographical areas are suited to survive in their respective environments. Its something Game of Thrones does really well- the Dothraki are nomadic horse warriors and as such don't wear much armor have curved blades and not much in the way of architecture. And then how each House has a distinct look that fits who they are.

#99
Nikowood

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-International politics of THEDAS as a whole, as well as more depth on each of the countries and their histories. It would be sweet to traverse through more than one nation, like Orlais and Antiva, just saying.
-More info on Flemeth, even if you don't want to add her explicitly into the game (or whatever content)
-More religious depth. I know the Chantry is already full of lore, but I think it could still be expanded and stretched out more, and more insight into the religions of the Elves, Dwarves, and the Qun.
-This might be only interesting to me as someone whose into linguistics, but it would be nice to know more about the languages of THEDAS. Do the Dwarves have an ancient tongue that was replaced by English due to human interaction? What languages are spoken in the other countries? It seems like everyone knows English, despite some different accents. I know this is a necessary break from reality to make the game playable, but it would be interesting to see what kind of creative reason for this that you can come up with. It would be neat for the playable character to meet someone who actually DOESN'T speak their native tongue, and require an interpreter or something...

#100
Mmw04014

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I want to learn more about Nevarra or the Anderfels. We really don't have a lot of information on those two places besides a codex entry and some other bits of info. I find them to be far more interesting than Orlais or Tevinter. I don't expect we would be going there anytime soon, but some more information would be great.

Also, I want to know what was up with the primeval thaig and the lyrium idol. We never got any kind of in depth knowledge about what either of these things are, and for elements so close to the plot of DA2 it was kind of a let down. I was far more interested in figuring out what those two things were than the mage-templar conflict.