estebanus wrote...
Morale doesn't help when a guddamn laser destroys your ship in one shot.
tetsutsuru wrote...
Who says we don't have the capability to inflict the same on Reaper ships? Perhaps not in just one, clumsilly-aimed shot. But in a few or several, precision shots, at least Reaper Destroyers can be taken out.
incinerator950 wrote...
It's fairly obvious they won't. The Mass Accelerator (proto Crucible?) that took out the Klendagon impact Reaper tore through the hull and glanced off the Crust of Klendagon, that was massive in power. It takes the equivilant of 4 Dreadnoughts to have an equal chance of killing a Sovereign class Capital in a sustained firefight, without flanking, without forcing the Reapers to drop the mass of their reactors to move.
For the record which no one pieced together, Reaper Destroyers are expendable compared to Capitals. Reaper Capitals were not shown to be designed to have those weaknesses. Stop assuming they have them.
I'm not assuming anything. What do you think I'm assuming?
I have a localized example for you. In single-player (as Shepard, obviously), or heck, even as my character "Hiroko" in multiplayer, who is a level 20 Female Human Infiltrator (none of that Biotic siliness

) versus 2 Banshees. Each of those Banshees can easilly kick my ass via Nova Scream, Warp, melee, even their famous one-hit-kill grab. More often than not, they die and I live. Or if I get knocked-out, my team still survives.
There are reasons combat is as fluid as it is. Having the biggest gun doesn't a guaranteed victory 100% of the time make.